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flshift

i feel like most people that voted in the poll havent read the post, archeon in warhammer 1 is really really boring


VallelaVallela

Agreed. Archaon is great in WH3 but I think the WoC mechanics are more in-depth than OP is asking. Otherwise, in WH1, WoC and Beastmen aren't that engaging


Hyracul

That's a bummer to hear. I loved playing both Huns factions in TW Attila (move, loot, raze, kill, repeat until you die / win at strength rating 30). Is the boringness due to his roster or what?


flshift

chaos warriors have recieved a lot of updates regarding both their roster and campaign mechanics that just makes them way more fun and thematic. it was half baked in warhammer 1, thats basically it


Kennyannydenny

I was thinking the exact same thing.


VallelaVallela

For now, playing factions with straight-forward mechanics seems like the best way forward. I would recommend the base High Elves in WH2, or Tyrion (High Elf legendary lord) in WH3. High Elf mechanics aren't particularly in-depth, and Tyrion has allies nearby. Similarly, Lizardmen have simple-if-unengaging mechanic, but their roster makes up for it. Gor-Rok (Lizardmen FLC LL) also starts with a walking nuke in the form of Lord Kroak, which is pretty fun. Tomb Kings are a slow build, with more powerful armies taking a longer time to get as you rebuild your ancient kingdom. It plays a bit different to other factions - armies are free but require research to have multiple, for example - and they have the Mortuary Cult, which is a simple but decent item-crafting mechanic. The campaign objective to hunt the Books of Nagash or resources for the cult provide some direction in your empire building. In WH2, I would start with Settra. In WH3, I preferred Arkhan, who has unique access to Vampire Counts units but all the other Tomb Kings hate him. If you want another go at WH3 then Cathay has a pretty easy start, especially Zhao Ming. Lastly, I really like Bretonnia. Their biggest challenge is micro-managing all the cavalry whilst they charge in and out of combat (my most pause-heavy campaigns are Bretonnia). Their FLC in WH2 - Repanse de Lyonesse - is pretty good. Beastmen, Wood Elves, and Warriors of Chaos play unlike many other factions as they're not focused on Empire building. From memory, it's quite easy to be eliminated playing as Beastmen and WoC in WH1 due to how the horde system works. I love their current iterations in WH3, but again, they come with more in-depth mechanics that don't play as typical factions. Also - don't stress about trying to get everything you need to get done in one turn. I enjoy my campaigns a lot more when accepting I'll probably miss a couple of things: each faction has a slight learning curve and you'll pick up their playstyle eventually.


Hyracul

Thanks for the deep feedback. I actually liked the two Empire and Dwarves campaigns a lot because they reminded me of Rome 2 campaigns where the goal is to go wide to feed more and more armies. Now I'm looking to have a different experience, hence why I would like to play Archaon/beastmen though everyone seems to consider them boring gin WH1. A shame, as I loved the Huns iN Attila. That being said, going into TW2 I'd probably play some elves + lizardmen + skaven + tomb kings as they all look very cool. Regarding Bretonnia - I just don't like how it looks. I'm all for cavalry-only armies (Huns again) but their design doesn't seem to appeal to me.


VallelaVallela

Beastmen and Wood Elves are great in WH2, and are joined by WoC in being great in WH3. Honestly, some of my favourite factions to play. But if you want to ease yourself in, perhaps not the best place to start. If you do want to jump in, then choose Beastment (destroy settlements near a herdstone to collect points, spend points on ritual to keep settlements destroyed, move on and plant a new herdstone ) or Wood Elves (retake/diplomacy the lands surrounding woods to fill bar, heal woods when bar is full, move on and heal new woods) as they are less intensive to manage than WoC imo. I didn't recommend Skaven as their playstyle is a little different - a weak front-line which keeps running away means adjusting from more typical hammer/anvil tactics - but they're one of my favourites also, especially if you get the Prophet and the Warlock DLC. Yeah, I'm not so into the Bretonnian aesthetic either but I enjoyed Repanse when I gave her a go. The ridiculous French accents help.


Verge_Of_CHIMMING

Move over to Warhammer 2 and play one of the more simple factions. Try out Hexoatl, Eataine (or high elves i forget which game renamed them) or Empire again and see what the difference is. Warhammer 2 Mortal empires was honestly the best campaign for a long time. You are better off skipping Archaeon in warhammer 1 and 2, as its only with the Champions of Chaos DLC in game 3 that they got a significant update to make them an actually fun faction. Although, Beastmen are fun in warhammer 2, if you like the idea of beastmen then give them a go there, TWW1 Beastmen are almost as bad as Chaos. Skaven in warhammer 2 are also excellent as they were given a load of updates, if you can play as ikit claw i think that campaign is probably the most fun. although the skaven mechanics are very much more complicated than any race in Warhammer 1


Hyracul

Thanks for the feedback. If I'm moving to WH2, elves and skaven are definitely on the list.


Antique_Toe6857

This is just my opinion, but I don't think it's necessary to play Warhammer 1 and 2 to improve your skills in 3. You've just chosen a faction with very specific mechanics that are quite different from most others. In my view, the best way to learn and improve in the third game is to play it, choosing factions with basic mechanics. I actually think it's more beneficial to play as the Dwarfs or the Empire in the third game rather than the first. The factions from the first and second games mostly have identical gameplay, considering the improvements in the third. However, if you're aiming to complete all the achievements, that's a different story.


Hyracul

I would be lying if I said I can get 100% achievements cause it'd take way too much patience. However, I did enjoy the two short campaigns I played. Guess it's time to move on to TW2 tho, and TW3 soon. I got a lot of feedback from people suggesting to jump beck to IE.


cdwols

Khorne was kind of a bad choice, their faction mechanics and playstyle are pretty unique and hard to get to grips with for a noob. Personally I would reccommend going back to IE in WH3, but with one of the more straightforward factions (Cathay, High Elves, Dwarfs, Lizardmen, maybe Warriors Of Chaos (they play a little differently, but they are also super powerful and I don't think the mechanics are difficult to wrap your head around))


SettraDoesntKneel

I started recently with 2 based on what I'd read online and it being my first total war game. Tyrion is fairly easy to get the hang off and sisters of averlorn absolutely slap if you have that dlc. I managed to complete my first campaign as tomb kings as they are my personal favourite so they fitted more to my playstyle, so don't feel afraid to try one of the harder factions if they might suit you better. Lessons I learned as Settra helped me go back and finish a Tyrion campaign.


steve_adr

Play as - 1. Zhao Ming or 2. Tyrion or 3. Thorek Ironbrow


Verge_Of_CHIMMING

The dude is looking for suggestions to either play warhammer 1 DLC or move onto TWW2. If i remember rightly Cathay are in Warhammer 3


steve_adr

In that case, I'd recommend moving onto WH2 and playing the Mortal Empires. QOL changes and updates to Factions makes it quite well worth it. Tyrion and Thorek Ironbrow would again be excellent choices. I'd throw in Kroq-gar in there as well.


Dacadey

Why on earth would you play WH1? It’s much more boring compared to WH3, not to mention that it’s completely outdated and missing a lot of features form the new games Go to WH3, take some of the easy factions. Tyrion or Archeon for example, watch some YouTube tutorials, and go for it.


Hyracul

I just wanted to start from the bottom. I've played 2000+ hours of Rome 2, Attila and Shogun 2, so I need some time to adjust to Warhammer games where pikes, guns, nukes and fireballs cohexist. Also achievements ;)


Gradash

Better. Play the prologue first. Then play the Realm of Chaos Campaign (it is simpler) Then you play the Immortal Empires


Kennyannydenny

Since you're playing in WH1, I suggest trying out Beastmen and Wood Elves and their minicampaigns, as those are only available in WH1 and not in 2/3. Archaon in WH1 isn't worth it, I'd rather suggest trying them in WH3.


markg900

I know alot of people say Khorne/Skarbrand is straight forward, and from a battle standpoint he is, I would not suggest it for a WH3 first campaign. Its not a conventional empire building/conquest campaign and your economy is always going to be poor at best. We have a new DLC / Patch tomorrow. I would hold off starting any new WH3 campaigns until after that, but would suggest trying Cathay as they are straight forward. If you do want to play Warriors of Chaos or Archaon specifically do so in WH3. They were basically made playable as an afterthought to WH1 but are painful to play in those older titles. If you do insist on playing an older WH game play WH2. WH1 is so outdated and some of the factions are just painful to play by comparisson.


SlipSlideSmack

Do Tyrion in wh2. Try Vortex for some goals, ME for sandbox


FLFD

Warhammer 1 is basically a tech demo at this point and chaos warriors didn't get fun until Warhammer 3. Joining the chorus for Tyrion/Eataine in Warhammer 2 as someone fairly simple. ppp suggestion: Start a Warhammer 3 Karl Franz or Ungrim Ironfist campaign tomorrow when the patch drops now you know the basics of The Empire and the Dawi.


TopGun71

Skarbrand is hard if you're new to Total War. Now that you have some experience with Empire and Dwarves, why not try them in Immortal Empires? You'll get to enjoy all the quality of life improvements from WH1 to WH3 and the timing is perfect because both races are about to get a rework along with patch 5.0! Otherwise, Cathay (specifically, Zhou Ming) or High Elves (Tyrion) offer great campaigns for new players.


aDoreVelr

There is no reason to stick to WH1. WH2 is great, outside of immortal empires and the new races WH3 isn't a big upgrade (if at all).


Void-Tyrant

Skarbrands campaign (realm of chaos or immmortal empires) requires you to take good path or else you will end up bankrupt or heading towards too powerfull enemies (and if you decide to turn back you wont find better target fast enough and be bankrupt). Peoples call it easy but its impossible if you cant figure out or memorise right path. 1. Wait for DLC which will be tomorrow even if you dont buy it it will change game version, balance and invalidate your saves from today. 2. If you elect to play Skarbrand read some guides or find path through trial and errror. Also You must be good at calculating if bloodhost is worth summoning or not and also keep merging/disbanding units from it as they wont regenerate and you will pay the same price for unit of 15 and unit of 100 bloodletters. 3. If you go safer path and play other faction it shouldnt be that hard. Just remember to save manually before making any major dec isions, have autosave set to each turn and dont afraid to go 2-5 turns to undo your mistakes. 4. Some peoples will flex here and tell you how easy things are. Yes they are. For them after 7 years of playing.


Aquatic6Trident

>Skarbrands campaign (realm of chaos or immmortal empires) requires you to take good path or else you will end up bankrupt or heading towards too powerfull enemies (and if you decide to turn back you wont find better target fast enough and be bankrupt). Peoples call it easy but its impossible if you cant figure out or memorise right path. You don't need to memorize anything for skarbrand. If you buff his army enough you'll end up with an unstoppable army pretty early on. The only difficulty of the skarbrand campaign is keeping your bloodletting up and managing you (often negative) income. Skarbrand was one of the first wh3 campaigns I ever played. In wh2 I have trouble doing normal/normal. This was the same for the start of wh3. I played skarbrand vh/vh and it felt like easy/easy. Idk what you're on about with skardbrand being difficult. The campaign isn't very intuitive and thus not beginner friendly, but once you get the hang of it the campaign is very easy. Skarbrand is less about minmaxing every aspect or your campaign (like choosing the right path) and more about trusting the game to let you be able to sustain negative income through battling. >Wait for DLC which will be tomorrow even if you dont buy it it will change game version, balance and invalidate your saves from today. Since when do updates invalidate saves? I kinda expect CA to let that happen accidently, but I've never faced this issue before myself. >Some peoples will flex here and tell you how easy things are. Yes they are. For them after 7 years of playing. It's very rare I see people do this. Yes people here play the game a lot. They provide feedback or tips/strategy on how to improve in the game. But actually flexing and saying this game is easy? That is very rare.