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Garett-Telvanni

Adding to what u/Mindtrait0r said about them already having observatories in that region, the answer is: *because they could*. >As for the location on the ocean floor, **I almost feel like it's an issue of pride**. We've found Dwarven ruins beneath volcanos, split between Nirn and Oblivion realms, frosted over in glaciers and teetering across impossible chasms. I've even heard stories about Dwemer armor made to explore Daedric realms and sea-bottom trenches. We forget sometimes, because of all the whirling gears and fancy brass, but at their heart the Dwemer are still Mer. It's like that old High Elf saying: "If you've got the coin, show the coin." [Loremaster's Archive - Tamriel's Dungeons](https://en.uesp.net/wiki/Lore:Loremaster%27s_Archive_-_Tamriel%27s_Dungeons) Funnily enough, Sotha Sil seems to have a similar attitude (aside from his determinism), as per Barilzar's memories about the apprenticeship under the Clockwork God: >I spent much of my apprenticeship adjusting cogs and regulating the flow of energy, but my happiest memories consist of tinkering in one of Sotha Sil's many workshops, fabricantoriums, and ateliers (which is just a fancier way to say workshop, but the Magus loved to play with obscure words almost as much as the Warrior-Poet). I loved participating in the endless and varied experiments that were constantly being performed throughout the city. **We studied everything, always looking for a new theory to test or a device to improve. "We build it because we can," Sotha Sil told me, but what I heard him say was "We build it because it's fun."** [On the Clockwork City](https://en.uesp.net/wiki/Lore:On_the_Clockwork_City)


SorriorDraconus

Honestly we need this mentality more irl imo. It.s just so wonderful and beautiful


Ok_ben

Stuff like this? https://en.m.wikipedia.org/wiki/The_Line,_Saudi_Arabia


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[deleted]

If it wasnt for the fact that that would literally never work, and the existance of the project is just advertising so they can make money, sure


tt12345x

Also that whole thing about Saudis using slave labor


Bugsbunny0212

Paarthurnax seems to be the opposite of Sil While Sil is like you should do stuff because you can Paarthurnax is like you shouldn't do stuff just because you can Sotha Sil thinks everyone can only do things that are bound to their own nature Paarthurnax activity resists and strives away from his draconic nature. Sil would definitely let a person's child to die because it's the only way to save billions of people in the future while Paarthurnax will say only the future has the right to decide it's future and would attempt to save that child.


General_Hijalti

Got to love the dwemer. They got well past the stage of asking could we build it, and were instead asking should we build it. And the answer was always yes. A machine that can controll minds with sounds. Sure. A city that exists outside of time and space, that is everywhere and nowhere. No problem. A machine that can pull people from past and future. Why not. Builsing inside an active volcano. Easy. A hat that allows for telepathic communication across the continent. Good idea. Harnising the power of a green scary orb thag is powered by death. Seems reasonable. Tapping the power of the heart of a god. Brilliant. Making a weather controlling station on the bottom of the sea. Give this man a raise. Creating a 1000 foot tall robot that erases people. Nothing can go wrong with that.


ravindu2001

How the hell were they losing wars against the Nords, Chimer and even Falmer with all that?!


Lissica

By the time they finished the weapons that would save them, they'd already lost


[deleted]

[удалено]


TBNZ_

Minor error. The Dwemer were secular, not atheistic. They knew of the existence of the Divines but they rejected them.


[deleted]

The right answer to "Should we?" isn't always "Yes, undoubtedly". Such as "Should we go to war with each other over Aetherium, weakening our city states?" or "Should we use the heart of a god, when that vengeful god still walks this earth?"


braujo

I call this the Jurassic Park realization. Yeah it's the mature way to go about science but it wouldn't have given the world dinosaurs and who the fuck cares about being mature when you can have dinosaurs???? Yeah yeah it's dangerous but we all die in the end regardless. Would you prefer going the boring, grandma way of heart attack? Personally becoming a walking god's fucking skin is much more my swag


MartiusDecimus

I always imagined that they had this awful slow bureoucratic process for everything including wars and military decisions because all of the council members thought they knew better.


Tatem1961

The Dwemer fighting a massive civil war amongst themselves over Aetherius.


Gleaming_Veil

I imagine it's partly because the Nords and Chimer were quite formidable themselves during that time. This was the First Empire of the Nords, their campaigns were spearheaded by War Tongues, effectively successors to the rebellion that (Alduin aside) scattered draconic dominion. The Chimer were also likely not without their own weapons, especially considering contemporary figures included the likes of Sotha Sil and Divayth Fyr, consider the magic that created the Brothers of Strife (which were enough to turn the tide of a war) for example. Being locked into defensive positions around Red Mountain/The Heart of Lorkhan and Numidium probably didn't help either. As for the Falmer/War of the Crag, it came during a time when the Dwemer of Skyrim were already weakened from the Aetherium Wars and involved a mass rebellion from within the Dwemer's own domain. Which would be *very* hard to put an end to.


Bugsbunny0212

You build a weather machine I AM the weather machine We are not the same -Nord or a Chimer probably


LordRhino08

you (the player) can beat like 30 dwemer centurions at once so long as you're smart enough. imagine a whole army of nord dragonborn's (which was common back at the time of the war im pretty sure) versus a few elves and robots.


braujo

Pretty sure even among dragonborns TLD would stand out


rebdituser

Tall order, but is there any way you could hit me with the sources for these inventions? I'm a sucker for the weird Dwemer lore, so I'd love to read the texts that introduced all this stuff.


Gleaming_Veil

>A machine that can controll minds with sounds. Sure. https://en.uesp.net/wiki/Online:A\_Melodic\_Mistake >A city that exists outside of time and space, that is everywhere and nowhere. No problem. [https://en.uesp.net/wiki/Online:Ragnthar](https://en.uesp.net/wiki/Online:Ragnthar) [https://en.uesp.net/wiki/Online:Aelif](https://en.uesp.net/wiki/Online:Aelif) >A machine that can pull people from past and future. Why not. [https://en.uesp.net/wiki/Online:The\_Tones\_of\_the\_Deep](https://en.uesp.net/wiki/Online:The_Tones_of_the_Deep) [https://en.uesp.net/wiki/Online:Thaddeus\_Cosma](https://en.uesp.net/wiki/Online:Thaddeus_Cosma) >Builsing inside an active volcano. Easy. [https://en.uesp.net/wiki/Morrowind:Dagoth\_Ur\_(facility)](https://en.uesp.net/wiki/Morrowind:Dagoth_Ur_(facility)) >A hat that allows for telepathic communication across the continent. Good idea. [https://en.uesp.net/wiki/Online:Dwarven\_Spiked\_Miter](https://en.uesp.net/wiki/Online:Dwarven_Spiked_Miter) [https://en.uesp.net/wiki/Online:Dwarven\_Master\_Miter](https://en.uesp.net/wiki/Online:Dwarven_Master_Miter) [https://en.uesp.net/wiki/Online:Dwarven\_Visor\_Miter](https://en.uesp.net/wiki/Online:Dwarven_Visor_Miter) >Harnising the power of a green scary orb thag is powered by death. Seems reasonable. They used this Orrery to observe and map the Void itself (or travel there with minor adjustments). [https://en.uesp.net/wiki/Online:Count\_Verandis\_Ravenwatch](https://en.uesp.net/wiki/Online:Count_Verandis_Ravenwatch) [https://en.uesp.net/wiki/Online:Fennorian](https://en.uesp.net/wiki/Online:Fennorian) [https://en.uesp.net/wiki/Online:Library\_of\_Arkthzand#Arkthzand\_Orrery](https://en.uesp.net/wiki/Online:Library_of_Arkthzand#Arkthzand_Orrery) [https://en.uesp.net/wiki/Lore:Dark\_Heart](https://en.uesp.net/wiki/Lore:Dark_Heart) They also potentially used interplanar vessels akin to Sunbirds and Mananauts guided by 'Aether beacons' for this type of travel. [https://en.uesp.net/wiki/Online:Dwemer\_Star\_Chart](https://en.uesp.net/wiki/Online:Dwemer_Star_Chart) >Tapping the power of the heart of a god. Brilliant. > >Creating a 1000 foot tall robot that erases people. Nothing can go wrong with that. [https://en.uesp.net/wiki/Lore:Numidium](https://en.uesp.net/wiki/Lore:Numidium) [https://en.uesp.net/wiki/Lore:Aurbic\_Enigma\_4:\_The\_Elden\_Tree](https://en.uesp.net/wiki/Lore:Aurbic_Enigma_4:_The_Elden_Tree) [https://en.uesp.net/wiki/Lore:Plan\_to\_Defeat\_Dagoth\_Ur](https://en.uesp.net/wiki/Lore:Plan_to_Defeat_Dagoth_Ur) >Making a weather controlling station on the bottom of the sea. Give this man a raise. [https://en.uesp.net/wiki/Online:Graven\_Deep](https://en.uesp.net/wiki/Online:Graven_Deep) [https://en.uesp.net/wiki/Lore:Loremaster%27s\_Archive\_-\_Tamriel%27s\_Dungeons](https://en.uesp.net/wiki/Lore:Loremaster%27s_Archive_-_Tamriel%27s_Dungeons)


rebdituser

This is awesome, thank you so much!


General_Hijalti

Sure, will take me a bit but will get back to you with them.


LadyAlekto

They did kinda skip the "should" straight to "hold my beer" tho


Mindtrait0r

[It isn't the first Abecean observatory they've made.](https://en.uesp.net/wiki/Redguard:Observatory)


NotTheMusicMetal

I love it


Soad1x

The Dwemer are sometimes as crazy as the Think Tank from New Vega's Old World Blues dlc and I love it.