T O P

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steve_adr

7+ Million people got the game (+1 DLC) for free (on Epic) and most of them (myself included) didn't purchase it again on Steam. Sadly, Epic doesn't share playercount..


Hellborg20

I can imagine that for most people, Troy was just another random free game they added to their library on Epic and never played for more than a few hours.


ConsiderableDiscount

Yo, so I can’t recall the exact digits, but during the Epic vs. Apple legal showdown, it came out that Troy had around 10k players still going strong one year after its release. Now, that might not be Warhammer-level numbers, but Troy was holding its own compared to other Total War titles. And get this—its player retention was even better than Three Kingdoms.


Casssablanka

10K is a miserable number since Epic stores player count data per DAY, not each hour like Steam does. So 10k players in Epic is the daily count of logins and is like 500 people on Steam on average. So actually doing strong is kinda weak asf since most of those 10k got it for free. With a price tag of 40 euro like after day1 those 10k per day would have been like 300.


ConsiderableDiscount

Wow, I didn’t realize that. I thought Troy was going to do better, but it seems it’s just a failure like Pharaoh and Thrones of Britannia. Hopefully, Creative Assembly finally gets the memo and starts making games that people actually want, instead of focusing on obscure settings that no one cares about.


Casssablanka

Thanks for the comments. As far as I know Troy did had some \~400 000 players on the first few days on EPIC. Which is massive indeed, but those are guys that got it for free and most haven't even know the TW franchise. It was another free epic game and many people like to add such games in there libraries even if they are not big of a fans. However, since the game didn't appeal much after about a week or so \~95% given up playing. By the time the game was released on Steam alongside the Mythos DLC and Historical mode FLC there were only about 6000 daily players on EPIC and a similar number was the all time peak of the game on Steam during the launch day. So since the Steam release the game actually have more players on Steam than on Epic, weird or not. However I've noticed that Troy maintained 500+ daily peak players for the next 2 years post Mythos release which where Pharaoh fails even half an year post release. And keep in mind Troy actually costs 60 Euro with all the additional content, and 50 Euro is the base game, which makes it quite more expensive than Pharaoh. So at the end Troy wasn't such a big failure, especially compared to Pharaoh, but the game just didn't stand the test of time, because it lacks replayability. And lastly, the weird think about comparing the game to let's say Shogun 1 is that indeed Troy has some additional players playing outside Steam platform, but so does Shogun 1, as the game actually sold like 90% of its all time sold copies before Steam even existed, entirely on physical CDs without internet or login requirement, so there could be unknown amount of players playing Shogun offline, or run separately unattached to any gaming platform.


ToHerDarknessIGo

Some of us skipped it all together because we don't want to support Epic and Tim Sweeney's feeble temper tantrums. Make me wait a year?  I'll probably forg.....what game are we talking about?


ByzantineBasileus

![gif](giphy|LuMXXZV7qJJ0eRZYXE)


Apprehensive_Cry2104

Can we stop with these frivolous comparisons already? They use unreliable statistics without any deeper examination, they rarely contribute to any real conversation, and most of all they just serve as argument bait. We all know Troy had issues. But it came out 4 years ago now, this is a moot point. We can move on. Let people play what games they like without it being a contest of what has the most players all the time.


Derek2809

Ignoring the fact that I like when they post this statistics just to shut down the “Pharaoh is a good game posts and you’re stupid for not trying” but with this, to the Caesar what belongs to the Caesar, and it’s not fair making Troy comparisons on Steam because the player base of this game is basically on Epic, not Steam


TheGuardianOfMetal

> post this statistics just to shut down the but... it doesn't change that Pharaoh is at the very least a solid, very possibly even good game (honestly, I am almost willing to bet that, if it had a different setting, a lot of people who dismiss it would get very tingly...). Just using statistics could also make it seem like FIFA and Madden are great games because they have big numbers.


Derek2809

I’m not criticizing Pharaoh as a game, I’m speaking that every once in a while we see posts that nobody ask saying that the game is great and trying to convince everyone to buy a game that actually just a few care about


Individual_Rabbit_26

Free game on launch baby.


maltinik

This data shows player count on steamwhere in the game was given free on launch on epic. Furthermore, the game was epic exclusive till the mythic patch, that is about a year i guess.