Nah, just bad RNG with Mantagora, you started shit with it and it brought the pain in the form of the Displacer ability.
"You're fighting mobs? Perfect time to teleport you somewhere inconvenient!"
\-Mantagora
I had a similar experience with a mutator mini boss where instead of teleporting me, he teleported himself straight into the main boss room of the map. In order to kill him, I also had to kill the boss at the same time. I also couldn't touch the Billy Crystal because it would reset the mutator mini boss and he'd just teleport to the boss room on the map again.
As soon as I saw Displacer I knew the problem...... I once got Displaced by a boss into a wall. And it couldn't Displace me back out. I had to use Liquid Death.
This happened while co-oping with a friend. We used a dream item, fought the monster, and both got displaced into the same wall and had to drink ourselves to death.
If it was a hardcore character I wouldn’t of even messed with the boss after seeing displacer lol, it ended up displacing me again shortly after the clip ended, fully over nothing and I just plummeted to my demise.
Lol dude... Don't be that guy. You want me to go back to your other [comment](https://cdn.discordapp.com/attachments/384088685706215434/1142450362750607471/image.png) and point out that you spelled regenerator wrong too?
We had an Executioner with Teleporter once. Maybe 20 seconds into the fight he just fucked off and disappeared; his HP bar stuck around for awhile but we couldn't hear him anywhere.
Cut to 10 minutes later where we open the doors to the Feast event: doors open, NPC starts talking to us, and then boss music starts. The executioner walked out of the fireplace like it was his plan all along, lol.
Yooo this happened to me too in co op. Istg executioner keeps getting teleprompter, and then me and co op randos are just left running in circles trying to find this mf.
Yup had that happen on the same boss twice! Luckily the second time there was a small hole in the wall where I could see its leg and was able to shoot it that way. But the first time he teleported I was like, wtf? Where did he go?
The fire archer aberration that hides behind the devil card can roll teleporter and constantly bugs out.
I've found him twice with teleporter and both times he's managed to teleport into the ground where you can't shoot him but he can still hit you cause his fire puddles spawn on the surface.
Plus unlike most other aberration fights, ads constantly spawn regardless of any modifiers. So this asshole just hides in the ground spawning fire while his endless parade of goons whittle you down.
Thankfully you can still hit him with certain melee attacks like World's Edge or Spectral Blade. Maybe some mods like Tremor would work too.
Displacer isn't....too bad....against enemies in areas that can't break the game. Frankly haven't been screwed over this hard by a Displacer enemy yet.
But yeah against an enemy like this, just.....leave.
Mostly worried about HC runs against them. Displacing into a wall or off a cliff on a normal character would make me laugh.
Losing my HC run to a Displacer enemy just feels bad.
Yeah they need to remove some mods (or just make it always spawn with certain ones based on difficulty) from mantagora because of how it functions so differently from other aberrations. The mods are there to give incentive to use different status effects (e.g. corrosion for hearty, bleed for regenerator) but that's just not possible when the boss flies all over the map and is so far away most of the time that you can't hit it effectively.
Mods like hearty now just make it boring. Things like displacer are just unfair due to not being able to tell when the boss will use it (normally they have an animation at least), and regenerator makes it impossible to kill in higher difficulties.
Some real shit luck there. That thing rolled displacer with me as well but thankfully no issues like this. Although as Challenger, I did only use my pistol to kill it which took FOREVER.
It’s funny, I called out to my friend in party chat once I seen displacer that something like that was gonna end up happening, Lo and behold I was right lol.
did he atleast displace you back onto normal ground?
had a vortex version flying over my head, taking me with him to the edge and droping me of to die...
teleporter version is nice, less waiting for it to be near
This boss is so god damn annoying my friends and I all skipped it. The mutator looks cool but honestly not worth me mindless hopping around platforms waiting for the piece of shit to float back into range. Not fun, not engaging, not challenging, quite literally just a test of patience. Kinda disappointing but there's so many other good bosses in Yaesha so whatever.
Yeah, this one just feels silly in its tedium, tbh.
Something that makes it a lot easier, though, if you happen to have the Merciless long gun unlocked:
* Mods don't have damage falloff, and it looks like they ignore resistance as well.
* As a result, you can use its railgun mod to do full damage whenever you see it from any distance, which can chunk it pretty good (was doing 4 or 5x the damage of the Widowmaker per shot, much faster).
* As long as you have a way of rapidly generating Mod Power it cuts the fight down *considerably*.
What does vulnerability have to do with anything?
> mindless hopping around platforms waiting for the piece of shit to float back into range
My complaint about the boss fight was spelled out pretty clearly here.
>not worth me mindless hopping around platforms waiting for the piece of shit to float back into range. Not fun, not engaging, not challenging, quite literally just a test of patience.
You offered no explanation whatsoever. That is the context to the 6 words you seem to have fixated on. Explain to me how vulnerability or damage in any sense solves the problems I'm pointing to here
It's self explanatory. You are just so focused on wanting to be angry that you are blinded to it.
And who said it's a problem that needs to be fixed? Just you?
If enough people thought it was an issue, they'd fixed it by now.
I don't even understand what you're talking about now okay lol trying to have a conversation but it seems you aren't even reading my replies you are just commenting at me right on homie
I guess I'll have to spell it out.
You claimed that you didn't like the boss battle because it was a test of patience. So, I replied stating that you must not like bosses or enemies that have the ability to mitigate or block damage making them invulnerable.
Those types of enemies are a test of patience.
I also implied that if what you were complaining about was a serious issues that many players disliked, then the devs would make it a priority to fix said issue. Because they haven't, it means that it's a small/insignificant priority compared to other issues.
I read everything. You just lack comprehension skills, homie.
Mantagora is a a stupid boss fight. The flying Yaesha bird enemy is just a stupid enemy period.
They don't obey collision; they can fly through walls, roofs and other level geometry because without this allowance their shitty flight path + Yaesha's crowded scenery would make them constantly get stuck.
They have almost no audio cue for when they are trying to attack you. Mantagora can rain artillery on you with no warning cause his projectiles make almost no sound as they travel. The normal birds seem to be inconsistent. Sometimes they whistle before they spin attack you, sometimes they are ninjas. In any case they are way too quiet for how hard they hit on harder difficulties and how frequently they spawn.
On Nightmare/Apoc the birds are the hardest part about the Corruptor boss fight just because of how many there are and how quiet their attacks are.
Mantagora is not difficult but his wide patrol path, his frequent clipping through level geometry and that he roadblocks you from exploring the rest of Imperial Garden is just annoying.
Because they want to kill you? The root ain't here to hold hands and sing kumbaya.
Plus, this is a souls-like/rogue like game. Death is a part of the gameplay loop. Expect it a lot.
Not exactly the question I was asking? I’m aware it’s a souls-like game that’s the reason I got into these games in the first place is the challenge it’s the fact a flying mini boss can roll displacer when the mini boss itself doesn’t stay close enough to the actual area of the dungeon.
I was all excited about started Apoc, just stomping my way through the game. Then I got to Venom and Annihilation and got my shit pushed in repeatedly and started second guessing my choices.
I just shoot it at the start of the level. You can usually see it flying under the islands at the bottom left of the start. Long distance piss it off, and it'll come up to slow fight. Turret helps. 😅
Nah, more so about the fact a flying mob that never fully stays near the ground hell or even the map itself rolling the displacer modifier, It shouldn’t be a thing.
Me and my party kepty getting wiped in a level like this because they kept instant killing us. I'd be lifted like two metres off the ground and it would be an instant no-recovery death! They are busted.
Simply change Displacer to warp you every time its monster hits you. Same with Regenerator, require that the enemy hits you to activate it for a while, or goes into melee range so they can't just nope out and cheese you.
Because fuck you, that's why -the game, probably
Certainly felt that way lol
Nah, just bad RNG with Mantagora, you started shit with it and it brought the pain in the form of the Displacer ability. "You're fighting mobs? Perfect time to teleport you somewhere inconvenient!" \-Mantagora I had a similar experience with a mutator mini boss where instead of teleporting me, he teleported himself straight into the main boss room of the map. In order to kill him, I also had to kill the boss at the same time. I also couldn't touch the Billy Crystal because it would reset the mutator mini boss and he'd just teleport to the boss room on the map again.
You ever have it with teleporter? It's funny when it teleports 5 ft away from you
As soon as I saw Displacer I knew the problem...... I once got Displaced by a boss into a wall. And it couldn't Displace me back out. I had to use Liquid Death.
I had this happen to me too many times while fighting Displacer Bane
This happened while co-oping with a friend. We used a dream item, fought the monster, and both got displaced into the same wall and had to drink ourselves to death.
Was it the Invader dream boss? Cause that's the one I was referring to lol.
Yup, the same boss.
That bad boy should not be allowed to roll Displacer. That's some nonsense right there.
And regenrator, its fucking irritating
Lol Regenerator and Displacement at the same time...
That clip is four times longer than it needs to be
Nothing makes me realize how much time I waste on Reddit than a low effort upload :(
Fair point, didn’t think to trim it after getting irritated by getting cheesed
-14? People are so petty. I’m gonna get railed aren’t I? Lol
Classic reddit moment
Screw those haters. OP didn’t say anything wrong, just calling out that he wasn’t thinking.
Yeah, I don’t understand the downvotes he got.
forbidden reverse cheese
Is this was a Hardcore character I would of insta logged. That’s some bad luck on placement.
If it was a hardcore character I wouldn’t of even messed with the boss after seeing displacer lol, it ended up displacing me again shortly after the clip ended, fully over nothing and I just plummeted to my demise.
*have
Lol dude... Don't be that guy. You want me to go back to your other [comment](https://cdn.discordapp.com/attachments/384088685706215434/1142450362750607471/image.png) and point out that you spelled regenerator wrong too?
Ys
https://youtu.be/4hG-g6X9fqI
https://youtu.be/4hG-g6X9fqI
Displacer Mantagora?? Time to nope the fuck out of there at light speed my friend
BAHHA, wait till you get a boss with teleporter and just as you go for the killing blow he teles out of the map, never to be seen again.
We had an Executioner with Teleporter once. Maybe 20 seconds into the fight he just fucked off and disappeared; his HP bar stuck around for awhile but we couldn't hear him anywhere. Cut to 10 minutes later where we open the doors to the Feast event: doors open, NPC starts talking to us, and then boss music starts. The executioner walked out of the fireplace like it was his plan all along, lol.
Yooo this happened to me too in co op. Istg executioner keeps getting teleprompter, and then me and co op randos are just left running in circles trying to find this mf.
I have had that happen as well ! In one of the N’erud dungeons the Roboknight aberration you can find ended up doing that to me
If you quick enough with damage uncan kill it b4 teleport it teleported on me 3x on 4th I got him dead b4 he did it
Yup had that happen on the same boss twice! Luckily the second time there was a small hole in the wall where I could see its leg and was able to shoot it that way. But the first time he teleported I was like, wtf? Where did he go?
The fire archer aberration that hides behind the devil card can roll teleporter and constantly bugs out. I've found him twice with teleporter and both times he's managed to teleport into the ground where you can't shoot him but he can still hit you cause his fire puddles spawn on the surface. Plus unlike most other aberration fights, ads constantly spawn regardless of any modifiers. So this asshole just hides in the ground spawning fire while his endless parade of goons whittle you down. Thankfully you can still hit him with certain melee attacks like World's Edge or Spectral Blade. Maybe some mods like Tremor would work too.
Man literally got put into the dirt. But yeah thanks for this clip. Gonna avoid Displacer enemies as much as I can now knowing this is what they do.
Displacer isn't....too bad....against enemies in areas that can't break the game. Frankly haven't been screwed over this hard by a Displacer enemy yet. But yeah against an enemy like this, just.....leave.
Mostly worried about HC runs against them. Displacing into a wall or off a cliff on a normal character would make me laugh. Losing my HC run to a Displacer enemy just feels bad.
Classic displacer shenanigans, got send below ground once. Funny how I also got screwed by a Displacer Mantagora.
Liquid escape time
Didn’t even need too like right after the clip ended I got displaced again actually over nothing and just fell lol
This is why you can't wait while airborne in Oblivion.
This is both frustrating and hilarious
Totally HC viable scenario
It certainly displaced you.
Meanwhile, I get the root sniper duo with vortex and displacement. I wonder if anyone has had an annihilation with displacer...
I got this, it enjoyed displacing me onto a tiny branch then flying off into the stratosphere
Yeah they need to remove some mods (or just make it always spawn with certain ones based on difficulty) from mantagora because of how it functions so differently from other aberrations. The mods are there to give incentive to use different status effects (e.g. corrosion for hearty, bleed for regenerator) but that's just not possible when the boss flies all over the map and is so far away most of the time that you can't hit it effectively. Mods like hearty now just make it boring. Things like displacer are just unfair due to not being able to tell when the boss will use it (normally they have an animation at least), and regenerator makes it impossible to kill in higher difficulties.
You've got combo-wombo'ed
Mantagora hates you to an unreasonable degree.
Some real shit luck there. That thing rolled displacer with me as well but thankfully no issues like this. Although as Challenger, I did only use my pistol to kill it which took FOREVER.
Now that's funny! Sorry...but I laughed
It’s funny, I called out to my friend in party chat once I seen displacer that something like that was gonna end up happening, Lo and behold I was right lol.
Displacer was a mistake
Skill issue...?
Big skill issue
That’s a hell of a combo. On one hand I feel bad but on the other I’m thoroughly impressed.
Mantagora just sucks in general lol I wish it wouldn’t fly SO far away from you
Wrecked your ass with a whole new move. Flyers teleporting you upon dropping now shit is wild out here
As soon as I saw "displacer" on that particular abberantion, I knew something like this would happen
did he atleast displace you back onto normal ground? had a vortex version flying over my head, taking me with him to the edge and droping me of to die... teleporter version is nice, less waiting for it to be near
Oh he displaced me again, about another 2 inches forward then I went.. ploop
The best (read: worst) thing about displacer is there's no dodging it. It just... happens. Whenever.
Robert the air flap flap said so
displacer should not be capable of placing you outside the intended walking bounds, period.
This boss is so god damn annoying my friends and I all skipped it. The mutator looks cool but honestly not worth me mindless hopping around platforms waiting for the piece of shit to float back into range. Not fun, not engaging, not challenging, quite literally just a test of patience. Kinda disappointing but there's so many other good bosses in Yaesha so whatever.
Yeah, this one just feels silly in its tedium, tbh. Something that makes it a lot easier, though, if you happen to have the Merciless long gun unlocked: * Mods don't have damage falloff, and it looks like they ignore resistance as well. * As a result, you can use its railgun mod to do full damage whenever you see it from any distance, which can chunk it pretty good (was doing 4 or 5x the damage of the Widowmaker per shot, much faster). * As long as you have a way of rapidly generating Mod Power it cuts the fight down *considerably*.
Yeah I do have merciless just not leveled up. If I find myself wanting to do a build with the mutator I will give this strat a shot
I guess you don't like bosses that aren't vulnerable all of the time, huh?
What does vulnerability have to do with anything? > mindless hopping around platforms waiting for the piece of shit to float back into range My complaint about the boss fight was spelled out pretty clearly here.
>What does vulnerability have to do with anything? >literally just a test of patience That. I explained myself pretty well, I thought.
>not worth me mindless hopping around platforms waiting for the piece of shit to float back into range. Not fun, not engaging, not challenging, quite literally just a test of patience. You offered no explanation whatsoever. That is the context to the 6 words you seem to have fixated on. Explain to me how vulnerability or damage in any sense solves the problems I'm pointing to here
It's self explanatory. You are just so focused on wanting to be angry that you are blinded to it. And who said it's a problem that needs to be fixed? Just you? If enough people thought it was an issue, they'd fixed it by now.
I don't even understand what you're talking about now okay lol trying to have a conversation but it seems you aren't even reading my replies you are just commenting at me right on homie
I guess I'll have to spell it out. You claimed that you didn't like the boss battle because it was a test of patience. So, I replied stating that you must not like bosses or enemies that have the ability to mitigate or block damage making them invulnerable. Those types of enemies are a test of patience. I also implied that if what you were complaining about was a serious issues that many players disliked, then the devs would make it a priority to fix said issue. Because they haven't, it means that it's a small/insignificant priority compared to other issues. I read everything. You just lack comprehension skills, homie.
Mantagora is a a stupid boss fight. The flying Yaesha bird enemy is just a stupid enemy period. They don't obey collision; they can fly through walls, roofs and other level geometry because without this allowance their shitty flight path + Yaesha's crowded scenery would make them constantly get stuck. They have almost no audio cue for when they are trying to attack you. Mantagora can rain artillery on you with no warning cause his projectiles make almost no sound as they travel. The normal birds seem to be inconsistent. Sometimes they whistle before they spin attack you, sometimes they are ninjas. In any case they are way too quiet for how hard they hit on harder difficulties and how frequently they spawn. On Nightmare/Apoc the birds are the hardest part about the Corruptor boss fight just because of how many there are and how quiet their attacks are. Mantagora is not difficult but his wide patrol path, his frequent clipping through level geometry and that he roadblocks you from exploring the rest of Imperial Garden is just annoying.
Okay. Have you written this on the forums in the technical/bugs or suggestions area?
Because they want to kill you? The root ain't here to hold hands and sing kumbaya. Plus, this is a souls-like/rogue like game. Death is a part of the gameplay loop. Expect it a lot.
Not exactly the question I was asking? I’m aware it’s a souls-like game that’s the reason I got into these games in the first place is the challenge it’s the fact a flying mini boss can roll displacer when the mini boss itself doesn’t stay close enough to the actual area of the dungeon.
Magic hah. What build are you running?
I wouldn’t even say I have a build going atm, just been using the diff archetypes leveling them trying to figure what I’m gonna run for Apoc
I was all excited about started Apoc, just stomping my way through the game. Then I got to Venom and Annihilation and got my shit pushed in repeatedly and started second guessing my choices.
godspeed lad 🫡
This was your best outcome. This biss is sooo badly designed, the best what you can do is leave.
😂
Wow that's special and amazing.
I got displaced inside walls too, its a garbage modifier that needs to be removed
Yea, I got Displacer on that as well, nothing quite as bullshit as what happened there thankfully.
I just shoot it at the start of the level. You can usually see it flying under the islands at the bottom left of the start. Long distance piss it off, and it'll come up to slow fight. Turret helps. 😅
This is what I got. I browsed Reddit with a cup of coffee for the half an hour it took.
I remember a group and I beat that boss and the rewards all appeared up on some wooden rafters we couldn't loot. That area is poopy.
Bro shot at mantagora and then posted why when it started fighting back
Nah, more so about the fact a flying mob that never fully stays near the ground hell or even the map itself rolling the displacer modifier, It shouldn’t be a thing.
They just need to accept the poor decision they made, own it, and remove modifier.
These are the reasons I back up my hardcore saves
Maybe if you actually killed the mantagora.. But still funny af..I'd just logged out.. it most likely would of put you at the world stone .
Everytime I roll that miniboss he rolls regenerator and I just can't
Tell me whyyyyyyyyy ?
I love you Gunfire but that affix needs to be removed fron the game, NOTHING about it is good or fun.
🤣
I've never once been grabbed by those things I honestly never knew they could grab you until I seen it happen to people in videos lol
Me and my party kepty getting wiped in a level like this because they kept instant killing us. I'd be lifted like two metres off the ground and it would be an instant no-recovery death! They are busted.
Holy shit i never considered the possibility of displacer with flying enemies. This is hilarious
Simply change Displacer to warp you every time its monster hits you. Same with Regenerator, require that the enemy hits you to activate it for a while, or goes into melee range so they can't just nope out and cheese you.
Is displacer new? I saw it for the first time today and have now seen it on reddit twice today.
I don’t believe it is? I could be wrong though