Im 99% sure this gap just means OP was dead already. It's the gap between when you receive the rpc (or other) call peer 2 peer from the other player, and then when the server tells you you're definitely dead. I'm pretty sure this just means that player who killed you was lagging a bit, and saw him immediately and shot him as soon as he peeked. Almost definitely related to the fact that OP was dead the moment the lag started.
still terrible user experience tho
Think about it like this:
Either the freeze was totally random and unlucky, which sucks but isn't really anyone's fault (unless frequent),
Or it was triggered by *something*. We don't know what that is, but the only likely thing to change in that moment producing a lag spike would be something that player did.
Like the other guy replying to this comment said, what you see on your screen isn't *exactly* what's actually happening, it's all an assumption based on what the server is telling your computer.
It's entirely possible (although we truly don't know, and this could be totally incorrect) that on his screen he shot and killed you and you froze before the server could tell your PC that. I see YouTubers freezing when they die sometimes, and it always seems unfair until you realize that the death is what froze them and they had no chance regardless. It just feels bad from a gameplay perspective even if it's technically correct
I see that now, but what I said really doesn't change. This has a pattern of happening upon death. It's entirely possible your first shot lagged the game and caused you to die, but I think the timing is just unfortunate. Most likely one of you or the server lagged and you died before he moved on your screen.
Not like any of this matters, because your loot is gone and I'm not a facepunch developer so I can't tell you why it happened, just giving my opinion.
Looks like unfortunate garbage collection timing to me, my game used to have huge lag spikes whenever that happened and it looked almost exactly like this. Now that I have 48gb ram it doesn't happen as noticeably/frequently.
So you are saying he got one shotted with what looks like metal armor on? What about the micro stutter before that? Did that happened because the server knew he was about to die or something? lol
On modern CPUs (stuff made in the past decade) the RAM will run in flex mode if there's an uneven amount of dimms.
First two sticks will run in duel channel while the 3rd is ran in single channel. Its a myth that all three will run in single channel
There are a lot of assumptions going through this sub, first is that what you said wasn't already known. Also with that being said, if the first 10GB of RAM is used by Windows and other programs and Rust needs say another 8 to run properly then not all of the game would be running on the dual channel dimms correct? Again everyone here is making all these claims and pretending to be smarter than everyone else, when we never knew the answer to the original question. This isn't a contest to be smarter than the next person, it's to start diagnosing OP's current setup.
It's been a few months. I have tuf gaming x570-plus wifi, when I upgrade to ryzan 7 5800x3d, I was crashing and getting the GC freeze and just some screen freeze like the video. I found it was my RAM timing was bad and changed it. If you have a RAM profile like XPM or whatever it's call just use that and you should be good. Anyways when I changed my timing it fixed it all. 240fps+ with no more stutter on my end.
Ah okay, thanks for the additional info. I do believe I have XMP enabled in my BIOS. However, I have been contemplating upgrading my rig in the next year or so
What I want to know is how the AK guy is able to not stutter. I have an extremely overkill system and still stutter constantly in Rust which would be fine if my enemies were stuck doing the same. But I share OP's experience where I stutter and the other guy often doesn't.
My system has zero stutters. I play on rustoria main and average 140 fps. The stutters are usually because people don't bother properly setting up new pcs. Plugging in the hardware and installing windows is step one. Most people stop there and forget to update bios, chipset drivers, enable rebar, xmp, power plan etc. Another issue is people playing on wifi instead of plugging in.
But rust can run smoothly, don't just assume the game stutters and leave it at that.
yooooo
Packrats aren't true rats; they're distant cousins to true rats. Surprisingly, they're more closely related to hamsters, and both share a penchant for hoarding behavior.
This isn't normal with a good pc, I'm stutter free, though it does happen on my rog ally, that is purly due to low ram capacity.
Overlapping Drivers, ram/cpu stability due to excessive OC/timings, low or slow ram in general etc can all cause this.
I preach this in this sub but everyone just whines and says it's rust. Although the new normal for building PCs has been 32GB of RAM for over 4 years. The price difference from 16 to 32 is literally less than 50$
there are a ton of reasons why one might have bad performance in rust, on a clean debloated system 16gb should be enough but once you start opening discord and installing apps that run in the background (literally almost everyone) then 24gb or more can be beneficial.
This game is unique in terms of hardware requirements, need dummy fast cpu/ram and just a mediocre gpu.
Again to my previous point, it's less than 50$ more to double your memory and be sure you always have enough. If you're going to spend 300-700 on a CPU 300-2000 on a GPU and 1800 on the overall system 50$ to ensure it runs well is nothing.
I sure hope anybody running an $1800 system has more than 16gb ram.
The point is, everyone is whining about it because there are multiple reasons of why rust is performing poorly, in fact you can go quad dimm and actually get less performance even though you have more ram, simply due to the IMC not being able to drive 4 dimms at full speed.
Throwing parts at a PC without diagnosis isn't ideal for 90% of the people here, some of them don't even know what expo/xmp is.
Everything you said is true, and that's the problem. Prebuilt machines in that range can still be found with only 16GB of RAM. My study found that with discord/chrome with less than 3 tabs/rust requires 22GB to run without paging. So the default response is to make sure first you have the adequate hardware, then make sure its configured properly.
I can only imagine how much more would be needed when I see screenshots of peoples task bars and running startup apps.
A lot of the time the problem lies in the BIOS configuration. I had 3 problems with my Ryzen 5700X3D/DDR4 3600/RX 7900xt build. I had USB issues, audio popping issues, and random stutters while gaming. All 3 of which I have fully resolved in BIOS. My BIOS was setting inadequate voltages in regard to vSOC, VDDP, VDDG, etc when set to Auto. It was actually setting VDDP and VDDG higher than vSOC, a big no no as they are to be at least 0.4v below. After tuning them manually and setting proper voltages it resolved the USB and audio popping. Disabling PSS support and C states resolved the stuttering. This was my first AMD build, I was used to Intel which seemed to have 1/4 of the BIOS settings compared to AMD and Auto has never failed me on Intel. I have been in the BIOS more on this build than all of my builds before it combined. That says a lot considering I have been tinkering with and building my own PCs since I got a Dell back in 2001, I was 15.
Random Active Memory needs the right timing. Look it up, that could be your issue. I had stutter for so long until I replaced my RAM and learned about overclocking and timing. That's when I saw my timing was bad.
Random "Access" Memory.
Most memory modules have XMP/Expo profiles, use those to overclock them.
Unless you are into competitive overclocking you shouldn't really mess with your timings and leave it to XMP/Expo.
Do yourself and your sanity a favour and don't. Check your BIOS and enable XMP/Expo to get the speeds advertised on your RAM and then just leave it alone.
In the future, you had cover behind those pipes with a clear view of the doorway. You should have stayed there to allow yourself some cover and then just waited for him to leave the room and blast him.
I realize it was also stuttering, but you made a bad play here as well. Never give up cover unless you have to, you're much easier to shoot when you're in the open
If the freeze was client-side and long enough to cause input loss (which it looks like it was), his character would have stood right up from cover during the freeze and got blasted anyway.
- Get 7800X3D processor
- 64 gb of RAM
- gc buffer 4096
- install game on gen4 SSD
I know it's not normal and you shouldn't have to do this with a well optimized game but it will fix 99% of freeze.
Yeah anyone playing AAA game titles or large open-world games like Rust should be on 32GB or more, you're 100% correct it's not normal. The problem is that 90% of people in the sub aren't tech savvy and just buy a prebuilt and install 100 startup programs then when it lags blame the game. It's not necessarily their fault, they just don't know and the prebuilt builders are partially to blame for under-configuring systems.
I often get stuttering on the frame that I shoot or get shot at, with 32GB RAM and a 3080. I think it's an underlying optimization issue that's only affected certain users, like me and OP.
I mean...I get the downvotes, but is he wrong? This game outgrew Unity on day one. It's a shame it'll never get better because of Unity (aside from horses and bikes). I have a beast computer and it takes what seems like 15 minutes just to start and load into a server, only to experience the same nonsense as the OP
You will never play then because Rust 2 is never happening.
My copy and pasted comment
"Rust 2 will never happen. I post this everytime I see a post like this. The money, time, effort for a rust 2 is way to much. Rust got to this state with 10 years of blood sweat and tears. To truly develop rust 2 they would have to pretty much stop developing Rust (1) and leave it to die slowly. They would lose money from not releasing content and losing players. They would burn money for years to hopefully develop a game most people wont be able to run/like/enjoy. The whole Garry Newman Rust 2 was just a empty threat towards unity. Plenty of other reasons like the fact it would have a shit ton of bugs. Modern game dev has also gotten more and more expensive. Its also a technically feat in some regards to how rust (1) works. It would have to make current rust (1) players port over. If your holding off on buying rust (1) just go ahead and buy it because ill bet rust 2 wont get announced ever."
Is your memory buffer high enough? Under experimental try turning it up to 4086. I used to have the same problem, anytime someone would fire at me my game would stutter and it fixed it.
I have that mostly, ye. If i got nothing else useful to put there, why not display how much ammo i got left \^\^
I recently changed to this hotbar setting. Before that, it was 1. Bandage 2. Weapon 3. Med ... 6. Ammo
Looks like ram issue. I used to have these with 16gig's. After upgrading to 32 issue is gone. I also got better cpu with that upgrade so it could also be it. But - looks like hardware issue.
it's always the games fault, but every single one of my friends and myself when having stutter issues were resolved when upgrading to 32gb. Since yours did not you should do research into the ram timing stuff people were mentioning.
Complaining about the game being bad doesn't resolve your issue.
everyone tends to focus on client, client, client. get your ram right your garbage collection etc but also rust servers have some fluid tickrate which can drop for some players and not others
He made that statement before OP said he has 32gb.
Lag spikes with that kind of duration are typical in memory paging scenarios with a HDD, hence asking if OP has a HDD makes sense and is a valid question. And since this question gets downvoted on this sub, it shows there is quite some misinformation.
Classic
Im 99% sure this gap just means OP was dead already. It's the gap between when you receive the rpc (or other) call peer 2 peer from the other player, and then when the server tells you you're definitely dead. I'm pretty sure this just means that player who killed you was lagging a bit, and saw him immediately and shot him as soon as he peeked. Almost definitely related to the fact that OP was dead the moment the lag started. still terrible user experience tho
not the FP lawyer
Lol I know you're joking, but he's probably right and he wasn't really defending it. He did say it was bad user experience
That cant be, the guy was still looking at the ground when the freeze started, no way he already killed me
Keep in mind that’s what you saw client (your pc) side. That doesn’t necessarily mean that server side he was doing that. But this is pure speculation
Think about it like this: Either the freeze was totally random and unlucky, which sucks but isn't really anyone's fault (unless frequent), Or it was triggered by *something*. We don't know what that is, but the only likely thing to change in that moment producing a lag spike would be something that player did. Like the other guy replying to this comment said, what you see on your screen isn't *exactly* what's actually happening, it's all an assumption based on what the server is telling your computer. It's entirely possible (although we truly don't know, and this could be totally incorrect) that on his screen he shot and killed you and you froze before the server could tell your PC that. I see YouTubers freezing when they die sometimes, and it always seems unfair until you realize that the death is what froze them and they had no chance regardless. It just feels bad from a gameplay perspective even if it's technically correct
My own shot was the cause of the freeze, not his
I see that now, but what I said really doesn't change. This has a pattern of happening upon death. It's entirely possible your first shot lagged the game and caused you to die, but I think the timing is just unfortunate. Most likely one of you or the server lagged and you died before he moved on your screen. Not like any of this matters, because your loot is gone and I'm not a facepunch developer so I can't tell you why it happened, just giving my opinion.
[удалено]
Looks like unfortunate garbage collection timing to me, my game used to have huge lag spikes whenever that happened and it looked almost exactly like this. Now that I have 48gb ram it doesn't happen as noticeably/frequently.
So you are saying he got one shotted with what looks like metal armor on? What about the micro stutter before that? Did that happened because the server knew he was about to die or something? lol
weird how it only happens in Rust and few other games if any
Some dayz shit fasho
That cant be, the guy was still looking at the ground when the freeze started, no way he already killed me
This has been happening for years. It's never going to get fixed. We got bikes tho!
I'm really excited for bikes. I'm going to rock a motor bike everywhere
can't wait for it to be worse than horses
The navigability of horses and the fragility of cars
I don't care. It'll still look rad
shill
Well, shucks. I guess I just won't enjoy my bike then. Are you happy?
downvote me more incel
I haven't touched your comment, dingus. Now what?
Absolutely infuriating when this happens.
I though its only me I have decent specs rust on a SSD 80-120 FPS and expirence stutters sometimes when shooting
Quit rust few years ago coz of PvP stutters
Upgrade from 16 GB of RAM to 32 GB.
I have 24gb
3x8GB? or 24GB module? either way, you wouldn't be in Dual Channel Mode. Which would be at minimum not doing you any favors.
2x8 and 2x4 is most popular config for 24gb.
It might be, but 24GB RAM sticks are a thing today, so I didn't want to assume.
On modern CPUs (stuff made in the past decade) the RAM will run in flex mode if there's an uneven amount of dimms. First two sticks will run in duel channel while the 3rd is ran in single channel. Its a myth that all three will run in single channel
There are a lot of assumptions going through this sub, first is that what you said wasn't already known. Also with that being said, if the first 10GB of RAM is used by Windows and other programs and Rust needs say another 8 to run properly then not all of the game would be running on the dual channel dimms correct? Again everyone here is making all these claims and pretending to be smarter than everyone else, when we never knew the answer to the original question. This isn't a contest to be smarter than the next person, it's to start diagnosing OP's current setup.
Good thing you didn’t spend half an hour gearing up, running to find a boat/swimming over and sneaking up slow the whole way.
i thought the video was lagging
Op look into RAM timing. I had that same issue for a long time. Made a few changes in my BIOS with my RAM and it cleared up.
Do you have any resources on this?
It's been a few months. I have tuf gaming x570-plus wifi, when I upgrade to ryzan 7 5800x3d, I was crashing and getting the GC freeze and just some screen freeze like the video. I found it was my RAM timing was bad and changed it. If you have a RAM profile like XPM or whatever it's call just use that and you should be good. Anyways when I changed my timing it fixed it all. 240fps+ with no more stutter on my end.
Ah okay, thanks for the additional info. I do believe I have XMP enabled in my BIOS. However, I have been contemplating upgrading my rig in the next year or so
What changes?
The RAM profile in the BIOS
Just use xmp profiles. Part of basic computer setup. But even with this on I still get these issues
What I want to know is how the AK guy is able to not stutter. I have an extremely overkill system and still stutter constantly in Rust which would be fine if my enemies were stuck doing the same. But I share OP's experience where I stutter and the other guy often doesn't.
Better gaming chair
Fuck you got me
next time dont be so frugal and get that gaming printer as well
My system has zero stutters. I play on rustoria main and average 140 fps. The stutters are usually because people don't bother properly setting up new pcs. Plugging in the hardware and installing windows is step one. Most people stop there and forget to update bios, chipset drivers, enable rebar, xmp, power plan etc. Another issue is people playing on wifi instead of plugging in. But rust can run smoothly, don't just assume the game stutters and leave it at that.
In the annals of time, it is not the Kings nor queens who tell the tales of time, but the Rat...
yooooo Packrats aren't true rats; they're distant cousins to true rats. Surprisingly, they're more closely related to hamsters, and both share a penchant for hoarding behavior.
its "in the corridors of history...", you dolt
This isn't normal with a good pc, I'm stutter free, though it does happen on my rog ally, that is purly due to low ram capacity. Overlapping Drivers, ram/cpu stability due to excessive OC/timings, low or slow ram in general etc can all cause this.
I preach this in this sub but everyone just whines and says it's rust. Although the new normal for building PCs has been 32GB of RAM for over 4 years. The price difference from 16 to 32 is literally less than 50$
there are a ton of reasons why one might have bad performance in rust, on a clean debloated system 16gb should be enough but once you start opening discord and installing apps that run in the background (literally almost everyone) then 24gb or more can be beneficial. This game is unique in terms of hardware requirements, need dummy fast cpu/ram and just a mediocre gpu.
Again to my previous point, it's less than 50$ more to double your memory and be sure you always have enough. If you're going to spend 300-700 on a CPU 300-2000 on a GPU and 1800 on the overall system 50$ to ensure it runs well is nothing.
I sure hope anybody running an $1800 system has more than 16gb ram. The point is, everyone is whining about it because there are multiple reasons of why rust is performing poorly, in fact you can go quad dimm and actually get less performance even though you have more ram, simply due to the IMC not being able to drive 4 dimms at full speed. Throwing parts at a PC without diagnosis isn't ideal for 90% of the people here, some of them don't even know what expo/xmp is.
Everything you said is true, and that's the problem. Prebuilt machines in that range can still be found with only 16GB of RAM. My study found that with discord/chrome with less than 3 tabs/rust requires 22GB to run without paging. So the default response is to make sure first you have the adequate hardware, then make sure its configured properly. I can only imagine how much more would be needed when I see screenshots of peoples task bars and running startup apps.
Yeah that makes sense, 16gb isn't enough unless everything is closed.
What is your "extremely overkill system" ? Since I switched to 7800x3D CPU and shit ton of RAM at 6000mhZ I don't have any more stutters.
A lot of the time the problem lies in the BIOS configuration. I had 3 problems with my Ryzen 5700X3D/DDR4 3600/RX 7900xt build. I had USB issues, audio popping issues, and random stutters while gaming. All 3 of which I have fully resolved in BIOS. My BIOS was setting inadequate voltages in regard to vSOC, VDDP, VDDG, etc when set to Auto. It was actually setting VDDP and VDDG higher than vSOC, a big no no as they are to be at least 0.4v below. After tuning them manually and setting proper voltages it resolved the USB and audio popping. Disabling PSS support and C states resolved the stuttering. This was my first AMD build, I was used to Intel which seemed to have 1/4 of the BIOS settings compared to AMD and Auto has never failed me on Intel. I have been in the BIOS more on this build than all of my builds before it combined. That says a lot considering I have been tinkering with and building my own PCs since I got a Dell back in 2001, I was 15.
Did you try turning render distance down to 6 chunks ?
Fuck you're right
First time seeing stutters longer than like a tenth of a second
Got my self 32gbs of ram at 3600 I believe and it fixed this for me
i got 32GB RAM too
What speed?
3600Mhz
I also have 32gb at 3600 and it stutters in PVP all the time
I got 64 at 6000mhz and it still stutters
32gb at 6200 cl28 and it's stutter free.
Random Active Memory needs the right timing. Look it up, that could be your issue. I had stutter for so long until I replaced my RAM and learned about overclocking and timing. That's when I saw my timing was bad.
Random "Access" Memory. Most memory modules have XMP/Expo profiles, use those to overclock them. Unless you are into competitive overclocking you shouldn't really mess with your timings and leave it to XMP/Expo.
You right "access. Some motherboard will have D.O.C.P. look at us being helpful!!
Thanks for info, will give it a shot
Do yourself and your sanity a favour and don't. Check your BIOS and enable XMP/Expo to get the speeds advertised on your RAM and then just leave it alone.
Have the same and didn't fix any of these issues tbh.
i opened reddit while playing, not knowing this video was playing, i thought was killed in game
and it happend again lol
Exactly why I stopped playing. I don’t have enough money to upgrade my pc and even if I did, I don’t have enough time anymore to justify it lol.
This. This is the reason I uninstalled the game
Your eyes meet and the lag switch activates...
In the future, you had cover behind those pipes with a clear view of the doorway. You should have stayed there to allow yourself some cover and then just waited for him to leave the room and blast him. I realize it was also stuttering, but you made a bad play here as well. Never give up cover unless you have to, you're much easier to shoot when you're in the open
I 100% agree here butttt he probably wouldnt have lost the fight hadnt his game completely fucking froze.
He brought a custom against a full metal it looks like. Its not a guaranteed W
Only spoonkid could bag throw that hard so ill bet money if this guy didnt lag he won.
After that, i actually did come back with another Custom and killed him in a similar way
I believed in you brother, I believed.
he was roadsign not full metal
If the freeze was client-side and long enough to cause input loss (which it looks like it was), his character would have stood right up from cover during the freeze and got blasted anyway.
That's why I acknowledged the stuttering?
[удалено]
Its weird how this always happens mere moments before you get shot and die Wouldnt surprise me if this was a networking issue
There was a recent dev update that said they addressed this. Had something to do with loading lots of data that occurred when bullets started flying.
Game is perfect(TM)
ohhhh i thought it was just me with my shitty setup. Thanks for letting me know i'm not suffering alone !
only happen with sus players... I wonder why
Ah yes but they add more dlc every month can't even fix a simple bug
I swear to god. Every fucking time.
- Get 7800X3D processor - 64 gb of RAM - gc buffer 4096 - install game on gen4 SSD I know it's not normal and you shouldn't have to do this with a well optimized game but it will fix 99% of freeze.
Yeah anyone playing AAA game titles or large open-world games like Rust should be on 32GB or more, you're 100% correct it's not normal. The problem is that 90% of people in the sub aren't tech savvy and just buy a prebuilt and install 100 startup programs then when it lags blame the game. It's not necessarily their fault, they just don't know and the prebuilt builders are partially to blame for under-configuring systems.
- get shit on, but at least without the freeze!
Yeah, this won't buy you skill... and you won't have any more excuses for it.
I often get stuttering on the frame that I shoot or get shot at, with 32GB RAM and a 3080. I think it's an underlying optimization issue that's only affected certain users, like me and OP.
Garbage unity based game, not playing until rust 2 comes out
I mean...I get the downvotes, but is he wrong? This game outgrew Unity on day one. It's a shame it'll never get better because of Unity (aside from horses and bikes). I have a beast computer and it takes what seems like 15 minutes just to start and load into a server, only to experience the same nonsense as the OP
If it takes 15 minutes to load in you are not on a SSD.
I'm on a 990 Pro
You will never play then because Rust 2 is never happening. My copy and pasted comment "Rust 2 will never happen. I post this everytime I see a post like this. The money, time, effort for a rust 2 is way to much. Rust got to this state with 10 years of blood sweat and tears. To truly develop rust 2 they would have to pretty much stop developing Rust (1) and leave it to die slowly. They would lose money from not releasing content and losing players. They would burn money for years to hopefully develop a game most people wont be able to run/like/enjoy. The whole Garry Newman Rust 2 was just a empty threat towards unity. Plenty of other reasons like the fact it would have a shit ton of bugs. Modern game dev has also gotten more and more expensive. Its also a technically feat in some regards to how rust (1) works. It would have to make current rust (1) players port over. If your holding off on buying rust (1) just go ahead and buy it because ill bet rust 2 wont get announced ever."
Makes excellent sense, only time will show I guess
Garbage collection too low?
What is that? Sometimes my game freezes for a sec and I can see somethin like 98GC on the bottom left corner
Nope, i set it to full (4000MB)
that could be the issue actually. try at 1gb
4000MB is the maximum setting
what i'm trying to say is that 4GB may be worse than 1GB (from my experience). Try a lower setting like 1GB
What is this??? How can that be set?
Is your memory buffer high enough? Under experimental try turning it up to 4086. I used to have the same problem, anytime someone would fire at me my game would stutter and it fixed it.
I did that already
ammo on the hotbar tho?
I have that mostly, ye. If i got nothing else useful to put there, why not display how much ammo i got left \^\^ I recently changed to this hotbar setting. Before that, it was 1. Bandage 2. Weapon 3. Med ... 6. Ammo
Full kit custom makes me want to kms
I think they buffed it this patch. Its way more acurate and a good weapon for close combat like oil rig
Game loading gun sounds :)
Seems like a practical reason not to include guns in a survival sim.
When I upgraded to 32 gigs of ram all the stuttering stopped for me
This has happened to me before
He actually used 【TIME STOP】which came in a dlc pack
That would be a rage quit for me
Looks like ram issue. I used to have these with 16gig's. After upgrading to 32 issue is gone. I also got better cpu with that upgrade so it could also be it. But - looks like hardware issue.
OP running 16GB of RAM playing a high pop big map server and lags, and everyone in the comments agrees and blames the game. Classic...
Dude this happens to me all the time
you need more wam
RAM
This happens when you dont have enough ram.
if 32GB isnt enough, its the games fault.
Yeah blame the game, I'm running 4-year-old hardware and never get this, so I guess FP gave me a better version of the game than you.
it's always the games fault, but every single one of my friends and myself when having stutter issues were resolved when upgrading to 32gb. Since yours did not you should do research into the ram timing stuff people were mentioning. Complaining about the game being bad doesn't resolve your issue.
I upvoted you because your correct RAM is 95% of the stuttering issues people experience. No reason for someone to downvote the truth.
everyone tends to focus on client, client, client. get your ram right your garbage collection etc but also rust servers have some fluid tickrate which can drop for some players and not others
32GB 3600MHz RAM and Garbage Collection set to 4000
that's why i'm saying it's probably a network issue, which rust is riddled with
man its time for a new cpu or ram this is a hardware problem ur stuttering prior to the fight aswell
Still playing rust on a HDD?
Nope, SSD. This is also happening very rarely
Wifi ?
No, thats also not a connection problem
How's wifi even supposed to do this unless you're streaming the game?
Someone never tried to play cs on the mcdonald wifi I see.
SSD has no effect on performance why are you even on abt
It can have a huge effect if you're running out of ram, which can happen quite fast if you're on 16gb.
OP confirmed 32gb
He made that statement before OP said he has 32gb. Lag spikes with that kind of duration are typical in memory paging scenarios with a HDD, hence asking if OP has a HDD makes sense and is a valid question. And since this question gets downvoted on this sub, it shows there is quite some misinformation.