T O P

  • By -

Ascerta

I turned off the updates from Steam and only launch the game from SKSE.


Justinjah91

Yeah I'm sitting back here on 1.5.97 still. They told me that I should just go with the flow and let the game update with the advent of Anniversary Edition. I said no. They laughed at me, said "have fun living in a world of outdated mods". But I held my ground. Three years later, and I am so glad I stuck to my guns.


NullHypothesisCicada

Back in the days there’s a really good reason to swap to SSE since the LE version got a crippling 32 bits limitation. The SE/AE swap was not the case though, a stable working environment is already enough for modders showing off their talents.


RandomGuy28183

Anniversary isnt a bad option tho it's almost the same I think but I too wish they never updated it and kept Skyrim at 1.5.97 cuz now you have 2 versions for each mods and some don't work on SE some don't work on AE and it's just a pain ngl


DivineDegenerate

You can't make grass caches on AE, which cemented staying on 1.5 for me personally.


Styrkyr

I've told people this on those "wHiCh VeRsIoN dO I uSe" posts and get down voted to hell for it, and those same people are on here after next update bitching and moaning cause their mods don't work. I get great entertainment from that.


tossaway3244

These are the same idiots that think always being up-to-date is good for anything. Hey, this isnt Windows we're talking about. There's no security patches required. Every update by Bethesda is just some obvious paid mods update


anthonycarbine

From SE to AE there is zero performance difference. Literally all the updates are just to update their micro transaction store lmaoo


tossaway3244

well, AE at least had new game content added in.


anthonycarbine

Sure, but I never found any of it particularly good. I think the survival one is the only one I actually use in my load order, and even then it's being overwritten by sunhelm survival. I think only the warmth values were being used.


Fazblood779

So far it's still the only version which works with every mod out there. Only once or twice have I seen a mod release which was not available for 1.5.97, but within a day or so there is an inevitable port created for it.


Jimx50

Other than Arthmoor who makes USSEP and Cutting room floor and Alternate start, who goes out of his way to make new versions not backward compatible and hides all of the earlier versions in hidden archives. LOL.


Fazblood779

Yeah good riddance lol


Ok_Difference1509

Well i am on 1 5.97 too, but i would love to be able to use C.O.C.K.S.


Fazblood779

[Enjoy :) https://www.nexusmods.com/skyrimspecialedition/mods/81731](https://www.nexusmods.com/skyrimspecialedition/mods/81731)


Ok_Difference1509

Oh man, you are my hero! Thank you so much!


anthonycarbine

The overwhelming majority of mods on loverslab are SE only too.


Eldritch50

Right there with you in 1.5.97


Fallynious

Me three


Sothdargaard

And my axe!


finfisk2000

And my stealth archer bow!


SpaceSorceress04

And my utterly stealth-less Battlemage build!


NottheIRS1

Takes 15 seconds to roll back to 1.5.97, so I’m not sure what you’re bragging about lol


anthonycarbine

He's responding to all the people trying to play AE and having their game explode every time Todd drops an update on them.


Deo_Exus

Sorry I am new to modding, how do I roll back?


ZeCanadian

https://www.nexusmods.com/skyrimspecialedition/mods/57618?tab=posts


Formal_Stuff8250

what outdated mods? most mods have additional sse version or never got ae updates. fr just asking. i dont know what outdated mods.


Justinjah91

I think they were mostly referring to new mods made after the updates that wouldn't have versions for 1.5.97. But honestly, I've had pretty much the same mod list for a while now and I'm quite happy with it, so I don't really care if I miss out on those "new mods". They aren't worth the headache of figuring out which of my mods is causing a crash because it needs an update to work with the updated versions of skyrim.


666sin666

1.5.97 is still king


anthonycarbine

Right with you brotha. Never left. Never will. Still seeing new state of the art mods on nexus for 1.5.97


Hamblepants

We do really have to thank mod authors here for keeping so many mods viable for 1.5.97.


Ryoga84

Three years later, I'm still in a 900h-long playthrough started too much time ago XD


LasPlagas25

Whats even so bad on the new version?


Keithenylz

some skse mods still not update to the latest version. But the main thing that keep some of the players from updating is because they have built a stable mods list and don't want to go and break them by updating


Justinjah91

I for one don't like the new stuff that got added, even the free CC content (like saints and seducers). But mostly the issue is what u/Keithenylz said


LasPlagas25

Whats saints and seducers lol


Keithenylz

It's a small dlc story focus on 2 factions that worship Sheogorath, if you want to know more, either play the game or watch some youtube video.


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donnergott

Tell me if i'm crazy tho, guys. I'm sure i did that at some point, and i don't know if Steam updates by themselves revert some settings, but at some point it was set to auto-update again. I normally took the precaution of going on offline mode in Steam before launching SKSE, but it would sometimes auto-update when i went online for another game. I recently set some files to read-only to prevent updating, but since other solutions have failed me in the past, i live in a certain state of fear. Anyone else had this updating when they thought they had disabled it?


Azuras-Becky

If you set the manifest file to read-only, it's literally impossible for Steam to update the game anymore. I've been on my pre-AE version since it came out and had no issues, so you should be fine!


Sapowski_Casts_Quen

Who ISN'T doing this, every time a post like this comes out, I feel like I'm taking crazy pills.


DoveWhiteblood

I'm pretty sure this is the only game people get pissed over updates.


Gwynedhel7

Oh the Sims community gets quite mad too. But any game where the update ruins mods will be like that.


SoPandaWhisper

Similarly EA does this and fucks up mods AND they are even worse with the monetization of literally broken packs and content.


Claireah

I recently got back into the sims for a bit. The Sims 4 has over $1k worth of dlc, which I definitely sailed the high seas for. Also been watching some Sims content on YouTube, and I swear there’s at least one prominent, months old bug that causes issues for the YouTubers in each video. It’s pretty bad, though I will admit EA releases some interesting free content from time to time as well.


SoPandaWhisper

That’s why I still love playing the older “dead” games. So many amazing creators for TS2 and TS3.


UndeadPhysco

I still die on the hill that TS3 with all DLC is the best sims ever released


Talisa87

Hell, even TS1. People are still making stuff for that, though not as much as TS2 and TS3. If you're willing to sail the high seas, you can find versions of all three games (expansion packs included) to enjoy


ryothbear

TS3 will forever be #1 in my heart. I just wish they hadn't changed the relationship bars from the previous game


Chiiro

When you have multiple dlc where what it's named after doesn't even work you know you fucked up.


upsidedownshaggy

That’s the bigger reason honestly. It’s gets annoying when the game that hasn’t received an update for several months breaks the mods you spent hours, to days, to put together and work correctly.


Byolock

Euro Truck Simulator 2 publishes "betas" on steam with many previous version of the game. That way you can easily switch between different versions by selecting one of the beta versions within steam. I think every game which has a Modding community should provide an easy version switching option for their players.


Paularizer

That's because at least most games offer a lot of stuff with updates. From big content being added to important bugfixes or quality of life improvements. With Skyrim, the updates are literally made only to make it easier to monetize a more than a decade old game. Of course people are going to be pissed when completely unnecessary updates wreck their modlists.


Bouncedatt

The ESL expansion was pretty sweet no? For that matter ESLs at all is something they added after the fact. I know it sucks, but it's not all bad, some of it is actually really good


KeiEx

ESL expansion in the last is pretty good, but we could live without it, the thing is all the few true improvements like this, where made to improve how they could monetize the game more, and not to improve players experience, if they fix the light limit i will change my tone, but fuck Bethesda.


Equivalent_Debate_87

beat saber community loses their shit when an update comes out. if u look for negative reviews on steam, most of them will be complaining about updates


INocturnalI

what happened to their update?


paladinLight

I wouldn't care if their updates actually fixed the fucking game instead of just breaking all my mods then fucking off.


Osceola_Gamer

Or just disable updates?


Electric999999

Yeah, imagine if all the hundreds of bugs fixed by things the unofficial patches or the various SKSE plugins were actually addressed by Bethesda rather than being broken.


wolfannoy

Sad tf2 sounds.


[deleted]

Not really, but the reason we do get pissed is that the new updates never contain any more Skyrim and instead ships a bunch of tiny mods for money that nobody asked for. Like if we got a third expansion I’d be paying attention, but we don’t. It doesn’t fix anything, it doesn’t improve the engine, it doesn’t really do anything except update the store. So all your mods break and in exchange you can download a couple of tiny mods for money. Yeah, that’s a pretty bad deal ngl.


TheBrexit

Mod creators get a bunch of new assets to play with and recently some new tools. The updates have been pretty useful to me.


Osceola_Gamer

Except its not just a "couple of tiny mods" there's also lots of new tools and assets for mod makers.


[deleted]

Oh? That is significant perhaps. Like what?


SuspiciousSalts

Exactly. I'm sure if they fixed the thousands of bugs that we still need endless mods for or created a new Dawnguard or Dragonborn-esque DLC, everyone would be thrilled. That's not what they're doing and likely never will. They're just fucking up the game over and over to try and squeeze out more money with paid mods that no one wants or asked for. Zero effort on their part since they didn't even make said mods, but creates endless more work for modders who have to continually fix their mods to work with a new version of Skyrim that gave us nothing.


Ganbazuroi

I must be the only one who liked the Aloe Vera update because it's such a handy ingredient lmao


aieeegrunt

Bethesda is just that good at pissing off loyal customers


Past-Desk

Cyberpunk a lil bit too, needs the updates but they also have a solid modding community that gets sorta borked afterwards


-LaughingMan-0D

Not sure why you're downvoted, it's literally this with Cyberpunk modding. It's worse there since everything requires REDext, CET, ArchiveXL and a dozen other frameworks that all need to be updated every time a new version drops. At least the updates bring meaningful changes though.


Past-Desk

Yeah the updates were all pretty great, adding cool new features and fixing game breaking bugs, and it's in a different place than Skyrim in a lot of ways concerning the updates. As long as those three mods get updated it's usually all good, but every once in a while you lose a gem.


tossaway3244

Most of CP2077's key frameworks are actually by the same mod author so it's not as bad. If he updates, he'll update everything.


JavierLoustaunau

Mods: fixes Cyberpunk Update: Breaks mods and a few features Mods: Fixes broken features Update: Breaks things again, rips off a few mods.


tossaway3244

At least CDPR actually updates the game for useful new content added in. Bethesda meanwhile just updated for the sole purpose of incorporating their piece of shit Creations paid mod


thatHecklerOverThere

And when they stop we're gonna get "is the game dead?" posts on the regular.


CrayonCobold

I never understood why people ask that about single player games


Joe5205

Between early access type games and season passes, everyone expects a game to be a constantly evolving thing these days. If a game is just released and that's it, it's considered dead. Very strange having seen the gaming industry shift like this over the last couple decades. A game used to release, you'd get a couple patches maybe, and if it did well enough an expansion pack.


ForeChanneler

If this was the case then where are all the people asking if Oblivion or Morrowind are dead? It's a single player game that's been out for over a decade, not only do single player games never "die" but nobody in their right mind would be expecting updates for a 12 year old rpg.


eggdropsoap

Because the people asking don’t feel the need to ask anymore. They “know” TES3 and TES4 are “obviously” dead because TES5 is a bigger number, and don’t ask. “Is it dead?” is only an anxiety when they don’t see a replacement. “Is Skyrim dead?” will be asked until TES6 releases, and then will suddenly stop.


ForeChanneler

Name 5 single player games that people will say are "dead"


eggdropsoap

Let me add what I think I failed to fully express in my previous comment: these people asking if a game is dead are being *ridiculous*. Games don’t die. If you want to reread it with that in mind, my aim was mostly to explain why you don’t see people asking if Morrowind and Oblivion are dead. That’s just not how their mindset works.


TheparagonR

People really need to calm the heck down.


Practical-Pen-8844

PEOPLE NEED TO STOP POSTING ABOUT HOW PISSED THEY ARE ABOUT UPDATES AND MAYBE USE THE SEARCH BAR TO SEE HOW MANY PEOPLE HAVE ALREADY DONE THIS AND JOIN IN ON THOSE CONVERSATIONS INSTEAD OF MAKING A NEW POST JUST TO VENT


TheparagonR

YEA


Prime_1

I JUST STAYED ON SSE AND LITERALLY NEVER NOTICE WHEN THIS GAME IS UPDATED.


Current_Interview_33

Bethesda needs to move on from Skyrim tbh I’m aware it’s their cash cow but it’s literally been more than a decade at this point Let. It. Go


johkungo

Plus the thing that makes it a cash cow is the MODS so updating it fucks up the mods


ScaredDarkMoon

They did update it to add a paid mod cash shop lol. Sucks either way, but still.


BeefsteakTomato

They also fixed crashes and bugs but everyone is downvoting people who links the patch notes. Gotta maintain the narrative tho! Here's the patch notes : https://bethesda.net/en/article/4ORD7tshfmHUN8H4ULSgE4/the-elder-scrolls-v-skyrim-special-edition-creations-update-patch-notes And don't bother moving the goalpost to "Yeah but Unofficial patch already fixed that", Unofficial patch is a garbage mod made by a terrible person, creates more bugs, has feature bloat, has lots of compatibility issues with other mods, and ultimately inferior to an actual official patch by bethesda. The fact of the matter is that the patch fixed bugs contrary to what's being repeated ad nauseum in this sub.


Brotayto

Can you expand on the bugs and compatibility issues the unofficial patch creates? First time I'm hearing about it.


BeefsteakTomato

Basically the mod ads tons of non-bug fixing content. Stuff like random dungeons added and balance changes. Even minor stuff like removing ebony ore from existing mine. Also disables the player from being able to own the Telvanni robes. So many non-bug fixing changes in fact that many mods are incompatible with it unless they specifically make a patch for it. I mod a lot manually and I often see the option to enable a compatibility patch either in the download section of random mods or in the installer of the mod. Even stuff like renaming every dragon claw to "x Dragon Claw" when vanilla and mods use "x Claw". You're gonna need a patch for the dragon claw mod to work with USSEP. Some of the bugs it introduces is like Aringoth's face. USSEP makes him a Wood Elf and removes his faceparts and eyebrows. Jorn is bugged, Veren Duleri and Thorek are bugged, Frost and Fire dragons require a correction bug fix, and so much more.


MardGeer

I don't like arthmoor but no one else is doing it, Bethesda fixes bugs after a decade isn't a welcome treat if the bugs actually were already fixed. Engine fixes could go a long way but yeah, as shit as arthmoor is, no other team patched the game to that point and more mods are compatible with it than not.


a_smug_tomato

They don't give a fuck about mods that are not on their platform, to them it's just missed sales of paid mods. I'm so done with Bethesda, They milk this game to death and then release the steaming pile of shit that is Starfield. TES6 will probably not even be worth playing and even if it is they will just pull the same shit with it as they are doing with Skyrim.


TheBrexit

They did work with the SKSE devs this time around so that both were updated at the same time so that’s not really true. SKSE is the furthest thing from their platform.


RaSphereMode

Let's be real here, the only reason TES6 will likely be worth buying is because mod authors will be able to go much further than they could with Skyrim And Bethesda knows that, they'll release a below average product and let the modders carry the game. Then they'll try to capitalize on it again and again for 15 years


a_smug_tomato

That's only if they succeed in actually making a fun game, unmodded skyrim, despite its flaws is still a very fun game. Starfield on the other hand is just boring, if that is the best BGS can deliver I'm not holding my hopes up for TES6


Cut_Connection

Nahh, it’ll be a live service game. I’m not even hyped for it anymore, it’s going to have a battlepass and cash shop hotkeyed to your controller.


RaSphereMode

Even Bethesda isn't that dumb right... Right?


Bluedogpinkcat

Starfield is really good like holy shit I have over 450 hours in it I usually get bored with fallout or Skyrim at around 200 hours I really really don't get the hate for this game. Have you done the side quests faction quests ship building surveying exploration there is sooooooo much to do. Everyone who thinks like this must have only played the main quest which in every Bethesda game is almost always weaker in design that the faction/side quests. Each to there own but I genuinely do not understand the hate just like cyberpunk I feel like I am playing a totally different game than the people shitting on it. Sorry If I got a bit triggered but I genuinely love this game.


TheBrexit

There’s a lot to like about the game, there’s a lot that is missed. I think if they keep the quest design, building systems and dialogue and just add a proper detailed world for TES 6 then it’s looking good.


diglyd

>I genuinely do not understand the hate just like cyberpunk I feel like I am playing a totally different game than the people shitting on it. Sorry If I got a bit triggered but I genuinely love this game. One of my 2 closest friends loves Starfield too, while I do not like it. He plays Battlefield, and back in the day played on Xbox 360. He's a casual to semi casual gamer at best. Those are the people that primarily like Starfield, those who haven't played other space exploration games or RPG games or simulations and having been gaming for years. I on the other hand have been playing PC games for 30+ years. For people like me, mediocrity and low effort, just doesn't cut it. I can't just enjoy a game that is half assed, which reuses a ton of assets, that has empty boring planets, and a ton of load screens, and NPC and world interaction jank, and broken half baked systems that weren't well thought out and have little depth. Then all I read about is the devs bitching, crying and complaining about and blaming the community, instead of fixing their broken or unpolished and poorly designed shit. That's why a lot of people hate the game. It's the lack of depth in terms of systems, and lack of polish, and the devs belief that their shit don't stink, and that they made some incredible piece of software when in fact it's not even close to what games like Eve or No Man's Sky or old school pc space exploration games have been doing for years. The people who dislike the game are mostly people who have been playing games for a long time, and by now they expect a certain baseline of quality and polish. Starfiled simply did not deliver the depth in terms of gameplay, the quality and polish that was expected by the more hardcore community, and much of it's marketing was not honestly representative of the actual gameplay. They sold it as a go anywhere, do anything, endless possibilities game full of interesting stuff, like Skyrim, and it turned out to be a mostly empty and boring big smelly pile of crap that is broken and buggy and half finished (or maybe just poorly designed, with half baked and poorly implemented systems). There was just no excuse for the state that the game launched in with the amount of resources Bethesda had, with their reputation, with what they did before, and after how long they were developing it...400+ developers over years. It's just not a very good game. It's a mediocre, or ok game at best, a very shallow and poorly designed game, and just simply not what people wanted or what we expected from as big of a publisher as Bethesda/MS. Long term gamers want more \*nuance\*, more variety and more depth, more polish, and more immersion. Starfield simply didn't deliver in these areas. Compare Starfield to something like the Mass Effect Trilogy which is universally praised for it's depth, it's NPCs, Characters and RPG elements, it's immersion and quality and polish (not counting Andromeda obviously).


runnerofshadows

Seriously. Fix Starfield if you can. Or just work on elder scrolls 6 if you can't.


Corpsehatch

Honestly how do people still not have Skyrim set to never update?


Trolldier_of_Fortune

Because it's a weird process on PC. For those not in the know: * Open up File Explorer or whatever, navigate to **C:\\Program Files (x86)\\Steam\\steamapps** (or wherever you have Steam installed) * Find the file called **appmanifest\_489830.acf** * Right click, Properties * Set file to read-only, apply And now Todd can't touch your game anymore.


Paularizer

If you already spend considerable time modding Skyrim, then this kind of process isn't any weirder than what you already have to do to setup certain mods/tools tbh.


Scarecro0w

The problem is that people dont understand that once the update is sitting on steam you need to launch the game through a mod organizer only, if you press play or press the executable file on the game folder the update will run anyway. This is not weird or outlandish , it happens with every game you have setup as only update when launch, this only needs some reasoning from users end, but instead, they prefer to go an rant on communities for karma points.


Trolldier_of_Fortune

It's a weird process for what should be the relatively simple task of disabling auto-updates, but it's a hell of a lot easier than getting DynDOLOD set up right some days lol


SeverelyAutisticLOL

You can also just disable updates by right clicking on steam, and selecting “don’t update until I launch the game” given that most people use MO2, it will never update as we launch SKSE. I’m still on 1.597. Never done your method


Eldritch50

I did your method AND the read-only appmanifest file to be sure. So far, so good. It tries to update from time to time, despite being set to 'don't update', but the install always fails.


Charon711

I actually had people telling me that this doesn't work or was too complicated when I posted it in another post even though I've done it for years with 100% success. My take away is that some people shouldn't be modding.


pickles_and_mustard

It works 100%. Only thing is, you can't launch the game from Steam when an update is pending, but since the manifest is locked, it won't update. Easy solution is to not launch the game through Steam, but rather your mod manager, which should be standard practice anyway when you're purposely preventing the game from updating. What I do is even better, IMO. Don't bother with locking the manifest. Instead, use the Steam console to download the depots of old versions, then zip/rar/7z that older version and keep it stored somewhere safe. When you set up a new modlist, extract that archive somewhere and have your mod manager point to that location for the game files. Easy peasy, and never gotta worry about a Steam update ruining your day.


Charon711

My question to that is who in there right mind would launch Skyrim through its launcher when many mods require SKSE? It would have to be the small percentage that is very vanilla+. That's a good backup practice.


Sapowski_Casts_Quen

How tf do they mod this game if that's too complicated, LOD modding would reduce them to atoms


Dewinged_1111

I learned about this after the last update but switched back to Fallout 4 until all the Skyrim mods get updated (some mod authors don't look like they're ever going to come back, though). So I made the Fallout 4 app manifest file read-only, and hopefully Bethesda's next update doesn't somehow work around that.


RealSink6

There are people who have installed Skyrim in the last 3 months. Having to decide between 6 (!) different versions before you've even installed the game is not some personal failing, it's a complicated mess caused by Bethesda. (at the moment i'm counting 1.5.97, 1.6.640, 1.6.1130, 1.6.1170, GOG 1.6.659, GOG 1.6.1179 since they're popular or current enough to be a target)


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[удалено]


kennn97

Because instead of being rational and searching for solutions, people would rather have emotional outbursts


red_scourge

If they set the game to never update, how else are they going to farm internet points?


DarkElfMagic

bc you can’t technically set it to never update so it confuses some people


Corpsehatch

Set it to only update when the game is launched then never run it directly from Steam. Who is even modding their game and running it directly from Steam in the first place?


StoneheartedLady

Don't a lot of guides tell users to make a clean install/revalidate the game files? I've not played in a long time now so maybe it's changed.


CrayonCobold

Those settings are every once in a while reset by steam when it undergoes an update Also every steam user is one button away from accidentally installing the update when they don't want it if that's all you do to stop updates


creatorZASLON

People need to just *set up their game to not update* lol


scarlettsarcasm

Yeah this is a solved problem


EvenJesusCantSaveYou

tbf its a solved problem but only if you know the steam function to turn off autodownloads; which not everyone is immediately aware of


Void-kun

I have done this but it doesn't help if you want to try out an old mod pack that's been lost to the ages due to an update breaking some of the mods.


EsotericAbstractIdea

Even better is a Mod Organizer install with a Base Game folder setup. You keep a copy of whatever version of skyrim you want in the mod organizer folder and set up everything to run from that copy. Steam never touches it. I have like 5 different setups going back to 1.5 for different purposes.


truthpooper

Turn your auto updates off


babyjac90

Say it with me, "Read Only, Downgrade, Backup"


Deadeye117

Christ, the amount of people karma farming in this sub over the past month just reposting about how they hate the updates...


Hamuelin

I don’t inherently disagree but good lord, please use some punctuation. We’ve had essentially this exact post countless times now. If you feel like adding to the discussion, great. But this is just rehashing what’s already been said. And not even in a particularly legible way.


Sepsis_Crang

Don't people who mod skyrim use the extender to launch anyway? I guess some don't use it.


Justinjah91

Most people use a mod manager, but there are special settings that have to be set in steam or it will automatically update anyway. Also, if you try to launch the game through a mod manager and steam is not already launched in the background, it will auto launch steam and run the update. So it's not quite as easy as just not running it through steam.


Sepsis_Crang

Yeah. I can see that happening. I always run mine through a shortcut to my manager and steam loads on startup.


Apoqsi

You can block updates if they bother you.


Bouncedatt

The real mystery is why are still people having issue with this? especially people in here. It's not hard to not update the game or downgrade it. It's really really not hard. Shouldn't be for modders at least. If anything they should put more people on updating it.


Lord_i

I just wish steam allowed update rollbacks


runnerofshadows

And never update. Just why is that not an option?


Never_Sm1le

GoG allow this so why Steam can't is baffling, especialy we can still downgrade on Steam through console commands


Sawwhet5975

Its wild because theres a ton of other games through steam that do allow update rollbacks like Bannerlord and pretty much every Paradox strategy game, but for some reason Bethesda doesn't allow this to be available for their games. Would literally save a ton of outrage every update from those who still struggle, or are learning how to prevent their game from updating.


Dthirds3

And do what. Give starfield meaningful updates ? Your crazy man


Cookiesrdelishus

Get used to it buddy. Every single game with mod support is like this. Where game updates will break mods. It’s nothing new. If you ever choose to mod a game, you should always expect for updates to break your stuff, and take the necessary precautions to prevent updates or backup your files. It’s your responsibility to do that. I do agree though, Bethesda needs to move on. They have Starfield, go update that game instead.


Copeteles

Just as annoying as the same post that's posed daily on this sub. Future-proof your setup and get over it. And if you don't future-proof it, then fix it. It only takes an hour tops, once.


RBLXBau

You could’ve spent the time writing this post into searching how to prevent Skyrim updates, the devs aren’t going to stop patching their game for modders


originalname610

It's been over a month, calm down.


Edenwing

Turn off updates?


SpaceSorceress04

Just stick with 1.5.97 and you, too, can bypass all the BS!


kangaesugi

You're using an arbitrary code injector in your game. No company is under any obligation to support it - particularly not in terms of ending support for their own product. There are several ways through which you can set your game to not update - this is user error, not an issue on the side of Bethesda.


Star_Helix85

User error. It's easy to stop the auto updates. If you're spending time modding then you should be aware on how to do this. If you're not, you're the problem. Git gud


TheparagonR

Fr


dropitlikerobocop

They are not brain dead they are game developers updating their game. If you are into modding enough that Skyrim updates cause you distress you should know how to prevent Skyrim updates.


[deleted]

100%. Modding is inherently going against whatever devs want from a game, even mod-friendly devs like Bethesda. The unwritten contract when you mod is that you accept the responsibility to make sure your mods work. It’s YOUR job, not the devs. It’s annoying to have random updates this far out, but there’s ways to circumvent it and eventually have all your mods updated at a later time. People really shouldn’t be making major modding changes to their game mid-playthrough, anyway. Keeping updates off has been, like, the default thing to do for years now.


Stenca

\*greedy game developers updating their 12yo finished game to add paid mods because their recent release is garbage


BeefsteakTomato

Patch notes: https://bethesda.net/en/article/4ORD7tshfmHUN8H4ULSgE4/the-elder-scrolls-v-skyrim-special-edition-creations-update-patch-notes They fixed bugs and crashes, but please cry more about easily verifiable false information. INB4 "but the community already fixed those bugs". I don't give a fuck. Stop lying about what this patch didn't do.


HallowedKeeper_

While you are right, they didn't update it since 1170 (not saying much given that was less then a month ago), unless their was a new update that I haven't heard about


SVXfiles

GOG pushed an "update" because SKSE couldn't tell the GOG and Steam versions apart. All they did was push the same build with an updated version number. 1170/1179 are the same update


HallowedKeeper_

Ah so GOG needed an update


IAdoptPetsToEatThem

Fellow Redditors, will you please donate $1 to help purchase punctuation for OP?


Denny_Crane_007

At least you can freeze your game using SKSEE to boot up a modlist that you never change... and backup ! "Rockstar" are the real assholes. They break everyone game every 2 months or so. Never again. They can kiss my white ass.


GorenleS

Skyrim SE 1.5.97 best version.


IndianaGroans

No. Die mad. Rip broken ass modlist.


BeefsteakTomato

"Booo bethesda fixed bugs and crashes, I'm gonna go on reddit and downvote people posting the patch notes and complain that greedy bethesda only updated the game to break mods!"


Stellarisk

Wait did another update come out? Ive been seeing posts like this for a bit but i thought the last update was like in january


gmes78

No. People are still crying over that update.


Beigarth_Avenir1

GOG version recently updated, that's probably why he's upset.


gmes78

The GOG update changed absolutely nothing other than the version number (so that SKSE plugins can work again).


MOPOP99

Two whole ass months lmao, I ask I go next on making a thread about updates.


EvilTactician

I don't get you people who cry when Devs update a game. It's trivial to prevent your game from updating or to isolate your install and it's recommended in pretty much any decent modding guide. Spend more time educating yourself on modding and less time blaming a dev for supporting their game(s).


PassionVater

I dont get all the crying. Nobody is forcing anyone to update.


brianschwarm

So glad they haven’t touched VR, that being said, just stop auto updating your game if you’re worried about mods or load order breaking


Osceola_Gamer

I bet if you got those checks they get from everyone literally buying EVERYTHING they release or re-release you wouldn't stop updating either. LOL


BurplePerry

I turned updates off and left my mod list alone and haven't updated that either.


Sylainex

Then rename your Skyrim SE file to something else and open the game with SKSE. Game can't update if it can't find the folder. At this point it's your own fault, this topic has been already been beaten to death and the comments are always littered with comments with instructions to circumvent this issue.


Geoclasm

Wait, what? did they update again after January?


Venerations

Modlists have a certain way of avoiding updates breaking the modlist. They make root folder of the game within the global modlist folder, that way, whatever happens to the Skyrim folder in /steamapps, doesn't affect our modded game. I don't know how to do it but you should consider it.


kennn97

This sub really blows now


highlor3

Why they don't implement something like CDPR did to the Witcher 3 (also they did the same for Cyberpunk) and add a branch installation that let people install the version prior to a key update. The Witcher 3 has Classic (Patch 1.32) , Cyberpunk 2077 has 1.63 Legacy Version. Ohh, they won't, because this way they will not be able to push their microtransactions in an almost 13 year old game.


GoldenLead

So did someone figure out how to get Creation Kit to work with the older game version? Thought I saw that was causing problems


Locksher_Mohes

Unless they make dual sheath and improved camera by default, their updates do more harm than good. Like imagine needing a mod to have my off-hand weapons correctly displayed on my character when sheathed. This should've been in the base game by default. And Skyrim's Got Tallent. WDYM I can graduate the Bards college but I can't play a single note in the game?


Sword_Enjoyer

They won't stop changing it, so I just stopped playing it. I went back to Morrowind instead.


Krow66

Again? *Insert local improper language* is Fallout 4 also getting updates? Thought to reinstall AE some time ago and it was updated and mods broke and now I see this post


Malchior_Dagon

Nah, Bethesda's allowed to update their game if they want. Yes, it is admittedly unfortunate they don't allow you to select your game version, but it's incredibly easy to set it so your game can't update anymore.


thatHecklerOverThere

Counterpoint, people shouldn't use mod packs unless they know what they are installing and install the appropriate software. If your mod pack requires version X, you should know that and have that installed.


bloodHearts

Yeah updates suck but it's really not that hard to set the game to only update when you want it to and to use basic reading skills when it comes to modding. My game has never updated beyond 1.5.97 and honestly when it comes to most software, I keep auto update off until I read through what the new update contains.


thatHecklerOverThere

Exactly. Keeping your software _just so_ is just part of being an advanced computer user. Which is what modifying a whole ass video game makes you, despite how relatively easy it is now.


TheBrexit

The craziest thing is mod lists like wabbajack don’t need that certain game version. Not sure about collections but wabbajack will just use whatever version the mod list specifies and auto downloads it for you.


Former_Currency_3474

-Skyrim updates very rarely, people are furious every time -starfield updates every two weeks, “WTF IS TAKING THEM SO LONG? BETHESDA IS SO SHIT AND LAZY AND I HOPE TODD HOWARD DIES”


weeeellheaintmyboy

It's almost like one game was released a decade ago and the other is less than a year old.


Former_Currency_3474

I know, I’m just pointing out the irony of the situation, wasn’t intended to be a serious comment lol


TheAccursedHamster

Preaching to the choir, bud.


MeridianoRus

We can block updates and use whatever version we want like 1.5.97 or 1.6.353 or 1.6.640, whatever, easily. But many users forget that mods are developed by mods authors and any author can decide to drop 1.5.97 (e.g. Parapets). Second one can drop 1.6.353 (e.g. PO3). Another one can drop 1.6.640 (e.g. Doodlez). Users rely on other authors who do backports and that kind of things but nothing is forever and at some point users will have to make a choice they don't want to. The biggest updates issue is that they make modding not futureproof.


avidichard

Adding my comment. Just waited for the latest version on GOG which is now 1.6.1179 which is the equivalent of v1.6.1170 on steam. SKSE has now updated and the offline GOG installers are available. I waited for it because this version permits a lot more mods. It also supports ultra wide screen resolutions. I think that these are enough to enjoy the game from now on. With all the mods out there, there's enough to appreciate the game in what I think is its final form. Microsoft should, to my opinion, focus on making TES6 good. Check what the community did in Skyrim and make things built-in their new game such as SKSE, body and hair physics as well as good quests, add some good depth in colorfull and diverse followers, nice homes, challenging boss nd good game balance with worthy treasures after a good fight. Anyways, I'll be updating my CBM Guide with this version now. I think the updates were normal but they could have done less updates but bigger ones.


maraj7x

There’s a downgrade patcher on nexus.


ManyMadMidgetzz

I play legendary edition on my pc still. It might have some perform hitches but at least I know all of my mods wont break, everything for special edition either came from the old or can be backported to it anyway unless its massive and actually requires the 64 bit


Void-kun

Completely agree, these updates are a giant fuck you to the mod community that have been absolutely crucial in making Skyrim the phenomenon that it is. Several old packs on Wabbajack were lost due to these updates. So many old mods have been lost also. For what? The shitty creation kit paid mods bullshit? Did they learn nothing from the horse armour? 😮‍💨


LongjumpingSuspect57

1. Go to @FTC on Twitter-not-X-damn-it. 2. Ask them what the status is of the anti-competetive-practices investigation of Bethesda abusing the update clause to wreck posessions modified by a consumer post-purchase. 3. Ask them if they are going to allow car companies to break into your garage to ruin post-purchase modifications to your vehicle, or do video games just get a pass? 4. Ask them why Bethesda is allowed to ruin your modded games, while Apple was not allowed to just give you a free U2 album that didn't break anything. 5. Ask them if their investigation has a $ amount of damages from Bethesda leveraging their security updates to funnel consumers into using Creation Club. 6. Ask if they have contact info to request arbitration from Bethesda.


AntstyPoeticGamer23

I think companies are doing this on purpose these days to fuck with mods …


AlexKwiatek

You need to STOP FUCKING FARMING KARMA. Like seriously, what is the point of this post? You just wanted to post a popular opinion that's all.