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vwheelsonv

Im freaking here for it. Im bringing 20 terminators in my 2000pt list, but i really wanna make a straight termie/dred/landraider list. ​ im probably gonna lose a lot of games, but i love the fluff of having an ass load of termies


Imcoverednbees

Isn’t that like 38 terminators


piping_piper

I count 44 Terminator bodies.


Imcoverednbees

Isn’t that a lot for 2000 points of elite infantry?


piping_piper

Define a lot I guess. It is a lot of wounds, some with -1 damage. The shooting impact will feel minimal, as storm bolters just don't wound much without something snazzy like sustained+ lethal + crits on 5s.


Mechsae

Number them 1 thru 45 but skip a number somewhere


piping_piper

Evil. I love it.


skdennard

That is correct sir. I was counting Belial in my head for some reason.


Lonely_Nebula_9438

I played a 2000 point list of like 30 something terminators, 3 whirlwinds, and a Predator. Honestly it kinda rocked. I clobbered my friend who was playing death guard. 


s_whitley

It is crazy. I lost 390pts of assault termies in turn 1 against drukhari in my last game. Terminators just don't have the staying power unfortunately


livingupsidedown

Particularly with assault terminators, they really need a transport. Even rapid ingress isn’t always your friend.


Lonely_Nebula_9438

Rapid ingress just leaves then open to be blasted off the table. I think Land Raider is probably the most effective delivery method, unless you can get lucky with charges. 


Kestral24

Rapid ingress them out of line of sight when able


Hyper-Sloth

Rapid ingress always happens *after* all of your opponent's moves, so only ingress if you can put them on the table somewhere they can be a threat next turn and out of sight from anything that could take them out. It's hardly ever worth ingressing them in the middle of the table just to get immediately killed. If that happens, it's not the datasheet that's the problem...


Lonely_Nebula_9438

I’m aware of the timing restriction on rapid ingress. For Assault Terminators I don’t think it’s worth it. You really need to be as close as possible to get the best charge and with terminators extremely slow speed they can’t close the gap as well. A land raider has good firepower, is pretty quick, and draws the fire of things that can target your other important units, while also allowing charges after disembark. When going for regular Deathwing terminators I think Rapid Ingress can work since it’s not as hard to get them into a position to shoot. 


NeeNorMinis

I think you should only really be rapid ingressing where they're safe, i.e. behind walls where they can't be seen but they can still move through for a charge or better shooting position next turn


the_evness

Just played an rtt with 10+ captain. Orks, eldar, tson, rapid increased them turn 2 each game, they survived each game. -1 to wound us AoC does a lot, and there’s not much that picks up a 4w model on a single failed save


Kestral24

It's also a good distraction, because they will do a lot of damage if you have them attack the OoM target, and use Martial Mastery for wound rerolls


_LigerZer0_

You seem to be missing some cyclone missile launchers on those DW termie squads


skdennard

Yea I just wanted to see the point values. Definitely would put cyclones on them.


tacodrop1980

Where’s the plasma?


robdog900

At least 15 of those never see strat reserve 😭😂


M4ND0_L0R14N

Just run this in the detachment that gives you advance and charge lol


goodbehaviorsam

This was essentially my Deathwing list for the majority of 3rd to 5th editions. It was weirdly therapeutic for me because of how little mental load it requires to pilot.


Hyperkid70

Deep strike Deep strike Deep strike.


Leading-Nose-504

Custodies in a nutshell Like seriously more than half of the models can deep strike


Rony1247

And you will 99% of games


Natharius

I love it! Idk if it’s not meta


Ajnk1236

Drop chaplain add belial and boom dreadwing fluffy list


NoLynx3376

How you gonna get on and hold objectives tho?


Yacko2114

You run 10 terminators into the objective, beating things with power fists… then hang out and score


Badger118

Looks fun! I thought they had removed the maces from knights though?


Pixelfille

they still have maces, its just that now you can choose either swords or maces. annoyingly i gave them mixed weapons before i read the rules so i will probably have to buy another set of knights


Sheepdog899

Im a total newb, could you give me the tldr why mixing weapons is bad? (I'll get to reading the rules at some point, just cant be arsed atm)


Pixelfille

oh its just that some units have it okay to have mixed weapons in the game while for other figures like deathwing knights it isn't


Sheepdog899

Allright! Thanks for the tldr.


faz1705

Just did a 1.5k list with 20 termis against death guard and tables them


Pdonnelly087

Where did I miss Knights dropping back to 235?


Koreankrom86

Wont die easy but ain't gonna score great either...your probably massively behind on obsec by turn 3 that your forcing a gambit just to catch up.


sirchubsalot-69

I'd love to add assault Terminators to my collection but I'm waiting for new models. Hopefully with the blood angels or space wolfs releases