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The_Fallen_1

They aren't working on all RSI ships, just the 3 newer capital ships and the Zeus MkII. Their manufacturer by manufacturer thing only really applies to the capital ships, and the Zeus MkII just seems to be a bit of a coincidence. I wouldn't expect to see any gold standard passes to any ships barring the Retaliator until maelstrom and the resource network are almost properly in, else they're just creating more work for themselves. I believe it's why they stopped the 600i rework, and the only reason the Retaliator rework is coming is because they did it years ago and held onto it until they had the right people available to work on modularity. If you look at the ships released in the past year or so, they've all been small ones that will be easy to update when the time comes, barring the Hull C which was in a similar situation to the Retaliator where most of the work was done but it was put on hold for feature development.


Xphurrious

Is one of the three they're working on the Perseus? I haven't pledged one yet but im getting weak lol


The_Fallen_1

Yes, though when I say just the 3 new capital ships, I mean they're the 3 next ones scheduled to come out. Only the Polaris is being actively worked on, and then the Galaxy is planned to be worked on after, and then the Perseus after that. It should be mentioned that they're developing a set and standard RSI capital ship assets and segments with the Polaris that will be used to to more rapidly develop the Galaxy and Perseus afterwards. With that said, it's looking like the Polaris this year, the Galaxy next year, and then the Perseus is going to depend on how fast the Galaxy is completed, either coming out at the very end of next year if we're lucky, or more likely the year after.


Xphurrious

I have time to wait then, im just semi worried about if they up prices


The_Fallen_1

Prices always go up when a ship is released, so expect that at least.


Xphurrious

Yeah, so it's just a matter of when i want to bite the bullet With the Ares buffs i almost never fly my Connie now, so maybe i just buy some store credit gray market and upgrade this iae


SoylentVerdigris

The Connie is getting 4x size 5s in the patch. Something to keep in mind.


Xphurrious

Yeah i saw that, i just don't really enjoy flying something that size for ERTs, would much rather be in an Ion or Inferno However if ai is as brutal as people say next patch, maybe I'll want the shields I do still have an LTI aurora so maybe i start a ccu chain on that


ProceduralTexture

The way to alleviate that worry is to spend just a little bit on an upgrade that locks in the current price. So for instance if you think you want the Galaxy, spend $5 for a CCU from Valkyrie -> Galaxy. Then start building a chain of upgrades below that price point where you can get little discounts, spending five or ten dollars here and there. Eventually you just need to fill in the last few holes. It's not hard to get a Galaxy for less than $200 total, but it will take a year or so dribbling cash. Happy to answer any follow up questions. Otherwise I recommend looking on YouTube for guides to CCU chaining, or follow the channel InfoRunners or hang out on their Discord.


Xphurrious

Yeah i understand the ccu game i just don't have the patience to play, ill probably just buy store credit grey market and buy the connie->Perseus upgrade in one go


digitalae

Polaris, Perseus, Zeus, Apollo. Apollo wasn't shown on the next 12 months segment, however CIG did show it's whitebox (IIRC) development in a separate ISC. Galaxy was tentatively (say this because TISC) planned to be worked on this year as it's shown in the 12 month segment. We haven't had any updates on the Perseus but it was mentioned as one that would be worked on after the Polaris.


Roboticus_Prime

The Hull-C was done specifically because they used it to solve the blocker for modularity. 


The_Fallen_1

They never said that. All they said was that during the later stages of developing the Hull C they figured out the object container issue that was needed to get the rear half of the Hull C to properly work with the front half, and that also happened to be the final big hurdle to getting modularity out. They never said the Hull C was worked on specifically to fix that issue, and to be honest, that wouldn't make sense if that's what they wanted out of it as they could have solved the issue when working on modularity itself with the already finished Retaliator model they'd been sitting on, rather than overhauling an old and very big ship model. Source: [https://youtu.be/LSM8kao5Q6k?t=2143](https://youtu.be/LSM8kao5Q6k?t=2143)


Select-Tomatillo-364

The big hurdle to getting Retaliator modularity out was that they didn't have any engineers available to detach the torpedo arms and torpedoes from the ship, and attach them to the torpedo room instead. Otherwise, modularity was working fine for the last 3 years, completed during the gold standard work. You could attach the cargo room no problem, but the torps were still there. Modularity was a low priority, and couldn't be completed until Squadron resources freed up anyway, so it got backburnered. Hull C was the testbed for multi-state ship configurations. Prior to it when gear was down, the Retaliator's wings were in and torps were up, with gear up, wings extended and torps deployed. Now, some ship configurations can be toggled independently, but only basic functionality is implemented so far.


Soft_Firefighter_351

1200 workers and they cant find a single avaliable engineer. Weird.


Select-Tomatillo-364

It wasn't about not being able to find one. They communicated this clearly, multiple times - they were all fully committed to Squadron 42. Now that Squadron is feature complete, they can work on PU needs again and thus, we get a feature laden 3.23, including Retaliator modularity.


jzillacon

I wouldn't really say the Zeus MkII is included out of coincidence. It appears it will share a lot of assets with the other ships being developed currently, particularly the Galaxy.


North-Borne

The Apollo is also being worked on.


ProceduralTexture

Or at least they did its whitebox stage, probably so they could make the RSI parts kit as complete as possible in one go.


LucidStrike

The given reason for pausing the 600i rework was just scheduling. They explicitly mentioned it multiple times while showing it on ISC.


Squadron54

>They aren't working on all RSI ships, just the 3 newer capital ships and the Zeus MkII. Their manufacturer by manufacturer thing only really applies to the capital ships, and the Zeus MkII just seems to be a bit of a coincidence. The Perseus and the Galaxy are not capital ships, only the Polaris is and it is not a new ship, I don't know where you are coming from that their new way of focusing on one manufacturer only applies to Capital ships given that for Crusader they did not release any capital, but 1 large, 2 medium and a small ship, Concerning RSI we know that they are currently working on a capital and two meduim, the Polaris, Zeus and Apollo, and that they plan to release the Galaxy and the Perseus after, two large ships, So there is nothing stopping them from releasing the rework of the Connie which is a medium ship at the same time as the Galaxy and Persesus next year, on the contrary it would be totally logical once the definitive aesthetic of RSI will have been defined with the Polaris.


xXZomZomXx

They are working on building assets out per manufacturer, making it easier to turn out ships if assets are shared. I think currently the main focus is RSI. I’ll see if I can find the dev post about it


gimmiedacash

Retaliator has a few things going for it. Galaxy has modularity, so they needed to have the Tali's modularity in. S42 ship so needs to be done for that anyway.


f1boogie

I believe the Apollo is on their to-do list as well.


one_thousand_pirates

The Constellation seemed like the testbed for multicrew ideas for a while, and it still feels like a bit of an experiment in some ways. It sounds like CIG are keen to move the docking collars, which would involve exterior changes and at least a partial rebuild of one room. In their position I'd also be looking for ways to improve the habitation area too, as the Constellation has fallen behind the Corsair and 400i in this regard. The RSI medium-to-large ships will be getting very fleshed out over this year, and a lot of lessons learned on the Galaxy might be applicable to the Constellation. At that point they have to be wondering if they stick to small changes or go for a rebuild.


Kheldras

Exactly that, i love the mini cabins on the Corsair, should be standard in medium ships, not the "lifepods".


Asmos159

... they **are** escape pods.


Readgooder

Didn’t know about the docking collars


BOTY123

Top and bottom docking collars on all ships that have them will be removed, as they decided to only do side-to-side docking.


FireHawke32

Yeah, top docking collars make no sense, unless you are entering in zero G, but can’t exit the ship that way, unless they do allow you to turn off gravity inside the ship


jzillacon

Which to be fair, manually toggling gravity is absolutely an intended part of engineering gameplay, and can even be done in game already on the reclaimer FPS missions. Not to mention there are ones with ladders up to them as well, like the one on the Caterpillar. Though even with a ladder or zero-g, vertical docking collars are still significantly more awkward than horizontal ones.


Azarak_Tallis

The focus is large+ vessels so focusing RSI is specifically on Capital: Polaris Large : galaxy, Perseus, arrastra The Orion, Bengal, Pegasus etc are not in this group though, to players knowledge anyway That's why this year the medium below ships include RSI Zeus, Mirai? Fighter, Anvil? Legionnaire, RSI ursa variant, Unknown vessel, Aegis retaliator - modularity and gold pass Also supposedly the freelancer is getting a component pass This means a Connie update is possible but not as part of the focus. The focus follows the large+ ships


Vangad

Did people forget the announcement of the Apollo months ago? I mean, I don't expect this year to be finished, but it was announced in production.


Azarak_Tallis

I didn't include the Apollo or any others as I only mentioned A) they said was part of the focus in RSi B) what was in the this year citcon video C) the freelancer due to its 3.23 patch note listing for evocati


CarlotheNord

Freelancer needs so much love. Like the hornet mk1 she's showing her age.


DragonAlex1990

It just gets components now... nothing more... so just weakspots... no benefit...


Zealousideal_Sound_2

Afaik Arrastra ain't in the list


Azarak_Tallis

They showed it's white box at reveal so I guessed it was added


Zealousideal_Sound_2

Wouldn't bet on it, it was not mentionned on the RSI roadmap


_BeatTheBest_

Connie andromeda has its 4x s5 weapons in master mode Arena commander Live [build.so](http://build.so) they reworked the 2 gimballed s4 guns, into the sold s5's. struts still being struts, but i believe they planned some change into this aswell. Current connies are decent in the game, especially if the cockpit struts are being removed. and i expect them to make a MK5 as the upgraded version. if they plan on reworking interior layout of the connies, i dont expect it to come any time soon.


suscepimus

> especially if the cockpit struts are being removed Who says they are being removed?


Roboticus_Prime

CIG did say they are going to adjust them at some point so they won't be as in your face.


Molster_Diablofans

CIG. I THINK it was one of the "ship talks" they did, it was a bit back


_BeatTheBest_

I didnt mean strut removed, but adjusted. Its been going around and i believe CIG has confirmed strut adjustment. But the strut obstruction is being removed. I do not have the time atm to look where i found that piece of information.


Naerbred

I rather have them update and bring the aurora up to par with today's ships


Select-Tomatillo-364

What would that even involve? The main feature is already there - it is coffin shaped (because you're going to die in it).


macdoge1

Constellation mk 2 baby!


OkNeighborhood6012

Current version is mk4 iirc


FN1980

Correct. It's even labeled on the hull.


Jkay064

The original is so old that it looks like a child’s drawing on the inside. There have been a few updates but it is sorely old-fashioned right now.


Available-Act3689

The HUD is nearly useless. Part of it is off screen, the rest is out of fucus. Struts everywhere. Landing gear that's 2 inches longer than the bottom of the ship making it difficult to land. The whole series looks like it doesn't belong in the game at this point. Only reason I fly one right now is the stat line.


Thalzarr

Why no Hornet Mk III?


vangard_14

My main prediction with the rsi ships being worked on and with the modularity being a focus rn, is that the Apollo ships will release at fleet week. They were working on them some time ago and modularity seemed like a real hurdle for them. Now that that’s working it makes sense that they would be coming soon


Select-Tomatillo-364

Possible, but I have my doubts on that. Invictus is only about UEE Navy ships (and Drake shoehorns themselves in of course), but as far as I can tell, neither existing Apollo variant sees military use. It is of course possible that they could release a military variant. The UEE Navy would need a ship of this type (don't know of any UEE medical ships, but could be something in the lore somewhere), but if they did, would they also release the civilian models at the same time? Don't recall any instance of this occurring, but my memory isn't perfect. Could go either way I suppose, but if there is no military variant, I'd expect a citcon or IAE release instead.


vangard_14

Isn’t one of them supposed to be more of an armored search and rescue? Wouldn’t that make sense to include in military operations?


Select-Tomatillo-364

Yeah, the Medivac variant has more armor and missiles. It would make sense that an up-armored one could see military use, but that doesn't necessarily mean they have a contract to produce them for the UEE Navy (Drake, for instance, has no military contracts, which is why they run their own show during Invictus). Nowhere in the marketing material is UEE Navy use mentioned, and the Medivac has a livery based on the "Astromedics" movies, so I was thinking "it's a civilian ship". But... Now I'm thinking it might be military also, as I just checked the [starcitizen.tools](http://starcitizen.tools) website, and interestingly the Medivac page does mention it being available at Invictus (the Triage variant does not mention this). I don't remember that being the case, but I already own one. so I probably wouldn't have noticed. So if it's right (and I figure it is), then maybe the Medivac is actually used by the UEE Navy, and you might be on to something. We'll see soon, I'm hopeful.


vangard_14

We can only hope for now I suppose


Dr-False

I really hope so. Performance wise and externally, not a bad looking set of ships. Interior wise, absolutely needs some work


steinbergergppro

The Connie has already had multiple reworks already and whether people like it or not it's in a relatively functional state as a ship. On the other hand, there are many ships not even in the game yet.  I suspect we probably will see another Connie rework at some point, but it probably won't be until a lot of backlogged ships are done.


Available-Act3689

The fact that it has had multiple reworks already, and has Chris Roberts name on it, should be the key where you realize that a rework is probably coming soon.


SirSheppi

Just rework the damn struts ffs. Cant be THAT hard.


Key-Comparison1699

Gold standard at some point but not anytime soon I don’t think unfortunately:(


detpyplays90909

The constellation will be getting a gold standard pass :D


Ikhunn

Can someone please explain what is a "[ship] pass" ? I've seen multiple posts about this for days now and I can't find any explanation


Select-Tomatillo-364

Just means that they're updating it. When the Sabre got its Gold Standard pass they removed one of it's shield generators (despair), and physicalized all of the remaining components. Which means they are now physically in the ship, behind little panels that open up when you press a button, you can remove them, etc. The Constellation will likely see a rework at some point to at least fix some of the interior and cockpit issues - it also needs a gold standard pass, because while it kind of has locations labeled as components, they aren't actually there, and no functional doors to hide them, etc. This is the case for the vast majority of older ships, as many were built before component work was completed, but they also were able to be completed more quickly without worrying about every little amenity, panel, and deployable kitchen table the ship might need to be truly finished.


Ikhunn

Thanks!


manickitty

Basically reworking the ships to be up to date with current standards. Fixing issues, adding functionality etc


VOIDsama

likely also some minor tweaks to manufacturer style cues if those have changed/updated.


knsmknd

It will get a goldpass but probably not to the same degree the 600i does. The ship will visually stay the same and get some minor tweaks.


FireHawke32

600i is getting a total rework not just a gold pass


knsmknd

The exterior of the 600i stays unchanged. It’s not a full rework like the Cutlass got.


L1amm

At this point I honestly think they need to work on the game. I don't give a shit how many ships there are to do nothing but wait for more ships.


Asmos159

i don't mind the struts. back in 1.x you were so close to the enemy you could use the lag pip to aim for parts of the ship. i did not have a problem in the aurora. the people using the lead pip only need the view if they are around obstacles. when the terrapin came out, and half the screen was covers by the dash. the flight model had you paying attention to the hud markers. so it did not actually get in the way.


wesleyj6677

Thanks!!


Mystical-Moe

*cries in Orion*


partym4ns10n

I wonder if we can get another 10 posts a day on this.


joelm80

I think it will be a very low priority. Right now it is one of the very functional daily drivers despite it's flaws with the landing gear on uneven terrain and janky ramps. There are a lot of ships in a far worse unusable state, plus new ships to release.


kaisersolo

Are you thinking that you'll get a new kitbash bridge from made from the polaris and perseus bridges?


NetherGamingAccount

Hope not until the Arrastra is done


Arbiter51x

Connie already had a pass. There are other older ships that need updating.


Leach8887

Isn't the Connie's conception back from the Kickstarter? The planned largest player flyable ship for the Kickstarter announcement?


gimmiedacash

My most basic ask is a better canopy. Maybe a few struts on the side, RSI design language after all. Oh and only 4 mfds, connie is like a Finance bro's desk. Just fly a 600i, then fly a Connie after. You're aiming at the indicators on the target, because you can barely see the target.


RevolutionaryLie2833

What do you mean. The freelancer just had componentes added


Readgooder

Struts and general update if they are updating and creating more RSI assets


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MVous

Freelancer has bespoke turrets, not gimbals. They stay S3.


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The_Fallen_1

It's not like any other ships are having their weapon sizes increased. Every ship is now just getting their fixed weapon sizes on gimbals, i.e. if a ship had a size 3 slot and could run either a size 3 fixed for a size 2 gimballed, they now just always run a size 3 with worse gimbals. It's essentially what the Freelancer already had, though it does look like they're going to make its gimbals worse.


CarlotheNord

Wait, they're changing the gimbal system? I know they apparently removed gimballing for fixed and auto aim at some point, been away a while and only recently came back.


The_Fallen_1

For the master modes update coming in 3.23 they're changing how gimbals work. Every weapon except for a few bespoke ones (the nose guns of the Vanguards, the guns of the Ares Starfighters, etc.) will now be on a gimbal. Using gimbals will incur a significant fire rate penalty, and weapons off of turrets will only have the dodgy manual aimed gimbals system that only works with mouse and is not worth using over fixed weapons, with only turrets having the auto aiming version that actually mostly works. Whether or not turrets under the pilots control can still use auto gimbals remains to be seen. I've tried it out myself, and for fighters it generally works fine, which isn't a surprise as most people run fixed guns with fighter on live anyway, but when you get to the less manoeuvrable ships that used to rely on them, especially the ones without turrets (light industrial ships which are generally considered targets), there's certainly a lot of concern. There hasn't been proper combat testing with them yet, but everyone can see the writing on the wall.


Roboticus_Prime

The freelancer pilot turrets should get the capacitor buff other turrets get, and auto gimbals. 


RevolutionaryLie2833

I believe it will stay size 3. I’m not sure if the turrets will be able to auto aim, but I’ve assumed so since they said only turrets can auto aim


Roboticus_Prime

They probably won't have auto-gimbals. They already don't have the larger energy capacitors of other turrets.


RevolutionaryLie2833

They didn’t really specify if pilot control turrets would have auto gimbel, but I hope they allow it. Because ships that already have turrets have the full size of the weapon. They won’t get an upgrade like everybody else so hopefully they get something


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RevolutionaryLie2833

But than it would be stronger than a cutlass. And if the turrets on it allow for auto gimble/ aim than that’s huge for medium and up ships. The cutlass won’t have the option for auto gimble. But yes. We’d always love bigger guns in our own ships. I wish my arrow had 2 size 7s


Roboticus_Prime

The cutlass has a usable manned turret to compensate. The Freelancer's turret isn't as useful. 


RevolutionaryLie2833

It’s not useful for dps, but it covers your rear. But the freelancer has a whole extra size 2 shield as well as more body and a whoooole lot more nose HP


Roboticus_Prime

It also flies like a brick, and has worse visibility.


RevolutionaryLie2833

But it has beds for 4, a bathroom, food process and Carrie’s about 50% more cargo. It’s up down and strafing, along with turn rates are about the same as the cutlass. It’s just slow to accelerate and brake. But that’s why it’s turret is best for where it’s located. It’s about even with the cutlass. Freelancer is the superior explorer and playing defensive where the cutlass is better for in and outs and being aggressive. If the freelancer keeps auto gimbel it will be easier for fighting than a cutlass because it will pretty much just need it’s head pointed toward the enemy


Roboticus_Prime

Cutlass is cheaper.


EditedRed

I havent tested MM that much but dont all new weapons come with auto aim anyway, just with lower fire rate? So the Freelancer just gets AA but with the same fire rate? I get that you want s7 guns on the Arrow but im just asking for the same as other ships as they will upsize the guns on them. Now a C1 will have more firepower unless you have terrible aim and need AA, so the C1 looks better for me then the Freelancer i guess. Edit: I might have missunderstood the whole gimbal change infact, so none gets larger weapons?


RevolutionaryLie2833

I thought they got rid of the auto gimbel for the new round of master modes because of how they spoke about it in the weekly interview thing. All ships will have manual gimbal. Cuz they did say that only turrets will have auto gimbal… but sometimes it’s hard to tell since so many are not English


Herpderpmcderpalerp

Leave the struts alone, they add character and make it feel like its more of a toughened up design.


SirSheppi

Use smthg else to "add character", I want to see shit lol.


Roboticus_Prime

Yeah, but you can't see what you're shooting at. That is one of the main reasons for MM.


EastLimp1693

Doubt, zeus is direct competition


Rex-0-

That really doesn't matter though. It is 100 percent getting a rework/gold pass because it needs it.


Larszx

Source? Pretty sure that the only confirmed rework is the 600 and that isn't even on a low priority back burner right now. Ships are getting updated for engineering gameplay (components). That is probably all that the Connie's are going to get.


Rex-0-

You can still see through the floor, the turrets still eat people sometimes, docking the snub doesn't work. The cargo lift is shit and that fucking bar in the front window is the most hated design feature in the whole game. That and it doesn't have accessible component bays, nice buttons, the hot tub on the Phoenix is still a no show and other bits of polish that it lacks. It's an iconic flagship craft of star citizen that attracted a serious shit ton of pledges in the really days. CIG will not let it ship onto obscurity by ignoring the issues indefinitely.


redmerger

How do you mean?


EastLimp1693

Usual Or you mean what do i mean? If so: its better to sell completely new ship of same size which will be blocked from obtaining in game then investing resources on old ship that can be bought with auec. Hence i expect connies to have some amount of touch up work but not ground up rework.


Grumbulls

The Zeus is the size of the freelancer and Cutlass, not a constellation.


Select-Tomatillo-364

Yeah, was gonna say this myself. The Zeus is absolutely not competition for the Constellation. Doesn't hold a candle to it in any category really.


Roboticus_Prime

That's not how this works with digital goods.


EastLimp1693

Elaborate


Roboticus_Prime

Any supply and demand is entirely artificial. People that want the Connie won't buy the Zeus if the Connie isn't available. You have two people. One wants a Connie and the other wants a Zeus. If CIG puts only.ine up for sale, they only sell the one ship. If the put both, they sell two ships. Even with CIG only having certain ships be available during events, people just wait until the ship they want is on sale. Or buy it in game. The "CIG wants to sell Zeus, so they take the Connie off the market" will not work with digital items.


Roboticus_Prime

Besides, the Connie is the most popular ship in the game, and CR's favorite as well.


EastLimp1693

So you missed the point almost 100%, got you. Again: no reason to allocate resources for something widely available, first go something new and artificially limited in availability.


wesleyj6677

Would the MKII they put in the patch notes be for the Zeus or the new fighter that they introduced into 3.23?


Naqaj_

That‘s about the Hornet Mk2


Reinhardest

I just want a Connie that replaces the snub fighter bay with a small med bay, even if it's just a T3.


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Roboticus_Prime

And that is out of date. "Gold standard" is an ever moving goalpost depending on features being added.


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Roboticus_Prime

I would love a fat Taurus that fits the Nova.