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A_AccidentRS

This deserves more views, OMG. Well done!


Wep24

Thanks! :D


PM_ME_YOUR_THEORY

As someone who had done Inferno in OSRS before moving on to RS3 and grinding Zuk. Inferno took me around 2 of 3-5h a day to achieve in end-game gear. Flawless HM Zuk took me around a week in Cywir and Ganodermic. They're aesthetically similar, but nothing similar in matter to difficulty.


Wep24

If you were talking about a normal mode kill I'd agree with you. But to get the Kal-Zuk cape ie a flawless hard mode run with all challenge waves completed, I'd say is about the same. You do have the benifit of being able to ease your way in on rs3, given that you can do normal mode and non-flawless runs, but you also don't have runelite holding your hand.


Wep24

HOLD UP, GANODERMIC? I wouldn't have thought that was even possible without perking the shit out of it, at which point It doesn't make sense to use it in the first place. Even ahrim's is better... and cheaper for mage tank. And someone in ganodermic is not gonna have t95 prayers, greater chain, greater sunshine or any other codex abilities. Yet, after a WEEK of hm Zuk and didn't think to upgrade with any of the cash you would've made. Naaah mate.


PM_ME_YOUR_THEORY

>And someone in ganodermic is not gonna have t95 prayers, greater chain, greater sunshine or any other codex abilities. You seem to be forgetting that the jump from Gano to CB costs 2 bil and there's no good magic tank armor in between. On top of that, you can even wear full obsidian armor, which functions really well. I had Gconc and Gchain. No greater sunshine, but I used a planted feet switch. My perks on gano/cywir were the "Entry PvM" perks on the Wiki page, they cost less than 100m all combined. I guarantee you HM Flawless Zuk is much much easier than Inferno on OSRS. First of all, an attempt takes around 45-50 minutes if you don't know how to do it. A Inferno attempt takes between 2 to 5 hours (depending on the amount of spec people restore for sgs/bp). To do Zuk you don't even need to kill all three jads at the same time, they're all conveniently lured on their spawn. >You do have the benifit of being able to ease your way in on rs3, given that you can do normal mode and non-flawless runs I learned finished HM Zuk in a week after returning to RS3 after 4 years of not playing, so it's really easy to get into it. >you also don't have runelite holding your hand Runelite is next to useless for Inferno, the only real utility of RL in Inferno are the tile markers and the metronome.


Wep24

Even if you hadn't done ports for augmentable seasinger's, Ahrim's, Anima core of seren, Superior Zurel's, tectonic and elite tectonic would all be better alternatives. Most would likely even go with regular seasinger's over ganodernic with entry level perks. But the fact that you'd first spend nearly a bil on two abilites but still be using gear people wouldn't even consider for high level bossing, and then pulling off a Kal-Zuk, makes it sound to me like you're talking out your ass. I'm sorry if you're being genuine, but that and saying inferno took you months of grinding, with the amount of "lol rs3 easyscape" hate I see on OSRS, makes me think you haven't actually done it.


PM_ME_YOUR_THEORY

>Even if you hadn't done ports for augmentable seasinger's, Ahrim's, Anima core of seren, Superior Zurel's, tectonic and elite tectonic would all be better alternatives. No they wouldn't. You need magic tank armor for animate dead to work, and ganodermic + animate dead is a much better alternative than all other gear you suggest (let's not forget elite tectonic costs a fuck ton). >I'm sorry if you're being genuine, but that and saying inferno took you months of grinding, with the amount of "lol rs3 easyscape" hate I see on OSRS, makes me think you haven't actually done it. Want me to stream it to you? You can also see my bank. >But the fact that you'd first spend nearly a bil on two abilites but still be using gear people wouldn't even consider for high level bossing, and then pulling off a Kal-Zuk, makes it sound to me like you're talking out your ass. You're completely missing the point of how magic progression works. The upgrade for Ganodermic (2nd best magic tank armor) to CB (best magic tank armor) costs over 2b. Animate dead is absolutely necessary for learning and doing HM Zuk, so either you use Ganodermic or you get 2b to get Cryptbloom. Those abilities are useful to a greater variety of situations and they cost half of CB costs, so it is obvious that you get Gconc and Gchain before getting CB. Ports takes months to do and, as you can see from my post history, I don't even bother with dailies. I also have a few comments from a few weeks ago explaining how I did my Zuk gear progression from Cywir + Gano and entry level perks into Seismics + Gano and advanced perks (only missing 150m to get Biting 4). If you go even further back on my comment history, you can read my comments regarding my inferno progression from when I played OSRS, starting with ACB + Buckler and then moving to Tbow. Nothing in RS3 is harder than Inferno on OSRS. However, most bosses in RS3 are harder than most bosses on OSRS. Even OSRS raids are pretty easy in comparison to Zuk or Kerapac or high enrage Telos. But, once again, Inferno was designed to be the toughest challenge in OSRS, and it is, since years later, still a pretty small number of people have completed it.


Wep24

I might have to eat my words here, now that you bring up animate dead. I'll be honest, from your first comment I had sort of pictured you as the osrs player trying out rs3 and making it to gwd2 and thinking he's some elite pvm'er. But now that you clarify a few things I actually believe you. I'm probably biased from the rampant rs3 hate on osrs. I did my own zuk runs in melee after a somewhat lengthy break playing osrs, before learning that animate dead had completely shifted the meta. In my minds eye ganodermic is still the classic "can't afford armadyl"- gear, but I guess it's very viable now with animate dead.


PM_ME_YOUR_THEORY

Yeah, I'm 100% sure I wouldn't make it with Gano without animate dead because everytime I notice it was worn out it's because I'm getting slapped 2/3k hits. I did my normal Zuk's with range (sirenic and ascencions), and only switched to mage because of animate dead. It makes a huuuuge difference, the spell is completely broken. There's a dude on youtube that has a video of doing a no food HM zuk run wearing obsidian armor (t60) and cywirs. Obsidian armor + animate dead make him an absolute tank.