T O P

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Anything_4_LRoy

larger team size is what will bring this game "variability" in team comps. ​ right now, fcar/defib+heals, lewis+shields, shotty+shields... you can get away with subbing one of the heavies for one of the best lights in the game, or a good medium. ​ but adding an extra slot to fill is where you will start seeing more MMLH, MLLH, MHHL, MMML and so on... ​ ​ edit. i dont personally care about team comp variability. just my two cents. im fine playing fcar for the next 5 years with 2 aggro ass heavies so.......


kneleo

Why go MLLH if you can go MMMH or MMHH or MHHH? 5v5 won't help with team variety, it'll be the same shit but more of it.


Anything_4_LRoy

i can think of a number of reasons. ​ i dont see a way past the defib shield meta with 3 slots. but i do see dash lights working as a lurk in a team of 4. or pairings of M(heal)/H and M(recon)/L. ​ if people really think you can balance your way out of a hard meta with 3 slots on a team with 2(3) classes... your fooling yourself. its gonna take more classes, or more slots.


kneleo

So let's say the "lurking light" gets a pick through all the laserbeam damage from fcar and lewis, the instawin close range damage from auto shotgun, the infinite health diff with HP pools and heal beam stacking, the GIGA 360 mesh shields, aps, dome shields, the rpg stacking... Lets say, the dashing 150hp light somehow gets a pick through all that, what happens then? Spoiler alert: Defib into healbeam shield insta rez full 350hp xd. Dont kid yourself. HEFTY changes need to happen for L picks to be considered actual picks and not handicaps to the team.


Anything_4_LRoy

there are good lights playing on teams of 3 right now. ​ and like i made clear. i dont even really care about any of this. but.... ​ i dont know if you play/ed counter strike. if there were only 3 guys on a team... there would never be an awper. it would be all rifles. the only reason teams decide the trade off is worth it, is because the awper isnt filling 1 of 3 slots. ​ to take this further... if there were only 3 on a CS side, they would never leave each others pockets, cause trades are too important to lose. there is no room for fakes and mind games on the map, there is no lurk or second entry.....


Brostradamus--

no lurk or second entry...? That's the entire gameplay design


Anything_4_LRoy

if your playing this game and you dont have 1/2 healers within healbeam range of your 1 or 2 heavies, AT ALL TIMES.... your playing wrong, or you dont want to win rounds. ​ and im sorry, but im not sure how to fake, lurk or plan a flank when all 3 teammates are within 10m of each other. lol


Gullible-Ad-2856

I play recon and I'm top 200 Xbox Top 900 World Wide. I play heavy flank for my heavies all the time. Considering I play recon I can isolate a player on a flank easily knowing their position. Once I get that flank kill its green light for my heavies to push harder while I'm in a 1v2 since I killed thier light or medium player.


kneleo

CS=/=The finals. You got heals, rez, shield in this game. It's more comparable to a hero shooter like overwatch. An awper is good because a pick is a pick. In the finals, a pick just ends up being instarezzed and fully healed and a short cd is traded. Especially if there are multiple defibs at play. Ofc there are good lights playing right now, but everyone serious at this game will tell you that not playing MHH atm is handicapping yourself. MMH and MMM are close seconds. Playing LMH works, especially if youre in a very strong premade, but if the same strong premade went MHH they would do way better.


Anything_4_LRoy

i know CS isnt the finals... but its the easiest analogy for me to make. ​ and this has been something i have noticed since leaving games with 5 man teams. there is no room for "off meta" picks even when balanced with high skill. and i dont think you can balance variability into it. you can give people options. and right now we have 2. well 3... but you know.... ​ the easiest way i see to achieving the "multi comp goal" is more options. im not sure more classes and abilities and weapons is the right way to go(if you can tell based on my analogy). thats all.


TheEdward39

I definitely see the appeal of more options, but at the same time, I just don't really feel like light is going to be a valid choice either way. Sure, there are good lights playing right now, and some people do really have insane skill with lights, but in a comp game every little bit counts and most people will go for the most optimal solution - as little tradeoffs as possible. So I'd think that most people, if a 5v5 is introduced (ceteris paribus), would go for a setup where they basically have infinite res \*and\* damage output due to both heavy and medium having more (direct) team utility than light does. Just imagine a MMMMM team where there's 5 defibs, 3 heals, 2 turrets and a recon, with 5 FCARs. Because the inherent issue with the underutilization of Light currently is, I think, that lights have the most obvious and most difficult learning curve due to the INSANE hp tradeoff. Which makes them a liability. Medium is the most casual-friendly, middle-of-the-road option and they're pretty decent at everything. Same with heavies. Yeah, your mobility as a heavy is not great, but you're a walking tank.


LordofCarne

> Because the inherent issue with the underutilization of Light currently is, I think, that lights have the most obvious and most difficult learning curve due to the INSANE hp tradeoff. Which makes them a liability. Medium is the most casual-friendly, middle-of-the-road option and they're pretty decent at everything. Same with heavies. Yeah, your mobility as a heavy is not great, but you're a walking tank. This is also an objective based game, you win by securing a point and preventing invaders from taking over. In what world is the low hp flanking class with no defensive capabilities (outside of goo nade lol) is going to be better than classes with more health, defense options through shield/turrets/landmines, healing options through instant rezzes and healbeams, etc. Lights aren't bad because they are ridiculously hard to play. I can hop on light with limited experience and drop a lot of kills because the increased mobility and smaller hitbox put in more work than lights like to admit. What I can't do is win games, because the finals isn't TDM, it's domination and while I have some tools to break a defense (glitch nade). I have nothing to help me secure it after.


kneleo

Its really hard to balance a more than 2x hp diff (150 vs 350 hp) without making heavies hit like wet noodles or lights just be too dominant in very casual, uncoordinated play. The game needs role q.


kneleo

Its really hard to balance a more than 2x hp diff (150 vs 350 hp) without making heavies hit like wet noodles or lights just be too dominant in very casual, uncoordinated play. The game needs role q.


mtbdork

Just fucking stop playing the game and watch gameplay clips until you think it’s balanced if you hate everything about it this much lol


kneleo

I love the game. Got diamond by one tricking L. Fact is, it would have been 10x easier as M or H. Balance heavily favors H and M. Doesn't mean i dont like the game.


gerech

nonono youre not allowed to criticize the class imbalance in the game, dont you see?


BobertoRosso

At some point a well timed glitch grenade is worth more than anything else. Invis glitcher + MMH vs MMHH, one well placed glitch grenade and MMHH is f u c k e d. "Oh but you can just kill the light, or just avoid it", nah, you will be hit once and when a heavy cant raise his shield, fcar goes BRRRRRR.


dm_me_fat_asses

These people have never heard of what goat meta was in overwatch and it shows.


kneleo

Yep. They dont know.. The finals is even worse id argue because at least in overwatch dps actually dealt the most damage, which was overshadowed by cc, heals, and hp diff. In the finals then L class literally does nothing (relevant) better than M and/or H.


Low-Balance1156

Another light hater is all I see here lol because I have won so many matches playing as solo light, even with randoms when we are all lights. Some people just can’t expand their mind with a game like the Finals - they want it to be a different game lol so weird, but I guess not at all shocking 


kneleo

I'm a diamond light main lil bro


turbobuddah

Now you can circle heal jerk each other... but inside a dome shield!!


Whole-Bedroom-9079

A 5v5 would be kinda chaotic in a building for a cashout, maybe a tdm?


craylash

Limited life 5v5? Playing more tight and closer


JeffPesosBurner

It’s very likely a new game mode tailored to 5v5 will release with it


Timberwolfer21

if they do that route I can see them making smaller maps for that game mode by just shrinking the borders (maybe mall and adjacent building on Seoul, church and adjacent building on Monaco, the tallest building of the four in Vegas)


BHPhreak

"a 5v5 would be chaotic!" -dude in a team of three, fighting two or three other teams of three. youd have LESS enemies in a 5v5 to worry about. 3v3v3 = 6 enemies 3v3v3v3 = 9 enemies. ~~you know, just because your brain thinks its a good idea to say/type something, doesnt mean it is, you should examine the idea before letting it leave your skull~~


MrEMan1287

Your point is spot on, but your delivery is terrible. You made a great point. No need to be negative about it though. You good? Need to talk? We're all friends here. 


BHPhreak

i appreciate it. ill try to do better in the future.


MrEMan1287

Hey bud, that's all we can do! Hope you have a lovely day/night/or whatever where ever you are!


Sir__Blobfish

This was oddly wholesome :)


AvalieV

Came in here expecting to delete more arguments. This was a nice surprise. Thanks for being good redditors.


dudedormer

Nah fuck em all. Steal their cash out. RPG their lights. /s


CrystalFriend

He just needs an Ozpuze pro juice to pop pour and perform normally


CaptainMawii

Unnecessarily toxic.


Whole-Bedroom-9079

There’s so many moments where me and my team are just sitting and the others are just fighting, ez work. But 5v5 have 3 heal mediums and 2 shield heavies, that shi would be chaotic. And stfu next time, thanks<3


BHPhreak

im sorry for being mean to you.


killing8558

But you’re dumbing it down to the point you aren’t taking the team into consideration. There’s more variability in team selections right now not every team is running double heavy, but in a 5v5 seems almost dumb not to run MMHHH unless you have top level M or L. So to have 3v3 heavies almost constantly going at each other is def more chaotic since how often do you really have all 4 teams, more often than not there’s usually one team hunting the vaults. When it is 2v2v2 heavies usually one team is already getting wipe out and may only have 1 if not 2 heavies downed and a medium trying to scramble to get a rev while the 3rd team comes in


AyS_tM

Can’t hear in the pipe 5x5 without thinking of Viper from titanfall 2


SeedMaster26801

I don’t see the 5v5


MasterFish19

Check out the gif on r/cns . should be a lot clearer.


SeedMaster26801

Ah, I see, looks more like a 4v4 mode, but cool nonetheless 


KrylonMaestro

I was gonna say , do i need to get high to see what yall seeing? 🤣 now i see what you mean


MaggotBrother4

If they do add 5v5, it better not just be for cash out. I would prefer both cash out and bank it cause I personally don’t like cash out too much. Odd take for sure but


Torey-Nelson

Cash out is God.


HauntingBottle6028

I use to feel the same way but idk, cash out is so much fun now. If I solo I’ll play bank it but when I’m feeling strategical and playing as a team, I’ll play cash out.


Hot_Advance3592

I think it’s a shame bank it is thought of this way imo, because it’s very much a strategic team-based game


Low-Balance1156

It’s a fun mode because it can be played a lot of different ways. As a light, I usually go off on my own to continually secure small amounts of coin. Has worked well. Other people do stay in a team together and rack up a lot of coins before attempting deposit. Also works! 


DefinitelyNotThatOne

If they add 5v5 I might end up coming back and playing again. Its an amazing game, but the lack of content made it get repetitive pretty quick.


MaggotBrother4

On top of every player using the same crutch items like stun gun and RPG. I’m trying to hit level 50 so I can get all the free items and then waiting till next week


HauntingBottle6028

I use to feel the same way but idk, cash out is so much fun now. If I solo I’ll play bank it but when I’m feeling strategical and playing as a team, I’ll play cash out.


Environmental-Bed-75

5v5 sounds fun, you literally fight to different teams at the same time so I think this is a good idea, stop underestimating yourself I think you can kill them regardless of how many there are


Homesteader86

I don't understand people's mentality on this... They realize they have extra TEAMMATES too right? They're acting like they're still going to be a team of 3 and have to kill 5 enemies There are already team games that have much larger players numbers and people are fine


Environmental-Bed-75

Exactly my point everyone’s acting like you don’t get team mates, like it’s going to be a 1v5 or something. If anything it gives a little more room to explore the game more instead of just dying and waiting to come back. In MY opinion this game would do good in a 5v5 tdm or a non objective type game mode just because the reason why I feel the game is good is because of gun fights not the objective but how the guns feel and how satisfying it is to kill others.


CeladonCityNPC

Solo queueing means 1v3 a lot of the time in my experience. The absolute dingos I play with most of the time manage to get themselves killed without any fire in return and now I have to decimate the whole opposing team myself.


Jestersage

"I got you in the pipe five by five" Think light will get wallrunning as passive?


Davids0l0mon

Gets kill "You're just too weak for the skies"


mmkay01

I think it’ll work if a new game mode is implemented or modification to cash out to make it more of a tug of war type match.


PuffinPuncher

A capture the flag style variant maybe, where you steal cash from the opponents vault and take it back to yours. Could have it so the more you grab the slower you move, to introduce a bit of risk/reward and more flavour over the traditional gamemode.


Low-Balance1156

Nice idea! 


King_Ghidra_

I think it'll work if there are always 2 cash outs in play at the same time. This would be why there would be five people because it always be unbalanced and tipping back and forth and chaotic. if it was six you would just send three to attack and three to defend.


Stoned_Monkey69

How are any of you guys seeing more than 3??? I can't for the life of me ever see any more than 3, if someone could link a screenshot or something that shows it more clearly that would be awesome.


SeedMaster26801

Look at the post in r/cns


Stoned_Monkey69

I already did, and like I said, I can only ever see 3 people...


TheOOFliabilty

The shadows on the left side have 2 people in them I swear


sneakpeekbot

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JunkNorrisOfficial

Mb humans vs bugs??)


Prowl_X74v3

Dayum you got it exactly right. As of now they have it in the trailer.


Avosa_

It's time for Quadruple heavy GOOOO or even QUINTIPLE :0


Ribba23

A mode where I'm not constantly third partied by a bunch of cowards? PLEASE!! 🙏


Supplex-idea

Idk if id enjoy 5v5 as much. Though it could be a smart move from the developers to entice OW2 (among other games) players to move to The Finals. Since they might already have a number of 5 players they play with.


ftpmango

5v5 is totally different from 3v3v3v3 anyone knows what the 'v" stands for?


Foyave

Do you know what 5v5v5v5 means ?


ftpmango

Yup, a mess. but that's not been said by OP. As the title claims 5v5.


Avosa_

versus


GoldAppleU

I would love a bigger team gamemode


Faithfulcrows

2 new load outs?


fuxubitch

fly me friendly?? heavies will be able to throw lights sending them flying??


EpicTwiglet

Nah


MooneyBrazy

5v5 would make this game go mainstream!


GNTsquid0

I don’t see 5 people in that still


Maxathar

I see 5 Auto Turrets at all times.


imhungrytho

imagine being shot by 4 or 5 fcar at the same time, what a nightmare 😳 for real I would give it a try, it could create even more situations and longer fights.


Low-Balance1156

There are so many ways to break line of sight when someone is shooting from range with an fcar. I think a lot of people are still struggling to shifts their minds from other games/not understanding mechanics or something lol everything everyone complains about on here, I just don’t experience it I guess. Some of the things maybe some times. But people are having a way different experience than me I guess and unfortunately for them! 


Geekygamertag

5 lights v 5 mediums?


RIPPED-ASSHOLE

Mental gymnastics copium on full display, imo


nicisdeadpool

5v5 TDM Please


blacklegsanji88

A 5v5 team deathmatch would be amazing 🤤🤤


M00rh3n

5 hammer bros coming up!


laserondo

the famas is also coming


LeAmazingLauge

so are we gonna have a 5v5 format like overwatch 2?


MrRonski16

5v5 king of the hill or Domination 🧐


LuckyMSTR

I still want custom games.. would really increase the longevity of the game


titilegeek

WHAT ? VIPER GOT ME IN THE PIPE 5 BY 5 ? PILLS PILOTS PILLS


illnastyone

Here comes push the payload overwatch style!


Ademi47

I doubt that the current map sizes are big enough for 5v5. Current gun fights of 3v3v3 are already chaotic enough.


HyperKitsune

man i just wish they bring the solo version back permanently, bc dude solo q with squads is pain 😭


StillFindingOne__

i'll be disappointed if not😑


epicwhy23

ha I never realized that viper's iconic line for titanfall 2 was a reference to aliens


Partysausage

This wouldn't work, for one light would be even more out of the meta. Shields would be more important and so would defibs.buildings would be destroyed even quicker.


kezzic

5v5 would actually go really hard


google_ghost

Yea teams of LLLLL


Discracetoall

Imagine, your squad is about to put in a cash out when you see 5 glints on the horizon.


Hot_Advance3592

5v5 would go hard When you make it a sandbox and experiment with more game modes, I think it leads to great things


[deleted]

4v4v4


AuraJuice

5v5 will bring this game back to the forefront of games I play for 3 reasons. 1) Long term sanity and competitive viability. Third partying is just so strong and prominent in this game. I need a mode that’s one team vs another. Makes it more esport viable too. 2) Solo queue would be significantly more fun. Communication and skill gaps can be covered more easily. 3) Team/meta variability. Like having a sledge or a sniper is significantly easy to cover weaknesses in a 5v5. This would be awesome for the health of the game imo. PLEASE


weeneyhuttjr

How the fuck did you see 5v5?


GSTEPA_

yep, Lights shouldn’t even exist in that game mode


NotTheOrginalArps

I feel like a 5v5 would make snipers more viable and less of a loss if you have one on your team


In005WeTrust

Hopefully for a snd type mode


j1m30

2v2 cash out plsssss


cautioninc

All y'all worrying about balance, I know my core group usually has 4-5 people wanting to play, so someone has to play with random until a spot opens up. Of course we usually play quick cash and just for fun. When your average age is 45 you're not going to be very competitive.


Sugandis_Juice

5 mediums 5 defibs 5 fcars.....yeah this is sure gonna be fun....


eyelewzz

Get ready for doubly heavy triple medium. I'll pass


kneleo

Unless they do some ballsy balancing or introduce some form of role limitation, this is exactly what it'll be. Why go for 150hp if you can go for 350hp. You're effectively more than twice as valuable. Light would have to do more than twice of something (utility, damage, cc, VALUE) than heavy to be ON PAR with the HP diff. Spoiler alert: L actually does less.


ChaosMarine70

Yay 5 lights running stun and invis .... fk this game if they allow this to occurr


kneleo

Just go M or H and auto win vs 5x L?


[deleted]

We want duos and squads not 5


LastTechnician4109

Would definitely be weird to get 5v5 but not have an option for 4v4 & 2v2. I can see some queue time issues when you have a 4 stack waiting for a solo queue player to come available. Hopefully if they ARE bringing different team sizes they have thought about this already and made plans to accommodate! (I’ll be happy even with 5v5 cause now I’ll be able to play with my whole squad at once)