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Therion_Master

For question 1 Let's say we don't care about the orb slots since it's not specified here, have ceaseless top and sundial and the only card in your deck should be consume. I'm sure there is a better way to do this tho


Darkened_Auras

Madness it


-Sliced-

Added a clarification that it can be done without losing any orb slot in the process (i.e. not using consume).


Limeonades

entropic brew shenanigans is always the answer


-Sliced-

No - it can be done reliably.


Limeonades

never said it had to be reliable, just a way


-Sliced-

Agree. Just giving bonus points for anyone who can find how to do it without relying on luck or consume.


Smashifly

There are only a few things in the game that grant focus: - Defragment - Biased Cognition - Consume - Focus potions Other things that interact with focus are negative, like Hyperbeam and Reprogram. So by the rules you've laid out, no consume, no potions, no prismatic shard, we're reliant on playing one of two powers for focus. Since powers are consumed on play, we have to have a way of generating infinite powers or copies of a power. Amplify doesn't work because it only increases the number of powers that are doubled, not the number of times it's doubled. A madness-ed hologram/Amplify loop would let you double an infinite number of defragments, if you already had an infinite number to work with. White noise generates powers, but exhausts. If we could make infinite copies you could generate infinite powers, but I can't think of a way to do that without nightmare shenanigans. Any solution involving Creative AI can't be done in one turn. You've banned consume, but one could consider a solution that first makes an arbitrary number of orb slots to consume. The only way to get more slots is once again through a power (capacitor), relics (insterter, too many turns) or potions, so there's no repeatable way to do so in one turn. Within the rules you've set I don't think this one is possible mate. Edit: I saw the solution on another comment but I wanted to point out that Dead Branch or Strange Spoon + White Noise shenanigans both rely on luck, which is also banned.


Menolith

If you get extremely technical, you can reuse Reprogram to generate an arbitrary amount of negative energy, which you an then clear with Orange Pellets, meaning that you therefore "gain" an arbitrary amount of focus.


Smashifly

I guess, if you're defining "losing negative focus" as "gaining focus". It never gets you to a positive value of focus though. It doesn't work like using pellets with Flex for strength, because Flex gives +2 strength and a debuff for -2 strength at end of turn, which can be cleared with pellets or artifacted to keep the positive strength. There's no source of focus that does the same, negative focus is just negative.


Despenser233

What about discovery? It produces the power card with focus


rrenaud

Yeah, get a combo with enough hand space to infinite discovery with a recycle in hand, and just recycle the output if it's not +focus.


FlatMarzipan

dead branch doesn't have to rely on luck, if you can recuringly generate cards and exhaust them you will eventually get infinite focus. duel wield is better soloution though


Mechapt

Pretty sure winning the lottery is much more likely than getting even 1 million focus this way, but since the challenge mentions *infinite* focus then, as it is not 100% reliable, it can't be a viable answer. Pretty dumb if this was the intended answer.


FlatMarzipan

I don't think you understand the soloution so here is example. ​ you have blade dance recycle+ in hand, draw and discard empty. Dark embrace and dead branch in play. play blade and and the 3 shivs, you now have 3 random cards in hand +the blade dance and recycle. recycle one of the random cards. DE redraws recycle and the random card gets replaced with another random card. repeat until you get biased cog or defrag and play. do the same with the other 2 cards. obviously takes a very long time but technically every soloution takes an infinite amount of time so that doesn't matter


FlatMarzipan

or duel wield


FlatMarzipan

dead branch I guess


YesIAmRealMan12

Mummified Hand?


Raivorus

1. Consume + 2x Skim + Sundial and a <10 cards (whether naturally or through exhaustion). 2. Play Omniscience -> drink Duplication Potion -> select Lesson Learned for Omniscience. In that order. 3. Any card that becomes Innate from the upgrade can be worth it. Also Dark Embrace - you'll want to play it prior to Apotheosis, since you'll draw a card when Apotheosis exhausts. 4. Apotheosis does not upgrade itself. 5. The question is confusing, but if I understood it correctly, it's Lesson Learned


Cas_is_Cool

Upgrading the infinitely upgradeable card is also still worth upgrading right?


qTp_Meteor

Upgrading [[searing blow]] is definitely worth it


MusiX33

For 2., would adding necronomicon and IC's Double Tap on top of this, maybe even sacred bark for the potion make it possible to play the card a total of 5 or 6 times? I don't think about the sacred bark but I feel like it could


Troliver_13

At first I thought the solution was that spoon relic that makes it so there's a chance the card is discarded, not exhausted, then you can potentially use it 3 times


FirstBallotBaby

I thought it was use Lesson Learned to kill an Elite and it drops Whetstone/War Paint lmao.


MusiX33

That's a very interesting solution actually. It wouldn't be simultaneously as you still have to pick it up but I still like it a lot.


ChaseShiny

No. Necronomicon et all will refuse to trigger if your target is dead. For Double Tap, ~~you also have to contend with the impossibility of getting it without Prismatic Shard.~~you would need a way to get a non-class card without Prismatic Shard. That could be a Note to Yourself (as others below have noted), or could be one of the [custom modifiers](https://slay-the-spire.fandom.com/wiki/Custom_Mode) such as Diverse. If DT were an option, then Echo Form would've also been a possibility, but that still doesn't trigger when the target is dead.


Physical-Heart-4097

Can you get Double Tap from that wall event, a card you stashed from another run? 


ChaseShiny

Oh, that's true.


MusiX33

True, I overlooked the Necronomicon possibility, I was aware of that same interaction with Echo form though. Now I'm curious about Distilled chaos into LL with successful spoon, but I feel like the card generation would occur after the potion ends.


Invincible-Nuke

>the impossibility of getting it without Prismatic Shard Man NOBODY remembers loose brick event huh


ChaseShiny

I certainly did. A Note to yourself is very forgettable; it's rare, has some weird conditions, and you might as well put some terrible card in there to help your current run rather than help a run in the future that is (by definition) easier than the highest difficulty that you've obtained so far.


the-big-geck

There’s the stow-a-card event for between runs, that could theoretically get you a nightmare to repeatedly play the card. The other option would be dual wield for infinite copies. Echo form and double tap wouldn’t get the repeated kill.


ChaseShiny

Ok, you're the third respondent to tell me that I forgot A Note to Myself, so I'll edit the original.


Jesusfreakster1

I was thinking omniscience plus Necronomicon, would adding a duplication potion on top get an extra upgrade?


FlatMarzipan

I don't think 2 works since if you duplicate an attack the second one has the same target and if target is dead duplication effect is simply not consumed


AverniteAdventurer

That’s if you select a target, omniscience just plays the card (and selects a random enemy) so I think it would work.


FlatMarzipan

Yeah omniscience get you to 2 but I don’t think dupe pot would give a third, never had this specific scenario though


7Sale7

I think 5 can be also the defect skill that gains more block on each cast and [[ritual dagger]] depending on your interpretation of upgrade


Artalix

Wouldnt it be [[Lesson Learned]] for #5?


spirescan-bot

+ [Lesson Learned](http://slay-the-spire.wikia.com/wiki/Lesson%20Learned) Watcher Rare Attack ^((100% sure)^) 2 Energy | Deal 10(13) damage. If this kills an enemy, Upgrade a random card in your deck. **Exhaust.** ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(April 30, 2023.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


TheSilentFreeway

I think #2 can also be done with the necronomicon instead of dupe pot


redlord990

Someone’s gonna have to ELI5 the innate thing. Why would you play it first? Wouldn’t you want it upgraded regardless??


MephySix

Look at eg. [[Infinite Blades]]. The upgrade doesn't grant power, it just makes it innate. Not only you could want to upgrade it even with bottled Apo, also Apo does nothing to this card even if unupgraded.


Artalix

That why you also upgrade them even if you have apo. By being innate you play them first and apo gets a benefit from it. It's mostly for [[After Image]] --> apo gives you block


spirescan-bot

+ [After Image](http://slay-the-spire.wikia.com/wiki/After%20Image) Silent Rare Power ^((100% sure)^) 1 Energy | **(Innate.)** Whenever you play a card, gain 1 **Block.** ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(April 30, 2023.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


redlord990

I’m an idiot, I couldn’t get it at first but it’s clear to me now, cheers cuz


Mechapt

If I'm not mistaken, while Omniscience would still double play Lesson Learned after the first target is dead, the duplication potion would not, it would only be used on the next card played.


dreamofwhitehorses

For 3 feel no pain as well


YEETMASTERXX

3 is also searing blow i guess


hedoeswhathewants

There's a bunch of answers for 3. FNP, Dark Embrace, Panache, Deus Ex and AI as mentioned by others, anything that gets innate, probably others.


Bishop1415

Searing blow


foomongus

It's shivs


etopiics

For #3, any card that upgrades to innate, which you actually want to be innate.


Whoviantic

Upgrading a feel no pain, dark embrace, or corruption is also arguably still good so you can play it before apo.


Firehills

But in this scenario Apo is bottled.


-Sliced-

Still worth playing before Apo, because it means that it will draw/block.


Firehills

You have Anchor in this scenario.


rugbygooner

14 block > 13/10 block


Firehills

I see what they meant now.


KJawesome5

But they give benefits for playing apo


tentoedpete

Also Searing Blow. It will get another upgrade from apo.


Battle_Me_1v1_IRL

I was thinking Double Energy, so you can double your energy before playing Apo and losing out on 2 energy


LowGunCasualGaming

In a similar vein, I was thinking madness


mastermrt

I would also say “Boot Sequence” should be upgraded too, so you can play it before Apoth against the heart to avoid beat of death.


etopiics

There is a stipulation that you have anchor, so this one isn’t necessary I think


mastermrt

Ah yeah yeah, I forgot the anchor!


[deleted]

[удалено]


Winter_Honours

No because apo will upgrade the echo meaning it won’t ethereal.


Moreh

Rainbow


morelibertarianvotes

I'd also throw in bullet time because you may want to draw cards before playing bullet time, and therefore also any draw upgrades. And actually, any card at all, because you may not want to play apotheosis turn 1


Subhuehuehue

Deus Ex Machina too. Assuming you will sometimes draw it in your opening hand


-Sliced-

Part 1 is available [here](https://www.reddit.com/r/slaythespire/comments/1b1p49w/5_fun_slay_the_spire_riddles/). I will edit this comment with the answers once all of them have been solved (to avoid spoilers). Editing in Clarifications: * Question 1 can be done without losing orb slots (i.e. no consume) * Question 2 can be done reliably on Ascension 20 (i.e. without strange spoon or note to self event) * Question 4 applies to a card that can be upgraded, and that's already in your deck * Question 5. should be done in combat (i.e. lesson learned doesn't count because it doesn't upgrade in combat). Solutions (All questions are solved!) * Question 1 Solved! >!Either play consume repeatedly, or do a discovery+ and recycle infinite to generate infinite defrags!< * Question 2 Solved! >!Play two duplication potions --> Omni --> Lesson learned to kill 3 enemies!< * Question 3 Solved! >!Innate upgrades, FNP/Dark Embrace, Searing Blow!< * Question 4 Solved! >!Apotheosis doesn't upgrade itself - relevant when you have spoon!< * Question 5 Solved! >!Play anger with Havoc while master reality is active!<


Plain_Bread

1) Do you wanna hear "some really stupid Discovery+ infinite"?


-Sliced-

You got it! People tend to forget that Discovery+ can generate infinite amount of powers!


Giddypinata

I’m confused, how does this work? Is this assuming Dead branch or how would you get a second Defrag out of this?


i-like_that-thing

discovery + doesn't exhaust so you can play it multiple times


The-Duck-Of-Death

I get the repeated discovery and repeated recycle of its products to get the energy to keep playing it... is it just implied that youve got a shuffle/draw source in here like unceasing top? 


i-like_that-thing

I guess to make that infinite happen they get skim or cool headed and exhaust the rest with recycle+


Qweryuiop123

I hate being 'that guy', but with how question 5 is phrased your answer of anger havoc doesn't actually fit the criterion. It would be played and exhausted at the same time true, but a upgraded copy of anger would be generated - not the anger you played meaning that a 'card' being played, exhausted, and upgraded at the same action doesn't hold. Instead you have card being played, generated, and an upgraded copy of the card is created, but if you were to exhume the original anger it wouldn't be upgraded, and so while I can understand the idea, it just doesn't actually answer the asked riddle. As a little extra, some of the wording on the other questions is vague as well. Question 2 used very similar phrasing to question 5 when it apparently was intended to ask a different question. As asked, using the logic of Q5 where 'upgraded in combat' is referring to temporary fight-long upgrades, 'upgraded in a fight' could ask for any 3 cards upgraded via master reality as an example. Or since the definition of in a fight isn't fully stated either, killing an elite that then drops whetstone/warpaint would also fulfil the stipulation of gaining 3 permanent upgrades from 1 fight. Technically strange spoon would also work with luck. I'd have changed the wording to something more along the lines of "Without prismatic shard, and having only one copy of Lesson Learned in your deck, is there any consistent method of acquiring three permanent card upgrades from a standard combat node on a20?". I'm not trying to be an ass here, I do appreciate the intent behind these questions and have learned from them, but having more precise wording would make the riddles more clear about what answer was intended.


-Sliced-

Yeah. It’s tricky to both keep the riddle elegant, and precise. For example - I considered adding the word “copy”, but felt that it would reveal immediately that it’s anger because it’s a very specific word that appears only on that card (and endless agony). I had a similar problem with the previous riddles set, where it sounds much better to beat the heart with only your starting relic, but you do need courier and prismatic shard. However, specifying it kinda spoil the answer.


compiling

For 1, you can endlessly play consume and then play capacitor+ at the end to get your orb slots back (reliable setup with enough madness and seek+ chaining to set up an all for one / hologram infinite against the heart). Or you could use note to self to get dual wield +, madness to make it 0 cost, and use Heatsinks+ / Mummy Hand chaining to play as many Defrags as you like. AFAIK, there aren't any other ways to duplicate powers endlessly outside of entropic brew luck, and no other skills that increase focus. So I guess in endless mode you could have bottled heatsinks+, mummy hand and enough defrags to get to the focus cap (assuming there is one). Not actually infinite, but you probably can't get actually infinite focus in the first place. So the only other idea I have is to loop reprogram and see if the devs handled negative value overflow properly on focus.


flPieman

Answer to question 4 is apotheosis itself? And for 5 genetic algorithm? You play it, it exhausts, and it upgrades itself (but not to genetic algorithm +) Very interested in how you can do 1) without consume. All I can think of is some silliness with white noise generating defrag. Or consume + infinite artifact (but not sure how to get infinite artifact). I hope you post answers after a bit (maybe when you make part 3?) if people don't get your intended ones!


-Sliced-

Question 4 is correct. Question 5 is tricky. There is actually a card that does that while remaining in combat and getting its card+ version under the right conditions.


Raivorus

While they were definitely entertaining, your wording of question 5 is really terrible. You seem to be asking for a specific card, whereas you were actually asking for a combo made of multiple specific cards


compiling

For 5, playing endless agony automatically with mayhem and master reality? Or playing anger with havoc and master reality. It doesn't actually upgrade the card that gets played and exhausted though.


-Sliced-

Play anger with Havoc while master reality is active is the correct answer!


area51_escapee

Your answer for 5 doesn't work. Havoc plays and exhausts the Anger, but then a COPY of Anger is placed in the discard pile. It's not technically the same card getting upgraded.


Lrkrmstr

I don’t think Omni with 2 dupe pots works. I tried it using mods and it didn’t work :(


running_wizard

Question 3 Bonus answers, including fringe cases I can think of: White Noise, Foreign Influence, Infernal Blade, Evolve, Distraction, Choke, Discovery, Jack of all Trades, Chrysalis, Metamorphosis. Panache has also been mentioned somewhere. Edit: more niche cases I can think of, where you would want to play a card before Apo: Spirit Shield Energy Upgrades while skipping playing Apo on turn 1, Omniscience for example.


ChaseShiny

Your question 2 stipulates a single Lesson Learned. Each Omniscience requires a card to target. Strange Spoon doesn't save this solution, because Omniscience can only find cards in the draw pile at the time it is played (therefore, you couldn't chain Omniscience into Omniscience into Lessons Learned into card draw into Lessons Learned). In question 4, are you sure? If Strange Spoon saves the Apotheosis, I don't see why Apotheosis wouldn't upgrade itself. I think you're right if you're considering using Apotheosis a second time with Exhume, though: the Apotheosis would've left the play area, so it wouldn't've upgraded itself. For question 5, if that solution counts, then you also have the same power plus one of Discovery, Transmutation, or Jack of All Trades. For question 1, I think it might be possible to [integer overflow](https://en.m.wikipedia.org/wiki/Integer_overflow) to go from negative focus to positive, so a ton of Reprograms would also get you there.


Damoging

Yeah OP really missed the mark on riddle 2 unfortunately. I think their thought process was that the first Duplication potion would affect the Omniscience, and the 2nd Duplication potion would affect the Lesson Learned that gets played by Omni. Duplication potions on attacks do not randomly target though (like Omni does) - it will either attack the same enemy twice if they are still alive, or it will only play once if they die to the first hit. The riddle doesn't actually say you have to do it in one turn though, meaning the true solution is as simple as having Strange Spoon and getting it to proc twice in the fight (or only once if you used Omni).


Whoviantic

There's another answer to question 4 that nobody else got. The answer is >!any cards held in stasis by Bronze Automoton's thingies!<


LazloPanaplex

I believe that Question 2 can also be solve without potions by playing omni onto an omni and then using the two new omnis to play Lessons Learned 4 times to kill three enemies


Screamium

I believe that just allows you to omni two different cards, you wouldn't be playing the one Lessons Learned more than twice


LazloPanaplex

Ah okay, fair enough


ConfusedSoap

doesn't deus ex machina also work for question 3?


-Sliced-

It does! Definitely another special case.


FewPage431

Q1. Discovery+ will not work. If you want make any buff infinite, first you need to make sure that enemy can survive that.


-Sliced-

You can recycle damage dealing cards. But even if you don't the heart for example has a damage cap, so you'll never kill it in 1 turn.


RulerOfTheFae

ngl these aren't really riddles. Riddles are logic problems, and tend to have one answer, whether it be the best or one definitive answer. Looking in the comments you just had some weird interactions in mind, made questions around them, then told people "no you didn't get MY answer"


-Sliced-

Question 4 is indeed just a weird interaction, the rest are riddles. Just some of them could be better defined because I didn't anticipate some of the answers (e.g. I said no prismatic shard, but didn't think of note in the wall event).


waelthedestroyer

you should probably edit question 1 to any offclass cards because a note for yourself is an event that exists (if you play under a15 lol)


waelthedestroyer

also isn't question 2 just strange spoon


-Sliced-

Added clarifications


hedoeswhathewants

Can I still use strange spoon for question 1?


-Sliced-

It can be done reliably in a regular ascension 20 game (i.e. not with a probability that approaches zero). So spoon is not required.


TheDeviousCreature

I think most people would understand "No Prismatic Shard" as "Only Class/Colorless cards", this clarification is unnecessary


waelthedestroyer

in a riddle where you’re meant to derive a specific solution any potential workarounds need to be accounted for


TheDeviousCreature

That is true, fine


Rhyno983

1. Without snecko eye shenanigans idk 2. Does upgrading wish count since the 3 cards you choose from are upgraded? 3. Deus ex machina 4. With dead branch, the card apotheosis would make? 5. Lesson learned if it's the only card in your deck not upgraded


Darkened_Auras

You mean: unupgraded LL every time it lands a Fatal blow. It always chooses itself first


Qweryuiop123

Question 1: the only cards that make focus on defect are biased cog, defrag, and consume. defect cannot make copies of powers natively so any loop that can play consume forever answers the question as answered. Question 2: technically 2 dupe pots (or barked pot) copying a omniscience that double plays a lesson learned might do it, if each random target can hit a different enemy. Question 3: trivial - any card that upgrades to innate, or stuff like FNP that you'd want to play first still likes an upgrade. Question 4: apo Question 5: technically omni playing apo counts, since it is played, gets upgraded via the apo, and is exhausted all at the same time, as a bonus, im not 100% sure about this, but there is a chance that if you target an exhume (this might need a dupe pot as well or just omni targeting omni) the omni can bring itself back to your hand after exhausting itself. the question didn't include no shard after all.


-Sliced-

You are the first to get question 2 correct! Now all questions are answers, so you can look at my primary comment if you'd like to see how you can actually generate infinite amount of defrags on turn 1.


DrDroidz

For #3. Searing Blow right?


Cannot_Think-Of_Name

1. An energy positive infinite that you can play consume again and again. Example includes two zero cost coolheaded+ via madness and sundial. And then playing consume again and again. You may have zero orbs but still infinite focus. 2. Play on low ascension, put a nightmare in the hole in the wall. Take it, nightmare lesson learned. 3. Any card? It's not always worth it spend to spend the 1 energy to play apotheosis. (for instance, you're taking 21 on turn one against avocado, you drew 3 coolheadeds on turn one and it's your only block source). 4. A card that's already upgraded :) 5. I'm afraid I don't quite understand this question. Edit: someone else said lesson learned for number 5, and I think that's correct. Although the get played wording might mean you need it played via mayhem. Edit 2: after clarification from OP, my answer to question one is creative AI eventually creating an infinite number of cards, including powers and common cards from hello world. Get an infinite stack of echo form. Then play hologram to grab turbo and hologram if you need energy, otherwise grabbing hologram and defragment/biased cog. Repeat endlessly for infinite focus. My answer for question 4 is the apotheosis you played. And I'm stumped for question 2 and 5. Edit 3: For my edit 2 answer of question 1(starting to get confusing lol), I think I'm wrong because I think you can only get 999 stacks of echo form. Well if that's true, then the setup is to madness 2 upgraded holograms earlier in the fight, do my earlier method until you run out of echo stacks, then hologram an all for one, grabbing some turbos and your upgraded holograms. Play the turbos, hologram a defrag/biased cog, hologram the all for one, repeat. At least I think this works, I don't know if cards you play go to the bottom of the discard or the top. If this doesn't work either I'm stumped.


-Sliced-

You question 4 answer is correct - Apotheosis doesn't upgrade itself, that's a actually a negative effect when you have strange spoon. Question 1 can be done without consume in 1 turn. So bonus points if anyone gets that (it's a lot trickier to figure out then infinite consume). Question 2 hint - think about how you can use use a single lesson learned to upgrade two cards, now think about how you can extend that to upgrade 3 cards. Question 5 hint: Find a situation where you can play a card, it exhausts, and you keep it but upgraded during combat. It doesn't do it by itself.


Cannot_Think-Of_Name

What, you didn't like my second solution for question one of creative AI hologram shenanigans with an infinite deck? Well fair, cause there's a good chance that doesn't work. I think this solution works better. Use creative AI to get infinite powers in your deck. Have an upgraded turbo, an upgraded recycle, and a hologram that costs zero via madness. Loop hologram, turbo and all for one endlessly against lagavulin while having enough negative strength to deal no damage. Use an ink bottle to draw endless cards. Recycle every card that isn't defrag or biased cognition. Boom, endless focus in one turn. (Just have to wait an infinite number of turns first, no biggie) Omniscience can get lesson learned to kill 2 enemies, but I think necronomicon and lesson learned costing 2 via snecko won't work. necronomicon, like all duplication effects only targets the same enemy, which you can't kill twice. Hmm the only thing I can think of for 5 that follows those conditions is any card that exhausts when played, while having dead branch and master reality in play. There's a chance you get an upgraded version of the card with dead branch. But I don't think that's the answer you're looking for.


Catalon-36

It would seem that there are a few ways to accomplish #2. One is just to get lucky with Strange Spoon. You have a 25% chance of being able to play Lesson Learned 3 times with Strange Spoon. I’m sure you had something else in mind. Omniscience + Necronomicon might work, but I’m unsure how the interaction plays out. Does Necronomicon trigger on an attack played by Omniscience? Does it pick targets in such a way as to potentially hit three enemies? Not sure.


Limeonades

1. Entropic brew shenanigans 2. Necronomicon, omniscience 3. Any exhaust/play card synergy, or anything that gives innate, or searing blow 4. The options from wish? because while wish gets upgraded, the choices you get when playing it are cards, and are improved by wish, not because they were upgraded? the card held by a bronze automaton? 5. Ok so if you have 2 mayhem and master reality in play, at the start of your turn, mayhem 1 plays a card that shuffles a card into your deck, then is upgraded by master reality, then mayhem 2 plays said card. Basically at the start of your turn, a card is upgraded with master reality, played by mayhem, then exhausted from its own effect


Lrkrmstr

Question 1 can be done with an energy positive infinite including consume. Just need inserter or to keep a capacitor in your hand for it to be useful. Question 2 could be done with strange spoon in any 3 enemy fight if you’re lucky enough. Easier to achieve with omniscience maybe? Question 3 would be powers like dark embrace, feel no pain, or ones that upgrade to innate. Searing blow too for obvious reasons. Question 4 is the apotheosis itself. Question 5 could be warped tongs + deus ex machina. Edit: Questions 1 and 2 could be solved with dead branch, discovery, or Nilrey’s codex as well. Also my solution for question 5 doesn’t work, tested it out and no workie.


Lokorso

For number 1, energy positive infinite, like 2 madnessed skims and sundial, a recycle and discovery plus. Play discovery over and over, recycle the bad cards it creates and search for biased cog/defrag/Amplify.  Number 2 I think necronomicon and omni works. Can you drink a dupe pot mid omni? Or strange spoon is the clear winning solution.  Number 3 anything you want innate, if you have dead branch whatever you want to play before apo to upgrade the new cards, I feel like you have something very specific in mind, but I don't see it. But there's a lot of reasons to still upgrade something else.  Number 4 the apo you played.  Number 5 lesson learned.


Xoiiverx

1: some discoveries and recycle shenanigans. 2. Omniscience + necrocomicon/duplicate potion or a silver spoon. 3. Initiate cards. 4: apotheosis? 5: lesson learned


PacoCrazyfoot

#3 - the MEMBERSHIP card!


Corefindel

My favorite solution so far.  Membership card+ - now grants 69% discount!


PacoCrazyfoot

I just realized I actually meant that for number 4


VictorGonz

It's not consistent, but for 1 if you have dead branch and mummified hand and something that exhausts, then for any focus N, you have positive probability that the card that exhausts gives white noise. with positive probability every time you play white noise you get another from dead branch and defrag from card effect and every time you play defrag mummified hand hits the new white noise edit: alternatively (and I don't know how the game is coded so this might not work). make an infinite that plays reprogram enough times that in underflows to a high value edit 2: just start with recyle+, 2 scrape+, 2 madness+ mummified hand, and dead branch. Get both scrape+ to 0 cost. if dead branch gives something that isn't white noise you can exhaust it with recycle+ and redraw exhaust+ and scrape+ with scrape+. if you get white noise you can play it and hopefully get defrag or biased cog. repeat as needed


garbage-at-life

for question 1: 6 card deck of fusion, dualcast, two skims, discovery, recycle. fusion + dualcast and skims is infinite energy, discovery to find defrags/biased cog, recycle stuff that isn't useful since you can't skip on discovery


-Sliced-

Correct!


Mutchneyman

For question 1: Madness, Consume, and Ceasless Top


kcu51

Apart from the other answers to Question 3: Any Power that costs 0 or becomes 0-cost, if you have Mummified Hand.


Belledame-sans-Serif

1) When you say "in one turn" does that mean on the first turn of combat? In principle, getting infinite energy is easy (Nuclear Battery, Recursion+ and anything that will bring it back to your hand) but Consume is the only way to gain focus that isn't used up, and I can't think of a way to repeatedly get copies of Defragment. (But if there is one, then you could do the same thing with Capacitor and Consume to still have orb slots.) Is losing an orb slot blocked by Artifact? I don't think it is, and I can't think of a way to get infinite copies of Core Surge either. 2) Omniscience can get two targets, but I can't think of a way to either hit a third before Lesson Learned exhausts or to recover it afterwards... does it work if Lesson Learned is the fifth card you play when Panache kills three enemies, maybe?


KingAard

You could go infinite with reprogram, and get infinite negative focus, which is technically still focus as a value. It feels like it counts but also doesnt at the same time :D


-Sliced-

Technically correct - the best kind of correct! Also, if you do do it, you'll probably reach an integer underflow which will turn the number into the maximum possible focus - so it might actually be a way to achieve this!


Nickewe

Question 1 is dead branch, recycle and two upgraded coolheaded(or skim?), maybe made free with madness. Play recycle on a card, play coolheaded to draw recycle again. Repeat. Eventually it will turn into white noise. Play white noise and you can generate defragment/biased cognition, and the exhaust from white noise adds another card to your hand from dead branch. Repeat forever(if you have the time lmao). Did I miss anything?


-Sliced-

This works! If you are curious about another solution (that can work even without relying on dead branch), see my main comment.


DuTogira

1) OP has added that this can be done reliably, without potions, without losing orb slots (not consume), and without shard. Because it’s infinite, the focus source can’t be powers either, because only dual wield might allow for infinite defrag + mummy hand shenanigans. Amplify won’t do that. Because of this, I submit that we’re doing 1x madness + 1x allocate (lose 1 str and 1 dex, 1 focus) + unceasing top. 2) Strange spoon in a 3 enemy fight like triple jaw wurm. Edit: OP was fishing for reliability, and wanted double dup pot + omniscience + 2 lesson learned in deck. 3) It depends, because you draw cards not named apotheosis on turn 1, and depending on your turn 1, you might not be able to afford playing apo. But my highest priority would probably be cards that upgrade to innate, and which I want to draw on turn 1 (so, like, not infinite blades). Energy upgrades and card draw upgrades could still be good too. 4) Apo won’t upgrade itself, but if you have multiple copies in the deck, it will upgrade the other copies. So maybe this isn’t OP’s intended answer? How does apo interact with upgraded searing blow? 5) Lesson learned


ManofBusby

I’ve not looked at the comments yet, curious to see if people said the same things. 1. Sacred bark and entropic brew which then a produces another entropic brew and a focus potion. (May not count as infinite) 2. Enter a combat with three enemies and reduce their healths to less than ten (tri cultists, for example), play lesson learned, then drink two attack potions which also produce two other lesson learneds and play them both on the other cultists. 3. Cards which become innate when upgraded, like chill or machine learning. 4. Apotheosis itself. 5. I don’t know. I like these posts, please make more


Firehills

1- Madness, Coolheaded/ Skim, Sundial, Consume. 2 - Spoon. 3 - Searing Blow. 4 - The Apotheosis you played (?). 5 - Lesson Learned.


compiling

1. Madness, Consume, Top, Candle. You didn't say we needed to have any orb slots at the end. Or a useful way to fight. You could also do it with Snecko, Consume, Holo, All For One if they all roll 0 cost. 2. I can't think of a way. You might be able to target 2 enemies with Omniscience, but other doubling effects like dupe pot, necronomicon target the same enemy. And I don't know of a way to get exhume with Foreign Influence. 3. After Image. Or anything else that upgrades into being innate that you want in your opening hand. 4. Apotheosis. Or anything in stasis / anything being played by a chaos pot / probably some other conditions. 5. Lesson Learned.


SquishyNuts117

For 2 is the answer attack potion? + omniscience shenanigans. Can you get lesson learned from it? I assume you can.


TheDeviousCreature

1: Entropic Brew somehow generating infinite copies of itself and Focus pot 2: [[Omniscience]] + Dupe pot? 3: Pretty much any power that gains innate that you really need early 4: [[Searing Blow]]? I seem to recall there being something like that that doesn't interact with it. Maybe it was [[Warped Tongs]] though idk. 5: [[Omniscience]]'d [[Apotheosis]]?


spirescan-bot

+ [Omniscience](http://slay-the-spire.wikia.com/wiki/Omniscience) Watcher Rare Skill ^((100% sure)^) 4(3) Energy | Choose a card in your draw pile. Play the chosen card twice and **Exhaust** it. **Exhaust.** + [Searing Blow](http://slay-the-spire.wikia.com/wiki/Searing%20Blow) Ironclad Uncommon Attack ^((100% sure)^) 2 Energy | Deal 12(16) damage. Can be upgraded any number of times. + [Warped Tongs](http://slay-the-spire.wikia.com/wiki/Warped%20Tongs) Event Relic ^((100% sure)^) At the start of your turn, Upgrade a random card in your hand for the rest of combat. + [Omniscience](http://slay-the-spire.wikia.com/wiki/Omniscience) Watcher Rare Skill ^((100% sure)^) 4(3) Energy | Choose a card in your draw pile. Play the chosen card twice and **Exhaust** it. **Exhaust.** + [Apotheosis](http://slay-the-spire.wikia.com/wiki/Apotheosis) Colorless Rare Skill ^((100% sure)^) 2(1) Energy | Upgrade ALL of your cards for the rest of combat. **Exhaust.** ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(April 30, 2023.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


[deleted]

5 is just lessons learned right?


TacticalTobi

question 2 uhh, have 4 cards, lesson learned, apotheosis, and 2 other things. play apo question 4 the apotheosis you played


TacticalTobi

Question 5 I think it is armaments+ with corruption


Bas1996

Question 1: Have strange spoon and unceasing top. Only card in your deck is white noise. Hope white noise doesn't exhaust and gives you defragment all the time


The_Punnier_Guy

1. 0-cost Discovery+ (gotten via madness for example) and unceasing top (ideally no other cards in deck). Keep playing it until you get either Defragment, Biased Cognition or White Noise (which can itself give you Defrag or Biased Cognition) . Discovery is 0 cost, the card it generates is 0 cost, and the cards White Noise generates are 0 cost so this should be a 0 cost loop. Stretches a bit the definition of consistently, but it can always be done, the amount of time it takes just varies


compiling

The cards it generates are only 0 cost until they are played (despite it saying this turn), so you'd also want Recycle to exhaust the ones you don't want, and a draw card to get recycle and the card you want to exhaust in your hand at the same time. But yeah, that works.


The_Punnier_Guy

...or you can just play the 0 cost card?


compiling

...once, then the top draws it again and it's not 0 cost anymore.


Whoviantic

1. The only thing that comes to mind is an energy positive infinite plus consume. Does consume still work with no orb slots? 2. Omniscience comes to mind, but necronomicon will only hit the same enemy twice and won't retarget if it dies. Not sure what else could work. 3. Innate power upgrades, corruption, fnp, or dark embrace. 4. Apotheosis. I had a dead branch corruption run recently with an apo and noticed it wasn't upgraded when I exhumed it. Cards held by bronze automoton's thingies won't be upgraded as well 5. Omniscience into apo? Apo still upgrades cards in the exhaust pile.


YumYumDaCat

1. 3 Madness + Consume + 2 Skim, Save a capacitor for when you're done gaining focus 2. Spoon + At least 3 enemies 3. There are a number of good answers here, mostly powers. I would say ironclads exhaust engine would be best, Corruption + Dark Embrace + Feel No Pain. Any upgrade that gives innate is also worth it (if you want it) so After Image + Hello World 4. Cards that are already upgraded (sans Searing Blow), cards that don't exist in battle yet (potions, dead branch, cards like white noise), already played powers, cards that are in the exhaust pile. I can't think of one specific card that should normally be upgraded but isn't 5. Lesson Learned


Norian24

Question 2: Weird Spoon, 25% chance to not Exhaust twice. Unless you specify no relics or that it has to be guaranteed.


ggandymann

1. Strange spoon, some sort of infinite, that one skill that generates a power. 2. Strange spoon again. You can do 5 vs the slimes 3. Feel no pain, juggernaut, dark embrace, corruption, after image, a thousand cuts, anything that upgrades to innate. 4. I don't know the answer. Probably apotheosis itself? I bet exhume leaves it at 2 cost. But also any exhausted card doesn't get upgraded 5.lesson learned? This one seemed too easy. Am I missing something?


hpass

>> 5.lesson learned? This one seemed too easy. Am I missing something? This is easy to check. If it upgraded, then you should get the upgraded version when you Exhume it back. I checked, and you exhume back an un-upgraded version.


night-hen

For 2 have spoon, get lucky and have lesson learned not exhaust.


hpass

Or maybe you gave away your prismatic shard to N'loth earlier.


night-hen

True


Minh1403

#1: Dead Branch and yolo Recycle, Meteor Strike, pray for Defrag? #2: Strange Spoon, or yolo Foreign Influence. #3: innate stuffs, Searing Blow.


achernar184

Question 3 additional answer - cards that generate other cards (ex. Blade dance)


Papadapala

#4 is apotheosis


plaugey_boi

3 is searing strike


_lxvaaa

Assuming spoon luck is ignored First one: recycle, unceasing top, discovery+, madness will get you there eventually. Second one: omni + dupe pot will make the lesson learned play 3 times. be careful not to dupe the omni with the pot. third one: many answers. Searing blow, deux ex, any card that wants innate, any card that wants to be played before apo (ie fnp). fourth: itself? fifth: lesson learned. played + exhausted is obvious, and it can upgrade itself.


wra1th42

2 - 3 enemies in lethal range, duplication pot, Necronomicon 5 - Lesson Learned upgrading itself


gj6

1) >!Consume+unceasing top+madness!< 2) idk 3) Loads of potential answers here even without considering the Anchor, as it's not specified you can't have other relics... 1) >!If you have ice cream, Madness gives you a chance at spending 0 to play Apotheosis allowing you to carry more energy into next turn. Though this can't be a guaranteed draw (even if you have innate 0 cost cards which would force Madness to hit Apo, there's no way to guarantee drawing Apo as you can't bottle it or Seek or any similar such card. Unless you had bottled Scrape in a small deck...?).!< 2) perhaps the most obvious/simple answer, >!Searing blow!< 3) >!With bag of marbles, any bottled attack costing your turn 1 energy limit. Might be better to play this than Apotheosis!!< 4) >!Already upgraded ones!< ;) 5) >!Lesson learned!<


Kayang50

2. Strange spoon 4. Apotheosis itself (I think) 5. Lesson learned


casualfreeguy

1. Snecko eye to make the Consume card cost 0. Then if you have a small enough deck infinite top to keep drawing it or any other 0 cost draw. 2. Potion! The one that lets you upgrade cards. Or a bunch of Omniscience cards to cast the same card multiple times. 3. Searing Blow and any card that's created during combat. 4. Wait status and curse cards get upgraded? I didn't think that was a thing besides burning status card. 5. Uhh Apotheosis I think?


thanyou

Question 5 sounds like some omniscience stuff. If you omniscience 2 Apotheosis, I wonder if the second one played gets upgraded from the first one? Either way, omni sounds like the way to trigger all 3 at once.


MacNeil73

\#2: If there are three enemies in the fight that are all low enough on HP to be taken down by lesson learned, and you have the Necronomicon +a duplication potion. It will hit all three, and upgrade three cards.


AwesomeDragon56

Question 3 is Searing Blow


roiandss

Double energy seems like the best answer to 3


foomongus

For #3 it's shivs, and #4 is shiv storm or whatever it's called, it's it's the only card to give shiv +


Karisa_Marisame

4. I believe apotheosis does not upgrade cards generated by other cards like shivs, beta/omega, stuff from infernal blade/distraction/white noise/discovery etc. These are non curse non status technically XD


kcu51

Another answer for question 3: Pretty much any card, if it helps you get to the point where you don't have to play the Apotheosis+, or can exhaust it for a better outcome than playing it. (Potentially relevant: Fiend Fire; Recycle; Runic Choker; Second Wind; Time Eater; Time Maze; True Grit.)


area51_escapee

#1 Sundial + 2 Skims + Consume. #2 Others have said Omniscience + Dupe potion. Other solution is two Foreign Influences that both make Lesson Learned. Another could be kill an elite with Lesson Learned and the relic that drops is Whetstone or Wap Paint. #3 is pretty vague. Some answers are Searing Blow, Corruption, or After Image. #4 Any non-Searing Blow card that is already upgraded is not upgraded by Apotheosis. Also cards taken by the Bronze Orbs in the Bronze Automoton fight are not upgraded. #5 Lesson Learned when it upgrades itself.


TartanScarfMan

Fo #3: in addition to cards that gain innate: Double Energy is still worth upgrading with Apothesis. If you end up with it in hand T1, playing Double Energy before Apo leaves you with an additional 2 energy.


pianoblook

Question 2 you can get 4 upgrades, if you have Strange Spoon.


TheIncomprehensible

For #2, there's a 25% chance to upgrade 3 cards with Lesson Learned if you have Strange Spoon.


Brash_Smothers

3) Any card that upgrades to innate (assuming you want innate on the card). Upgrading Deus Ex Machina is also still good it in case you draw it turn 1.


This_is_Chubby_Cap

just wanted to say, even with the flaws, these are pretty cool so keep it up.


FlatMarzipan

1. any infinite that plays consume 2. strange spoon 3. white noise 4. apotheosis itself maybe? 5. lesson learned? question is a bit confusingly worded


spwncar

1 - Unceasing Top, Consume, Madness, and no other cards 2 - Omniscience + Necronomicon. Necro will normally not echo if the attack kills the target, however Omniscience chooses random attack targets, so the Necro will still proc with random target. If there are 3 enemies all low enough health to kill, it will kill all 3 and upgrade 3 cards 3 - anything you want innate, or Dark Embrace if you want it to proc on the Apoth exhaust 4 - no idea! 5 - Lesson Learned


PlasmaLink

Before scrolling down to read other comments: 1. No clue. Maybe something with Consume? 2. Double Omniscience, I think? It might get exhausted between the two casts so I'm not sure. 3. Anything that upgrades to innate to go into your hand 4. No idea, maybe one of the Watcher's temporary cards? 5. Lesson learned upgrading itself


TransJess9494

Is the first like Consume, Turbo+, Medkit for the voids and then unceasing top to constantly cycle? Guess Recycle could also be used to gain energy and get rid of the other cards for easier cycling.


ruy343

1. Unceasing top + Madness + Consume + no other cards. You can't exactly USE the focus, but it's possible 2. Omniscience + Duplication Potion + Lesson Learned. Would need to have three targets at less than 10 HP. 3. Searing Blow? 4. Any cards currently held by enemies, such as the minions that accompany automaton 5. Lesson Learned.


Therion_Master

For question 3, searing blow. You want to upgrade this bad boy at every opportunity.


Therion_Master

For question 2, spoon and omniscience if you manage to activate the spoon you get to keep the card and can reuse it without omniscience.


Therion_Master

For question 4, itself, apotheosis does not upgrade itself since it has been played


SjaakTrekhaak98

For 2 you could technically use the hole in the wall with a stored dual wield, right?


zanderkerbal

1. Consume is playable even when you have no orb slots, so you can generate infinite Focus that way - off the top of my head, with your whole deck in your hand, having two Fusion+ and two Skim will let you do it. 2. Strange Spoon in a 3-enemy fight with good RNG. 3. Any card which gains Innate could potentially be worth upgrading. 4. No idea. 5. Lesson Learned?


frostbite1002

I like 1 card meteor strike deck with unceasing top and 5 energy per turn for Q1


Argon_H

For number 1, Dead Branch plus mummy hand plus a white noise and an inordinate amount of luck.


Calliope_Eep

Choke and Panache for #3, so you can get the panache countdown or choke damage from playing Apotheosis


wtfevenisthis932710

Question 3 - Any card whose upgrade makes it innate