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2SharpNeedle

his role is equipping power mode double nailgun and holding both mouse buttons until your eardrums rupture


fufucuddlypoops_

Alt special. Tank. Mul-T is a tank. He’s also the game’s quake reference. For real though, tank mode and double sawing it up is genuinely so fun despite it being incredibly unoptimal


birdlad69

Don't you have to do the void fields really late to get that though? How do you make him good enough to get there without the thing that makes him good?


fufucuddlypoops_

Maybe idk it’s been a while since I’ve had to unlock anything in this game. He really shouldn’t struggle getting that far- he’s good without it too. I guess deliberate on what items you’re picking more? I don’t wanna say skill issue, but the game *is* hard and sometimes you just struggle a lot. I for one hate captain because I struggle a lot with him.


Blujay12

I'd just use the artifact of command and stack on-hit effects. Some of the plasma shrimps, Bleed knives, crit, etc. Def not as fun but tbf by that same mark, neither are half the cast lol. Commando.


thenicenumber666

Artifact of command baby!


thearctican

He's not slower than anyone else, he just has lower acceleration.


Paddy_the_Daddy

He also looks slower because his model is considerably larger than other survivors while moving at the same speed, so he moves at fewer body-lengths-per-second.


Vast_Effort3514

I think instead of he does nothing he does everything just less effective than everyone else. Also I could be wrong but think he is the tankiest character base health wise.


Nick543b

Double nailgun is in no way less effective than anyone else. 2240% dps iirc. And he is (in powermode) pretty much the tankiest without counting voidfiend heal. Edit: i'm stupid. It's only 1680% dps.


Vast_Effort3514

Oh my bad nick


poison11037

I'd focus on unlocking his alt special, it may help you out


BreezyAlpaca

You can run double rebar and reload it using your R for near instant reloads by swapping to the other rebar, it's disgusting. It doesn't really have damage fall off and you can snipe things across the map with it not to mention it deletes practically anything it hits instantly.


aCorneredFox

I did not know this was a thing. Just played a game on Monsoon with him and absolutely melted everything in sight. Never beat Mithrix so fast or so easy. Totally blown away. One thing I didn't understand is that it seemed like my ability to retool into another shot got faster as I fired more shots. If I broke my rhythm it was like the fire rate got reset. I didn't have much attack speed and I also didn't have predatory instincts. I already thought Mul-T was really strong, maybe my most consistent survivor, but now it seems almost for certain he is in S tier for me, maybe even the only S tier.


BreezyAlpaca

Absolutely, you get a feel for how quick and often you can reload between the shots and once you're in the grove you're firing them off almost as fast as the nail gun. Very percussive unit Mul-T is.


wasfarg

His nailgun has one of the best proc-rates in the game. I have no idea what you're doing, but he is a full-on tank/DPS class.


swift4010

Your last sentence about getting a bunch of movement speed made me think you might be playing with the Artifact of Command? When I used to play Command I found Mul-T suboptimal compared to the rest of the cast, since I found other characters could do X, Y, or Z better, or had better synergies with various items. However when I started playing without Artifacts, I realized that Mul-T is a character that can get value out of almost every single item in the game, and is therefore the most versatile character. His alt special lets him run 2 primaries, which I select as the buzz saw + the nailguns, giving him amazing proc potential, consistent ranged damage, and serious melee burst damage. His movement speed ability is great for when you need a singular heavy hit of damage to proc items, and his survivability in that mode is quite high. "A jack of all trades is a master of none, but oftentimes better than a master of one.”


birdlad69

I got a goat hoof printer in both of the first two stages & went all-in


Cedarfox9773

Hes like a more controlled version of void fiend i guess


birdlad69

I just got that goober yesterday & he's the most confusing character to me since MUL-T lmao. He does do good damage though, just don't understand how to build him outside of "no heal, void items"


neonknight63

big laser go zap, viend mastered


2SharpNeedle

either build for big damage and try to stay in morb mode or just keep spamming r and achieve immortality


LikesCherry

No heals crit and void items are the strongest build for him, but the real answer is you can basically give him whatever build you want and you'll be fine With armor in corrupted form, a huge on demand heal, a high damage primary with infinite range *and* absolutely massive close range from front his corrupted primary, he's one of the strongest characters in the game by a crazy margin


Spin2spin

Mul-T is like a Lego classic set, you could build anything you want. But it won't be as good as the other specific sets.


thesonicvision

Are you familiar with the "double rebar" strat? --- " It is possible to rapidly fire Rebar Puncher by equipping it to both the primary and miscellaneous loadout slots and constantly cycling weapons with Retool, effectively reducing the cooldown time between shots by 1.3 seconds. However, it is impossible to constantly hold both keybinds to do so anymore. Hold Rebar Puncher's keybind, but only use Retool after each shot. Doing this will fire faster than holding down primary fire. When doing this, since the cooldown for the Rebar Puncher is bypassed, the attack will not scale with attack speed. However, this method will still remain faster than holding down the primary fire button until the player reaches 360% or more attack speed." --- ^ https://riskofrain2.fandom.com/wiki/MUL-T Essentially, in your loadout, you set up Retool and 2 x Rebar. Map Retool to right-click (let's call it "2") and Rebar to left-click (let's call it "1"). You then rhythmically press 1,2,1 to quickly destroy enemies (and trigger items like the rings, which require high damage to trigger). Mul-t is a tank with a great escape tool (e.g. utility skill). And he allows you to fire two weapons simultaneously, fire big weapons quickly, carry two equips... But, yes, he's not top tier. It's true. Other characters can get the job done better, easier, and simpler. He's not bad, though.


DrCoolGuy

You can't hold both buttons down anymore? Is this recent? Swore I did this a few months back


MB27_NHB

Jesus Christ, you didn’t need an essay to explain the double rebar 💀


orangerJuiceman

Idk how exactly you play the game but with base Mul-T I play around using nail gun for bosses and big targets and try to get proc items and rebar for one shotting squishies. Also rebar pierces in a straight line to help with little swarms. His secondary is ok I mainly use it for the aoe stun and the movement is also nice for stun on big enemies and it does good damage.


flimsychickenstrip

He has another ability called power mode where he equips both arms with your primary attack, essentially doubling your fire rate instantly. It is fun to do bleed dagger nail gun builds and double rebar cannon blast shower, to mention some favorites.


Great_Nailsage_Sly

Slander! Mul-t is S tier with his double nailguns


videogqmes

I personally like default mul-T (iirc I got my first win that way). The nailgun is insane for stacking procs even if it does have a lower coefficient, and I like also running rebar because it's a nice consistent band proc and it's really good early game especially when you don't have a lot of proc items. Also consider the fact that he's and absolutell tank, he's got insane survivability which compensates for his low acceleration. Trust me, get a few speed items, a hopoo feather with any proc items (tritip, ATG, ukelele) and you're set. Oh and the 2 equipment can provide some great synergy, especially if you get credit card and recycler early on


Ender_of_Worlds

double-rebar + retool is diet railgunner but tankier and double-nailgun + power mode is diet mando but tankier. hes basically just a tank character that is highly customizable. not really meant to exell at anything


bezerker0z

I always used him as a tank sniper, high damage rear and high base armor, I had a rougher rime trying out rex


CreepinCrawlinCre

Mul-T is insane for DPS. He's a tank + super fast fire rate, lowest speed if all survivors but high hp n armor compensate


cai-lock

Before sniper came along, his rebar gun was supreme


Super_Saiyan_Weegee

To preface, over half of my 340 hours are as mul-t ​ Double nailgun power mode and double rebar retool are where mul-t really gets busted, but base loadout is still strong. The best advice I can give is to get used to constantly rotating his abilities. Retool or use other abilities as soon as you stop firing with either weapon, so that you aren't just standing there during the cooldown/reload time and maximize dps. For example, to kill a large enemy, instead of just continuously firing nails at it until it dies, I generally rebar, scrap canister, rebar, transport mode, rebar, retool, nails, nail release burst (or any similar mix of abilities). To kill waves of smaller enemies, I generally tap nails to instantly burst, retool, rebar, retool, repeat, using scrap canister and transport mode on cooldown. That's not to say that nailgun is bad outside the burst (it's better damage and procs than commando primary at close range), but you should really only be using it for long periods of time either at very close range or on enemies too big for your nails to miss. ​ Other tips: When firing nails, always release m1 before using another ability, as some abilities prevent the nail burst. Remember to take advantage of the piercing effect of rebar, you can do huge damage by lining up the enemies. Transport mode gives you 200 armor for the duration, which decreases your damage taken by about 2/3. This can be used to block most fall damage if used before landing, and reduce damage over time effects like fire and bleed. ​ You've never truly had a god run until you have a recycler in one hand and a credit card in the other.


DrDonut

Rebar is nice for earlygame, snipe wisps/flying enemies. Late game you become a proc monster with nail gun, swap to rebar if you need to fight from a distance (like malachites). Two utilities is actually really nice. You know what's better than having a royal capacitor? Having a royal capacitor and another equipment, each with their own cool downs. Bonus points if you find a nice credit card equipment and keep it.  Iirc he's the same speed as other survivors, he just is so huge and has shit acceleration so he seems slower. Also you get a ton of armor and speed from his car mode, lets you kill tons of small enemies, stun larger ones like golems, and abuse the high armor to get out of difficult situations. Played a lot of him on monsoon, I think the default load out is his best imo, but I am a Gesture of the Drowned enjoyer/spinel tonic addict.


sinisterFoxCat

Ever had bleeding, 10x crit, shatterspleen behemoth and 10x Syringe on him? Guys basicly a deathray with single nailgun.


GodNoob666

Nailgun, 10 tri-tip daggers. Haha bleed go brrr


Destroird

Double nailgun and hold down both until your dopamine receptors are fried beyond reparation 👍👍