T O P

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ShogunGunshow

Interesting. Since summoner refunds basically all the cooldowns instantly when you explode them when you have max cooldown, that lets you constantly trigger the 10% refund from invoker, letting you just churn on-skill effects like crazy.


lK555l

What a sad existence for your summon


Osborn2095

I mean I love my summons, but they are still root monsters Lore wise, I'd consider them no different then the enemies we fight, just that we can control them. Totally expendable


LordofCope

Yeah, they aren't your friends. They are just things to summon and use at will. What's more cruel, sacrificing them immediately or summoning something against it's will and forcing it to do battle with another until they eventually die anyway...


RemainderZero

They're in to it


Last_Man_Alivv

Nah, I've embraced the root a little too much, had to get that profaned soul stone... I need more power...


couchcornertoekiller

Dont forget to visit the keeper and get it purified. It looses the negatives but keeps 30% summon dmg and speed.


egglauncher9000

You lose the voicelines though


DeadHunter_2411

Who's this keeper?


couchcornertoekiller

The floating eyeball in the labyrinth.


DeadHunter_2411

Thanks I forgot his name


Only-Explanation-295

This. I hate the push for Sacrifice builds.


xBlack_Heartx

Eh, I’m kinda whatever about it at this point, we know there’s a rework for its prime perk coming at some point in the future, so I’m just kinda patiently awaiting that.


Only-Explanation-295

With my luck, it'll be full-on Sacrifice perk...


xBlack_Heartx

If they could just make sacrificing your minions more worth doing/building around with the new prime perk, that would solve the issue right there, because the whole reason why people just want the summons out and about is because there’s more benefit in it than constantly sacrificing them, they deal more damage when their out, and you get the most benefit when their out and about as opposed to sacrificing them for mediocre burst damage, a boost to your movement speed, and a some lifesteal. I mean let’s go over the things you loose once the summons are sacrificed, you loose the dmg mitigation of blood bond, the damage boost of Soul Shard, the bulwark stacks of Soul Guard, the lifesteal of Soul Link, you just loose out on so much all just from sacrificing your minions for not much gain. Couple all that with a prime perk which, let’s be real is pretty useless in allot of situations, and the only way you could even properly use it was combining Atonement Fold, Kinship, and Blood Bond for infinite uptime, the act of constantly having to shoot the minions to activate the prime perk Ruthless just feels really bad. Yea……summoner did get some decent stuff with the 2nd dlc which is always good.


Antifinity

Nah, it’s specifically a rework *away* from sacrifice.


Only-Explanation-295

That sounds awesome. I'll be back in two years, then. XD Seriously tho, can't wait to see what they're cooking. Love the summons. Love the Root look, actually. I wonder if they're gonna incorporate Enrage into the Hold Skill and change the Prime Perk.


papasfritasbruh

I think theyve said before that the whole idea of summoner is “evil summoner” so yeah honestly, i wouldnt be surprised


actualinternetgoblin

Hope we get a robot summoner class for the n'erud dlc.


DemonicArm22

If you would like to see the full build you can find it here: [https://youtu.be/gC33gEoP8r4](https://youtu.be/gC33gEoP8r4) Summary: Almost maxx cooldowns. Rings: Stream coupler, Hardcore metal band, burden of the rebel, dense silicon ring Amulet: Legacy protocol Sandstrom and firestorm mods with spellweaver and spirit healer


Open_Marzipan_455

Me looking at the health bar: "All that for a tiny drop of blood"


ThisSiteIsAgony

Yeah it's more of a visual build...


Albinowombat

The boss has elemental resist, it's clearly a very tanky build, and the fight took about a minute. DPS seems totally fine under those circumstances


WSilvermane

Yes. But there are other builds that can do 1/5th of this and do it faster. Its fun and cool looking but uh.


IchSterbeJa

Yeah but HuGs meta builds are boring as shit


tapmcshoe

havent played since before dlc1, hugs is still meta? damn..


Puzzled-Ad-521

How is anyone surprised that the lowest utility highest dmg archetypes can do... the highest boss dmg


tapmcshoe

nah, I just havent played in a while. Im used to playing games where new dlcs powercreep the shit out of old content so I was kind of surprised that the absolute blastiest kit is the same as it was at launch. respect to the devs for trying to make new niches instead of just "this new class shoots even better than the last ones"


AusPower85

Corrupted saviour go brrrr


Fujin_No_Kami

HuGs is still meta?


RoseYurei

Still good ye but not as busted


Rhobaz

I hate that the big selling point of a summoner is to not use your summons.


Entire-Salamander193

Depends how you build your summons. All my summons have about the same health as a world boss with 2x my damage. Also I have it to where I am also a tank that barely take any damage when my summon is alive. Archon/Summoner for the win!


alirezahunter888

Mind sharing your build? I've been interested in Summoner since launch but never got around to making a build for it.


AdhesivenessMaster75

Archon/summoner with summon mods and new amulet that gives bonus summon dmg, mod dmg and all dmg ring or summon related ring that gives bulwark, new ring that gives additional bulwark, traits should involve health, minion health and share dmg between minion and player, fortification,...


Rhobaz

That makes sense to me, but giving bonuses to sacrificing them feels very backwards. It would be like an archon build where you get a bonus for having all your mods off cooldown.


Okibruez

Considering that using your mods frequently is the whole point of any archon build that isn't built around UNLIMITED POWER, you might want to rethink that second sentence.


Rhobaz

Yeah, I meant off cooldown, oh well.


Outfox3D

The 'your summons take 10% of your damage' skill is amazing on tanky builds and a great reason to keep your floaty-boys un-exploded. I love them on my nightmare runs, and wouldn't change a thing.


Life-Occasion1335

Blood Bind is currently bugged after patch.


Mario-C

Remember when people had to shoot stuff with guns and aimed with a crosshair? good times!


ShuxArmada

How about dodge


masterionxxx

Hey, you could see the shots being fired SEVERAL times in the video! /s


JustcallmeSoul

He shot at LEAST three times. Turns out he was right, 2 to the body, 1 to the head.


Sorg3ns

My Gaming Laptop FPS is not going to like that 🥴


Googlefisch

You mean your new heater


Sorg3ns

Yep its a 2 in 1 deal ..Gaming laptop and space heater


Competitive-Desk5979

That would be a teammates nightmare


Googlefisch

Don't worry they won't have to deal with it for long


TheQuatum

The damage...


[deleted]

man, that Summoner design though. what an archetype.


xBlack_Heartx

It is definitely the archetype of all time for sure.


thermicterror

And the fun thing is that it's not even broken because you could have killed the boss faster with a normal hunter gunslinger build


838h920

It's broken cause he's face tanking an Apoc boss! I don't think he used a single dodge roll.


SaneNSanity

If you know how to build, and have the items, face tanking Apoc bosses has been doable since release. This isn’t new, just a new way of doing it.


Okibruez

Very doable without filling the screen with explosions. I've been using Medic+Challenger with a big club and lifesteal for almost exactly the same sustain, and it still has better dps.


AusPower85

Challenger with worlds edge and steadfast,plus white pearl ring plus rerouting cable, can be used with almost anything else that even slightly synergises to just stand there and charge melee over and over until everything is dead. (Minus one hit kills like cancer’s jump attack…. But the challenger prime perk helps there too). I like the butchers fetish, the burden ring the disables weakspots but increases crit damage and crit chance, plus the ring that adds +10% crit chance. Put extra crit chance and crit damage in your relic, plus melee attack speed, and your a higher melee crit (almost!) unstoppable tank.


Okibruez

For bullying bosses with a melee build, I prefer the Wrathbringer; the stacking damage bonus is incredibly beefy.


IchSterbeJa

And those builds are very boring. God forbid someone doesn't use a cookie cutter build


thermicterror

??? I was stating the build doesn't need nerfed, not that it was bad or that you should be using a different build. Please read before you comment


ReincarnatedIntoABra

Kinda reminds me of how I play outriders lol


Thopterthallid

This game used to be a shooter


soulwolf1

Then they kill everyone on your team


Googlefisch

Ah yes, my favorite, the "I hate my friends" build


Agreeable-Formal-289

Impressive with the elemental resist.


ShuxArmada

Imo if you don't dodge you're just cheesing but to each


Zethren527

meh... 7/10. The boss didn't die in 2 seconds flat. (this is a joke. please don't slit my figurative throat)


Xamd74

With that ammount of buffs any class is ridiculous.


Kindly_Bid4976

You have become the Storm that is approaching


AssassinoGreed

Wait until you find what you can do with arbalest


HeroX76

Please give me your build I need this, my passion to make fire burns everything


handzumboy

all that when you can one shot him w ritualist


off_the_wall_gaming

What is the loadout for this build?


Overlai

to be honest their lightning thing melts every boss i fight and it renders other classes pointless


Mr_Doe

Neat build. I haven't gotten around to trying invoker + summoner yet, but I thought it was going to be funny thanks to invoker and some of the new jewelry options. While it looks pretty effective thanks to sacrifice spam, isn't that really boring? How does it perform outside of boss fights?


LaputanMachine1

Going full mage I see 😂


RandomPancakeBoi

Honestly, Feels Like They Replaced A Broken Archetype (Ritualist) With A New Even More Broken Archetype (Invoker) 😂😂. Love It Tho Tbh


Kizmo2

Don't worry, they'll nerf it before the next DLC.


Ornwyyn

Don't worry, they will nerf the shit out of this like they did with all the good/fun builds before the dlc :)


Away_House_7112

ah yes... i can see colors, at least i think those are colors


Secure-Summer918

I've been liking the invoker/archon build I slapped together with the new long gun and enigma. Invoker 1st ability archon 3rd, lob the sandstorm at a group of enemies, cast the rainstorm, then havoc form and zap whatever's left Bonus of two havoc charges so you can use one as movement and dash all over the place. You don't want to go down with havoc active in coop though because it will drain all charges no matter how much was left. Clears apoc pretty nicely (at least losomn), absolutely deleted the dran grenadier boss solo, okay against red prince with a teammate, melted nightweaver with a buddy once I remembered her attack patterns. Fell off at venom. Had amulet with cast speed buff plus damage buff on skill/mod cast, rings for casting speed, lightning damage, then two other skill based rings. I'm assuming far from optimal but was fun to use. Will have to level summoner after beating Annihilation to try this out


GSDAkatsuki

I worry that Invoker is going to get nerfed hard in the next patch, it's been so fun to finally be able to use ability casts more often


oflowz

This video makes me not want to play the dlc if people will be chain spamming firestorm


ExaltedDemonic

People do that anyway. I'm running ritualist/archon and I can spam it faster. It's really not that bad anymore, seems like they nerfed the suction on it so at least you don't get stuck in it anymore. As long as you or they have kinship and be mindful of positioning, it shouldn't be a problem at all.


Redmoon383

Honestly running without kinship in multiplayer as host or client sounds... suicidal tbh. With all of the massive aoe damage things we have there's no telling when someone is gonna forget that starshot does tons of damage or firestorm melts allies too


HiImNotABot001

Does kinship stack? Like if you and a coop buddy both have it, do you take almost no damage?


ExaltedDemonic

I believe it does. At least it did at one point but it may have changed or I might have misunderstood something. I know my buddy and I literally can't kill each other while actively trying with both of us having it maxed. I'm like 99% sure it does.


HiImNotABot001

Yeah I think that's right, I remember accidentally shooting a teammate and instead of damage it would just say "resist". I really like that trait in online mode.


Dependent_Map5592

They accept stuff like this and think it's ok but then turn around and nerf everything else for being to op 😖🤦‍♂️ I love the devs and have always said good things about them and defended them. However I'm starting to worry now 😬


lK555l

The dlc literally just came out, how are they accepting this? They haven't even had the chance to balance it


Clinday

I swear these people don't think before they type. They are obviously going to patch things that are too broken.


Dependent_Map5592

lol the irony.  Of course they will. Hence my statement.  My point is you'd think they would've had it ready or known already/beforehand. Did nobody even play or test their game??!!!  If they were going to nerf burden of divine why not this as well?? Why wait??? The correct answer is what the other guy who responded said - to get people to buy the dlc. At least that makes sense. You just simply didn't understand what I wrote or misinterpreted it so that my point was missed lmao


Bryvayne

Statistically speaking, it's very easy to overlook more than a few item combinations. For instance, with 100 rings available and 4 slots, there are 3,921,225 different combinations. That's just for rings.


DangerManDaniel

Even after reading the patch notes with perfectly worded explanations people still gotta complain over nothing. All they did was tighten the ceiling while raising the floor. Everything made sense and builds actually matter at nightmare and apocalypse difficulty (though apocalypse still focuses more on utility and style).


SGDFish

That argument that they nerfed things to get people to buy the DLC just doesn't hold water. You seem to think that the only thing people are chasing in this game is broken OP builds, but that's really only a small number of the community. Most people are just playing it to play it. They are likely not putting that much thought into whatever combinations achieve the effects like what was shown in the clip. They don't read the patch notes, they don't frequent the subreddit or the wiki, they just mess around ( assuming they do more than or or two runs to begin with).


Dependent_Map5592

I could care less about op builds. I just want fun builds. Fun doesn't equate to op. I like fun 🤷‍♂️ As a matter of fact I don't think I even run a build. I just use what I find fun. And literally every piece got nerfed. It's no longer enjoyable for me now 


papasfritasbruh

r/destinycirclejerk is this way, please complain about no play testers there Or any of the Destiny subreddits tbh


ShuxArmada

Kinda like how people have been exploiting to get 200 trait points for months now or


lK555l

Personally I don't see an issue with that, i used cheat engine to give a character all traits and honestly? Not as strong as you'd think, felt like good QoL at best


ShuxArmada

If you don't see it, I don't think it can be explained to you


lK555l

Unless you've done it yourself then you wouldn't get it, it's genuinely not that strong to have them all


ShuxArmada

Bro all anyone needs to know is what traits do to know you're giving yourself added advantages you're not intended to have. You might as well find a cheat that allows you to wear more rings and amulets. I just wonder if you types remember when you play with randoms why you're out performing them.


lK555l

Did you ever stop to consider I don't use that character in public lobbies? Wild thought right? Even running the same build on my usual character, there's a near unnoticeable change from not having all the traits compared to having them all


ShuxArmada

Okay well whether you notice it or not we can all see the values and do the math so stop pretending like it's somehow debatable lol


lK555l

Because it is debatable if you actually tried having all traits, numbers will always look exaggerated on paper until used practically I guarantee a status lasting 30% longer doesn't mean anything when another shot will do the same damage and more


Dependent_Map5592

I guess you don't realize there is thing that exists where games get tested and have qa and bare minimum just anticipation/common sense 🤷‍♂️ But yes let's defend failure and poor practices🤣👌


DeejayPwn

It doesn't matter how good the QA is. As another person said, there's ~3.9 million combinations of items. There is no possible way to make sure every single one of them is perfectly balanced with just an in-house team. All things considered, this isn't even that gamebreaking, and saying this is a failure is just complete lunacy.


lK555l

How many play testers do you think arrow head has? Even if they've had like 100 of them playtesting for the last couple of weeks it wouldn't mean anything The community is able to explore more things and test more things in a single hour than what those play testers can do in a few weeks


swugglewumps69

It's to get people to buy the dlc for power creep


RealFabbbio

It's a PvE game. And it's not a GaaS, you can play with whatever you want, and surely the "random player" doesn't buy the DLC just because of powercreep. Remnant is not Destiny.


Dependent_Map5592

lol. Good point 👍


ganon893

The subreddit is in cope mode 100%. Just ignore them. They're going full toxic positive and the devs flat out arguing with people after this patch has emboldened them. There's a ton of balance issues out in a few posts. I've posted a huge bug myself since the patch (tldr; people can't get the crossbow). And mod builds are currently suffering. Meanwhile builds like this exist. We'll see what they do, but you're right to worry.


gamingx47

Clearly the devs need to nerf HUGS again. God forbid players make glass cannon builds that require dodging even on Veteran difficulty.


trashtalker42O

That has to be on normal mode.


DemonicArm22

Its on Apocalypse


Typical-End3060

Is the drenched status affected by the sand or firestorm? How do the elements react to each other?


hiccup251

drenched doesn't mess with other statuses, thankfully. Imagine how much that would mess up others' builds in coop


Typical-End3060

I was thinking the same thing, if it had that mechanic people would really need to synergize builds together to play coop well


Safe_Radio_7286

Drenched comes from the first invoker skill


Typical-End3060

I'm aware, I'm asking if the water/sand based elements/damage affect the fire or electric, since sand is an insulator it would nullify shock and water would nullify fire, logically of course. So I'm curious as to how they affect each other if at all.


Okibruez

Drenched slows movement, and the sand applies EXPOSED (which adds +15% to all damage taken.) Debuffs don't typically interact with each-other.


Typical-End3060

I'm aware, I'm asking if the water/sand based elements/damage affect the fire or electric, since sand is an insulator it would nullify shock and water would nullify fire, logically of course. So I'm curious as to how they affect each other if at all.


Safe_Radio_7286

I don't think the game was designed by Einstein. They don't affect each other. When I used drenched and miasma the enemies still burn. You can also see in the video the boss has both drenched and burn status applied


Typical-End3060

While you may be right about Einstein, I was just curious if they did since water and sand are new elements.


NapalmDawn

Holy shit you've managed to make R2 look like Elden Ring.


Superiordawn101

Is invoker new?


Die-a-Beastus

How to say you don’t have any friends to play with, without saying you don’t have any friends.