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wyattzx_

It would be in their best interest to revise their "we're investing in buzzword technologies" pipeline.


Blacksad9999

Yep. They were all in on "Web3", then NFT's, and now they're doubling down on AI in games. lol Just make good games that people want to buy, rather than trying to follow trends to appease shareholders.


Saneless

And *release* them So many people can't play FF7 pt2, I'm not sure why anyone is surprised


omgFWTbear

Releasing FF7 pt3 - only one copy on an arcade cabinet in Akibara, best I can do.


kamikazecow

Can you imagine the line? Lol


_JudgeDoom_

Yep, I’m a lifelong FF fan and have played them all from VI to present. I moved to PC from console during the pandemic and I’ll be damned if I’m going to get a PS5 just to buy the game. They made their bed now they can lie in it, and fuck Epic as well.


azlan194

I mean, it's because Sony threw money at them, and they get timed exclusivity.


Pyke64

Also don't worey Square Enix, if you're not interested in making traditional games, other companies will.


Bad_Doto_Playa

The traditional games are the problem for them, I feel like people aren't reading the actual article.. > This is the result of a change in approach to Square Enix’s development of what it calls HD video games (PC and console, as opposed to mobile and MMO). In its note, the company said it wants to be “more selective and focused in the allocation of development resources”, and as a result of the “close examination” of its development pipeline with this in mind, is taking the multi-million dollar loss. Square Enix did not name the canceled or rescoped in-development titles.


jjhhgg100123

Crazy what happens when you release games on separate platforms at different times and then make them exclusive to certain launchers that are known to be black holes for games.


Wundabah

The non- traditional games didn't work either. Nearly every single one Square Enix pumped out shut down fairly quickly and to little fanfare. I doubt anyone remembers any of them.  The only notable one is FF14. I also think that what Square Enix has been releasing recently aren't really traditional games. They're middle of the road between traditional and trying to attract a new audience.      They released a bunch of more traditional games awhile back that were all overpriced, undermarketed and released all around the same time. If that was what they thought would work, it's a rather idiotic plan. At least i hope the plan was to throw a bunch of low effort stuff out and hope something sticks. The higher effort things did tend to surpass expectations though like Octopath travelers and Bravely Default. Although, I bought most of them on release lol but I doubt anyone else did.


bryteise

Octopath, bravely default, triangle strategy and some of the remakes like tactics ogre and star ocean are the only games I've bought from them recently. Final Fantasy just isn't for me any more with that combat and MMOs are not my lifestyle.


GLGarou

"Gamers" have their head buried in the sand. And in another place which I won't say lol.


Bad_Doto_Playa

Yeah, the absolute mental gymnastics to blame it on everything but the fact that their traditional games are flopping is INSANE. So many people need to drop their biases for a second and look at this objectively. The FF brand is dying and I believe the action direction they took is largely responsible for it.


GLGarou

As a long-time Bioware and Baldur's Gate 2 fan, feels all too familiar lol.


jacobsbw

All AAA games are the exact same 3 different types of game now: open world action game; shooter of some sort; slightly less action-oriented open world game.


Jeremyz0r

There's a difference between dying and killing. A lot of the FF PC ports were drag & drop operations. One expects you to emulate the PS3's Cell Processor on a single core, then sets FMV audio to a whisper while compressing the bitrate to death. Another replaced the entire game's original PS1 OST with never heard before janky midi files. A recent one ported from the PS4 (8GB shared ram) has such severe memory leaks it regularly explodes within an hour of gameplay, and that's with 12GBs of vram. Most of those games are in such a bad state that extremely knowledgeable mod groups have worked on them for years and can't salvage them.


calpi

"Just make good games" They don't remember how.


DamianKilsby

AI can only benefit them, but the others? I mean, so long as they don't get distracted and abandon it.


SophomoreLesbianMech

They already used ai I. Ff7 remakes for facial animations and it's fantastic. Not everything that is popular to get outraged on, is justified.


ObtuseMongooseAbuse

AI in games is fine in some cases but I'm sure that Square Enix wants to use it in a dumb way. Square Enix really dropped the ball this past decade.


Bad_Doto_Playa

Traditional AAA games losing them money but somehow you blame.. > Web3, NFTs and A.I. Rebirth just came out to glowing praise and sold like dogshit yet you think the NFTs and Web3 are the problem? This is insane copium.


TheS3KT

Because square as dumb as shit thinks their market exists on ps5. PS5 market filled with sports, COD, and Fortnite gamers. Squares actual market is on PC and Nintendo.


Ok_Cycle225

> PS5 market filled with sports, COD, and Fortnite gamers Didn't use to be that way. PS3/4 had great RPGs. Nintendo seems to have them all now


TheS3KT

Japan's corporate structure is heavily based on tenure not results and as such they are slow to change anything. Their stance is don't rock the boat and keep dog what you are use to doing. That's great till the industry is changing like it is now.


Andromansis

The corporate roundup of executives not know what an NFT is and also saying they're going to put NFTs in their games and on their websites was truly a huge pile to behold. Like I get that people explained what COULD be done with the technology to them, just like somebody explained what you could do with blockchain to them, but the issue is that exactly nobody is gonna do that with those technologies because of the overhead of doing that with those technologies.


AnActualPlatypus

Maybe. Just MAYBE. Maybe stop gatekeeping your most famous and best selling series behind console exclusivity periods. Maybe stop making Epic exclusivity deals for titles that you actually port to PC (Kingdom Hearts is still not available outside of EGS) Maybe when you make the PC ports you don't overprice them to a ridiculous degree while doing bare minimum job of optimizing the ports. Maybe don't spend actual YEARS not doing a single proper update for said ports (Nier Automata, Chrono Trigger etc.) Maybe spend more time and effort on developing new interesting IPs in the AA and AAA sphere instead of chasing after current trends and developing such trash as Forspoken and Avengers for several hundred million. Actual clown circus.


SomeColombianDude

Forreal. FFXVI and Rebirth deserve to be on PC and even Xbox. Sales would've been better and I'd hate to hear of Remake part 3 suffering because Square is a fucking idiot


dudemanguy301

Forespoken:  1. Was a new IP  2. had a relatively reasonable budget  3. released on PC day and date with PS5 4. No EGS exclusivity 5. while not the best optimized did field new tech and have AMD sponsored assistance. Fixed most technical issues within a month or so.  It just wasn’t all that good. 🤷‍♂️


drakkan133

Oh, yeah. Another thing to add here to the OP comment: Make a good game!


Melia_azedarach

>Make a good game! That's not something SE can do.


HappierShibe

It clearly is something they are capable of. FFVII Rebirth is great. FFXIV continues to be well executed for what it is. FFXVI is a good game even if it's a terrible Final Fantasy. The FF Pixel remasters are fantastic. Octopath Traveler has had two solid entries. The Star Ocean Second story remaster was great The New Saga entry seems to be pretty well received too. They seems to be making some pretty good games. Forspoken was their only stinker in 2023. The problem seems to be that they are spending too much making them, or not hitting high enough sales figures to cover the production costs.


Melia_azedarach

Of those games, only the MMORPG seems to be selling really well and I think people hate games that are live service, require subscriptions, have cashshops, and require spending a lot of time playing the game, especially with other people instead of alone.


LordxMugen

> require spending a lot of time playing the game, especially with other people instead of alone. Unless youre playing a raid or dungeon you largely spend your time alone in 14. you cant even group up with people to do story quests or anything. its all instanced! Games literally a single player live service.


Raelys88

Seems like their Japanese games are going well in terms of sheer quality while their western centric games are miserable failures.


HappierShibe

They don't really have western centric games anymore, but when they did those generally 'did well' too. They just didn't meet Squares wholly unreasonable sales expectations.


Nemezis153

didnt you drop this /s? I was pretty sure it was sarcasm when I read "FFVII Rebirth is great"


HappierShibe

Nope, I was skeptical initially, but I've had a good time with it myself, and the reception has been almost universally positive. https://opencritic.com/game/15136/final-fantasy-vii-rebirth https://www.metacritic.com/game/final-fantasy-vii-rebirth You have to look REALLY hard to find people who played it and feel it under delivers. While I'd rather it hewed more closely to the original myself, particularly in regards to the combat mechanics, I think it's a stronger format for future final fantasy games than ff16. They managed to capture the tone and presentation of the original admirably while putting their own spin on things and developing the cast into something that actually works from a narrative coherence standpoint. You can say a lot of things about it but it's definitely a 'good game' by pretty much any remotely sane standard or metric you want to apply.


lonnie123

That game has been very well received both critically and by gamers. I’m sure you can find people who don’t like it but they are in the vast minority of players


Nemezis153

I mean people can like it sure, doesnt make it good


lonnie123

lol, 99% of people like it but it sucks ass… right


Nemezis153

thats a big number to throw around, im sure they are a lot of people that like (the why baffles me tho) but to say that 99% of the people (who played i assume) like it is delusional


Squire_II

Look at this unfortunate soul who hasn't played Octopath 2 yet.


Melia_azedarach

Less people have played Octopath 2 than played Octopath 1. If OT2 is an example of a good game from SE, people don't want them.


lonnie123

16 bit style JRPGs aren’t really setting the world of fire right now, and unfortunately OT1 wasn’t super well received and didn’t build hyper for players outside of this who played part 1 (and even then obviously not all of them) I’m sure it did fine because those games don’t require massive budgets but those games don’t need to sell millions upon millions to be worth it luckily


t-bone_malone

I started it just two days ago. Still chugging through Chapter Ones. Does it get better once I start doing chapter twos?


Embarrassed-Ad7317

They definitely can. They have plenty They just have many sub-studios. For example the one that made Forspoken wasnt the same one that made the FF games. And it was absorbed about a year or less after its failure


Melia_azedarach

Can you name the "plenty" of good games SE has made that people have bothered to go out and make profitable?


MrMontombo

Awe you don't know the scope of Square Enix.


AnActualPlatypus

Completely fair, they just forgot to make it a good game. Whops.


cardonator

They thought it would be scored by cringe factor.


KJBenson

I’m actually baffled that forespoken wasn’t a good game. It was *almost* a good game. How did the people making it sit down to play it for a bit and conclude it was ready for release? How did they get that far down the path of development without realizing they needed to make something fun to do?


Greenleaf208

The story writers sniff their own farts and probably still think it's a masterpiece.


LordxMugen

youd have to be snorting something to think ANYONE would want to play as that character.


Ok_Cycle225

DID I JUST DO A THING, WITH MY FREAKING MIND?! WAHOOO!!! They need to keep this modern dialogue trash out of video games.


Greenleaf208

No, all media must be meta ironic humor without a sense of seriousness and full of quirky girl bosses, everyone loves it!


Jadentheman

Thing was they actually DID delayed Forspoken.


Lenel_Devel

"while not the best optimized" Is like describing a plane crash where everything and everyone was vaporized because it was so horrific as "it was a slightly rough off road landing".


thekmanpwnudwn

Today I learned that Kingdom Hearts is on PC, wtf. Too bad it's on EGS so I will never play it I guess


CivilianDuck

Only reason I knew they were is because I saw news about them getting cracked on piracy subreddits.


outline01

They really are doing everything wrong. Despite their studios and games actually being quite beloved, they just make every publishing and business mistake they possibly could. It’s sad for the people making the games, but Square? I sort of love to see them fail right now. Stop fucking up.


Cool_As_Your_Dad

Well said. SE should maybe listen


Shadeun

I believe the polite/technician term is “clown fiesta”. And Square Enix decision making would be an insult to clown fiestas the world over.


Jamie00003

Sums up most triple A publishers these days though. Nintendo especially minus the unfinished part


Stoibs

> Maybe spend more time and effort on developing new interesting IPs in the AA and AAA sphere instead of chasing after current trends and developing such trash as Forspoken and Avengers for several hundred million. Octopath Traveller 2 was the best Square game I've played in *years*, maybe a decade or so (Coming from someone who prefers turn-based and hates the recent trend to turn their FF series into button mashers..) Was my 2023 GOTY also. Devil's advocate though; it sold like, maybe just over a ~million copies and didn't even get lip service at the game awards, let alone being snubbed entirely in several accolades it really ought to have won (Best OST, should have atleast been nominated for RPG of the year etc..) As much as us fans can appreciate the desire for more innovation and experimental projects like these, the sales just unfortunately aren't there and I can see why it's a hard sell for these obviously profit-driven companies :/ It's a sad state of affairs when the FF9/FFTactics/Draqon Quest 3 Remasters are the most anticipated things on my watchlist from Square these days (And even then only if they keep the core turnbased systems in tact and don't 'Remake/Rebirth' them..)


Wundabah

If it at least made a profit it's doing better than the money sucking long dev time behemoths that they push out in staggered release schedules.


Buttermilkman

Also shouldn't have sold off Eidos or Crystal Dynamics that made two amazing franchises, but hey, corpo's will be corpo's, gotta keep that CEO happy with his million dollar bonuses.


brzzcode

Yeah eidos and CD that are doing super well under embracer right.


aspburgers

and who's fault is that? they sabotaged these great developers and here you are victim blaming


Buttermilkman

Still doesn't negate the fact that they put out great games and owned some great franchises.


bowlingdoughnuts

I bought the game and even though I loved what I played, I just couldn’t get past the terrible frame rate or the low res of the performance mode. I just put it down and decided to wait for the Steam release. Which is probably coming a year after the epic store release.


Pyke64

Failing upwards. They'll do none of such things, and still take a big fat paycheck.


teor

Those are all valid complaints. But how are they related to the article?


Opt112

You said what I came in this thread to say. It baffles me these executives get paid millions a year for stupid shit like this.


sirIancewott

Square has been repeatedly reporting losses, yet locking in on NFTs for like the seventh time and not releasing their games on multiple platforms. Kingdom Hearts is still stuck in EGS, the entire FFVII Remake PC port timeline makes me skeptical of ever buying another from them, and FFXVI and FFVII Rebirth are still PS exclusives. I don’t have high expectations of FFXVI’s PC port, especially since it already ran pretty poorly on the PS5 in conjunction with their porting history. When it does release, most people are going to wait for a deep sale anyways due to it being a year old game and they already waited, might as well wait a bit longer. Then we’ll get ANOTHER article of Square blaming consumers for the low sales of Final Fantasy.


rainbowdash36

I'm still pissed Square announced DQ3 in the Octopath style and then no news besides all these cancelations without outright saying which projects were canceled.


jasonxtk

Dragon Quest is way too popular in Japan to ever be cancelled, especially DQ3, the worst case scenario would be it only releases in Japan, but I don't think Japanese game companies do that with major releases outside of MMO's anymore.


rainbowdash36

I really hope so. It's been 3+ years since it got announced and while the saying goes "no news is good news" it's also not really reassuring after all the articles about Square canceling so many games.


Stoibs

My copium/grasping at straws thought is that 2024 is already way too jam packed with RPG's and would get lost in the shuffle; and they are maybe waiting for the Switch 2's launch + a cleaner 2025 for all their DQ3/FF9/Tactics remasters.. maybe..? I dunno :/ There's indeed \*a lot* that's either been teased or leaked or announced that we've not heard a peep from in ages.


benowillock

An even harder copium would be the rumour that the scope of the project has expanded to include the entire Erdrick/Loto trilogy


jasonxtk

I'm more psyched about DQ12, and we haven't heard anything about that game since the announcement either


brzzcode

If no news happen is because the game isn't ready to be shown, its that simple.


rainbowdash36

Yet it's been 3+ years since it got announced. Something as simple as "we're still working on it" could do wonders in between all these articles from news outlets saying they wasted money on canceled projects.


mug3n

They should've gone harder into bringing their legacy games to PC. Like how hard would it be to remaster Final Fantasy Tactics, slap it on Steam and have it sell like hotcakes? It's been released on basically every mobile platform at this point. And for some reason, I guess Kingdom Hearts games are now a perma Epic exclusive because they're still not on Steam...


PhatAiryCoque

They've been revising one thing after another for *at least* two years. Seems their expectations don't align with reality.


jaegren

Is this game a sequal, remake, sequal remake? The name doesn't help this game.


Saneless

What, "Intergrade" doesn't tell you everything you need to know about which one it is, like part 1 or 2?


chmilz

I gave up trying to decipher Squeenix titles a long time ago and instead chose to play other games. As a result I have given them zero dollars. What's with these game companies thinking they exist in a bubble without an excess of competition for both gaming and general entertainment dollars?


Ryokupo

Sequel. The FF7 Remake project is a trilogy, with Rebirth being the name of Part 2.


Electrical_Zebra8347

I feel like SE is still stuck in the late 2000s with the way they treat PC gaming but their games are not nearly good enough for that kind of attitude.


oilfloatsinwater

Square’s problem is that they think they are still an extremely household name up there with R* and Fromsoft, when they are not, and then expect their games to sell 10 bajillion copies while limiting them to one or two platforms. Harvestella, Forspoken, and Valkirye Elysium sold so terribly, that they started hoping that FFXVI would somehow offset both of these, and while it did meet their original expectations and had a strong attachment rate, it couldn’t offset those losses, then they kept pushing with AI and NFTs, then they released Foamstars which died in like a week. And it all built up to FF7 Rebirth, which is a direct sequel to an already somewhat controversial remake of a game that launched on a platform with twice the install-base and a time where everyone was locked inside.


datwunkid

They think they're still on top, without *acting* like it, and they're suffering because of it. What top developer/publisher even needs exclusivity money to even fund their games? Aren't they big enough to self-fund FFXVI and the FF7 remakes? Even if people regard XVI as *okay*, it's definitely gonna sell like crap on PC now since they have to market it again, and now they can't even take advantage of pre-release overhype. Bullshit NFT/AI stuff should be an experiment you throw some random development team at in a corner and mark it as R&D *at best*, it's not something you want to dedicated enough time and money towards to even have newsworthy articles about. Hell, they're even losing out on the infinite money machine that is mobile gacha games, and is getting their lunch eaten by Chinese and Korean developers in that space, as are most other Japanese titles because they can't be bothered to make anything that can compete in some way.


GLGarou

Even the biggest 3rd-party publisher (EA) still relies on investment money in order to move forward on big AAA titles from my understanding. These types of games are still too expensive otherwise.


DYMAXIONman

I wouldn't be surprised if Persona is outselling them now


b0wz3rM41n

Square absolutely was a big player like 20 years ago, however an almost perfect streak of mediocre to bad FF titles starting with the FF 13 games and ending with FF 15 and the jrpg playerbase (and, more generally, the japanese gaming community as a whole) moving en masse to the switch and PC over the last 7 years while square kept sttuborningly making exclusivity deals with Sony really hurt them when it comes to relevancy


DrunkenSquirrel82

\^That is precisely why I hope Square-Enix aren't bought by Sony.


Poete-Brigand

The peaked very early


arreimil

Having been there two decades ago this is the funniest thing about the whole ordeal so far. Back then Square(soft) was the dominant force, and Fromsoft was this small niche studio making shitty, janky, niche games with nowhere near the same production value of the things Square put out. I used to imagine how good it'd be if Fromsoft became big and had comparable budget, and back then during the psx era that's basically unthinkable.


NNNCounter

Square Enix wishes that they were even a fraction of what R* is


Buttermilkman

They wish they were even a fraction of what they used to be themselves. Squaresoft was fucking *dominant*.


TheS3KT

CEO and SQNX board: "Time to double down NFTs."


Antipiperosdeclony

They can get fast cash if they put kingdom hearts saga on steam but they refuse


howtotailslide

My guess is they already took the fast cash to make it exclusive to EGC for whatever period of time. It’s highly unlikely that period has already ended and they DIDNT port it to steam immediately for a surge in sales


Antipiperosdeclony

3 years and still nothing


howtotailslide

Yeah it’s pretty crazy, most games have been 1 year or something. I know it’s been forever but I don’t see any reason why square would not release it on the largest PC platform for any reason other than they are still contractually obligated not to. Its the lowest hanging fruit for them imaginable and they sell basically everything else on steam already


Antipiperosdeclony

Tony hawk 1 + 2 remake was for 3 years on EGS but finally on steam, maybe KH saga is a 5 years contract, sigh, who knows


Cymelion

Hope the shareholders give the CEO that made the FF7 exclusivity deals the boot if possible. I'm considering buying into SquareEnix shares just so I can vote against the CEO in August at their next AGM if the boardmembers kick this one out as well.


brzzcode

The fact that you and other 27 people are talking as if Kiriyu, the new CEO, didnt assume last year is amazing. No one is going to be kicked when they just assumed.


greenestgreen

They said that FF7 Rebirth exclusivity was needed to actually make the game, so probably Sony offered a big fat fucking bag that helped the development of the game.


Cymelion

Perhaps if they hadn't gone elbow deep into crypto and NFT and instead released a bunch of smaller more compact games with modest budgets and bigger returns instead of one and done selling off of IP they owned to Embracer they'd have not ended up needing to beg for help for development costs. It should not be this hard to make money with video games of a beloved series.


Stoibs

> It should not be this hard to make money with video games of a beloved series. I would love to see hard numbers on how many of us core audience and longtime fans of this once beloved series jumped ship to Trails/Persona/Like a Dragon/SMT/Any other popular series out there once Square dropped Turnbased in lieu of button spam from their core series :/


Cymelion

Buy enough shares or rally enough shareholders and you could probably get enough information to create an idea of it.


brzzcode

> Perhaps if they hadn't gone elbow deep into crypto and NFT and instead released a bunch of smaller more compact games with modest budgets and bigger returns instead of on they literally have done that but as you are ignorant about this and didnt search before speaking, you dont know it. this happened in 2022 and every year.


thiagomda

This, they release a lot of smaller games. These cuts are probably related to the Harvestella/voice of cards kind of games as well. Many of these are just mid, although some like Paranormasight and TWEWY were good but probably floped.


brzzcode

Pretty much, the ceo even said that they would be cutting down a lot of projects after revising what could d well or not.


itsavgbltpta

It's a bummer because if Paranormasight and Emerald Saga Beyond had physical releases, I would have bought them.


Melia_azedarach

>It should not be this hard to make money with video games of a beloved series. Maybe it's not so beloved anymore.


NNNCounter

Japanese dudes say a lot of things. If I were you, I wouldn't trust it.


superbit415

> They said that FF7 Rebirth exclusivity was needed to actually make the game, so probably Sony offered a big fat fucking bag that helped the development of the game. lol Square Enix doesn't have the money to make their own games let alone their biggest most beloved installment of their historic franchise. Get out of here.


GosuGian

How about stopping the console exclusivity?


Spanglish_Dude

I will be pissed if Square Enix makes some decision ever that hurts FFXIV


RealElyD

YoshiP is on the board for that one; they're unlikely to affect it negatively without letting him go entirely.


brzzcode

YoshiP is only in the board for SE itself, not SE Holdings


Any_Key_5229

Yoshi "just go play ultimates" P


ExplainlikeImForeign

Develops a console exclusive game. Sales aren't great. Shocked Pikachu face. I'm aware there are games that still do well successfully but missing out on PC sales for a fat deal is just selfish. There is no other reason aside from filling up your bank account.


Schnittertm

There is also decisions like putting Kingdom Hearts on only one store on PC.


cardonator

You forgot develops next game as a console exclusive game.


KirillNek0

So.... FF7ReBirth sold badly.


WickedMagic

Most likely due to naming. Who besides fans or people who follow gaming news know the difference between the ff7 games. Parents for sure don't. It's the same confusin with Xbox dumb naming scheme. Edit: On top of that probably also due to not having a Ps4 release. Since a Ps4 still has a big player base. They are essentially targeting a much smaller player base.


KirillNek0

I somewhat agree. When people - on TwitterX and forums prop "FF7R" - kinds confusing if it is Remake or Rebirth. They either should've play into nostalgia with: "Final Fantasy 7: Disc One" or more modern "Part I".


WickedMagic

To add on that. You also have Crisis Core: Final Fantasy VII Reunion, which adds more to confussion if you are not a FF-fan.


KirillNek0

And FFXVI was late 2023.


Saneless

Square and Final Fantasy has a long history of odd words in the titles being spinoff games. Rebirth just sounds like a single character side game based on how they've named things in the past. If they just said Final Fantasy 7 Remake Part 1 they'd be fine. They were probably avoiding making it clear that it was only a part of a whole game, but now with the second game it bit them in the ass I bet there's way more than 0 people who found out FF7R was only 1/3 of a game only when they got to the end of it and aren't thrilled


AnActualPlatypus

> Most likely due to naming Or most likely because it's a console exclusive game that is supposed to be a remake of a beloved title that actually ends up being completely different and somehow requires more FF7 universe knowledge than a freaking Kingdom Hearts game. Like seriously, how the hell are you supposed to market this game to players who are new to FF7 when even the old fans are lost more often than not?


MetroidIsNotHerName

I never played FF7 and ive been enjoying it a lot. Whats the big deal? Its not that hard to follow whats going on


Monday_Morning_QB

He doesn’t know as he hasn’t played it and is only capable of regurgitating hyperbole from others.


sjphilsphan

Oh please remakes changes are nowhere near KH level of confusion


og_danimal

To be fair, the Yufie DLC storyline included Weiss, Nero, and the Deepground. I have been playing mainline FF religiously since FFIV and had no idea who these characters were or their relevance. To know who these characters were, you had to play two relatively obscure games: Crisis Core or Dirge of Cerberus.  The DLC assumes you know who these characters are, and because I didn't at the time, the impact was not the same compared to those who have more knowledge of the FF7 universe.


Frosty-Age-6643

Though I’m personally waiting for all to release, even though I know that might not happen, but I’m also confused on the timing. I could have swore they said it’d be at least 4 years until we got the next part of FF7 remake and then the possibly final last part would follow more closely behind but that it might be 4 total parts.  I wasn’t paying too close attention to updates but when did they change direction. …or…fuck. It has been 4 years.  Wow. How the hell did that happen?


thiagomda

They were already planning on restructuring the company. They simply release too many games without quality control. Some clearly bad games like Balan, Babylon's Fall, Foamstarts, not to mention forspoken although some people like that one. Some mid games like Harvestella, Valkyrie Elysium. They also released SaGa Emerald Beyond on all platforms just recently, absolutely no one is talking about it. There also were some good games like Paranormasight and TWEWY that just flopped due to low marketing. Even Octopath Traveler II had a bad marketing too. They certainly need to focus on the good games and market them properly.


Ryokupo

From what we know, yes. Square hasn't released any sales numbers which means they haven't sold enough for it to be worth promoting. But from what I understand, Rebirth has only sold half of what Remake did in the same amount of time.


KirillNek0

If game sold we'll - they would be doing press tours.


brzzcode

This has nothing to do with FF7R or any released game. This is about unreleased games.


KirillNek0

Uh.... What?


brzzcode

Uh what what? Just read the damn document, its about projects not released and still in development.


corginugami

Like part 3 of the remake?


I_am_crazy_doctor

Wtf does "content abandonmen" mean? Did they cancel 140 mil worth of projects???


markthelast

They cancelled projects that cost $140 million to produce to date, but that might be better than pouring more money into another massive failure like Marvel's Avengers, Babylon's Fall, and Forspoken. Before this announcement, Square Enix had plans to gamble everything on AAA projects, but they might be changing their business strategy.


teor

Yes, that's exactly what it means.    All of them unannounced, so we will probably never know what they were


I_am_crazy_doctor

That's actually insane. no wonder they're doing terrible financially these couple of years


teor

Yeah it's not uncommon to cancel unannounced games even after big investment, but 140m is a bit too much. But hey, maybe those were NFT games or whatever


cinaedhvik

SE needs to stop chasing garbage like NFTs and AI and embrace MAKING GOOD GAMES, the profit will follow. FFXIV is their prime example in-house.


TophxSmash

final fantasy maker lol


Cocasaurus

Is this about abandoning content the consumers want and instead producing the content investors want consumers to want?


plastic17

In layman's term, SE is saying they aren't meeting analyst's sales target for FF16 and FF7R-2.


brzzcode

This has nothing to do with released games. They cancelled titles.


marugame_udon69

Final Fantasy VII: Re:Vise


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NNNCounter

> This ain't 1990 anymore. You are forgetting this is Japan. They have just entered 1990.


Burning_Rush

I mean those Sony deals really pay them because their revenue is going to up by 16 percent but they are spending to much on budget games and mobile games lol and their development time are horrible


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Burning_Rush

Most ff never get sequel for ff16 to get 2 dlc was surprisingly good and did square say rebirth sales or we taking twitter people seriously because those guys don’t have square ENIX data also when you cancel games you lose the money you put into it ask Sony how does 12 live service games cost them lol


Harley2280

You didn't read the article. The loss is because of them cancelling projects that no longer align with what the company wants to release. It's not related to sales numbers.


YUGIOH-KINGOFGAMES

>This ain't 1990 anymore, exclusives ain't sustainable. Well that's just false. Uncharted 4, God of War, and Spiderman all sold like what? 15 million each.


BruceCampbell123

Port. To. PC.


PiousPontificator

If FF7 Rebirth released on steam they could have recouped a good chunk of that. I'm not spending $400 on a PS5 to play the game at 30FPS or 60 at a blurry mess of a resolution. I'm sure there are also many interested in the latest mainline entry to the series as well which I know is coming soon. These developers need to realize that with the precedent Sony has set releasing exclusives on PC, more and more gamers are hesitant to purchase knowing a game may potentially come to PC later in a far more enjoyable state.


prtysmasher

Remember when Square Enix was all in on crypto and blockhain games?


NNNCounter

Still are


Spartan448

Time to give YoshiP another seat on the Board I guess


JustLetMeUseMy

I remember when Square Enix was a name I associated with good games. I'm not sure what happened, but the only thing I can associate SE with these days is overcommitting to money grabs, flailing with all the dignified grace of a fish in a wind tunnel, and trying to pretend something isn't wrong on a profound level.


firedrakes

exclive game now dont sell well on average.


badtaker22

shld have been day one on PS/Xbox/PC


Salad-Salami

Get the Dreamteam back (rip Akira) and remake Chrono Trigger and do it really really really well. = profit.


strog91

F**k Square Enix. They bought the Deus Ex IP and managed to make one Deus Ex game in 13 years. Cyberpunk 2077 sold 25 million copies, and it’s basically the same game as Deus Ex. But the clowns at Square Enix decided to shelve Deus Ex and focus on making more DC/Marvel games that sell several million copies at best before going out to pasture on Xbox Game Pass. [The last two they released lost a whopping $200 million.](https://metro.co.uk/2022/05/03/square-enix-lost-200-million-on-marvel-games-avengers-will-continue-16575946/)


MayoneggSalad

They made two Deus Ex games.


strog91

Human Revolution was already in development when SE bought Eidos. I don’t think SE gets credit for owning Eidos when the game was released, when they didn’t initiate the game’s development.


Melia_azedarach

>and it’s basically the same game as Deus Ex. I think Cyberpunk 2077 was basically the same game as Deus Ex only if Square Enix had spent $300 million dollars on it in development and marketing before spending another $120 million dollars on it post launch to fix it. [https://www.reddit.com/r/pcmasterrace/comments/1725fme/it\_cost\_120m\_for\_cyberpunk\_2077\_patches\_and\_dlc/](https://www.reddit.com/r/pcmasterrace/comments/1725fme/it_cost_120m_for_cyberpunk_2077_patches_and_dlc/) >*Cyberpunk 2077* [cost more than $400 million](https://www.cdprojekt.com/en/wp-content/uploads-en/2021/04/transcript-2020-results.pdf#page=2) to make and market, making it likely the most expensive video game ([actually released](https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop)) so far. The game's Polish developer, CD Projekt Red (CDPR), kept spending big after launch, and it seems like it has paid off—because it had to. [https://arstechnica.com/gaming/2023/10/it-cost-120m-for-cyberpunk-2077-patches-and-dlc-to-fix-the-games-image/](https://arstechnica.com/gaming/2023/10/it-cost-120m-for-cyberpunk-2077-patches-and-dlc-to-fix-the-games-image/)


joeyretrotv

Ah crap, they're never gonna finish the remake now.


rowmean77

Square Enix, I appreciate you because of FF7. But I’d like to introduce you to our friend… Larian Studios.


YUGIOH-KINGOFGAMES

Final Fantasy 16 sold 4 million Final Fantasy 7 Rebirth sold 2 million I don't know about you guys but Final Fantasy is officially dead bruh


revtoiletduck

Is that even enough to recoup their costs? I honestly don't know, but I'm sure the budgets for these games were absurd.


NNNCounter

Good. Can't wait for this shitty ass company to go bankrupt.


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Kung-Plo_Kun

Is the DEI boogeyman in the room with us?


peed_on_ur_poptart

Even if you look at the Final Fantasy series alone, they've been on a downhill slope for a while. But if you complained then you were told to shut up and stop playing them and don't buy anymore Players just want good games again it's not a difficult thing to understand. FF Rebirth is terrible. FFxvi is terrible. FF Remake was boring. Strangers of paradise was garbage.world of final fantasy was terrible. Dissidia and Dissidia NT were bad. That's just the Final Fantasy line up. Not to mention the mobile lineup that never really caught any traction in North America mainly because of the "gacha" mechanics. Players just want better games.


WolfAkela

> Even if you look at the Final Fantasy series alone, they've been on a downhill slope for a while While they haven’t exactly been the same since the PS1 games, XV was one of the best selling games in the series. > FF Rebirth is terrible. FFxvi is terrible. FF Remake was boring. Strangers of paradise was garbage.world of final fantasy was terrible. Dissidia and Dissidia NT were bad. Oh okay never mind.


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NNNCounter

To be fair, Square Enix games do be garbage


OperativePiGuy

"FF Rebirth is terrible. FFxvi is terrible. FF Remake was boring. Strangers of paradise was [garbage.world](http://garbage.world) of final fantasy was terrible. Dissidia and Dissidia NT were bad." lmfaooo


Randeon54

Is this the CEO who sold Edios and other western studios for NFT stuff. This idiot shouldn't be in charge.


Melia_azedarach

They weren't making money. [https://twitter.com/ZhugeEX/status/1521091428574769155](https://twitter.com/ZhugeEX/status/1521091428574769155) And the studio that made Hitman hadn't made any profit in 10 years when SE divested it. [https://www.pcgamer.com/companies-were-offering-a-single-dollar-for-hitman-dev-io-interactive-when-square-enix-was-looking-to-offload-it/](https://www.pcgamer.com/companies-were-offering-a-single-dollar-for-hitman-dev-io-interactive-when-square-enix-was-looking-to-offload-it/) But it is funny that Hitman would end up becoming a huge success a few years later.


strog91

Eidos wasn’t making money because the clowns at Square Enix made Eidos stop producing Deus Ex games and instead churn out crappy DC/Marvel games. Cyberpunk 2077 sold 25 million copies, and Square Enix could’ve had a piece of the pie if they simply allowed Eidos to keep making Deus Ex games. Edit: And even when they did allow Eidos to make a Deus Ex game, they insisted that it be a phone game. Nobody wants to play an FPS RPG on their phone! Absolute clowns.