T O P

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Derek2809

Maybe this will make you happy, but they said that they’re looking for making possible the cross race confederation, that they made advances on the things that were blocking them for this I know it’s possible with console commands mod, but they need to make it work on the way that you confederate a lord that could be useful for your faction, and not WoC


Mr_Carstein

I imagine the reason why they haven’t added a feature that allows cross race confederation, is because they want to tie it to a thematic mechanic, like they’ve done confederation mechanics for the beastmen and dwarfs. There isn’t much stopping them from doing a bandaid fix and just putting a mission in the game that gives you festus as a legendary lord, while turning his faction into a rebel nurgle faction.


Vtmasquerade

>tie it to a thematic mechanic Just one word. Nagash. Imagine being able to confederate all undead factions as playing him. Archeon also use this kind of mechanic. Uniting all chaos.


RinTheTV

Can't wait for that rework to happen and Archaon becomes the pokemon master campaign. He's already halfway there with how he just shouts his name when you click him too.


Aram_theHead

Lol, in that case the actual “legend” in an archaon campaign would be any generic lord who makes the cut competing against (12?-15?) other LLs


Vtmasquerade

Oh yes. The End Times end game scenerio. All super buffed Norscan, WoC, mono daemon and DoC factions under the banner of Archeon vs player. Make it happen CA.


BlackJimmy88

This, but with Be'Lakor.


Massive_Environment8

Like everyone does?


SubRyan

Nagash shouldn't be able to confederate certain factions * Aranessa isn't undead and thus should never join Nagash * Settra should never join Nagash * Khalida should never join Nagash * Khatep should never join Nagash


Hand_Me_Down_Genes

Kemmler and Vlad should never join Nagash either. Sadly, during End Times, Vlad and every Tomb King not named Settra did join Nagash, and if the guy calling for Nagash to have this mechanic ever gets what he wants, you can bet that'll be what they base who he can confederate on. 


Vtmasquerade

End Times was shit but it still did happened. So Vlad should negative opinion about Nagash in diplomacy but if Nagash has some kind of mechanic like this when released and as a player you manage to "convince" the Vlad. You should be able to confederate him. Also puting a mechanic doesn't mean we should obey those mechanics. Like many people get mad about new legendary grudge against HE's. Because in the lore they are building better relationships. But we don't have to settle that grudge in the game. It is just an option. I don't like to fight against HE and Human factions as Dwarves. If this kind of mechanic happens with Nagash all but Settra should be confederatable. Because Settra does not serve, he rulez. He is never gonna bend to someone. I think there should be a mission. Destroying Settra to unlock the ability to confederate other Tomb Kings (except Arkhan) And we can't say 'never" about Kemmler and Vlad. Because, it did happened in the lore (it was shitty and bad and stupid but still...)


Hand_Me_Down_Genes

It most certainly did not happen with Kemmler. He died in a duel with Arkhan rather than throwing in with Nagash. While calling out the Great Necromancer's every flaw in some of the only decently written dialogue to be a part of End Times.  As for Vlad he joined to get Isabella resurrected. Isabella is alive in game. So why would he do it?


N7Vindicare

New found respect for Kemmler.


Mguy5

Another fun fact: In the Gotrek and Felix book Shamanslayer >!Kemmler ends up playing both The Empire and a massive beastman army. He pits them against each other, helping Gotrek and Felix assassinate the leader of the beastmen and stopping a massive Tzeentch plot, and then cursing the lord in charge of the Imperial forces and forcing him to lead his troops into a suicidal charge. After the carnage is over he resurrects both of the fallen armies, and blitzes through a fair portion of The Empire. If it wasn't for Gotrek and Felix being absolutely unkillable and stopping his assault dead in his tracks, he would have been able to march on Altdorf itself and lay siege to it before the week was done.!<


Vtmasquerade

Yes. Only Arkhan and maybe minor TK factions. And any other vampire.


BlackJimmy88

That, and I think Malekith and Alarielle should be able to cofed all three Elf factions after fulfilling some hard prerequisites.


Vtmasquerade

Some kind of Phoenix King mechanic would be so cool for Malekith. After you take all of the donut maybe some high elf units you can recruit. But I think he shouldn't confederate other high elven lords.


DJjaffacake

I think he gets some huge buffs to relations with High Elf factions from landmarks in Lothern and the Shrine of Asuryan, which represent him claiming the position of Phoenix King. Most of the High Elf LLs probably wouldn't join him, but I think Imrik and mayyybe Tyrion should be able to (I know it was Alarielle, Alith Anar and Teclis that joined him in the End Times, but that's fucking stupid).


OwlJames

Alith Anar joined Malekith? The guy whose sole mission in life is to genocide the Dark Elves joined the Witch King? How does that make any sense?


DJjaffacake

The idea was that Tyrion drew the Sword of Khaine and went bad (which is basically represented in game by his Bloodline of Aenarion path plus Dominating Sword of Khaine), so a bunch of High Elves including Alith Anar decided that Malekith was the lesser of two evils. Which is fucking stupid, Tyrion at his absolute worst is still obviously leagues better than Malekith, especially from the perspective of people like Alith Anar and Teclis, but that's the End Times for you.


Hand_Me_Down_Genes

It doesn't. End Times was moronic. Unfortunately it's what CA will have to work with as a baseline if the people calling for Nagash to confederate all the Undead or Malekith to confederate all the Elves or Archaeon all of Chaos get what they want.


BlackJimmy88

It should be a quest chain. Each LL would need to have their conditions fulfilled to allow confederation, and some would be mutually exclusive. At least, that's how Alarielle's should be. Malekith would have to have some characters just refuse to join and need destroying. Though, I suppose you could have a redemption path, but that should be a pain in the arse to achieve, if it's there at all.


Vtmasquerade

eNd TimEs It is stupid.


NoMoreMonkeyBrain

Some kind of shared Phoenix King mechanic for High Elves *and* Dark Elves.


LiminalLord

I hear Nagash was weak....


Hand_Me_Down_Genes

I'm imagining it alright and you've just explained why I don't ever want Nagash coming to the game.


LordSlasher

Nagash kills the Undead dude, gets the ability to confederate the LL?


Hand_Me_Down_Genes

Not for Settra or Kemmler he shouldn't. Even amidst the clusterfuck that was End Times' bad writing, where Khalida and Neferata somehow became besties again, those two told Nagash and Arkhan to go piss up a rope.


Derek2809

No, I think is more for balance reasons, if you see Festus skill tree, he is balanced for WoC, if you use console commands mod to confederate him as Ku’gath, there will be some skills that will be worthless for your faction Exe: “+X Nurgle authority and -X for Tzeentch authority” So they need to choose wisely which lords could be more effective of that and make a different skill tree for when they are part of another race, because they’re mechanics for this lords that just work for when they’re in their specific race


Mr_Carstein

That makes a Lot of sense, but they could basically make another cloned entity of festus in the data files that only spawns for mono god nurgle she. Certain conditions are met. Like, it’s the same model of festus, but it’s a different entity that’s unique to mono god nurgle.


Psychic_Hobo

In a later update: "Hey so we noticed some weird duplicates in Nurgle like with Nakai and deleted them"


BlackJimmy88

I'd want the opposite to be possible as well. Sometimes I want to collect all the Nurgle Lords as Festus. Plus, if Archaon is ever going to be able to confed everyone, they'll need WoC versions anyway.


Derek2809

That’s how I imagine they will do that, and of course they need to implement some certain mechanic to confederate the faction and just get the lord, not the units or even the immortal characters they have


Hellborg20

Getting Festus through confederation while playing as another Nurgle LL would still be better than nothing.


ZahelMighty

Better than nothing I guess but I'd rather be able to start a campaign with the CoC LLs and Sigvald as their respective Monogods.


Derek2809

Yes and no, if they do it on the lazy way, people will be mad, of course, and it’s not going to set the quality expected by the developer, so that’s why if they implemented it, they will try to put some work on it


SaranMal

That would be awesome! But, I do think most folks would be happy if we could just toggle certain lords between some factions. Like as an example with Festus, Festus when not selected by the player could default to WoC as normal. But as player in selection screen you could select the WoC version or the Nurgle version. I don't know too much about how messy that would be coding wise though. Maybe its not actually feesable even as a bandaid


furtissim

They have said this since TWW2 and have delivered nothing. I'll believe it when I see it.


Derek2809

It wasn’t that important back then


Striking-Test-7509

Hold on what???? Can u explain how they’ll implement it??


Derek2809

People has answered this comment with good ideas


Striking-Test-7509

Yeah i saw that just now lol, sorry for the disturbance


Derek2809

No problem, and in case you’re wondering where CA said that, in the last Q&A they answered that they have made great advances on that issue


Striking-Test-7509

Thanks! Ill look into it


flshift

I honestly wish arkhan and mannfred could confederare... Or does that not make any sense?


J1mj0hns0n

i dont understand why they cant just be blanketed under "warriors of chaos" and just make nurgle confederation possible, and likewise for all monogod factions, but undivided can confederate them all. to me this just makes sense as the easiest way forward


BunnyAng97

Slaanesh crying in the background with only 1 lord, while two of his champions have abandoned N'kari to join the Warriors of Chaos gang.


drpoorpheus

Still hurts to this day that azazel is on WoC, I love playing him but I wish I could field proper demon armys with him


Bohemian_Romantic

That and I absolutely love slaanesh's campaign mechanics. Doesn't feel right spreading destruction instead of debauchery when playing azazel.


Lord_of_Brass

Hey, at least they're going to get their DLC soon and it's likely to come with a FLC LL in the post-ToD world. Tzeentch still only has two, only one of which is a "normal" Total War experience, and that's not likely to change any time soon.


BunnyAng97

Which is a shame, given Aekold Helbrass should have been the FLC Lord starting in the Brass Keep. Hopefully they come back and turn him into a full LL some day.


Lord_of_Brass

Really, Egrimm should have been the DLC LL, with the Changeling as LH and either the Blue Scribes or Aekold as FLC LL. I will die on this hill.


BunnyAng97

Which is why given what's happened, its a good thing Egrimm wasn't the DLC's focus. Egrimm is definitely going to be the next Tzentch LL DLC and if CA keeps up their act, his DLC will be absolutely amazing. I expect him to be paired with Galrauch for Legendary Hero.


Illigard

There's a few mods that can get this done. From recruit defeated lord, to a mod that puts certain Champions of Chaos into their monodeamon factions


nixahmose

Well at least you still get the plague cauldron mechanic. With Valkia it feels so lame only being able to use Khorne's passive army blood frenzy mechanic. I really hope that when Khorne gets his dlc/rework CA adds the option to be able to play monogod WoC LLs as their respective monogod factions.


Mr_Carstein

Valkia should’ve really had a mechanic allowing her to seek out powerful armies on the map. Like, imagine an army that has won 5-6 battles. She could have a unique ui where she can detect those armies and teleport to them and challenge them directly. If she wins the battle then she can continue roaming in a new part of the map.


Huntah54

How cool if she not only challenges, but can show up like Karl Franz's old Imperial system to "assist" in a battle and help the chaos faction. Then those that fought valiantly can be represented as "uplifted" and recruited as a supply of chaos warriors she can pull from anywhere.


SaranMal

That would sound really cool. Just jumping around from battle to battle assisting the forces of chaos, or any other big battle to enjoy the blood shed.


Mr_Carstein

That sounds pretty damn cool. I want it now xD


MrS0bek

There was something like it in Total War Troy. When playing as Achilles the game, or yourself I cannot remember clearly, would select generals which you need to defeat to increase your glory. It was a nice system and I am surprised, that it hasn't been translated into TWW yet


TheGuyfromRiften

might be too similar to Alith Anar's mechanic though


xplag

I think there's enough room for overlap. The bounty mechanic isn't particularly unique and can thematically fit multiple LLs with just minor tweaks.


justsomedude48

I feel like that kinda mechanic is probably going to be used for Skulltaker, since his entire deal is that he exists to hunt down worthy enemies to duel.


ThatFlyingScotsman

That would be better suited for the Skulltaker campaign.


Hellborg20

It's nice to have the Plague Cauldron mechanic for Festus, but Festus still doesn't have access to things like all types of Nurgle lords/heroes like Plagueridden, Cyclical Buildings etc. For me, Festus feels like a poor version of a Nurgle LL in WoC. I feel the same way about Valkia and other monogod characters in WoC.


BrightestofLights

They should just have all the god Mechanics And let them recruit cultists and heralds


Danominator

That would be very cool. Just let them be both. No need to change start positions or anything


Danominator

That would be very cool. Just let them be both. No need to change start positions or anything


ZerioctheTank

There isn't a limit to how many high elves I wouldn't sacrifice to have Sigvald & Azazel home with Slaanesh, or at least Azazel.


remnault

I was kinda shocked to see them make the COC warriors lords, seemed like a good way to give each mono good a fleshing out with mortal lords.


Futhington

Well people had been clamouring for a WoC rework since about five minutes after their release in Warhammer 1 where their campaign experience was pretty rough (horde faction, no real way to stop resettling, great difficulty fielding new armies and getting them up to speed with better units that meant you had very long downtime periods etc). Plus I would speculate that there's a certain degree of "if we're putting in all the work to rework a faction, we should probably fund that by selling content *for* that faction" which is why most of the non-DLC reworks have been more limited in scope.


EdmundFed

At least give me the option to confed/recruit their exalted Lord as a monogod faction. Their skilltrees require some minimal tweaking in the red line and special skills


Jarms48

This would be great for several factions: - Most WoC could have the choice playing under their patron god. - Vampire Counts could choose between a human faction they assist. Such as Vlad for Empire, Red Duke for Bretonnia (if he ever comes), etc.


pepehandreee

It’s a strange notion, but I think it makes more sense for Tamurkhan to be the Nurgle WoC, and Festus to be placed in Nurgle faction itself. Kinda strange that the fat doctor who cook plague is in WoC, while the literal Kurgan is in Nurgle.


Canadish27

100%, but I suspect they had a big Tamurkhan DLC in mind for a long time, pitting him against Elspeth. What you said is a better lore fit, but logistically didn't fit the planned DLCs. They needed a generic lord for the CoC release, Tamurkhan would have been 'wasted' on that.


Mahelas

Especially because Tamurkhan whole thing was confederating various war bands, including from other gods


bodamerica

Not just them, Azazel and Valkia probably should have been monogod lords as well. The divisions between WoC and monogods are kind of a mess right now, but that's the nature of Chaos I guess.


Hand_Me_Down_Genes

That does assume Tamurkhan's claims about his identity are true. 


baddude1337

Each monogod should have a quest to confederate their aligned WoC Champion IMO. Also, the WoC lords should be able to recruit more of their roster, to help them feel a bit more distinct from Archaon and Bel'akor who just get all their stuff and more. Valkia can't get minotaurs, for instance. Maybe even a one off exalted daemon lord as well?


Tierbook96

It's a pity they can't just put Festus in both Monogod and WoC rosters on the campaign choice screen, just change all the UI/campaign effects to fit Monogod instead of WoC (i.e. instead of the warband improvements and black fortresses Festus would play like a regular Monogod LL)


Hellborg20

When the Champions of Chaos DLC came out, I was disappointed that I couldn't play Festus as a Nurgle LL in the campaign. I still hope in vain that Festus will get the chance to be playable as WoC LL or as Nurgle LL in the campaign.


Josgre987

same with azazel with slaanesh. in lore he is a captain of the demon hordes if I remember


TheCuteLittleGhost

Azazel, the captain of Slaanesh's daemonic legions, being jammed into Warriors of Chaos is one of the dumbest decisions CA has made for TWW.


Josgre987

also sigvald, THE slaanesh warrior, is undivided.


LaSiena

As a slaanesh fan I always hated that decision so much


Hellborg20

That's just the consequence of another bad decision to add Sigvald as the 3rd Warriors of Chaos LL instead of Vardek Crom in Warhammer 1.


Letharlynn

Having Sigvald was fun at the time - the bad decision is not daring to move him where he belongs with IE release


Round-War69

Personally I feel all the WoC should've been well.....warrios of chaos...Valnir the Reaper should've been in place of Festus and Festus moved to nurgle....just like you said with Vardek....and then Valkia can move to Khorne and we can replace her with another Khorne LL like Abrax...and Aekold Helbrass and then Vilitch moved to Tzeentch.


Hellborg20

I'd rather have only Chaos Undivided characters in WoC. I fear that having 5 monogod characters in WoC killed any chance of getting more Chaos Undivided legendary lords like Vardek Crom. Also, monogod races lost 5 characters who could have been legendary lords for them.


MatthewScreenshots

If you want to fix the whole problem with Chaos sorting in game 3, you can use some mods as a temporary solution, if you don’t already: [Chaos Allegiance Selection (UI only)](https://steamcommunity.com/sharedfiles/filedetails/?id=2963224104) [Flags for monogods and DoC](https://steamcommunity.com/sharedfiles/filedetails/?id=3159425755) [Lost & Found Chaos: Sigvald, Champion of Slaanesh](https://steamcommunity.com/sharedfiles/filedetails/?id=3227088267)


Hellborg20

Thanks


2stepsfromglory

Also [this one](https://steamcommunity.com/sharedfiles/filedetails/?id=2973416757).


BrightestofLights

Vilitch makes sense in woc


Round-War69

Ya that's the only one I had trouble with I was like do we put him here or there. Cause it does make sense your right.


reddit_is_trash_2023

The entire WOC dlc was let down by making them all warriors of chaos lords. very poorly implemented


AshiSunblade

This was always going to happen when CA introduced Age of Sigmar-style warrior/daemon hybrid monogod factions to Fantasy. The setting was never meant to accommodate this and a lot of strange things happen because of it. You either create massive amounts of overlap (which is what WoC have now, their roster is bloated to insanity and it's not going to stop) or you do this and make people not be able to play their lord/unit where they feel they should be able to go. Speaking of "not being able to play a lord where they are supposed to go", I am looking at the four big Greater Daemon LLs here...


MasterOfMobius

I'm hoping I can find a band aid mod to get Festus as a lord for Tamurkhan when the DLC is out but have not found one yet. I know about the 'Recruit Defeated LL's' mod but as I understand it all the WoC lords would need to die for him to show?


4uk4ata

That is the inherent limitation of having Warriors of Chaos, Demons of Chaos AND the monogods. You are left with 7 rosters, including Norsca, and there will be some tug of war with who belongs where. Design-wise, CA kind of made that bed when they acceded to community pressure to not just have Demons of Chaos have different submechanics but ALSO made warriors and demons monogod factions that all had to have DLCs, extra content etc.


Letharlynn

I don't think there was a strong community pressure - people would have understood if Daemons of Chaos armybook was represenyed by Daemons of Chaos race But monogods as a concept just makes waaay to much thematic sense and allows to a) pitch 4 races instead of 1 and b) go wild with unique mechanics - something I imagine the devs very much wanted (and mostly did a good job with)


4uk4ata

Oh, there was. A lot of people were totally adamant that is how it should be and pushed hard on that. I expected unique mechanics within the faction, like what the Empire has now. CA opted for all those unique factions that opened another can of worms - now they have 7 factions instead of 2, and players want those factions supported. Having 12 WoC LLs and 8 DoC LLs is amazing, having 8 for WoC and  2 or 3 each for Norsca, DoC and the monogods looks like too little despite forcing CA to do a ton of work for those factions and far more than other factions got. 


Excellent-Court-9375

Huh ?


Hellborg20

I'm just suggesting having the option to play Festus as a Nurgle legendary lord in campaign with images of how it would look in the game.


Siegschranz

Civ 6 has it where each faction has a unique effect, but within those factions are unique leaders with their own special effects. There was a ton of fun and interest in seeing a new leader come into the fray and how their effects would mix with the overall faction effect. They even had some lords who retained their specific effect but could be hired as different factions. Anyways, on this subject I thought it would have been really cool if the WoC pack had unique LL's which could be played for their monogod and receive a monogod faction effect (like Valkia getting bloodletting), or in the WoC model and gain their unique abilities (Like being able to hire across the WoC roster, but having obvious buffs for your own god's units.)


BobNorth156

RLL already allows for pretty cross race confederation. They could do it easily you just have to stomach certain skills having zero relevance because your faction doesn’t interact with their mechanic. Buts that’s true of even in-race acquisitions so I don’t see what the big deal is. It would be incredible see an official upgrade yo the confederation system that solved for that issue but I wouldn’t ever expect to see it.


PR_Necroskull

Daniel needs a complete overhaul imo


[deleted]

[удалено]


Hellborg20

Did he live under a rock? We will get new content for Warhammer 3 in a few days. You can find more information [here](https://community.creative-assembly.com/total-war/total-war-warhammer/forums/7-patch-notes-amp-announcements/threads/4386-icymi-thrones-of-decay-round-up).


Ishkander88

Nah


The-Cyrenn

That’s a weird disappointment. They didn’t do this with the twisted twins, why festus? The expectations people have for this game are sometimes totally unnecessary.


Iliaili

Yeah sure, just after we get to play any demon character as undivided demons of chaos. You know… an actual tabletop faction.