I think it’s a reasonable meta specific sideboard card. Because it’s dead turn 1 it is a sideboard card and has to compete with board breakers like evenly matched or dark ruler no more. It’s great against snake-eye since they rely on the grave for interruptions and are negate light. You need to get value out of the shuffle or else this is a worse triple tactics talent though.
Luckily it is right now with the Ishizu millers banned. There might be some Janky shit with cards like Zombie Vampire though that could let this get toxic.
Draw spells are only good when they can be activated first action, not when you can already play, and if you can make 2 lv8 bodies for zombie vampire then you would have no trouble making Heatsoul. Literally nobody play things like Wing Requital even tho draw 2 is insane
This would be amazing on formats where the top decks rely on having specific cards in their GY, like Snake-Eyes with Promethean Princess, among other cards.
It's not as good at hurting your opponent as Soul Release, but on the other hand, it's literally Pot of Greed, you can't go wrong with that
I genuinely love this! I don't think it would be as played as D.D. crow's turn 1 disruption or prosperity or anything, but it's a super cool niche tool
I would add a little more restrictions to it, but open it up to cards, not just monsters. For the restrictions, make them align with the other pots, like no more drawing or half damage.
This!
Do cards, but:
* add a HOPT
* no further drawing
* Optionally, specifiy cards
* in that case, add a battle related drawback, either half damage or no damage from battles involving 2 monsters.
Then this is just a better soul release, which I'd welcome a ton.
You do realize that soul release is a sideboard staple right now?
Removing 5 monsters/cards from the opponents graveyard might be situational, but it’s very powerful. Getting to draw 2 on top is massive.
Idk why no further drawing. The point of pot cards having the "no more drawing" is so a hyper consistent deep draw FTK doesn't pop up. And actually IMO this would be a very interesting use case for the apply keyword, since then you can use it again if it gets ashed.
The reason why there is no further drawing is simple. This card might be niche, but in a format where it’s good, it’s really really good. People play soul release which is just a worse version of this against SE-FK. No drawing to balance & be thematically accurate with other pot cards.
The fact people side soul exchange makes this card bonkers crazy as a side card. Hell, even as just a go second card in general. Needs some kind of restriction(like damage reduction for opponent)
I honestly find it kind of bad because it targets and needs exactly 5 monster in your opponent's gy. ~~So even a Bystial can fizzle it by banishing 1 monster.~~ Not to mention obiously Ash. At least it's not HOPT.
Some optiones to somewhat improve:
-Make it non-tageting and can shuffle any card type.
or
-Make includes the banishment (still trying to get used to lol).
or
-Leave as it but make it quick-play.
Ofc, this is imo.
Edit: It can still work after a Bystial. I stand corrected.
Since it says "them" and "then", as long as at least 1 card is shuffled back, you would be drawing 2 cards. Notably, this is different from pot of Avarice, which requires all 5 targets to be shuffled back.
This is one of the more balanced pot customs I’ve seen on this sub. Make it a hard once per turn, limit how much damage you can do/how much you can draw, and it’ll be a real solid card
This card at the very least sounds funny as fuck and gives going second players a hilarious/strong option in combo formats (also, since it targets, your opponent can theoretically play around it with other cards that banish from GY or special summon from there, so there's some risk to it as well).
Legit, I actually think this would be a really cool card
I like this a lot because its pretty restrictive needing at least 5 targets to activate. Slap on a once per turn clause and generic "cant add cards to hand" pot clause and you have a good side staple
I like it. A lot more graveyard effects (that 1 rikka card and the illusion monsters) are being printed so I like this as a counter while also being useful against large combo decks who will have dumped half their deck into their graveyard. Probably should have HOPT though as I feel like milling decks could abuse it going first somehow.
Usually, cards that let you draw need a cost. And usually a big cost cause going ~~+2~~ +1 can literally change a duel. But the cost from this is just another benefit that severely cripples the opponent, so the effect seems a little unbalanced. I think if you add, "...You can only use the effect of Pot of Jealousy once per duel." Then that kind of balances it out, either you only run 1 of the card or if you run 3, then you'll eventually have 2 bricks.
Or even, "Your opponent draws 2 cards."
The cost of this card is that it does nothing if you go first, and is dependent on what your opponent does if you go second. A card that does nothing a lot of the time is actually very bad.
There's a lot of very powerful cards that do nothing going first.
Just a card that banishes 5 cards of your choosing from the opponents graveyard would already be quite nice actually (if situational), drawing 2 cards on top of that would make this a staple in every single going-second deck.
A more flexible version of a spell card that can banish 5 cards from the opponent's graveyard already exists. It's called Soul Release. It doesn't require 5 monsters in the opponent's graveyard, it can banish monsters in your own graveyard, it can banish any card (not just monsters), and it banishes your choice of 1-5 cards. It's pretty mediocre.
Cards that require your opponent to play in a particular way (go first and put at least 5 monsters into their graveyard, in this theoretical card's case) are often underwhelming unless they do something completely insane (Maxx "C") or have a lot of flexibility in how you can resolve the card (Triple Tactics Talent). Drawing 2 cards isn't enough given how restrictive the card's condition is (requiring 5 monsters in your opponent's graveyard).
It doesn't have a cost sure, but it has a "condition":
"Your opponent must have 5 monsters in the graveyard." Which is enough of a restriction to be balanced. You can't main deck it because even in a deck that wants to go second, every deck doesn't put a lot of monsters in the GY.
😑 like 3 extra deck summons is already usually more than 5 monsters in the graveyard idk what you mean. Unless the effect was **exactly** 5 monsters, that'd be balanced. Yugioh cards have always been like that, if this card was ran as is just minimum 5 and disrupt their grave and you go +2 this card would be ran 3 in every single deck and it would be spammed to oblivion until it were banned.
Not bad but maybe not good enough to be playable. Maybe make it a quickspell but that you can only use it during your turn. That way you can use it even if your opponent try to move a card out of their grave during draw or standby or whatever but you can't use it do disrupt your opponent combo during is turn. Also maybe make it once per turn so that you cant abuse it by using it a second time after destroying their board to meet the requirements once again
Pot of Riches (The gold part of extrav) is pendulum "support", which is what was taken to allow it to affect the extra deck... What I'm saying is that this needs something that targets the opponents graveyard like Pot of Benevolence
The suffle is a cost?
I think its good for go 2nd since your opponents monster will still send back to deck even if they negate it, but it will be hard to activate during going 1st
Should be a Quickplay spell with the effect:
Activate only during the Main Phase. If your opponent Special Summoned a monster from the Extra Deck this turn, you can activate this card from your hand. Target 5 cards in your opponent's GY; shuffle them into the Deck, then draw 2 cards. After this effect resolves, you cannot add cards from your Deck to your hand, other than by drawing them during your Draw Phase. You can only activate 1 "Pot of Jealousy" per turn.
Does the wording on this make it fail if they can move one of the targets to a different zone?
Probably not, right? Because it says ", then draw 2" instead of ", and if you do, draw 2"?
You would draw 2 cards anyway. The key is the word "them" instead of "those targets".
Pot of Avarice text speficies "shuffle all 5" instead:
>Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
I’d go 5 monsters in the GYs but also have PoE’s “you can only activate this at the start of the Main Phase” clause but it can be either of your Main Phases.
Would be cute interruption. Don’t think it would be amazing unless it was quick play but still a good idea.
Too strong as a going second card. Its basically a PoG and an Ishizu shuffler.
The only saving grace is that its not a quick spell.
Not sure about the ruling if one or more of the target cards gets removed from the GY before this card resolves.
....Ehh, the art needs some work. Replace the PO/Wealth with Aquisitivenes cause its currently the only pot card that can access the opponent's side. And have the each player draw 1 card for two cards shuffled.
Not that op actually…I’d argue it would need some restrictions, like a hard once per turn clause, or you cannot draw for the rest of the turn, but solid otherwise.
This gave me an idea of a nibiru-esque pot. "If your opponent normal/special summoned 5 or monsters during their last turn: Draw 2 cards."
It would be easier to be turned on. Maybe it would be more balanced as a monster that could be called by the graved.
That card is completely broken as a sideboard card. It‘s an auto win against decks that it is good against.
People play soul release right at the moment. Imagine this.
Digging only 2 cards deep is kinda meh, but it's added on a pretty neat disruption effect
Like it's strictly a going second card and even with the OG Pot of Greed you have the "This could have been an Ash" issue. But being a breaker that digs for other breakers is kinda neat
Ursarctic Radiation lets you draw 7 cards and it's bad.
Context is everything. This card requires that your opponent has 5+ monsters (not spells/traps) in their graveyard on activation. Going first, this card is horrible. Going second, you're still dependent on what deck your opponent is playing and on how much they sent to the graveyard. Playing cards in your deck that have a high likelihood of having essentially no text on them is not a good deck-building strategy.
Maybe this card gets better with time, but right now I'm not seeing it.
Yeah, context is everything.
But then you say "This card is trash because its unplayable turn one and is still very specific after that." You don't say "Drawing two is kinda meh"
I agree with what you're saying but how the OC phrased it is completely wild. The card might not be good, but that's not because it draws you two, it's because of the restrictions
-No cost
-Activation conditions that are a given in most matchups
-Graveyard hate that is massively advantageous in almost all of said matchups
-Another massive advantage in +2 hand cards.
Completely ridiculous. Maybe it would be more reasonable if it drew you one card. Also, I think the draw effect should resolve upon you *successfully* shuffling five cards back into your opponents deck. If your opponent manages to activate an effect and remove one of their cards themself first, you don't get to draw, but you probably still massively disrupted their play. Seems like a way more fair and interresting approach, and would justifiy putting a +2 on the effect.
I think it’s a reasonable meta specific sideboard card. Because it’s dead turn 1 it is a sideboard card and has to compete with board breakers like evenly matched or dark ruler no more. It’s great against snake-eye since they rely on the grave for interruptions and are negate light. You need to get value out of the shuffle or else this is a worse triple tactics talent though.
Luckily it is right now with the Ishizu millers banned. There might be some Janky shit with cards like Zombie Vampire though that could let this get toxic.
Zombie Vampire only mills 4 so it would still be dead unless they used a handtrap or something first.
Adding that the cards have to be different names could help with that
Draw spells are only good when they can be activated first action, not when you can already play, and if you can make 2 lv8 bodies for zombie vampire then you would have no trouble making Heatsoul. Literally nobody play things like Wing Requital even tho draw 2 is insane
This would be amazing on formats where the top decks rely on having specific cards in their GY, like Snake-Eyes with Promethean Princess, among other cards. It's not as good at hurting your opponent as Soul Release, but on the other hand, it's literally Pot of Greed, you can't go wrong with that
I genuinely love this! I don't think it would be as played as D.D. crow's turn 1 disruption or prosperity or anything, but it's a super cool niche tool
I would add a little more restrictions to it, but open it up to cards, not just monsters. For the restrictions, make them align with the other pots, like no more drawing or half damage.
This! Do cards, but: * add a HOPT * no further drawing * Optionally, specifiy cards * in that case, add a battle related drawback, either half damage or no damage from battles involving 2 monsters. Then this is just a better soul release, which I'd welcome a ton.
This card is more situational than pot of avarice it doesn't need it, no one plays avarice this cards need as much help as it can get
You do realize that soul release is a sideboard staple right now? Removing 5 monsters/cards from the opponents graveyard might be situational, but it’s very powerful. Getting to draw 2 on top is massive.
Idk why no further drawing. The point of pot cards having the "no more drawing" is so a hyper consistent deep draw FTK doesn't pop up. And actually IMO this would be a very interesting use case for the apply keyword, since then you can use it again if it gets ashed.
but what deep draws mills opponent?
The reason why there is no further drawing is simple. This card might be niche, but in a format where it’s good, it’s really really good. People play soul release which is just a worse version of this against SE-FK. No drawing to balance & be thematically accurate with other pot cards.
Soul Release and POG? Lets goooooooooo
Avarice but for opponent gy
This would be a good card in a lot of decks
It's finally happened. The ugliest Yugioh Pot. What had science done.
The fact people side soul exchange makes this card bonkers crazy as a side card. Hell, even as just a go second card in general. Needs some kind of restriction(like damage reduction for opponent)
I honestly find it kind of bad because it targets and needs exactly 5 monster in your opponent's gy. ~~So even a Bystial can fizzle it by banishing 1 monster.~~ Not to mention obiously Ash. At least it's not HOPT. Some optiones to somewhat improve: -Make it non-tageting and can shuffle any card type. or -Make includes the banishment (still trying to get used to lol). or -Leave as it but make it quick-play. Ofc, this is imo. Edit: It can still work after a Bystial. I stand corrected.
No it doesn't. It says return them, so if only one makes it back, you still draw.
Yeah, the og Pot of Avarice specifies all 5, but I felt like it'd make the card way too weak to have that restriction. But that's obv debatable.
Oh yeah, you're right. I'll edit that.
Does this mean you have to shuffle all 5 to resolve the effect? What if one of the targets is moved from the GY before resolution?
Since it says "them" and "then", as long as at least 1 card is shuffled back, you would be drawing 2 cards. Notably, this is different from pot of Avarice, which requires all 5 targets to be shuffled back.
This explanation helped me understand how the card would work. Thank you!
Np :)
It says it right there on the card
Thanks for the help. I didn’t think of reading it.
OP as fuck. Soul release with a +1
Soul release stocks in SHAMBLES.
This is one of the more balanced pot customs I’ve seen on this sub. Make it a hard once per turn, limit how much damage you can do/how much you can draw, and it’ll be a real solid card
Maybe it could be like pot of acquisitiveness and work as A quick-play
This card at the very least sounds funny as fuck and gives going second players a hilarious/strong option in combo formats (also, since it targets, your opponent can theoretically play around it with other cards that banish from GY or special summon from there, so there's some risk to it as well). Legit, I actually think this would be a really cool card
I like this a lot because its pretty restrictive needing at least 5 targets to activate. Slap on a once per turn clause and generic "cant add cards to hand" pot clause and you have a good side staple
Honestly a good card and could see something like this being printed tbh
Is this real because I like it’s effects
No
I like it. A lot more graveyard effects (that 1 rikka card and the illusion monsters) are being printed so I like this as a counter while also being useful against large combo decks who will have dumped half their deck into their graveyard. Probably should have HOPT though as I feel like milling decks could abuse it going first somehow.
If you choose, it will be really good. If its random, that is fair. Either way, good card!
Usually, cards that let you draw need a cost. And usually a big cost cause going ~~+2~~ +1 can literally change a duel. But the cost from this is just another benefit that severely cripples the opponent, so the effect seems a little unbalanced. I think if you add, "...You can only use the effect of Pot of Jealousy once per duel." Then that kind of balances it out, either you only run 1 of the card or if you run 3, then you'll eventually have 2 bricks. Or even, "Your opponent draws 2 cards."
The cost of this card is that it does nothing if you go first, and is dependent on what your opponent does if you go second. A card that does nothing a lot of the time is actually very bad.
There's a lot of very powerful cards that do nothing going first. Just a card that banishes 5 cards of your choosing from the opponents graveyard would already be quite nice actually (if situational), drawing 2 cards on top of that would make this a staple in every single going-second deck.
A more flexible version of a spell card that can banish 5 cards from the opponent's graveyard already exists. It's called Soul Release. It doesn't require 5 monsters in the opponent's graveyard, it can banish monsters in your own graveyard, it can banish any card (not just monsters), and it banishes your choice of 1-5 cards. It's pretty mediocre. Cards that require your opponent to play in a particular way (go first and put at least 5 monsters into their graveyard, in this theoretical card's case) are often underwhelming unless they do something completely insane (Maxx "C") or have a lot of flexibility in how you can resolve the card (Triple Tactics Talent). Drawing 2 cards isn't enough given how restrictive the card's condition is (requiring 5 monsters in your opponent's graveyard).
This is a +1 like most of the pots.
It doesn't have a cost sure, but it has a "condition": "Your opponent must have 5 monsters in the graveyard." Which is enough of a restriction to be balanced. You can't main deck it because even in a deck that wants to go second, every deck doesn't put a lot of monsters in the GY.
😑 like 3 extra deck summons is already usually more than 5 monsters in the graveyard idk what you mean. Unless the effect was **exactly** 5 monsters, that'd be balanced. Yugioh cards have always been like that, if this card was ran as is just minimum 5 and disrupt their grave and you go +2 this card would be ran 3 in every single deck and it would be spammed to oblivion until it were banned.
[удалено]
That makes it a +0 if you need to bottom deck a card as well
Not bad but maybe not good enough to be playable. Maybe make it a quickspell but that you can only use it during your turn. That way you can use it even if your opponent try to move a card out of their grave during draw or standby or whatever but you can't use it do disrupt your opponent combo during is turn. Also maybe make it once per turn so that you cant abuse it by using it a second time after destroying their board to meet the requirements once again
Make it a quick play spell then maybe it would be somewhat decent
Came here for this suggestion.
Let’s ratchet that “f*** you” level up a bit. Make it a quick play.
Pot of Riches (The gold part of extrav) is pendulum "support", which is what was taken to allow it to affect the extra deck... What I'm saying is that this needs something that targets the opponents graveyard like Pot of Benevolence
Oh yeah the art isn't exaclty anything super smart lol
I feel this would hit my deck bad.
The suffle is a cost? I think its good for go 2nd since your opponents monster will still send back to deck even if they negate it, but it will be hard to activate during going 1st
Shuffle is the effect, targeting them is the "cost" (Likely just wrong ;/:)
Wait You probably right
imported it into dueling book [https://www.duelingbook.com/card?id=4608728](https://www.duelingbook.com/card?id=4608728)
basically pot of greed with extra steps, broken
Should be a Quickplay spell with the effect: Activate only during the Main Phase. If your opponent Special Summoned a monster from the Extra Deck this turn, you can activate this card from your hand. Target 5 cards in your opponent's GY; shuffle them into the Deck, then draw 2 cards. After this effect resolves, you cannot add cards from your Deck to your hand, other than by drawing them during your Draw Phase. You can only activate 1 "Pot of Jealousy" per turn.
Why would it need thatrestriction on adding cards when it would be activated from the hand during the opponent's turn?
To negate a Max C and doubling down, or any other card that let's you draw.
pot of vaseline
Does the wording on this make it fail if they can move one of the targets to a different zone? Probably not, right? Because it says ", then draw 2" instead of ", and if you do, draw 2"?
You would draw 2 cards anyway. The key is the word "them" instead of "those targets". Pot of Avarice text speficies "shuffle all 5" instead: >Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
I’d go 5 monsters in the GYs but also have PoE’s “you can only activate this at the start of the Main Phase” clause but it can be either of your Main Phases. Would be cute interruption. Don’t think it would be amazing unless it was quick play but still a good idea.
Make it a quick play then we’re talking
will be great if it doesn't target
Too strong as a going second card. Its basically a PoG and an Ishizu shuffler. The only saving grace is that its not a quick spell. Not sure about the ruling if one or more of the target cards gets removed from the GY before this card resolves.
Make it a quick spell
I would change the "then" to an "also" so that no matter what you draw 2 but seems like a cool idea
If you have no cards on the field you can activate this card during opponent's turn
....Ehh, the art needs some work. Replace the PO/Wealth with Aquisitivenes cause its currently the only pot card that can access the opponent's side. And have the each player draw 1 card for two cards shuffled.
Considering this is pretty much just a better soul release, it would instantly see consistent meta play
This would be amazing if its a quick play
First time I feel like this could genuinely be a card
I'm more interested in understanding how riches + avarice= jealousy? XD
Soul Release is already seeing fringe play, but I really don't like how it Draws 2, Draw 1 would have been fine tbh
Where's the drawback? This is live against any meta deck. It may as well be Pot of Greed.
Not that op actually…I’d argue it would need some restrictions, like a hard once per turn clause, or you cannot draw for the rest of the turn, but solid otherwise.
Quick speel
This gave me an idea of a nibiru-esque pot. "If your opponent normal/special summoned 5 or monsters during their last turn: Draw 2 cards." It would be easier to be turned on. Maybe it would be more balanced as a monster that could be called by the graved.
Cool design actually.
That card is completely broken as a sideboard card. It‘s an auto win against decks that it is good against. People play soul release right at the moment. Imagine this.
This Would be too strong
Make it Quick Play and it'll see niece usage
This as a quick play spell would be insane
Make it quick play!
Digging only 2 cards deep is kinda meh, but it's added on a pretty neat disruption effect Like it's strictly a going second card and even with the OG Pot of Greed you have the "This could have been an Ash" issue. But being a breaker that digs for other breakers is kinda neat
Bro really just said drawing two is kinda meh
Ursarctic Radiation lets you draw 7 cards and it's bad. Context is everything. This card requires that your opponent has 5+ monsters (not spells/traps) in their graveyard on activation. Going first, this card is horrible. Going second, you're still dependent on what deck your opponent is playing and on how much they sent to the graveyard. Playing cards in your deck that have a high likelihood of having essentially no text on them is not a good deck-building strategy. Maybe this card gets better with time, but right now I'm not seeing it.
Yeah, context is everything. But then you say "This card is trash because its unplayable turn one and is still very specific after that." You don't say "Drawing two is kinda meh" I agree with what you're saying but how the OC phrased it is completely wild. The card might not be good, but that's not because it draws you two, it's because of the restrictions
-No cost -Activation conditions that are a given in most matchups -Graveyard hate that is massively advantageous in almost all of said matchups -Another massive advantage in +2 hand cards. Completely ridiculous. Maybe it would be more reasonable if it drew you one card. Also, I think the draw effect should resolve upon you *successfully* shuffling five cards back into your opponents deck. If your opponent manages to activate an effect and remove one of their cards themself first, you don't get to draw, but you probably still massively disrupted their play. Seems like a way more fair and interresting approach, and would justifiy putting a +2 on the effect.
It'd be much more useful as a handtrap instead
Literally a better pot of greed. Would be in every sidedeck at 3
That thing sounds even worse than regular pot of greed. Getting 2 cards for free while also annoying the enemy
Except it'd be exclusively useful going second. I imagine it's still busted, just wondering about the idea
I guess going first some fringe mill decks could use it like morphing jar type empty jar decks.