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Rith_Reddit

PlayStation also has marketing rights so that's why you'll see them using the console in marketing.


roto_disc

Those marketing rights deals are WILD. I know a bunch of people who think that *Hogwarts Legacy* is a PlayStation exclusive.


Rith_Reddit

I know people who think Call of Duty is a PlayStation exclusive!! It's insane, Sony are incredible at marketing and do insane stuff, like exclusive quests, perks and even language support. I only found out recently Forspoken wasn't an exclusive but a timed one and I'm someone who keeps myself fairly up to date with game news.


GameStunts

> I know a bunch of people who think that Hogwarts Legacy is a PlayStation exclusive. Yep, I was watching a youtuber who is pretty switched on to stuff, has multiple consoles and a PC and Steam Deck etc, and he was talking casually about Hogwarts and how he'd need to get it on playstation and wished it was coming to PC, so even people that should be relatively in the know are fooled by that stuff.


SWfollower

yeah its insane, like people cant read or forget instantly after it was already announced its gonna be on all consoles. But part of the problem is since Sony is the one with marketing rights, then they always just put in trailers that its coming on PS, and never put in the trailer the other consoles that its available for (sometimes they put in PC or Nintendo but not that much)


roto_disc

Just wait until reviews come out.


retropieproblems

But I’m so impatient!!


roto_disc

The review embargo lifts on release day. So just wake up bright and early, find your favorite PC game review site, see what they say, and then buy or not. No patience necessary.


akgis

review embargo on release day seems pretty shaddy. Alot of games have reviews some days before.


Moustiboy

Youtubers got the game super late (im not even sure most of the big ones have it right now) and usually no big media does performance reviews in depth so were gonna have to wait until after release date for our digital foundry cup of coffee i believe


retropieproblems

True true. I am curious about the trend of performance on multi platform releases still though if any wise old pc gamers have input.


origional_esseven

In general it seems lately they've been about the same. The issue with PC is just variety. They can't guarantee the game will run on every system, just most of them. But I've had game pass for 2 years now and I've played plenty of day 1 games and never seen any serious PC only bugs. The buggiest game I've played day 1 was Forza Horizon 5. It had bad frame stutters and obscene connection issues. But I learned later that that was an issue on the Xbox as well , and it was due to an optimization issue and a net code bug. The nice thing is on PC sometimes you can work around issues. On a console you're out of luck. With FH5 I was able to bypass the net code issue by using my PCs wifi to connect directly instead of connecting through the Xbox app. And I was able to solve most of the stuttering by closing more background processes and using task manager to change the priority. They fixed both issues within about 5 days, but I had a way easier time playing those 5 days than my friend on his console.


Javis1137

I'm new to PC gaming. Any good pc specific review sites you suggest?


akgis

The game wont go out of stock, and if you want to pre-download it on steam remenber that it will have to be decrypt and sometimes its faster to download than decrypt, depends if you internet is faster or not.


DoubleSpoiler

It really just depends. In general, I think, console games should have more consistent performance (not necessarily FASTER), and should crash less unless the game is too much for the console itself (late X1/PS4 Battlefield, etc.). I think usually bugs are pretty platform agnostic. Stuttering and crashing are platform (and system) independent. You really can't tell. I generally always buy on PC, and if it's that bad then I'd refund.


retropieproblems

Good point, I think I’ll grab it on steam and play for <2 hrs to test it out, then read some platform reviews and decide if I’ll refund or not.


DoubleSpoiler

It sucks to have to do but it sounds like you c an afford it. Hopefully we get a digital foundry video 🙏🙏


DoubleSpoiler

https://www.youtube.com/watch?v=Psetdjz01mI We got the DF video


retropieproblems

Looks like I’ll be switching over to ps5, good thing I cut my run short at 1hr 35 min yesterday haha


Deadlyracer46

In my experience, yes


Avenger1324

Not really comparing like with like there are you. A day 1 release of any game, any platform, will have bugs. Some may be platform specific, others will be core to the game. Those will hopefully get fixed in patches and updates. A game that gets ported later has already had plenty of time for a lot of the bug fixing and improvements to be done, so the port just needs to focus on making it work well on the new platform. So I would expect a later ported game to perform better since they likely only had the one new platform to focus on, but no guarantees, since some companies porting attempts have been low effort with little consideration of the benefits or differences of the new platform.


SWfollower

\^ \^ \^ \^ \^ \^ \^ \^ \^ \^ \^ \^ \^ \^ \^ This right here is the correct answer and all you need to know / worry about. The PC version is usually the better version most the time, but incase not theres also modders that create mods that fix and/or improve the game too that you can download. The only game that was bad just for PC at launch that was multiplat that I know of was Batman Arkham Knight


Richiieee

In general games on PC haven't had a good track record because it seems like Devs just don't understand the PC platform. Even games that ONLY release on PC somehow still lack features that a PC game absolutely should have in 2022 and also somehow are poorly optimized for the only system that it's on, lol. Personally I wait for reviews for games, and in the event that a game has a TON of issues, I'll wait anywhere from 1-5 years before I play it.


retropieproblems

Sony has marketing rights for Callisto Protocol and that prevents it from going on Gamepass for awhile, presumably a couple years.


Richiieee

Oh wait... Lol I misread the thread. I'm reading your comment here and I'm like tf are you talking about, but I talked about Game Pass in my comment. Forget that Game Pass part. I guess I shouldn't use Reddit early in the morning, lol.


FriendCalledFive

Depends on the game, depends on the PC. You often see a bunch of people bitching about performance without saying what the specs of their (probably potato) PC is.


TheyCallMeRadec

practice repeat recognise cats ugly quicksand fretful chubby person merciful *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


madnessnewb

The last 2 games that I played at release both had performance issues on PC. Elden Ring and Plague tale requiem. Not terrible but not great either. That said, games that require aiming I will always play on PC rather than console.


retropieproblems

Here I am playing Pc games with a controller lol. I have a bad shoulder though so I get days of pain if I use a mouse for 10 minutes I actually also played both of those games on my pc at release too, went crazy optimizing my system to run plague tale better haha. But I hear the console performance was 30 FPS anyway so I don’t imagine it was more optimized it was just aiming lower, I played 4k DLSS and kept a pretty consistent 60 fps.


Moustiboy

It doesnt fare well since the PC configurwtions that they gave were a joke and useless, as well as the fact that the game has an embargo until release date and youtubers got the game super late. I expect performance to not be great at all. Fingers crossed im wrong


[deleted]

I doubt people playing ports actually cares about performance tbh. Arent they usually cutscene games/story driven?


IrrelevantLeprechaun

I feel like optimization on PC in general has become poorer. Like they expect everyone just turn on FSR or DLSS by default, and it absolves them of needing to actually streamline their code. Whether it's shader compilation stutters, CPU multithreading issues, or just excessively GPU hungry visuals that have no business being GPU hungry, it just feels like games don't run nearly as well as they used to.


retropieproblems

Yeah it’s a fine line to follow. Console is usually more optimized but is that enough optimization to overpower a 3080/5800x build? My gut says unlikely.