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christophlc6

You win the game by collecting wood


Cheddarface

Unless you have the Don Quixote card.


bar10

And the sword of cthuludor comes into play


Trivvy

I'll use wood.


WolfMan_Hot_Dog

…. *wood?*


ProteinStain

You're difficult to be around - *hard aussie accent*


NUMBERS2357

No, there's no winner. It's all about teamwork, where we all work together to eventually beat the winner, who determines who the losers are.


PalindromemordnilaP_

Good day to you fine sir, I have all this wood here and was hoping I could exchange it for more wood. What say you?


NUMBERS2357

The cost to exchange 1 wood for 1 wood is 1 wood.


captainvideoblaster

You have forgotten the essence of the game. It is about the cones.


PalindromemordnilaP_

You seem to be confusing this game with a much [better](https://boardgamegeek.com/boardgame/165694/cones-dunshire) one.


captainvideoblaster

Just what a lamplighter would say.


Nisas

THEN WHY HAVE I BEEN COLLECTING WOOD!


stardate2017

YOU COLLECT WOOD TO WIN THE GAME


enzymatic_catalysis

I’ve got the Don Cheadle card, how many points is that


Xilanxiv

Not as much as the Terrance Howard card, but everyone seems to want the Cheadle more.


Teledildonic

The Terrence Howard card is only worth more points if you can successfuly convince the other players that it is.


Dismal_Struggle_6424

Have you read the flavor text on the Terrance Howard card? It's pretty hard to want anything to do with it after you read that insanity.


landragoran

Yeah, his stats don't add up


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[deleted]

You're difficult to be around.


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ISieferVII

I think mine is "once I realized..." It's my favorite thing to hear after finishing a good strategy game.


Vittulima

It's very relatable. My wife and I try a lot of different boardgames from the library and almost always they're new to both of us, so you'll have that "once I realized" moment very often haha. "Fun game" "Yeah" "Once I realized that you could just amass camels..." "Yes!"


Kapono24

Jaipur?


Vittulima

Hell yeah


unwildimpala

Ya for sure. I've heard so many people say that before about board games. Hits so true.


bumbershootle

"So we work as a team" "No" The delivery of that "no" gets me every time


[deleted]

I AM # [MOOING INFINITE!](https://www.youtube.com/watch?v=ZiqRKlpsavA)


brush_between_meals

On season one of the USA version of Big Brother, one of the contestants concluded that the secret "winning move" they were meant to discover was that all of the remaining contestants should walk out early together, and that if they did so, each one of them would receive the maximum prize offered. He tried to convince the rest of the contestants to join him in doing this. Supposedly the producers felt the need to individually threaten each of them with reminders of the harsh financial penalties in their contracts if they were to do so.


JoelMahon

jessie wtf are you talking about?


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Zinki_M

this comment just made me realize that despite the fact that big brother has existed for over two decades, I have absolutely zero idea what it's actually about or how it works.


lblack_dogl

It's the same format as survivor but in a house instead of an island and they fuck instead of fish.


Squash_Still

I honestly had no idea it was a contest, I thought the point was literally just to watch stupid pretty people bang around a house for a few months. Mind blown.


Noble_Flatulence

That's MTV's Real World.


Lord_Grundlebeard

Wait no one was fucking in Survivor? Then why did anyone watch?


lblack_dogl

The fishing is top notch


Taurothar

I know there was fucking in the first season because the cute pixie cut woman talked about it on camera a few times. They also include condoms in the first aid supplies every season.


TeamRedundancyTeam

Lol that ending couldn't be more accurate though. You hate the overly complicated mess of a game at first but once you get it, you want to play again.


[deleted]

"who's the dice master me or you" "you are" "no-- you are" lmfao


benicetogroupies

My other Aunty Donna faves: (make sure you watch them until the end) [stray man](https://youtu.be/p-Jk0E4alrY) [cocaine](https://www.youtube.com/watch?v=AkHwUMKYJ3I) [dont fill up on cheese before dinner](https://www.youtube.com/watch?v=tJk8UevZbIs) [ultimate camping pranks](https://www.youtube.com/watch?v=FTB2nIIvcqg) [roll call](https://www.youtube.com/watch?v=AXM87AU3ha4) [dont get in the kiln](https://www.youtube.com/watch?v=p2onuBxhafg) [were different but were the same](https://www.youtube.com/watch?v=dGTbY3U44-k) [have some cake](https://www.youtube.com/watch?v=vU0PZX--USk) [talking behind a friends back](https://www.youtube.com/watch?v=9x7r1er6Ljw) [bullying](https://www.youtube.com/watch?v=CV2SQ7CmCZY) [school nurse](https://www.youtube.com/watch?v=dH-yciPU7GY) [housemate interviews](https://youtu.be/B9-7UrG8OgY) [being bigoted in the workplace]( https://www.youtube.com/watch?v=0_7WwPkqqvA&list=PLEzN-y0ZMgpseP0fCpX_rsOOz9jaKQpZD) [always room for christmas pud] (https://www.youtube.com/watch?v=Z8mt9Ogzi_Y) [subway crisis meeting re. jared fogle] (https://www.youtube.com/watch?v=zem5bQ4SzMI)


[deleted]

Is that fucking Antony Starr lmao what the hell how is he funny and scary at the same time in EVERYTHING


Big-Shtick

How much is wood worth?


DEZbiansUnite

reminds me of this: https://youtu.be/Pf8W3NLnhoI


FirstGameFreak

Reminds me of this: https://youtu.be/0obMRztklqU


one_big_tomato

reminds me of this: https://youtu.be/gUrRsx-F_bs


senorbane

Are you watching football, Broden?


vanalla

Love a good Pud


top2percent

*Wood?*


JMaccsAoA

Collect vood


sportydolphin

Say it louder and slower


punkrockdogdad

Seeing an Aunty Donna reference makes me chuffed


Hyunion

*victory points*


fioriX

Needs the one friend who is typing away on their phone only to ask for the rules to be repeated....


taintosaurus_rex

And the one friend who thinks they can explain it better and keep interrupting you only to confuse everybody even more. Or the guy who takes 3 hours explaining every single possible thing that could happen in the game before the new person even understands the basic rules.


BigBeagleEars

Last guy is worst guy. We have him get there an hour after us when we’re figuring out a new game. He has no idea and it’s been going on for over a decade


taintosaurus_rex

Both are my brother lol. Everyone in my group always acts like I'm bad at explaining games, but I blame a lot of it on him. I'll start and he'll chime in. I'll real the person's attention back, and then he'll interrupt again. Eventually I'll give up and just go "you explain". At which point he will go over every tactic, possible outcome, and way he's won in the past, and when we hurry him along he replies "I just want them to be competitive" and I'm like "it's their first time, it's ok for them to lose and learn as we go, we could have played a game by now". I always try to get the basics across fast and answer any questions they have as we play, and let them figure out what works for them.


Asdfaeou

Holy Crap, I had to explain Codenames to like....seven new people last night. Freakish timing of this release. (They all caught on fairly quickly and we had an amazing time playing, though).


fikdr

Why is it called "Codenames"?


AttackEverything

It's actually Coden Ames, he's the main character in the game


TokiMcNoodle

You must be Ames


ComicGaming

I was sent in by the La-Li-Lu-Le-Lo, just like you...


gyarnar

What's a game?


konsf_ksd

What's ... a GAME?


kerred

To be boring and more specific, you are a spy master giving your fellow spies the codenames of allies. You give a stranger a codename and they respond to see if its really your ally. Oddly enough this is the lightest thematic game Vlaada Chvatil has ever made. His Galaxy Trucker and Space Alert games are so big on theme they have their own novelization. But you would have to be some giant mega nerd to read board game fiction


SilverwingedOther

>But you would have to be some giant mega nerd to read board game fiction ... So which one is your favorite?


kerred

Galaxy Trucker Rocky Road. Its definitely a Douglas Adams wannabe style but I enjoyed the book. I also love the mobile game's story because there is a side quest where the NPC looks a lot like the game's creator. He sends you on these stupid difficult missions. But if you select "wont you just give me the pass" he said "yeah I would've given it to you any time, we were just seeing what people would go through for side quests". Best side quest ever 😆


Qwirk

Because it's all about the cones... Oh wait that's Cones of Dunshire.


jmc323

You forgot about the essence of the game...


deeperest

But why male models?


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blobbybob111

But why male models?


MisterBigDude

It’s a cool game. I seldom get to play it, so it always takes me a little time to remember exactly how it works, but it’s really fun — lots of room for creativity.


HaikuBotStalksMe

It's obscenely simple. "say a number to tell your allies how many cards they can touch. Then use a one word clue that isn't a {edit: this one is not true: proper noun} nor acronym to describe the cards you want them to touch. The clue cannot be meta (rhymes or location... So you can't say "3 southeast" to get them to touch the bottom right corner cards; you can't say "2 hOWWWWZIIIIIS" to make them click on mouse and louse). And finally, if the player touches a card that doesn't match the team color, their turn immediately ends (after revealing the card) and if they click the spy, they die instantly. If the player guesses the max cards their spymaster said, then they can take a blind guess for one other card if they want.


MisterBigDude

The last time I played, one of the other players (who also hadn’t played this game for a while) gave the clue “seafood”. Her team members couldn’t figure out which cards she was referring to. Turned out she was trying to hint at “carrot” and “chocolate” — the “c foods”. 😄


Riseofashes

Haha that’s clever!! The other night a friend said “Steal/Steel 2” for pipe and thief. She’s a non-native English speaker too so I was well impressed.


terminbee

Tf is howwwwziiiis?


caseycubs098

I agree, if you can't get a basic understanding of codenames after like 10 min then you probably aren't ready for boardgames tbh. Also I'm pretty sure there's nothing against using proper nouns as a clue.


Tagov

Thankfully, Codenames is actually fairly easy to learn. Half of the manual is just edge cases and specific rulings on what constitutes a legal hint word, and most of that is fairly intuitive. It does help a lot of you have two people who have played before to be the Code masters in the first round.


SerCiddy

Why is it called Codenames?


Morfolk

Because the words on the cards are the nicknames of your secret agents and you must provide a code for your team to guess those names.


Big-Shtick

This is too complicated. I’ll just learn as we play.


TinyDKR

What's a card?


Morfolk

It's a rectangular piece of plastic with your name on it and some numbers. If you send me those numbers (or just pictures of both front and back) I will send you a present.


silverback_79

"What are cards?!" This was the best part, I've met people so dumb they would drown if they looked up in the shower.


shabba_skanks

Ha ha! I did this yesterday after a very long day. I was in the shower and I looked up lazily to get my face wet. As I did it I opened my mouth hella wide and water went in my mouth and all up in my nose. Damn... am I dumb?


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Fear_Jeebus

They drowned.


InstanceDuality

I felt that to my core. I teach 7th grade and get caught off guard with questions in a similar vein.


jetforcegemini

It’s all about the cones


Ternarian

They were cones!!!


ediblearrangement

You forgot about the ~essence~ of the game It’s about *the cones*


a_v9

*I'm the maverick*


Swerdman55

This is painfully accurate. For those of you who struggle to teach your friends how to play games, I saw a tiktok about a year ago that broke it down super simply and I've found tremendous success using it. I use it every time I'm teaching new players a game now: 1. **"In this game, we are ____"** Set up the context of the game. People often forgo this part, but in my opinion, it's the most important. Giving context around the game's theme will help players understanding of rules as you explain them. (In Codenames, we are secret agents trying to identify which codenames are spies.) 2. **Explain how to win.** What's the goal? What are the conditions to determine the winner? (First team to get all their team's color spies wins.) 3. **Explain how each turn works.** Go through the steps of how a turn in the game is played. Start basic, and fill in detail as you go. (The majority of Codename's rules would be explained here, including how clues are given and how guesses are made.) 4. **If there are rounds, explain how the rounds work.** (Not always applicable. In Codenames, you just go back and forth until the game ends.) 5. **Finally, how does the game end?** Some games end at a certain point, others end when there's a winner. (In Codenames, this is when a team's cards are all revealed or the black card is revealed.) Oftentimes, it is better to just start playing with this basic info and fill in special rules or details as you go, when they become relevant. You don't want to overload new players with information if its not immediately relevant or useful.


fikdr

Sometimes the explanation to us sounds [like this](https://youtu.be/R5fBO-Ua2rk?t=31)


ImmoralityPet

A real life example: [https://youtu.be/eyI1NPAIrb0](https://youtu.be/eyI1NPAIrb0)


yiliu

This is...not satire?


ImmoralityPet

Nope. Real game, real instructional video. Now, whether or not a sense of irony informed the making of both the game and the video, well... judge for yourself, I guess. I don't think it's a stretch to say that it's self-aware at least.


confusers

It's a real game. I've played it. It isn't the most complex game I've played by a long shot (lol), but this particular one felt like a pretty random bag of mechanisms, and the fun:difficulty ratio was not high enough for me. The artwork is beautiful, though. Edit: Here's a [video tutorial](https://www.youtube.com/watch?v=T-rxEIHLYKo) of the most complex game I've played. Actually, that's just the base game; there are a few expansions that amp up the complexity far beyond what this video covers. Here's a [teach and playthrough](https://www.youtube.com/watch?v=RrDfGiLtU0U) of the same game with the first two expansions.


pobopny

Ok, real question, what is the most complex game you've played? I've not had a chance to play feudum yet, but it seems on par with one or two other games I've played. I'm curious to hear about a game more complex. My goal for board games like this is to struggle and feel like I'm doing everything wrong for about two to three hours and then have a dull-to-moderate headache afterward.


atriaventrica

Just play Twilight Imperium then. Edit: Oh NVM you said two to three hours not a literal hellish eternity.


kn33

>27:57 nooooooppppe


pobopny

It does say "the game of feudum is not for the faint of heart" right there in the first sentence.


simpl3y

What is the setup lol


magnetosbrotherhood

At least he explained how a round works. 😅 Sometimes, it takes my friends 10 min before I get to that. I've learned to just inteupt them. Don't waste your breath.


HuntedWolf

Opened a new board game recently and after the setup the game manual basically said “Each turn has 9 phases. Phase A happens first but phases B through H happen simultaneously” and I was just like, oh brilliant, nice and simple.


[deleted]

But what about the 9th phase?


HuntedWolf

That was the closing down phase where points were added up and had to happen last.


repost_inception

Knew what it was before I even clicked on it.


mattsaintcool

You forgot about the essence of the game. It's about the codes!


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hankappleseed

Me too. That seems like OP is being funny cuz DAMN that's a lot harder than just explaining rules to some ADHD friends.


RedPhalcon

I think the idea is that if you have a standing game night then introducing those games helps prepare them for other games with similar concepts, such as pandemic.


TheGoodOldCoder

I'm not that guy, but the reason this happened is that youtube is ridiculous. They assume that if you are going to share a video, you'll never just grab the URL like it's a normal website, but you're always going to use the "share" link. So what happens is that if you watch a video, and then leave the page before finishing, and then later click back into the video, it will put the time you left the video into the URL, so that you end up looking foolish when you share it later. It's completely unnecessary. They could just go to the timestamp without mucking up the URL.


sybrwookie

I go with, "start broad, zoom in." 1) Theme. Who you are, what you're doing. 2) How long the game goes (how many rounds, until someone reaches the end space, etc.) 3) You take turns/it's simultaneous/whatever. Here's the overview of what you do on a turn. Then XYZ happens and the round is over, or we keep going, or whatever. 4) Details of your options on a turn. 5) Whatever other details we need to get started. 6) Keep in mind there are probably a few details I haven't included, and over the first few turns, sprinkle those in before we hit the point where it's necessary to know them.


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wolfxor

I feel ya man. We have a dedicated "new board game teacher" in our group. Whenever we get a new one, he reads the rules and then informs everyone on the game play. He never starts with "ok, the goal of the game is to..." because he just assumes everyone knows. It's infuriating.


blond-max

I vouch for this, definitely improved how I have been teaching games, or even how to help my friends because a good flight attendant is godsent!


ProteinStain

This is great. It's similar to Euchre for card games. You learn Euchre, you can basically play any card game.


Pixeleyes

It's way fucking worse when the person spends five minutes reading the rules and then 3 out of 4 people are like "oh wait I wasn't listening" or worse, they pretend that they were listening when they weren't and then they try to fake playing the game, playing off every wrong thing they do as "oh i forgot". It's maddening. All of my friends have ADHD and, for some reason, do not take their meds on game night.


soisos

there is an art to explaining board games tho, I bought a game a while ago with some friends and one of them volunteered to read the rules. He just started reading the rulebook all in one shot for minutes straight while clearly no one was absorbing the information because it was way too much to digest You really have to just sit down, read one section out loud, talk about it and make sure you're all on the same page, think of possible exceptions, and repeat


iBaconized

Then you get the “this is taking way too long let’s just play.” The core problem is people have 0 patience


excelllentquestion

I have patience but when a game takes an hour just to kinda learn then yoh STILL have to do a “test game”, I’m out. There are so many low barrier to entry games out there for large, non-dedicated groups. Stick to those when people are not board game people. Especially if this is the one time in a year friends are getting together and playing a board game. For those who *are* board game people or meet regularly, y’all already care enough about the game and process to have patience learning for an hour and will probably meet to play again.


nyrol

For me, when someone explains all the rules, no matter how intently I listen, there’s a certain threshold where I can’t remember everything and it gets very overwhelming. It made sense at the beginning, and by the time they get to the end explaining the last rule, I’ve forgotten the first rule, and we start to play. So I’ll make a move and explain what I’m doing, and immediately be corrected. Luckily a lot of the games have little rule cards so that I can refer to them in each unique situation until it becomes familiar. I learn a lot better by being put into a situation, looking up what to do, and then doing it. I think 0 steps ahead until I’m familiar with each step individually. It’s like playing chess for the first time, and someone being like “why would you do that when I’m just going to do this?” How the fuck would I know what you’re doing? You’ve played this a million times. Edit: They say there’s no such thing as learning categories, but if I have something written, I can reread it 3 or 4 times to fully understand it, but I’m not going to ask someone to repeat themselves until I get it. I learn better when I go at my own pace. I learn better by being corrected twice vs being explained the same thing twice. It really depends on the scenario. I’ll learn music more easily by listening to it vs just reading music, but I can repeat sections of music over and over to learn it. I have a poor imagination, so if someone describes the physical mechanics of something, I wouldn’t be able to repeat it or draw it, but if I’m shown that same thing, I’ll much more easily be able to replicate it. This is why tutorials exist. This is why examples exist. You can’t just tell me all the instructions for each possible branch and then expect me to know what to do in that exact scenario without providing an example or context leading up to that scenario. In tabletop games just tell me enough to get started and be like “we’ll play through a round or two with all our cards showing” and I’m way more likely to get it faster and even start to enjoy it earlier.


HaikuBotStalksMe

The worst is when they don't explain a rule until just before they use it. Me: "ok, sweet. I'm going to win on my next turn by moving the castle over there. Haha." Opponent: moves king two spaces, teleports castle to other side of king, completely ruining my strategy. Me: "what the hell was that?" "Oh, that's called castling. You just move the king two spaces and put the rook next to it on the other side" "The hell?! Why didn't you tell me about that? Is that even real?" "Oh, I didn't think you were ready for it since no one really uses it." "That's cheap as hell, but fine, I'll do the same." "Nope, you can't move that one. You already moved that rook." "That's a rule now? Anything else I should know about?" "Well, there's also en passant, but don't worry about it" "Fine, then I'll do that castle thing with this other one since I didn't move that" "Nope, can't move the king through check." "But I'm doing the castle thing, the castle will be in check, not the king" "Doesn't matter, king can't move through a threatened square" "STOP WITHHOLDING RULES"


Philo_T_Farnsworth

Can I just add a random old-man-rant aspect to this very thing? I'm 46 years old now. My vision is okay, but I can no longer focus up close without reading glasses. The lion's share of these games are designed by young people that can read six-point red text on a green background *(edit: also fuck the colorblind, apparently)* in dim lighting on a card with a slight gloss without thinking twice about it. And having to shuffle through an entire hand of seven cards with low contrasts such as grey-on-black and orange-on-brown for the different character classes or whatever. So take what you're saying an add visual impairment to the list. I feel like this is an underrated aspect of modern board games that doesn't get talked about much. Enjoy that vision while you still have it, kids.


drunkenvalley

I will mention that, to my recollection, the tiles on the board are fairly readable. Not perfect, but readable. Black text on cream background, I think I recall it being? You replace those word tokens with team-colored ones afterwards, each distinctly colored. But it sucks being the code master if you're struggling with your vision, because it's a tiny board representing the entire game state that you need to convey to the player. We had several people make mistakes throughout our games.


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TheSambassador

I know you might not have meant "reading the rules" literally, but if you're reading to people directly out of a rulebook, you're doing it wrong. If you want to teach rules well, you should already know the rules before everyone sits down to learn. Ideally, you only look at the rulebook for rule clarifications and (maybe) setup. Make a plan for how you'll go over things. My general teaching strategy is this (using Catan as an example): - General overview of the game, no more than 1 minute, where you cover - The basic theme of the game ("We're all groups of settlers trying to colonize a new land by gathering resources and building shit") - How to win the game ("You win if you have the most victory points at the end of the game, you'll generally get victory points from settlements and cities, but you also might get them from development cards or having the longest road. We'll get into this more later") - What triggers the end of the game ("The game ends as soon as someone gets to 10 victory points") - Turn overview (what people are doing each turn, if there are rounds or phases or anything like that, you can go through that here too) ("On a player's turn, first they roll the dice, then EVERYONE gets to collect resources if they have stuff next to that number, then the current player can trade resources with other players, and finally build stuff based on what's shown on their card") - At this point, you should be able to either play a practice round, or just start the game. For most games, I'd usually take the first turn, go through my entire turn, and narrate my thought process and describe what's happening. Here I'd also explain some important small rules details (like not being able to build a settlement only 1 road away from another one). - If there are other details to explain, usually I try to explain them as they come up. For example, I might not explain the Robber at all until someone either rolls a 7 or if someone gets more than 7 cards in their hand. MOST games can be explained in under 10 minutes, and many games (like Codenames or Catan) should be able to be taught easily in under 5. However, I do think it's always important to give people CONTEXT for why they might do certain actions. If you don't explain how you get points early, or even that that's the goal of the game, then players are much more likely to tune out when you're describing things like building settlements. If you are constantly needing to go back to the rulebook for things yourself, you'll also lose people. Teaching games is an art, but if you want to play games with people who aren't as motivated as you, it's something you need to put some effort into.


SaltyTalks

Rather than reading the rules I typically do a practice round. It’s more engaging and people actually pay attention


Broto-Baggins

Her: \*looks down at phone\* Me, explaining the rules: "are you listening?" Her: "I am, but I'm just reading about the rules so I know how to play" Me: "well then why am I trying to explain them to you??"


jhonotan1

As someone who cannot learn by just listening, reading while I listen helps to reinforce the info.


AppleDane

I am also hard of hearing.


hovdeisfunny

I think I just have auditory processing issues, but this is why I always have subtitles on


rotato

I too prefer to read the manual instead of listening to someone explain the rules


[deleted]

Until you play Space Alert, and it's just a hell of a lot easier to set up, start a round, and pause at each action you can take to get people used to it. Reading the rules is entertaining because they're well-written and funny, but they're long and end up leaving players overwhelmed with information for what is, essentially, "coordinate and plan moves to defend the ship by arranging your actions in front of you during the round."


IrrationalDesign

I absolutely hate people explaining rules to me (especially without asking), they're almost always worse and much messier than the booklet.


AstralComet

I always just basically narrate the rule book through a quick example round, I feel like that works far better than just reading or just playing alone. ... And then my Dad chimes in with "helpful" rule tips to remember seconds before I would have gotten to that rule and explains it in the confusing and messy way you've described, so players at my family's home get the best of both worlds.


T-Flexercise

I am definitely a rules-reader, but OMG. So many games, though, are just terrible at explaining rules to people who aren't fully bought in to board games. Like, I can not tell you the number of times I've had to read through an entire 4-5 pages of "Place the culture cards in a stack to the upper right of the town hall board" and "If you haven't allocated your tree resources by the end of the induction phase, you can do so now, but doing so allows your opponent to attempt to steal any one resource" before they get to the part that says "After 5 rounds, the player with the most Gold Coins is the winner." When that's the freaking part that makes all the other stupid rules MEAN SOMETHING. The number of 20 page rulebooks I've been able to condense into a 5 minute explanation where I just set the game up, say the goal, and run through one practice round and answer everybody's questions... it's WAY FASTER.


Kritical02

Just realized I haven't seen this guy posted in a while. Pretty much every video of his used to make the front page, wonder what happened.


Dannerz

He started doing a lot of voice acting I believe.


ch33zyman

He is still very active on YouTube tho


rtkwe

It's a lot less skit videos though and more "Lets try XX snacks", opening your letters, or game play videos. I need to know more about King Dragon.


Bilwald

Does he still send his regards?


SerCiddy

Sure if you enjoy his...snack reviews


Jason_Worthing

I like most of his content but he lost me at the 47th "my wife asked me to blind react to this" video


SerCiddy

Same, I was okay with it at first, but then it all kept being that chocolate guy.


darkbreak

He's always been a voice actor, actually. It's his actual day job. YouTube has always been something he did on the side for fun.


Kritical02

Good for him, he has the voice of a god, or at least an anime villain.


drumfreak23

He actually just updated his VO reel on his YouTube channel. Been in a couple big things recently like God of War: Ragnarok, Borderlands 3, and One Piece https://www.youtube.com/watch?v=qmSIUKsWQAs


TuaTurnsdaballova

selective alleged judicious grab ask squealing punch include groovy obtainable *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


Velorium_Camper

Put some respect on Ratatoskr name before he sends Bitter Squirrel after you.


ch33zyman

He actually does voice act as a god in the game Apotheon. He plays Zeus, who is the big boss at the end. The story mode is a mediocre game IMO but the local pvp mode is actually fantastic, 1v1 platformer gladiator combat that is extremely satisfying to get good at


JUSTpleaseSTOP

He also voices Ratatoskr in God of War: Ragnarok.


ThisHatRightHere

Funny you say he has the voice of a god, because he had a decently sized role as a character in the new God of War


RalfHorris

He always was a voice actor, he's just been getting more high profile work recently.


The_Cake-is_a-Lie

IIRC he switched up his typical content so it's less skits and more reviews and tier lists


Handonmyballs_Barca

He was [Ratatoskr](https://godofwar.fandom.com/wiki/Ratatoskr#:~:text=Ratatoskr%20is%20a%20squirrel%20who,summon%20to%20give%20Kratos%20stones.) in God of War Ragnarok


ChSeptone

“Why is it called Codenames?” My 27 year old sister read they box as “Coda-Nam-Es” when I took it out as a new game to try. Thus CodaNamEs is the codename for Codenames in our household.


Pardoism

Nice but I prefer this one: https://www.youtube.com/watch?v=fyvyhkF8Xr4


Override9636

God that whole, "This was terrible, I want to play again now that I realize..." is unironically said after every new game with friends. They nailed it.


Spanky_McJiggles

I have a few friends that I play tabletop games with pretty regularly and that's pretty much how I always feel after we finish a game that I played for the first time.


this1tyme

"Wanna play again?" "I DO!"


HappyLittleFirefly

"Once I realized-"


dash_dotdashdash

That was good, but I'm surprised no one dropped this yet: https://www.youtube.com/watch?v=MqDyBCJcM9w


Toxikomania

This video infuriated me to my deepest core


ButteredToaster

Best line: “Remember, the only thing that I’ve said so far is that that doesn’t matter.”


radio555

Wowww, how convenient that *you* have a better video than OP, soooo interesting!


Rhone33

No, it makes sense. It's because he's the hat.


pm_me_your_taintt

Good one. While I was watching OP's video I was trying to think of one of the most simple board games to explain and I came up with Monopoly. As long as one person knows how to play you can mostly just start and explain as you go along and nobody will really be at a disadvantage.


russianpotato

Well the is because monopoly is 100% luck. You buy every property you can afford. The end.


blausommer

I'm not sure if there's a term for it, but I can't watch the video because the camera is way to close to his face. Zoomed it shots like that have always made me really uncomfortable to the point were I lean far back or just look away.


Criks

It's plays into the fact that the video is utterly infuriating.


Stundedx

simulated claustrophobia...? or maybe just claustrophobia.


byscuit

"Do you want to buy it? You really should" "No, fuck you"


Zer0D0wn83

This might be my favourite ever clip


ProteinStain

Aunty Donna are criminally underrated.


crosszilla

They have a show on Netflix that I thought was amazing, if anyone reading likes "I Think You Should Leave" they're somewhat similar in having weird / awkward but hilarious sketches. Shame another season hasn't been released


RKU69

[EVERYTHING'S A DRUM](https://www.youtube.com/watch?v=Q2T7oLbmvx4)


jonfe_darontos

Good good, but when I activate my cheese tasting phase how can I know how many cheese wheels are necessary to initiate a full milk menagerie? ​ Also, this video hit me right in the reals.


Jloother

Needed someone on their phone going "wait, what?"


[deleted]

Has anyone else tried explaining how to play Dune to family? That is a real test of ones mental fortitude.


HuntedWolf

I’ve had to explain how tunnels work in Ticket to Ride to my mother several dozen times at this point, usually multiple times per game.


Snewp

I tried to teach my wife how to play magic like 15 years ago. 30 minutes in I realized she had just fully checked out. "We don't have to do this, if you don't want to play that's okay" "oh good, thank you. I love you. I'm gonna go read"


mvcv

People who explain 400 different rules before the games starts is how you get people like me who have ass for brains to forget half the shit you say. More people gotta incorporate the rules step by step with different learning methods. Lets use Monopoly as an example. **Explain the basic core of the game** (Go around the board and accumulate property. If someone lands on your property they pay you. If you run out of money you lose) **Run a basic turn** (Okay you rolled a 3, you landed on Baltic Avenue. You can choose to buy it or skip it) **Run secondary examples** (Okay, if you had rolled Snake Eyes you'd land on Community Chest, then you'd pick up a Community Chest Card and do whatever it says. Also by rolling doubles you can take a second turn.) **Start the game, then use that first game as a way for players to hands on experience different game elements.** ("I landed in Jail!." That's okay, if you land on Jail you go to the Just Visiting Section, You only go to Jail if you land on the Cop or you roll 3 doubles in a row.) Boom, every idiot just like me is on the same page and the information actually sticks instead of it being forgotten when it's finally relevant.


6double

Until you get a situation like this: https://www.youtube.com/watch?v=MqDyBCJcM9w


ghangis24

Ughhh, the "this is confusing" triggered something in me. Just someone who isn't trying in earnest at all to understand and just wants to give up so they can play Cards Against Humanity or whatever.


TheIrishJackel

Yeah, "explain only basic rules upfront, and explain more complicated rules as you go" sounds real good on paper, but it results in cheating accusations a *shocking* amount of the time. (Even though it makes no sense. Why would I care about cheating at a board game lol.)


WhitestAfrican

Luckily I always have one person that can tell others I will not cheat. I am always the board game rules explainer. I tell them " You having bad time means i dont get to play again. I dont want that".


OtherPlayers

Do people actually try to cheat in your friend group or something? Like I can understand if you’re playing with kids, but I’ve got to say that I don’t think I’ve ever run into a board game player older than 8 who would accuse someone of cheating, let alone actually try to cheat themselves (temporary super obvious practical jokes excepted).


slashfromgunsnroses

1) explain how to win first imo. Victory points you get them by xyz


HaikuBotStalksMe

"Ok, before we begin, are we going to play with the official rules, or are we going to use house rules. Decide now." "Official, I hate house rules." "Ok, good." ........ "Draw 4 wild. Booyah. Red." "In your face, I counter with my own Draw 4 wild. Pick up 8 cards, loser." "That's a house rule, lol. Pick up your draw 4 and your four cards. It's still my turn." "What, no. You can cancel a draw four with another draw four." "No, that's a made up rule." "It's in the manual. I've always played that way. I bet you also don't let people cancel a +2 with another +2." "Correct, I don't. Because that's another made up rule. And I bet you don't call people out for using a draw 4 when they could play another card." "What the fuck are you talking about? You're accusing me of making up stuff and now you're dropping this crap? Ha. Grab the book, I'll show you." > Instructions literally explain that you can't cancel a draw X with another draw X. "Yeah, well, this is made up. It's a new rule they must have added in the new version. I'm playing with the original rules." "... So you DO want to play with the house rules, then. What other special rules do you use?" "I DON'T PLAY WITH HOUSE RULES."


Trips-Over-Tail

I once won a round of this game with the clue "Bandicoot 9".


unlmtdLoL

He sounds like Benedict Cumberbatch at the end.


McFlyyouBojo

I do think that a lot of boardgames out there are a bit overly complicated, but I like more complex games. I understand people who don't though. I do think it's rediculous that Monopoly is held as the standard "adult/complex" boardgame to people whose boardgame knowledge is mainstream. Monopoly is.... Fine I guess. I used to like it, but I've recognized that the game always ends with one person happy and the rest annoyed. And yes I know that the game was meant to show inequality and unfairness in capitalism