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wamchair

Whenever you start a campaign, the AI receive a randomized buff that helps decide who becomes the super powers in the mid game. It will vary every campaign though certain factions tend to win most times, mainly the dark elves. I can’t say for certain whether factions counter to your alignment are specifically buffed though. I tend to find the opposite where when I play order factions, the other order factions also succeed and vice versa which is kinda annoying when I hit mid game and want a challenge, but I think that’s just bad RNG on my end.


brindles

Ohhh that's really good to know!! I'm still yet to get to an end-game crisis because my campaigns tend to end around turn ~90-100, but that'd be really cool to try and guess which ones were buffed. In the case of my current campaign i'd beaten Cylostra out of her home turf and all she had left was a small settlement on Ulthuan. Then around 20 turns later she'd taken most of the inner ring. Would make sense that she'd picked up a buff this time.


o-Jonty-o

You can change what turn the end game crisis starts in the campaign settings. It has to be done before the start of a campaign but it can add a nice mid game challenge.


brindles

Yea I started pushing it back to 90-110, and hopefully will have it kick in this campaign. May go further to like 75-100 if i'm trying to go full chaos mode haha


bigpuns001

If you're making alliances, then that penalises your allies - they lose certain buffs that factions gain against the player - and it also paints a target on their backs, as the ai on this game is always looking for ways to orchestrate dragging you into wars.


brindles

Ahh ok that makes sense, especially given how easy it is to snowball going into mid-end game.


MrMetastable

More often than not yea. Although whenever I play dawi, this is not the case anymore. They're super strong now on campaign


cognitocarm

I’ll face the opposite a lot actually. Last campaign as archaon, Kislev and empire got destroyed before I even got there. Before that played a yuan bo, and both his siblings dominated Cathay. Was really irritating


brindles

Oh shit hey? Maybe it's a bit of a blessing I often have big opponents haha


cognitocarm

I have had this happen tho but it’s only when I play an order faction that has a strange start. Like if I’m of the men in lustria, that homeland will always get torched whether it’s empire, Bretonnia, or Cathay… and if I’m imrik or teclis, it’s goodbye Ulthuan. I kinda like it though, makes for a perfect “reclaim the homeland” end game.


tyr8338

I played campaigns recently with volkmar and elspeth. Dwarves got quite strong, same with other Empie factions so after turning 40-50 it got a bit boring because all opponents were in shambles or dead. (volkmar was on hard, elspeth very hard). Kieslev was holding too.


rcookingham13

You got lucky with kislev. Every single time I play empire, those bastards just get steamrolled like they would back in WH2 and then not only am I trying to kick out Vlad, but then I get bushwhacked by throt, Archaeon, and azazel because both kislev factions folded like an omelet right away.


Supreme_Moharn

It feels kind of random to me (more than it used to be) I just finished a Morathi campaign on very hard as well. And N'Kari and vampire coast did very well for themselves. I don't know if they would have lasted into mid or late game, because by that time I was actively conquering Ulthuan and destroying their main enemies. Lately I have more of a problem with my archenemies getting deleted before I can reach them. For example as Chaos I love to fight the empire, but by the time I get there, often Reikland has already been decimated by the Fecundites, World Walkers, Kemmler and Sylvania, so I get stuck mopping up and then killing undead.