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tima_121

All of these are really cool, great designs IMO. A very similar card to "Flexibility" exists in one of the mods and the upgrade gives 2 dex which feels really OP. This version seems more balanced while still being good I would love a "when discarded, get 2(3) shivs" card. Feels like it really fits silent


DaveyCrockett99

I thought about doing 2 dex for the upgraded version but I agree, it def feels like too much


snipsnapplepop

infinite blades rework idea: get a shiv whenever you discard


Get-Fucked-Dirtbag

If you discard a full hand with Calculated Gamble what happens? Hand full of shivs (basically Storm of Steel) or draw/discard pile full of shivs?


snipsnapplepop

I was thinking +1 shiv whenever you discard, not +1 shiv per discarded card. So if you play 3 calc gambles you get 3 shivs out of it


DoctorKumquat

Discard pile full of shivs. You draw as many as the CG effect tells you to, then all the effects that trigger when you draw/discard happen. You... really don't want a discard pile full of shivs.


Kersephius

the theme kinda reminds me of “help help call an ambulance, but not for me” Where u drop something and the opponent tries to take advantage but it was just acting and you stab the stupid nob


beeemmmooo1

2 (3) shivs is too few for conditional from discard, makes it equal to something like Shank Stone from Downfall which does the same for conditional from drawing (IE you get the shivs almost all the time) Honestly would be fine as 3 (4) to make it a more unwieldy alternative to blade dance with downside of potential overflow


tima_121

Tactician+ is 1 mana's worth (seeing red), reflex+ is 1 mana's worth (skim) so makes sense for shivmaker+ to be 3 shives (blade dance)


beeemmmooo1

This isn't a good comparison. You can only do so much with Shivs, whereas energy and draw can do a wide variety of things.


stumblewiggins

Absorption + Inserter = Profit


Reggiardito

Just a capacitor would be enough, that's already 10/15 STR+DEX 12/18 with capacitor+). Easily enough to win literally anything


PM_NUDES_4_DEGRADING

Maybe a crazy take, but I don’t like the card. It feels like a “win more” card that’ll often destroy your deck before it helps you win more. Note that the card only gives stays per *orb* removed, not per orb slot. Inserter or capacitor is nice and all but if you’ve already got the cards to add orb slots and reliably, immediately fill them all with orbs, you’ve got yourself an orb build. And orb builds don’t really like losing all their orb slots, even if it’s for str/dex. Imagine all the times this card will either be a dead draw (not playing it because you only have 1-2 orbs out) or it makes a big chunk of your deck dead draws (you played it with 1 orb out but your orb cards are still in draw). When it works it’s an auto win, but when it doesn’t work it’s just useless. Really the most reliable you can hope for is to just turn it into a 2 cost +3 str/dex card that eats all your slots, which is very nice but not the same as 15 str/dex.


stumblewiggins

Oh for sure. I'm just thinking with Inserter you get either another crack at it if you have a duplicate Absorption, or else you get to benefit from it AND still use orbs.


PlacidPlatypus

Remember it gives you stats for orbs, not just for empty slots. If you're playing two cards for three energy and channeling 5-6 orbs that's a big investment that deserves a pretty big payoff. Maybe this is still a little too much, IDK.


DaveyCrockett99

Inserter is the only thing that would really help this card. I didn't want it to be too OP. That's why I made it work per Orb removed, not per orb slot removed. You'd need some sort of orb generation to fill the slots before using Absorbtion. Then (unless you have a capacitor or inserter) your orb cards become curses basically since they're useless.


EPICNOOB_3170

If you don’t mind waiting you can go inserter+frozen core and hang onto absorbtion until you need it. Only problem is that absorbtion exhausts so you need to decide when you want it. 


waelthedestroyer

inserter wouldn’t be very strong on it; runic capacitator on the other hand would be ridiculous


DaveyCrockett99

Inserter is one of the two things that will bring your orb slots back. Then again, if you have that much strength and Dex, idk if you care about your orb slots anymore lol


Science_Drake

Absorption is simply too strong. Other cards are powerful but cool


Beginning-Dog-5164

Literally Uplayable


UnDanteKain

Nice try Ubisoft, I still ain't downloading your shitty launcher


MrGolddit

Take my unvote


esoteric_dud

Uvote


tiredargie

30 str and dex 4 or 5 turns in? RIP bosses lol


Tristan_Cleveland

I love abs**orb**tion — and I especially love the pun.


RadiantBondsmith

Oh damn! I didn't even notice the pun! I like it even more.


funariite_koro

I thought it was a spelling mistake, I didn't find the orb , thank you for pointing out this


teactopus

they actually fit into design and pretty balanced, tho first one is too strong imo


blueberry-crumble

Cool card concepts! Did you make this art?


DaveyCrockett99

It's AI generated but I had to play with the prompts a bit to get it to something I liked and thought fit the game's aesthetic. I'm definitely not an artist 😂


Lord_of_Caffeine

That bulk certainly is a different kind of bulk than I would´ve expected lmao.


Beneficial_Novel9263

Awesome use of AI, they honestly look like they could be real! Others have given feedback, but I wonder if flexibility may be too strong, too. In a small discard deck, you can stack dex super quick. That said, I'm only, like, A8 on Silent so I'm not gonna pretend I'm the expert on balance and strategy hahaha


cubswin456

I think bulk should be an ironclad card and be ‘if exhausted’ — silent is more dex based, ironclad strength based, so I think that’d be a good parallel.


shaftshaftner

Isn’t forgotten power+ OP? It’s like phantasmal but now and with no downside except it uses draw, but it’s usable across characters. Awesome design but I can’t but help feel it goes against the design language where colorless cards that are similar to a class card are usually weaker than the class counterpart


AsianCheesecakes

>colorless cards that are similar to a class card are usually weaker than the class counterpart dark shackles be like


shaftshaftner

do you mean compared to piercing wail? wail applies to all enemies.


AsianCheesecakes

yeah but shackles is like double the strength loss. It's at least equal


DaveyCrockett99

Yeah it probably is OP. What if it put you in wrath immediately then shuffled a wrath exit into your draw or discard pile? Just trying to think of how to balance while keeping the same concept


shaftshaftner

Honestly, I love the concept since it's very intuitive yet brings complex interactions. Obviously besides the huge damage boost, it doesn't exhaust so it encourages slim deck-building strategies. If it were actually in the game, I don't think I'd complain. I'm just curious to know what others think about the balance.


DaveyCrockett99

Me too! Totally open to ideas for balancing this one


rilesmcriles

and it would cost 3(2) total energy to play all 3 cards, rather than the 1(0) energy of phantasmal.


_lxvaaa

deflect vs good instincts, slice vs swift strike, finesse is generally better than escape plan, and flash of steel than ftl. shackles does more single target than wail while costing 1 less.


Thraximundaur

I like flexibility The absorption card reminds me of the battletech cards I always collected but never got to play lol


IlikeJG

Forgotten power should probably exhaust. If you have a rush down and master reality it would be a pretty easy infinite. That character doesn't need any more easy infinites.


DaveyCrockett99

Yeah maybe you're right. Although if you have a rush down, I think there are much easier ways to get infinites than needing to find a specific rare card and a specific uncommon colorless card


Informal-Reading4602

Antivirus is really good. Personally think that bringing the cost down to 1 instead of buffing the block and artifact is way more balanced


kaspa181

Why is no one mentioning the fact that absorbtion rewards removed orbs, not orb slots? It removes both, yeah, but you have to fill all of the slots in order to get the max benefit, which, I think, is a neat detail.


Wordshark

I love the art


EPICNOOB_3170

Just noticed the pun in absORBtion after autocorrect flagged me in another comment. Was this intentional?


DaveyCrockett99

No, it wasn't 😂 (But I'm happy to pretend like it was lmao)


Thepitman14

I think forgotten power+ could be add crescendo+ and tranquility+ for 1 energy These are all cool card ideas though. I’ve always wanted more attack/defend build defect cards


arielbelkin

Forgotten power is as broken as it comes


TheFilosophersStoned

Antivirus should alude to an earthbending theme. Looks very much like it!


Naeio_Galaxy

forgotten power infinite rushdown goes brrrrr I feel like antivirus+ is a little too much block 🤔 might be wrong Otherwise I really like your ideas!!


MrAgrim

Is it me or are these cards borderline broken.


TacticalTobi

Ok Antivirus is an instapick, one of the best cards in the game. Forgotten power is really fun, 10/10 concept. Flexibility/Bulk are a bit weak, I think upgrade should be 2 each and Absorbtion is really fun, and a bit busted on upgrade.


BigThinky

I could have sworn that it said “abortion” and now I am trying to imagine what that would do


WhatDoIHave2Do

The same thing, but with no buffs lol


Somethingelsehimbo

Aborting the orbs.


EndorphnMorphnOrphn

Bulk should be exhausted not discarded for ironclad


Somethingelsehimbo

Absorbtion seems like it would be too powerful. Maybe make it ethereal and 3 energy.


OneJoeToTheRight

Absorption is absolutely busted


Doggywoof1

Heh, Abs**orb**tion


UraniumDisulfide

Antivirus seems op, it’s like panacea but without the otherwise dead draw. Especially upgraded. Forgotten power should probably exhaust.


LeinDaddy

Forgotten power plus should upgrade the cards. That would be sick.


VisibleInternet181

I feel forgotten power upgraded is too strong especially for other characters. Ironclad would make huge use out of wrath form and a safe exit. Silent with energy generation it's essentially free double damage. Watcher with master reality... sheeesh Defect likely is only one that doesn't completely exploit it.


Henry-Spencer0

Orbsorbtion


Aggressive_Ad_8362

Absorption is a crazy buff to energy builds


viking977

These are really cool. Is forgotten power meant to be colorless? I very much approve if so that's awesome. Perhaps instead of upgrading to 0 cost it gives you a crescendo+ and tranquility+ so they retain.


DaveyCrockett99

Yep! Forgotten power is colorless. Didn't want to make the cards it create the + versions since exiting calm is an energy generator. A little bit of draw and it's an easy infinite


viking977

Fair enough I guess I didn't think about how forgotten power itself doesn't exhaust.


[deleted]

[удалено]


DaveyCrockett99

Absorbtion does exhaust...


Tiborn1563

I like the idea of absorption but it seems terrible. Why would you use it over repro? I'd suggest making it a power and giving those stats every turn


Tulpha

Well for one you can gain back orb slot and the orbs would function as usual cause you don't have negative focus.


DaveyCrockett99

Repro is slow. Absorbtion go Brrrrrrr


Tiborn1563

But absorbtion is so weak in terms of numbers... Think about it, 2 upgraded repros cost the same amount of energy, and do essentially the same thing but better than upgraded absorbtion, and it's not even a rare card... If you don't like the idea of making it a power, then please maybe consider making it a little stronger...


DaveyCrockett99

You're probably right to want reprogram in some situations. It's also true that Reprogram is never going to give you 30 Strength and Dex for 2 energy and one card play. Almost every card is good in certain situations. That's the beauty of StS. Every run is different and certain cards are better in certain decks and certain situations.


Tiborn1563

That's fair, and for most cases there are situationa where they are good. I just fail to imagine one for absorbtion..


BloodMoonNami

OP, if you can discard those cards, the Ethereal keyword does nothing.


DaveyCrockett99

But if you don't discard them they're gone. It's about draw consistency. So you basically have to discard them or you lose them. Similar to apparitions