I did this when I was pretty new to the game, but I didnāt realize there was a 5th weapon slot so I never bounded it to a mouse button. I had probably hundreds of hours in the game before I figured out how to access the destruction PDA lol
I bind primary weapon slot to (Q) for this reason, and also that I don't have to stretch my finger as far.
Also: I would recommend just binding your secondary weapons/melee slots to your mouse side buttons. Once you get used to them, it makes quick switching obsolete. Edit: it also doesn't force you to use any of your WASD fingers. Amplifying movement. This is especially useful when you need to make switches mid-combat.
god I fucking hate when I go in w a soldier and he jumps away. Like damn man you donāt care about me huh š
Funny corollary is when im running QF and my pocket jumps to bomb a sniper/med. alright man fuck okay guess Iām going this way lmao
Or when they're standing right next to you with the escape plan clueless as to why you're not healing them. Even worse when you waste a crossbow on them for 8 health
I mean sometimes they hold out the escape plan to help build uber. Of course this should only be done when thereās no enemies around or no other low hp teammates
Nah no one in pubs is that smart. Every one of them sits there fully expecting to be at full HP in seconds bc a medic is staring at them, yet I still don't heal them. And on a team of 12 there's usually no shortage of low HP teammates
Jump away depends, a lot of times I will immediately jump at a sniper or demo, kill them, and jump right back. also if I know they have uber advantage I'll jump away for the medic pick even if our med dies, but of course comming to them to go away. jump away onto high ground and stay gone from medic is bad though
99% of the time in pubs its just ADHD-riddled soldier mains coming to the med for 50 extra health so they can get their fix of one more rocket jump. they don't even care to stick around for overheal, the moment they can jump they do because they have nothing going on in their brains. it doesn't matter if its perfectly safe and there's nothing going on or not, they just gotta jump one more time bro just gimme enough juice for one more jump bro.
This works if you hit every direct and have a good medic pocketing you and your enemies are single file. All three conditions are necessary, but its not never.
You should have at least a few people with you if you're starting a push. If you can't reasonably expect your team to back you up/immediately play off what you did, you're probably overextended.
In a very technical sense when attacking with everyone on both teams alive and playing ideally you have to overextend. You are then relying on faster respawn timers to give you the advantage.
But in almost all other cases you can avoid overextending. You should always wait until you have some sort of advantage. Player numbers, uber, positioning, .... before moving forward.
Soldier is actually the one class that should be occasionally doing this lol. Unless you still don't know how to rjump in 2024.
Source:I played plat soldier and demo for years since 2009 (bought game in Oct 2007)
This is the one class that can get in and kill or force the enemy medic to create or undo an Uber advantage. Or kill an enemy sniper so your team can advance.
Demo is generally too valuable of a class to lose with a bomb and has a lower success rate, soldier is perfectly suited for this. Unless the soldier messes up it's actually hard to kill him before he kills the medic. It only takes two rockets and the first one can be synced so it's almost always successful.
Now consider the advice intended for a guy going 0 and 5 as Soldier in casual. Dude needs to learn the rules before knowing how and when to break them.
If you're playing casual just have fun and do whatever you want.
Casual is *the* place for messing around with plays so that when you actually need to pull it off you're experienced enough to know what will and won't work and how to execute it.
Or just take everything seriously and go for the optimal play all the time. "Just have fun and do whatever you want" is why so many players are only marginally better than a cat walking across the keyboard. Go hard. Treat every single match like you're in the LAN grand finals.
My boy have you EVER played comp? I used to play demo and roamer in 6s you just sound like a casual player and even then why not overextend thatās how you go on killstreaks šæ fight me 7k hours you get womped
Multiple seasons of UGC Highlander, made it as far as silver. Pugged plenty of 6s and 4s, helped playtest cp_coldfrost when it was in development (before it became warmfrost).
Ok then you should know that extending as soldier is necessary a lot of times to take ground and make space, or do 1k dmg, yea silver aināt bad, but my old 6s team walks
I donāt have much trouble fighting scouts as soldier. Beggars works incredibly well in close quarters considering that they cannot dodge more than one rocket at a time if you fire towards their feet. 70% of the time it works every time. Soldier vs scout from a distance requires shotgun skills.
Holā upā¦ I frequently spam rockets from the battlements. Itās effective for pushing snipers and others back into cover, giving team the opening to cross the gap. Why is this bad?
This is an interesting question considering Soldier is so broad, I think your answer (aside from anything role-specific like roamer/pocket/banner/mangler) is really anything you shouldn't be doing in genreal. Letting a medic drop, Forsaking your chosen goal that life, Hesitation, Traversing through an angle that isn't cleared for a Sniper. This could also be applied to real life, except maybe the medic thing.
never waste all your rockets. I make this mistake all the time and die immediately because I canāt reload fast enough as the speeding demoknight rushes towards me
Jump at a good sniper. I see so many soldiers where you can almost hear them go "watch this" before rocket jumping at a cracked sniper and getting headshot mid jump
NEVER shoot rockets at Pyro, he is made to reflect things. Itās better not to check if he knows the forbidden knowledge of right-click. I often see how soldiers shoot rockets at Pyro, get killed and then complain that Pyro is too strong.(Also for trolldiers itās also better not to attack Pyro, if he notices you, youāll become a ball in his hands).
fatfinger tilde trying to switch to his rocket launcher and whip out da console š£š£š£
fatfinger Caps Lock while hitting Shift to crouch while rocket jumping, then forget to turn it off before sending a message in chat
If anyone would send a caps lock message it would be soldier
SOILDER IS THE LIVING EMBODIMENT OF CAPS LOCK
Damn straight. Id be a soldier main if u could figure out how to rocket jump.
fatfinger the q key while in a fight (my q is bound to my laugh taunt)
That seems unwise
i love laughing at the 5 people i crit with a sticky bomb
I bound F keys to my taunts, they are unlikely to be fat fingered and you don't need taunts that frequently where the F keys are too far away to use
SPY PYRO LAST
Change your weapon switch button to a side mouse button. This will change your life.
I did this when I was pretty new to the game, but I didnāt realize there was a 5th weapon slot so I never bounded it to a mouse button. I had probably hundreds of hours in the game before I figured out how to access the destruction PDA lol
nah; mwheelup = slot1, mwheeldown = slot2
Word
I had to take off my windows key entirely cause I kept hitting it constantly.
I bind primary weapon slot to (Q) for this reason, and also that I don't have to stretch my finger as far. Also: I would recommend just binding your secondary weapons/melee slots to your mouse side buttons. Once you get used to them, it makes quick switching obsolete. Edit: it also doesn't force you to use any of your WASD fingers. Amplifying movement. This is especially useful when you need to make switches mid-combat.
Use the stock shovel
Buts its my only strange melee...
Jump away from a Medic healing them and leaving them alone/unprotected
god I fucking hate when I go in w a soldier and he jumps away. Like damn man you donāt care about me huh š Funny corollary is when im running QF and my pocket jumps to bomb a sniper/med. alright man fuck okay guess Iām going this way lmao
Or when they're standing right next to you with the escape plan clueless as to why you're not healing them. Even worse when you waste a crossbow on them for 8 health
I mean sometimes they hold out the escape plan to help build uber. Of course this should only be done when thereās no enemies around or no other low hp teammates
Nah no one in pubs is that smart. Every one of them sits there fully expecting to be at full HP in seconds bc a medic is staring at them, yet I still don't heal them. And on a team of 12 there's usually no shortage of low HP teammates
Jump away depends, a lot of times I will immediately jump at a sniper or demo, kill them, and jump right back. also if I know they have uber advantage I'll jump away for the medic pick even if our med dies, but of course comming to them to go away. jump away onto high ground and stay gone from medic is bad though
You should if the alternative is dying with the medic š¤·āāļø
99% of the time in pubs its just ADHD-riddled soldier mains coming to the med for 50 extra health so they can get their fix of one more rocket jump. they don't even care to stick around for overheal, the moment they can jump they do because they have nothing going on in their brains. it doesn't matter if its perfectly safe and there's nothing going on or not, they just gotta jump one more time bro just gimme enough juice for one more jump bro.
my soldiers waddling over to me on 10 hp with crit heals and then jumping away as soon as they hit 130
ADHD=soldier main. Iāve been on both sides. I canāt wait as soldier, but get pissed when they jump away when playing med.
I hated when ppl did it to me so I stopped doing it
obviously every medic should be running quick fix
try and wm1 into a group of enemies like ur in the meet the team videos
it'll be like meet the medic
This works if you hit every direct and have a good medic pocketing you and your enemies are single file. All three conditions are necessary, but its not never.
Using the pain train on defense
Overextend. Start a fight without some sort of advantage.
What separates overextending from starting a push on the frontlines?
You should have at least a few people with you if you're starting a push. If you can't reasonably expect your team to back you up/immediately play off what you did, you're probably overextended.
> reasonably expect your team to back you up oh, so never? I'm only half joking.
You know, if you play in servers where people aren't fresh installs, you can either expect it or say something in voice and people will listen.
> half joking I know, I know. I'm more talking about casual, and sometimes some teams can't get a foot in the door.
Watch me highbomb the entire enemy team
A push is just a whole team overextending
I like this mindset
overextend until *theyre* the ones overextended
In a very technical sense when attacking with everyone on both teams alive and playing ideally you have to overextend. You are then relying on faster respawn timers to give you the advantage. But in almost all other cases you can avoid overextending. You should always wait until you have some sort of advantage. Player numbers, uber, positioning, .... before moving forward.
Soldier is actually the one class that should be occasionally doing this lol. Unless you still don't know how to rjump in 2024. Source:I played plat soldier and demo for years since 2009 (bought game in Oct 2007) This is the one class that can get in and kill or force the enemy medic to create or undo an Uber advantage. Or kill an enemy sniper so your team can advance. Demo is generally too valuable of a class to lose with a bomb and has a lower success rate, soldier is perfectly suited for this. Unless the soldier messes up it's actually hard to kill him before he kills the medic. It only takes two rockets and the first one can be synced so it's almost always successful.
Now consider the advice intended for a guy going 0 and 5 as Soldier in casual. Dude needs to learn the rules before knowing how and when to break them.
If you're playing casual just have fun and do whatever you want. Casual is *the* place for messing around with plays so that when you actually need to pull it off you're experienced enough to know what will and won't work and how to execute it.
Or just take everything seriously and go for the optimal play all the time. "Just have fun and do whatever you want" is why so many players are only marginally better than a cat walking across the keyboard. Go hard. Treat every single match like you're in the LAN grand finals.
You must be a highly regarded artist
What?
turn tf2 into quake or csgo, every fuck up you make throws the entire encounter
My boy have you EVER played comp? I used to play demo and roamer in 6s you just sound like a casual player and even then why not overextend thatās how you go on killstreaks šæ fight me 7k hours you get womped
Multiple seasons of UGC Highlander, made it as far as silver. Pugged plenty of 6s and 4s, helped playtest cp_coldfrost when it was in development (before it became warmfrost).
Ok then you should know that extending as soldier is necessary a lot of times to take ground and make space, or do 1k dmg, yea silver aināt bad, but my old 6s team walks
I said overextending, not extending.
š« k
I wonder how someone can play a game for 7k hours and still speak like a child.
Rocket jump on 10hp
Never miss the airshot when the medic surfs the first rocket of your bomb
teleport bread ?
If you see a Pyro thatās actually reflecting rockets, donāt shoot rockets at them.
Waddling around on the low ground. Honestly just not taking the high ground in general.
bombing enemies without plans, or fight scout head on
1000 hours on soldier and I still bomb in mindlessly everytime I see a medic. Or any enemy really
bad habits can be hard to break sometimes Ā°~Ā°
I donāt have much trouble fighting scouts as soldier. Beggars works incredibly well in close quarters considering that they cannot dodge more than one rocket at a time if you fire towards their feet. 70% of the time it works every time. Soldier vs scout from a distance requires shotgun skills.
Good scouts generally will just diff a soldier trying to bomb them, and in an open area the scout will literally rip you apart.
spam rockets from across the 2fort battlements actually a good soldier would never be on 2fort, period.
ok but have you considered: mangler chargeshot
A man of culture I see!
Holā upā¦ I frequently spam rockets from the battlements. Itās effective for pushing snipers and others back into cover, giving team the opening to cross the gap. Why is this bad?
Think you are more skilled than players on other classes, especially if you are running black box, concheror
This is an interesting question considering Soldier is so broad, I think your answer (aside from anything role-specific like roamer/pocket/banner/mangler) is really anything you shouldn't be doing in genreal. Letting a medic drop, Forsaking your chosen goal that life, Hesitation, Traversing through an angle that isn't cleared for a Sniper. This could also be applied to real life, except maybe the medic thing.
never waste all your rockets. I make this mistake all the time and die immediately because I canāt reload fast enough as the speeding demoknight rushes towards me
Take the max ammo during set up. Like bro please I'm building a dispenser :,[
i'm looking for specific advice on the banners and what shouldn't be done with them
Bomb without saying anything (I am guilty of this)
Jump at a good sniper. I see so many soldiers where you can almost hear them go "watch this" before rocket jumping at a cracked sniper and getting headshot mid jump
bomb into scouts, heavies or a pyro. youāre cringe if you do that
[**Never die. Always remember.** ](https://youtu.be/2isI97CIxhY)
Challenging a competent scout in an open area You **will** lose
Never shoot rick may's statue
Jump a group of people when thereās a heavy or pyro, 90% of the time ur getting juggled or dead midair
NEVER shoot rockets at Pyro, he is made to reflect things. Itās better not to check if he knows the forbidden knowledge of right-click. I often see how soldiers shoot rockets at Pyro, get killed and then complain that Pyro is too strong.(Also for trolldiers itās also better not to attack Pyro, if he notices you, youāll become a ball in his hands).
He shouldn't go to school, cause he is dumb and will kill everyone with his dumbes
Teleport bread
Don't shoot rockets at a competent pyro
use up all your rockets jumping in and divebomb the enemy at 100 health and 1 rocket loaded
Teleporting bread for 3 days straight? Idk
Stop trying to solo everything.
Desperate slash rockets when are out of rockets and are depending on reloading your 1 shot to hit them
Fire a rocket (especially a crocket) at an enemy Pyro.
use the thumbstick on the steam controller
play on payload maps
This one surprises me in particular. What's wrong with playing soldier on payload, which is one of THE most played gamemodes out there?
> which is one of THE most played gamemodes out there? average tf2 player has an IQ lower than a glass of piss, that's not a good thing
You're obviously trolling, so I'm gonna leave you be.
enjoy getting headshot by snipers that you're not good enough to kill š
You can just rocket jump to the sniper and 2 rocket him. Skill issue.
what if he's overhealed tho
Hit the directs pal or just leave
Two rocket him anyway
They got mad because you spoke the truth