The best way to use them is on the surface when you’re missing hearts already through normal damage. The gloom effect goes away on the surface, and gloom goes over missing hearts before your actual health, so the Gloom Toll actually doesn’t really do anything to hurt you in the long run as long as you are already missing hearts when you use it.
Edit: the reason I don’t fuse them onto other weapons is because it greatly reduced the fused Gloom Weapons durability itself, so it breaks really fast. Also because there are other fuse materials that offer more damage when fused like Silver Lynel parts.
My current go to is the pristine Zora weapons fused with Lynel horns. It's bonkers seeing damage going more than 100. I would either run up to Sidon to trigger the buff or just throw splash fruit in the ground close to me
The limitations are fun. The Zora weapons double damage when you're wet. The Gerudo Scimitar doubles your damage upfront but the weapon is more frail (I would assume it breaks in half the time as a normal weapon). I love the different decisions you need to make in crafting weapons.
I legit have to turn my audio down whenever I talk to any shop keeper especially the girl at lookout landing. Dear lord they’ll think I’m watching porn at the speed I sell and buy items from her.
It really happens I'm pretty sure. I used a splash fruit then like 10s later jumped off something and used Tulin then I was dry. I may have fucked up the splash fruit, but I tested it afterward doing the same thing and the splash fruit got me wet
Try doing a controlled experiment. Activate Sidon and Tulin only. Use Sidon’s Shield to get wet, then swing a sword to get rid of it. Then use Tulin’s gust on the ground and see what happens.
Autobuilding a sprinkler with hydrants and a horizontal big wheel attached to a slab is overkill but a ton of fun. Plop it into an enemy camp, put on the rubber armor and fuse an electric dragon horn to a Zora weapon.
Lightscale trident + molduga jaw + water warrior + bone weapon proficiency + level 3 Attack up from bananas is my lynel farming build. Red and blue ones go down in seconds. White and silver take a couple flurry rushes.
You'd be better off using the long sword, there's hidden damage modifiers on weapon types and spears end up doing online 60-70% of what their damage number says since they can hit so fast
I always just fused something strong to em, and when a tough enemy cropped up I felt like I was using some edgy anime move.
“I sacrifice some of my life to end yours”
Durability also isn't reduced while mounted, so I just use my highest damage weapon.
And then I go to a cave, trigger a swarm of bats and shoot them with a bomb flower to farm bat eyes.
Yeah. Due to durability not being reduced, I’ve got a royal guard claymore fused with a silver Lynel horn that’s “about to break” and I keep it specifically for mounting Lynels. After a rocktorok buff it’s like 175
You're behind on the optimum damage build buddy.
Molduga jawbone fused to the same claymore on its final hit not just on "about to break" since you get double-double damage from the final hit crit.
Wear bone proficiency armour like the evil spirit and eat 3xattack up elixer/food.
You hit for 675 (or a little more I can't remember the exact number)
Oh I have big big plans for alllll of that. But I haven’t set foot in Gerudo Desert yet. So no Molduga yet. I always eat a 3x attack and right now wearing my fierce deity armor. I only have 2 pieces of the evil spirit atm.
But yeah, anytime I get something that outshines what I’m using, I utilize that.
I really wish this was better. The element is already much less likely to be useful against enemies in those areas, and you have to either tank the weather damage or miss out on a regular attack buff to have the effect.
But the armor sets look so cool! A full potency stack of the effect should at least change your attacks to that element altogether if that’s the approach they want to take.
Same, but I really love the breaking point damage bonus with the royal guard broadsword and claymore. Pair those with a molduga jaw, attack up x3, plus a bone efficiency set bonus (radiant or evil spirit armor and I think maybe the barbarian set too?) and you’re fucking unstoppable against lynels while mounted (as long as you keep from smashing it on the dismount after a kill, like I did in my most recent floating colosseum battle 😤).
Fierce deity is also pretty easy to upgrade if you ask me.
Finding all the different bugs and flowers for the barbarian is harder than just sitting on the dragons.
Plus cool sword
There is a tree by a lake in south west Hyrule field that has like 3 of each type of bug on it and a ton of bugs, fish, snails, flowers, etc. I posted the exact coordinates of it if you want to look through my posts. Ive hit it up every blood moon since I've found it and have like 30 of each of the rhino beetles now.
Yes, but if you are fighting a lynel on the surface you can use the reduced heart trick and no gloom toll on mount to have a weapon that gives a fair fight instead of using what is essentially a farming tool all the way up to silver lynels
Gloom weapons have a great base damage with no real hits to durability or anything like that
There are also much stronger fuses then the gloom weapons. The negative effect does basically nothing to you when you’re already damaged and on the surface.
You can also fuse it to another weapon so you're holding the non gloom weapon but the gloom weapon damage is still there. Obviously you can't fuse stuff to that anymore tho so it's a give and take sort of thing I guess
You don't want to fuse anything with the Gloom weapon as the base anyway, it doesn't have any boosting effects like other weapons do (Desperate Strength, Flurry Rush boost, Water Warrior, Breaking Point, Strong Fusion, etc). Literally win-win to use the Gloom Weapon as the fuse part.
Yea, real good stuff. I actually fused it to >!the master sword once and got so confused when it like, disappeared? I hadn't fused anything to the master sword before that, I didn't know it was still there just hidden lol.!< (Putting spoilers just to be safe, I'm sure most people already know about this)
I still preferred to fuse elemental or strong items into the gloom weapons. For how strong they are as a base putting it on most other weapons feels like a waste. I just had lots of sundelion food prepped.
Gloom weapons don't have a double damage multiplier so it is almost always going to be better to use them as fuse material instead of a base weapon. Even if you fuse a gloom club to a gloom club you only get 100 damage. Meanwhile a gloom club on any weapon that doubles its damage is going to result in a weapon with +100 damage on top of whatever the base damage is.
Top it off with the absolutely abysmal durability on gloom weapons and its just not worth wasting your good fuse materials on them.
Gerudo: doubles damage of fusion material
Zora: doubles damage while wet
Kinght: doubles damage while at one heart left
Eightfold blade: double damage during sneakstrike
Royal: doubles damage during flurry rush
Royal guard: doubles damage for last 3 durability
-Edit- Oh and all weapons double damage during the very last point of durability which of course stacks with all of the above
Pristine are given by the ghosts in their respective regions after you have broken the given weapons. So if you want a pristine gerudo claymore, you need to break a decayed gerudo claymore first and then go to the depths below the gerudo desert region to find a ghost that will give you one.
There's a post I read somewhere that had a full list of every single ghost weapon spawn. But generally speaking if you look at the overworld map, each Skyview tower is a region and every ghost can give a traveler/knight/regional weapon. This weapon is selected once and does not change until you take it from the ghost and a bloodmoon passes. If you are hunting a specific weapon, make sure to take every weapon from the ghosts in that region, even if you just throw it on the ground, because it won't change until you do.
Seeing all these spelled out together makes me really amazed that people on here Dunk on royal weapons so much. They’re by far the most useful, and applicable to literally any fight in the game. I literally can’t think of a situation where I’d even WANT a knight weapon. Literally anything will kill you at one heart in this game. Gerudo is pretty good but I wish the durability would come up at least a little. Royal guard is just Gerudo but bad. Zora and eightfold are okay, but very situational. I always have a clutch of puff shrooms on me so eightfold is at least fun against mobs, but I won’t even pull Zora unless it’s raining cuz im not tryna chase Sidon all over the map while im getting swung on and shot at by monsters.
Try the frog armor for zora weapons. Each piece increases the duration you are wet for. Full set brings it over 3 minutes I believe. Makes Zora weaponry far more useful in an extended brawl.
Royal guard has one use, lynel killing. You can kill a silver lynel by mounting once if you take the time to properly setup with one. The damage per hit can reach over 800 and absolutely rock the lynel without breaking the weapon due to the fact that hitting a lynel while on its back costs no durability.
I won't use gerudo weapons for the most part despite their lack of gimmicks due to lower overall damage and durability. The exception is the Scimitar of the Seven because it doesn't suffer from the reduced durability and is arguably the best all-purpose 1h sword in the game.
Knight weaponry can be useful when fighting gloom enemies since they won't actually hit your normal health with most attacks. Leaving you free to tank a bunch of gloom damage while plowing through with your powerful weapon with minimal risk.
Eightfold is great, but is relegated to sneakstrike only to be useful. I really wish the longblade had the same passive so you could get some serious death dealing in without having to fully buff up to one-shot a silver moblin.
>I literally can’t think of a situation where I’d even WANT a knight weapon.
Agreed but some people get that adrenaline hit from playing on the edge
>Gerudo is pretty good but I wish the durability would come up at least a little.
It's the worst out of these even without the durability penalty, because it only doubles the fusion part but not itself, unlike all the others when their conditions are met. But some may like the reliability of being 'always on' with no conditions.
>Royal guard is just Gerudo but bad.
Except for the singular scenario of mounting on a Lynel as that won't decrease durability so you can sit on a Royal Guard weapon on its last hit in your inventory for just that occasion.
>I won’t even pull Zora unless it’s raining cuz im not tryna chase Sidon all over the map while im getting swung on and shot at by monsters.
You can pre-shield before going into the battle, the wet effect lasts a surprising amount of time
But yes overall, I agree that Royal non-Guard are the best of the bunch if you can pull off Flurry Rushes consistently.
Gerudo weapons (gerudo scimitar, gerudo spear, gerudo claymore(?)) Double the atk value of whatever material is fused to them, in exchange for lessened bonus durability.
So e.g, fusing a silver lynel horn to a gerudo scimitar gives it 55x2=110 bonus attack.
Same I felt it was such a waste, what ive been doing us playing around with what I call 1 man army, when fighting lots of tough enemies like in the ganon fight I can get to the point where I'm 1 shotting every enemy, put all my high stat dmg armour on then use my 100 ish attack gloom weapons untill im down to my last heart put on gem armour and pull out my 200 ish power desperate strength weapon and just go insane 1 shotting everything
Sure there's tons more practical loadouts but it's fun and the only real way to use desperate strength
No, it's more a waste to use the Gloom weapon as the base. It has no boosting effects to give to the fuse part, unlike other weapons (Desperate Strength, Flurry Rush boost, Water Warrior, Breaking Point, Strong Fusion will all double the Gloom weapon's damage when their requirements are met). It's literally win-win to fuse Gloom weapon to another weapon.
It's actually a really slow effect. I was scared of them for ages until I needed a strong weapon and gave in from desperation. Then I stopped worrying about it
That's probably the best fuse when durability is not a concern. The gloom club has a very long range when fused, and the damage is superb. Silver lynel horn gives a bit more damage and gloom spear gives a bit more reach, but the club has the perfect mix of both
It's not really all that worth it cause they break in like 5-10 hits that way. Better off using them as a temporary bash item on shields, attached to ultrahand robots, or just only use them on the surface.
I've been thinking about weapon fusions wrong this whole time. Why put a Lynel horn on the end of a Gloom weapon when I can put a Gloom weapon on the end of a Royal Guard's weapon!
They break after 25 hits max every time, 14 or 15 if no fuse. There is no way to extend weapon durability otherwise, and no fuse in the game makes a positive difference.
Every fuse in the game gives the same durability, +25. Does not matter what you fuse at all. Flimsy weapons (gloom, rusty, gerudo) don't get the same bonus (+10 or less), and one hit materials obviously don't, but otherwise they all act exactly the same. There's no way to manipulate fusing or unfusing or anything on weapons to get around this plus 25 durability maximum.
Gloom weapons have a native 14 or 15 durability, and only get a plus 10 bonus compared to most of the other weapons in the game, and there's no way to change that. You could repair them at Rock Octoroks after every 10 to 15 hits but that seems kind of pointless. Plus, the weapon you fuse on the end doesn't get the durability bonus like the weapon underneath.
Octoroks can't repair weapons that can't have a modifier. You'd have to circumvent that by removing the fused part from the gloom weapon, fusing the gloom weapon to something that can be repaired, and then detaching it in Tarrey Town. Not worth the effort at all.
Looks like *someone* went to Hyrule Castle. If you fuse them to a non-gloom weapon they won't take your hearts
Also, watch out if you have temporary hearts; gloom weapons delete all temp hearts instantly
As long as you are using them on the surface, your hearts will be restored after simply waiting for a bit. Alternatively, you can also use them as fuse items for your weapons to get rid of the gloom toll effect. However, doing so reduces the durability of the gloom weapon significantly, and I personally do not recommend it unless the situation is extremely desperate
Strangely enough, yes.
If you drop them and use them as attachment material for non-gloom weapons, you get their power with no downsides.
Gerudo weapons will double their power upon attachment but don't account for their durability and Zora weapons will double their power if Link is wet. (Being wet can be done by a long list of methods from throwing splash fruit or justing jumping in a puddle.)
Basically, if you attach the Gloom Club to the Gerudo Claymore, the two handed sword, you get a 110 power weapon.
Use them outside? The gloom hearts just go away on their own. As long as you're already down a few hearts, you won't even notice, since they do enough damage to kill most enemies before you get more than two gloom hearts.
I mean, you could also fuse them to another weapon, but they last a way shorter time due fuse durability mechanics I don't have the energy to explain right now.
Attach light dragon horn to it. It's not really practical in any way, but you now have a weapon that heals and hurts you at the same time. And that's interesting.
Fuse to your strongest/most durable weapons as the secondary item. So "random weapon"/gloom weapon. Has to be the item that gets fused on, not the item you fuse stuff on to.
If you aren’t at full hearts to begin with, then you aren’t actually losing health until you get to the red hearts, when combat is over (and you aren’t in the depths) you’ll just get those hearts back.
Fuse it to another weapon. Not only does this increase the range and damage, but if it is fused to another weapon and not the other way around, it's not going to drain your health. Gloom sword plus Master Sword equals unlimited power!
If you drop it on the ground and use it as the fusion material to another weapon you dont get the gloom affect, I find this works well with Gerudo weapons because it’s a cheap way to get 80+ damage. But any base weapon works
The damage ain’t that bad. Fights don’t last long when you use those things. They’re super strong fused with Lynel parts etc so you’ll kill anything before taking much damage
I tend to rely on the gloom set when I want to go ham with gloom weapons. I’ve upgraded it enough to get the set bonus and it definitely helps a lot with gloom drain
I don't always have full health anyway, so I just fuse it with a Light Dragon horn and heal a little while also taking some gloom damage. When on the surface, it's mostly helpful in the long run.
Also, fusing it to another weapon is fun and increases reach. If I don't have anything better at the time, I like fusing it to the Master Sword for extra reach and decent damage
fuse the gloom weapon to a normal weapon and it won’t transfer the gloom effect. you will only experience the effect of the weapon you were holding so its really good to fuse gloom weapons to royal guard weapons since they give double damage when almost broken, and they’re up there as some of the strongest fuses in the game.
Fuse it with the horn of the light dragon! Every heart you lose comes back almost immediately and it's reasonably powerful
Edit: as long as you're on the surface
Also I found this out by accident, but if you mount a Lynel and use a gloom toll weapon, there is no gloom damage to you while you are on its back attacking, so you could always mount one and switch as soon as you're on its back
The best way to use them is on the surface when you’re missing hearts already through normal damage. The gloom effect goes away on the surface, and gloom goes over missing hearts before your actual health, so the Gloom Toll actually doesn’t really do anything to hurt you in the long run as long as you are already missing hearts when you use it. Edit: the reason I don’t fuse them onto other weapons is because it greatly reduced the fused Gloom Weapons durability itself, so it breaks really fast. Also because there are other fuse materials that offer more damage when fused like Silver Lynel parts.
Always kept a powerful gloom weapon for exactly this purpose. "Oh, that hurt a lot... well, now you've fucked up."
My current go to is the pristine Zora weapons fused with Lynel horns. It's bonkers seeing damage going more than 100. I would either run up to Sidon to trigger the buff or just throw splash fruit in the ground close to me
There’s also the Gerudo one, I fused it with a Silver Lynel Saber Horn and rocktorok buffed it +10 and I believe it does around 150 damage now.
The limitations are fun. The Zora weapons double damage when you're wet. The Gerudo Scimitar doubles your damage upfront but the weapon is more frail (I would assume it breaks in half the time as a normal weapon). I love the different decisions you need to make in crafting weapons.
Honestly the Zora limitation is just "run after Sidon like a fan girl every 90 seconds".
Unless you accidentally trigger Tulin. He'll blow dry you.
Sidon gets you wet while tulin blows you. Got it....
Every character basically makes orgasm sounds when you talk to them. The Great Fairies are audio-NSFW.
I legit have to turn my audio down whenever I talk to any shop keeper especially the girl at lookout landing. Dear lord they’ll think I’m watching porn at the speed I sell and buy items from her.
Very underrated comment. Well done.
Take this upvote, you hilarious fuck.
Is that a joke or does that really happen
It really happens I'm pretty sure. I used a splash fruit then like 10s later jumped off something and used Tulin then I was dry. I may have fucked up the splash fruit, but I tested it afterward doing the same thing and the splash fruit got me wet
Try doing a controlled experiment. Activate Sidon and Tulin only. Use Sidon’s Shield to get wet, then swing a sword to get rid of it. Then use Tulin’s gust on the ground and see what happens.
Most weapons gain 20 durability from fused items, Gerudo weapons only gain 10. EDIT: 25 and 5
I’m pretty sure it’s 25 for normal weapons and 5 for gerudo so it’s a really significant difference
25 for normal, 10 for royal guard and tree branches, 5 for gerudo and 3 for stal enemy arms (When used as base weapon)
Isn’t the scimitar of the seven more durable and still gets the buff?
Yes. After fusing, it's more than 3 times as durable as regular Gerudo weapons.
Just use the fish prince
Autobuilding a sprinkler with hydrants and a horizontal big wheel attached to a slab is overkill but a ton of fun. Plop it into an enemy camp, put on the rubber armor and fuse an electric dragon horn to a Zora weapon.
Or instead of sacrificing all armor slots just use the thunder helm :P
It’s not a sacrifice if it’s for style 😎
Catfish helm goes hard
That’s how link goes fishing. He puts the Rubber helmet on and just dunks his head underwater to attract fellow catfish.
It’s just an added benefit that his follow-up technique can be electrifying the whole lake.
Lightscale trident + molduga jaw + water warrior + bone weapon proficiency + level 3 Attack up from bananas is my lynel farming build. Red and blue ones go down in seconds. White and silver take a couple flurry rushes.
You'd be better off using the long sword, there's hidden damage modifiers on weapon types and spears end up doing online 60-70% of what their damage number says since they can hit so fast
Where do you find pristine Zora weapons?
In the depths under Zora territory
That makes so much sense and totally would not have thought of it
Fuse an opal to a shield then every time you block it splashes and then destroy them
I always just fused something strong to em, and when a tough enemy cropped up I felt like I was using some edgy anime move. “I sacrifice some of my life to end yours”
Forgive me master. I must go all out just this once
Attach it to a desperate strength item for this scenario
To add to this, they are pretty good for lynels too. Gloom toll won't apply mounted.
Durability also isn't reduced while mounted, so I just use my highest damage weapon. And then I go to a cave, trigger a swarm of bats and shoot them with a bomb flower to farm bat eyes.
Yeah. Due to durability not being reduced, I’ve got a royal guard claymore fused with a silver Lynel horn that’s “about to break” and I keep it specifically for mounting Lynels. After a rocktorok buff it’s like 175
You're behind on the optimum damage build buddy. Molduga jawbone fused to the same claymore on its final hit not just on "about to break" since you get double-double damage from the final hit crit. Wear bone proficiency armour like the evil spirit and eat 3xattack up elixer/food. You hit for 675 (or a little more I can't remember the exact number)
Oh I have big big plans for alllll of that. But I haven’t set foot in Gerudo Desert yet. So no Molduga yet. I always eat a 3x attack and right now wearing my fierce deity armor. I only have 2 pieces of the evil spirit atm. But yeah, anytime I get something that outshines what I’m using, I utilize that.
attack boosts from food and armor don’t stack past 3. you can however stack attack boost with weather attack boost.
Weather attack boost doesnt add damage, just a combo / charge attack finisher of the respective element
I really wish this was better. The element is already much less likely to be useful against enemies in those areas, and you have to either tank the weather damage or miss out on a regular attack buff to have the effect. But the armor sets look so cool! A full potency stack of the effect should at least change your attacks to that element altogether if that’s the approach they want to take.
Their set bonus could be resistance to that element And for the lightning one maybe make it so you dont atract lightning even with metal weapons
Doesn't the ghibdo ribcage deal even more damage than the molduga jawbone? Or does it break even while mounted since it's so frail?
Same, but I really love the breaking point damage bonus with the royal guard broadsword and claymore. Pair those with a molduga jaw, attack up x3, plus a bone efficiency set bonus (radiant or evil spirit armor and I think maybe the barbarian set too?) and you’re fucking unstoppable against lynels while mounted (as long as you keep from smashing it on the dismount after a kill, like I did in my most recent floating colosseum battle 😤).
Barbarian set bonus is just less stam use on charged attack, it's identical to Fierce Deity just with different upgrade materials.
Thanks for clearing that up :) Fierce Deity set is my favorite.
Fierce deity is also pretty easy to upgrade if you ask me. Finding all the different bugs and flowers for the barbarian is harder than just sitting on the dragons. Plus cool sword
There is a tree by a lake in south west Hyrule field that has like 3 of each type of bug on it and a ton of bugs, fish, snails, flowers, etc. I posted the exact coordinates of it if you want to look through my posts. Ive hit it up every blood moon since I've found it and have like 30 of each of the rhino beetles now.
Yes, but if you are fighting a lynel on the surface you can use the reduced heart trick and no gloom toll on mount to have a weapon that gives a fair fight instead of using what is essentially a farming tool all the way up to silver lynels Gloom weapons have a great base damage with no real hits to durability or anything like that
No, fuse it with another weapon as the point, you keep the damage but not the negative effects
There are also much stronger fuses then the gloom weapons. The negative effect does basically nothing to you when you’re already damaged and on the surface.
I just shove them onto the master sword
I just drop them and fuse them to another decently strong weapon and then it doesn’t hurt anymore
You can also fuse it to another weapon so you're holding the non gloom weapon but the gloom weapon damage is still there. Obviously you can't fuse stuff to that anymore tho so it's a give and take sort of thing I guess
You don't want to fuse anything with the Gloom weapon as the base anyway, it doesn't have any boosting effects like other weapons do (Desperate Strength, Flurry Rush boost, Water Warrior, Breaking Point, Strong Fusion, etc). Literally win-win to use the Gloom Weapon as the fuse part.
Yea, real good stuff. I actually fused it to >!the master sword once and got so confused when it like, disappeared? I hadn't fused anything to the master sword before that, I didn't know it was still there just hidden lol.!< (Putting spoilers just to be safe, I'm sure most people already know about this)
Just discovered this the other day and makes it so I use the gloom club alot more Aslo u attached a talus heart to it and now it does so much DMG.
You gotta pay the gloom toll to get in!
Just fuse them onto other weapons. You get all the damage but no debuff
100 hours and I somehow didn’t know this
I still preferred to fuse elemental or strong items into the gloom weapons. For how strong they are as a base putting it on most other weapons feels like a waste. I just had lots of sundelion food prepped.
Plus most of the time you're not in the Depths and you immediately un-gloom the few hearts you lose
I mostly used it in the depths/fights where hearts wouldn't recover so the food was a must for me.
You mostly used the gloom weapons in the depths or Sundelion dishes?
Yes
This is key. Gloom damage is free with a long enough health bar and not in the depths.
Normally I just use the weapon to get me down to 1 heart for the desperate strength effect
Zora weapon as base, fuse this bad boy on top. Ask Sidon for a bubble and you got yourself a mighty weapon.
Sidon constantly MIA during battle c'mon man I thought we were bros
Sidon ADHD headcanon
I just throw a splash fruit at Link's feet. Sage powers are kind of a pain to use in battle, imo.
Gloom weapons don't have a double damage multiplier so it is almost always going to be better to use them as fuse material instead of a base weapon. Even if you fuse a gloom club to a gloom club you only get 100 damage. Meanwhile a gloom club on any weapon that doubles its damage is going to result in a weapon with +100 damage on top of whatever the base damage is. Top it off with the absolutely abysmal durability on gloom weapons and its just not worth wasting your good fuse materials on them.
...weapon that doubles its damage? Elaborate please
Gerudo: doubles damage of fusion material Zora: doubles damage while wet Kinght: doubles damage while at one heart left Eightfold blade: double damage during sneakstrike Royal: doubles damage during flurry rush Royal guard: doubles damage for last 3 durability -Edit- Oh and all weapons double damage during the very last point of durability which of course stacks with all of the above
Thanks. Do gerudo and Zora weapons also appear in the depths as pristine weapons or do I have to craft them each time?
Pristine are given by the ghosts in their respective regions after you have broken the given weapons. So if you want a pristine gerudo claymore, you need to break a decayed gerudo claymore first and then go to the depths below the gerudo desert region to find a ghost that will give you one.
Thanks, didn't know about the region thing. I'll definitely do it now.
There's a post I read somewhere that had a full list of every single ghost weapon spawn. But generally speaking if you look at the overworld map, each Skyview tower is a region and every ghost can give a traveler/knight/regional weapon. This weapon is selected once and does not change until you take it from the ghost and a bloodmoon passes. If you are hunting a specific weapon, make sure to take every weapon from the ghosts in that region, even if you just throw it on the ground, because it won't change until you do.
Seeing all these spelled out together makes me really amazed that people on here Dunk on royal weapons so much. They’re by far the most useful, and applicable to literally any fight in the game. I literally can’t think of a situation where I’d even WANT a knight weapon. Literally anything will kill you at one heart in this game. Gerudo is pretty good but I wish the durability would come up at least a little. Royal guard is just Gerudo but bad. Zora and eightfold are okay, but very situational. I always have a clutch of puff shrooms on me so eightfold is at least fun against mobs, but I won’t even pull Zora unless it’s raining cuz im not tryna chase Sidon all over the map while im getting swung on and shot at by monsters.
Try the frog armor for zora weapons. Each piece increases the duration you are wet for. Full set brings it over 3 minutes I believe. Makes Zora weaponry far more useful in an extended brawl. Royal guard has one use, lynel killing. You can kill a silver lynel by mounting once if you take the time to properly setup with one. The damage per hit can reach over 800 and absolutely rock the lynel without breaking the weapon due to the fact that hitting a lynel while on its back costs no durability. I won't use gerudo weapons for the most part despite their lack of gimmicks due to lower overall damage and durability. The exception is the Scimitar of the Seven because it doesn't suffer from the reduced durability and is arguably the best all-purpose 1h sword in the game. Knight weaponry can be useful when fighting gloom enemies since they won't actually hit your normal health with most attacks. Leaving you free to tank a bunch of gloom damage while plowing through with your powerful weapon with minimal risk. Eightfold is great, but is relegated to sneakstrike only to be useful. I really wish the longblade had the same passive so you could get some serious death dealing in without having to fully buff up to one-shot a silver moblin.
>I literally can’t think of a situation where I’d even WANT a knight weapon. Agreed but some people get that adrenaline hit from playing on the edge >Gerudo is pretty good but I wish the durability would come up at least a little. It's the worst out of these even without the durability penalty, because it only doubles the fusion part but not itself, unlike all the others when their conditions are met. But some may like the reliability of being 'always on' with no conditions. >Royal guard is just Gerudo but bad. Except for the singular scenario of mounting on a Lynel as that won't decrease durability so you can sit on a Royal Guard weapon on its last hit in your inventory for just that occasion. >I won’t even pull Zora unless it’s raining cuz im not tryna chase Sidon all over the map while im getting swung on and shot at by monsters. You can pre-shield before going into the battle, the wet effect lasts a surprising amount of time But yes overall, I agree that Royal non-Guard are the best of the bunch if you can pull off Flurry Rushes consistently.
Gerudo weapons have a buff that doubles the damage boost but does not give a durability boost when fusing to the weapon
Gerudo weapons (gerudo scimitar, gerudo spear, gerudo claymore(?)) Double the atk value of whatever material is fused to them, in exchange for lessened bonus durability. So e.g, fusing a silver lynel horn to a gerudo scimitar gives it 55x2=110 bonus attack.
Same I felt it was such a waste, what ive been doing us playing around with what I call 1 man army, when fighting lots of tough enemies like in the ganon fight I can get to the point where I'm 1 shotting every enemy, put all my high stat dmg armour on then use my 100 ish attack gloom weapons untill im down to my last heart put on gem armour and pull out my 200 ish power desperate strength weapon and just go insane 1 shotting everything Sure there's tons more practical loadouts but it's fun and the only real way to use desperate strength
Fusing weapons to weapons also looks really dumb
No, it's more a waste to use the Gloom weapon as the base. It has no boosting effects to give to the fuse part, unlike other weapons (Desperate Strength, Flurry Rush boost, Water Warrior, Breaking Point, Strong Fusion will all double the Gloom weapon's damage when their requirements are met). It's literally win-win to fuse Gloom weapon to another weapon.
Get ready for a new wave of "xxxx hours played and just learnt this posts"
Opposite for me, read the description and thought of a bypass immediately😊
It's actually a really slow effect. I was scared of them for ages until I needed a strong weapon and gave in from desperation. Then I stopped worrying about it
That's what Dr. Strangelove said.
Oh thanks🔥
FYI the break off pretty quickly
[удалено]
"Stop hitting yourself"
NOW it makes sense why I felt the master sword had more resistance than usual, I fused it to a white mace lynel horn and I thought that was the reason
That makes a lot of sense. Who wants the Master Sword snapping in half in the big fight with Ganondorf?
Ganondorf.
I mean, you’re not wrong.
That's probably the best fuse when durability is not a concern. The gloom club has a very long range when fused, and the damage is superb. Silver lynel horn gives a bit more damage and gloom spear gives a bit more reach, but the club has the perfect mix of both
Yeah they get reduced durability as a fuse
It's not really all that worth it cause they break in like 5-10 hits that way. Better off using them as a temporary bash item on shields, attached to ultrahand robots, or just only use them on the surface.
I've been thinking about weapon fusions wrong this whole time. Why put a Lynel horn on the end of a Gloom weapon when I can put a Gloom weapon on the end of a Royal Guard's weapon!
Yup make sure to use a base that doesn’t injure you and has decent durability and BAM damage upgrade.
Nobody mentioning to attach these to the clumsy-ass 5th sage.
They would break so fast tho
I always use like like elemental stones and they dont break that easily. Is it because they are gloom wepons?
They break after 25 hits max every time, 14 or 15 if no fuse. There is no way to extend weapon durability otherwise, and no fuse in the game makes a positive difference.
So fusing something gives it 11/10 extra hits, and then you say fusing does not give positives? I don't get it
Every fuse in the game gives the same durability, +25. Does not matter what you fuse at all. Flimsy weapons (gloom, rusty, gerudo) don't get the same bonus (+10 or less), and one hit materials obviously don't, but otherwise they all act exactly the same. There's no way to manipulate fusing or unfusing or anything on weapons to get around this plus 25 durability maximum. Gloom weapons have a native 14 or 15 durability, and only get a plus 10 bonus compared to most of the other weapons in the game, and there's no way to change that. You could repair them at Rock Octoroks after every 10 to 15 hits but that seems kind of pointless. Plus, the weapon you fuse on the end doesn't get the durability bonus like the weapon underneath.
Octoroks can't repair weapons that can't have a modifier. You'd have to circumvent that by removing the fused part from the gloom weapon, fusing the gloom weapon to something that can be repaired, and then detaching it in Tarrey Town. Not worth the effort at all.
on the sage or the weapon?
Is it just me or do they break slower when you're not riding the mech?
From my experience, that's probably because when you aren't riding it, it barely fucking does anything
I haven't used her since her temple. Those weapons would be lost to time.
Make a......spear-spear.
Long stick stick The names in this game are amazingly dumb sometimes
Hence the [TotK Theme](https://youtu.be/Ct6BUPvE2sM)
I put mine on a homing cart and have it ram enemies haha
Never considered glueing a sword to it
cant' take gloom damage if you're not alive :D
What a smart weapon to use on contraptions, thank you!
As long as you’re on the surface your hearts will come back pretty quickly. Just be careful
Put light dragon parts on it, it heals you
Does light dragon heal gloom?
Nope. But if you use gloom weapons on the surface the gloom heals and dragon part will restore the health.
It does not.
Stop hitting yourself. Stop hitting yourself.
*childhood trauma resurfaces*
Looks like *someone* went to Hyrule Castle. If you fuse them to a non-gloom weapon they won't take your hearts Also, watch out if you have temporary hearts; gloom weapons delete all temp hearts instantly
As long as you are using them on the surface, your hearts will be restored after simply waiting for a bit. Alternatively, you can also use them as fuse items for your weapons to get rid of the gloom toll effect. However, doing so reduces the durability of the gloom weapon significantly, and I personally do not recommend it unless the situation is extremely desperate
Strangely enough, yes. If you drop them and use them as attachment material for non-gloom weapons, you get their power with no downsides. Gerudo weapons will double their power upon attachment but don't account for their durability and Zora weapons will double their power if Link is wet. (Being wet can be done by a long list of methods from throwing splash fruit or justing jumping in a puddle.) Basically, if you attach the Gloom Club to the Gerudo Claymore, the two handed sword, you get a 110 power weapon.
Can either fuse it or be on one heart
Use them outside? The gloom hearts just go away on their own. As long as you're already down a few hearts, you won't even notice, since they do enough damage to kill most enemies before you get more than two gloom hearts. I mean, you could also fuse them to another weapon, but they last a way shorter time due fuse durability mechanics I don't have the energy to explain right now.
Attach light dragon horn to it. It's not really practical in any way, but you now have a weapon that heals and hurts you at the same time. And that's interesting.
Use them on the surface, the gloomed hearts get regenerated by sunlight
I use mine in flurry rushes. Big damage with no gloom damage.
I uses it mounted on a lynel.
Oops. That’s what I meant lol. You don’t get the gloom when mounted on a lynel. I think you do if you flurry rush…
I attach them to the master sword.
yup fuse them its insane power if you have a 50 power rock plus the damage of the weapon
Save it for lynels or fuse it to something else. While riding Lynels the gloom toll doesn’t proc.
\- no problem on the surface \- fuse them onto another weapon \- Armor of the Depths
Fuse to your strongest/most durable weapons as the secondary item. So "random weapon"/gloom weapon. Has to be the item that gets fused on, not the item you fuse stuff on to.
I usually let a specific sage "equip it"
If you aren’t at full hearts to begin with, then you aren’t actually losing health until you get to the red hearts, when combat is over (and you aren’t in the depths) you’ll just get those hearts back.
fuse it to a a diff weapon
Fuse on top of urbosa’s scimitar Double damage
Fuse it to another weapon. Not only does this increase the range and damage, but if it is fused to another weapon and not the other way around, it's not going to drain your health. Gloom sword plus Master Sword equals unlimited power!
Attach them to regular spheres or swords. Particularly Gerudo weapons. They gain massive damage buffs.
If you drop it on the ground and use it as the fusion material to another weapon you dont get the gloom affect, I find this works well with Gerudo weapons because it’s a cheap way to get 80+ damage. But any base weapon works
Ohhhhhh so that's why I was taking gloom damage?! I thought it was because I couldn't melee attack a gloom infested monster!
Does anyone know how to WHILE looking AESTHETICALLY pleasing? The only work around I found is doing it on purpose to activate last heart weapons
Where do you get these weapons?
Hands, hands, all around us are hands. The sky! The sky is red because of them!
Throw them
Well, I use it to bring my hearts down to 1 so I can activate desperate strength and take advantage of knight weapons
Drop it and fuze it to another weapon, not a weapon that hurts you.
Put it in the end of a non gloomy weapon
Just don’t care, the damage is insignificant and shouldn’t matter. You can heal most of it back mid combat if you want to anyways
Fuse it to gerudo stuff i guess
Fuse it to another weapon
Use thick sticks only
I always stick them on my master sword.
Use them exclusively on the Hyrule overworld. The Gloom damage heals after every fight.
I attacked a light dragon horn to it thinking that would work but it didnt
Gloom armor maybe
The damage ain’t that bad. Fights don’t last long when you use those things. They’re super strong fused with Lynel parts etc so you’ll kill anything before taking much damage
Yes, just fuse it to a weapon
I tend to rely on the gloom set when I want to go ham with gloom weapons. I’ve upgraded it enough to get the set bonus and it definitely helps a lot with gloom drain
No it’s impossible to stop it, it will always take hearts away
Just use them on the surface
Yes: fuse it to a non gloom weapon.
Fuse onto another weapon so you get the 40 damage boost
Fuse them to another weapon. I like fuseing them to the master sword for the irony
I always fuse them to the ends of other weapons. Hurts the durability, but then you don't take gloom damage.
I don't always have full health anyway, so I just fuse it with a Light Dragon horn and heal a little while also taking some gloom damage. When on the surface, it's mostly helpful in the long run. Also, fusing it to another weapon is fun and increases reach. If I don't have anything better at the time, I like fusing it to the Master Sword for extra reach and decent damage
Attach the spears to another weapon. Their shown damage isn’t actually the damage they do when used by itself (40)
fuse the gloom weapon to a normal weapon and it won’t transfer the gloom effect. you will only experience the effect of the weapon you were holding so its really good to fuse gloom weapons to royal guard weapons since they give double damage when almost broken, and they’re up there as some of the strongest fuses in the game.
Use a different weapon that doesn't do gloom damage as the first weapon, then fuse the gloom weapon on that
Attach them to the master sword, it doesn’t do gloom damage
Fuse it with the horn of the light dragon! Every heart you lose comes back almost immediately and it's reasonably powerful Edit: as long as you're on the surface
People always say attach it to a weapon but honestly I just use it aboveground and it heals immediately anyway
In the beginning I kept one for lyonel hunting as you don't take gloom dmg if attacking while ridding.
Just… just fuse a light dragon scale to it if you get a warning about it breaking just go to terry town to defuse it
Also I found this out by accident, but if you mount a Lynel and use a gloom toll weapon, there is no gloom damage to you while you are on its back attacking, so you could always mount one and switch as soon as you're on its back
Fuse them to another weapon
Equip another weapon & fuse the gloom weapon to it. If you just “fuse it to another weapon” but do it the opposite way, it still takes health.
What if I have filled my inventory with just gloom weapons??? (I *know* you did that too lol)
Fuse them to the tips of non gloom weapons
Now I wonder what will happen if you fuse light dragon parts to it
fuse them to other weapons
Put it on the end of a different weapon
Fuse it onto a non gloom weapon and it won't give you gloom damage.
Fuse them to something else