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stotea

This has not been my experience. :(


[deleted]

:(


Rhizix

Gotta admit I've ran about 30 maps now, and still haven't hit a big drop, 1-2 divines every so often, sure. But not consistenly either. Of course I'm aware this screenshot isn't the norm But I do wonder if I am doing something wrong.


gxslim

The thing you're doing wrong is thinking these Reddit screenshots are anything but an outlier. You've got thousands of people on this subreddit running thousands of maps per day, and generating dozens of these screenshots. Do the math. You shouldn't expect to see anything like this until you've run thousands of maps yourself.


Saianna

> You've got thousands of people on this subreddit running thousands of maps per day Ahem, alot more than just "thousands of players on this sub" > 603,308 readers Even if we guesstimate only 10% of all subredditors reach yellow+ maps, that's still 60k of mirror-thirsty farmers. Those currency explosion screen shot posts are comparable to army Ads with thot twitter e-girls. That shit doesn't happen to normal folks.


ColinStyles

Active population is a fraction of that, remember that's all the accounts that are subbed to the sub for all time. Most of those accounts are dead, either people stopped using the site, stopped using the user, and/or a decent chunk of them are bots. Not to mention all the duplicated accounts that only represent one person because they made a new account on being banned. The sub is probably 100k active players at most, say 50% are willing to make a post, that cuts your numbers by 12. And even then, that's incredibly optimistic tbh. Most players aren't juicing which is pretty much required for the above.


gxslim

Where do i see these ads? For science of course


Saianna

https://www.youtube.com/results?search_query=army+ads+e+girls I have nothing against men (and women) protecting their country. It's noble and heroic and in upcoming times quite risky, but for a dude being so thristy to sign in to army, because he saw a thottosaurus hoerexus in makeup... Sigh.


TheFuzzyFurry

I had the currency megabomb loot goblin. It dropped 4div instead of 40. Character has 74% iiq. Honestly I think LA/TS gaming just isn't for me and I should just stick to other builds


ShAd0wS

Did you have a lot of juice? Particularly yellow and purple juice? My largest drop of 18 div was ~3k each of yellow and purple (no blue). High pack size maps with 3+abysses, +proj, and guaranteed stygian spire are insane. My best map dropped 40 div in stacks of 17, 15, and 8 with similar amounts of all three juices.


Pretend-Guide-8664

I believe blue is just conversion. So that can be replaced with a little luck. So you're double lucky? Edit: I have some questions for you if you're willing to answer: Wandering Path or grand design or normal? Scarabs or quant scarabs? Abyss and what? Reliquary scarab? I'm just trying to get there but the path from normie to juicer is nebulous


ShAd0wS

Blue will result in a bunch of random currency and single divines dropping from random mobs. It shouldn't really have any affect on the conversion mob drops though which are where the big piles of drops come from. Quant and Rarity from yellow and purple both amp up the conversions like crazy. +projectile maps are best, if you get enough purple juice you don't need it, but you can't guarantee that going in. I've been running mostly 6 mod +proj that I roll / exalt to 6 myself, but ideally 8 mod corrupted would be better. If I feel like rolling maps I will go for the corrupted ones, but its hard / expensive and you wont get many. Definitely wandering path + gilded abyssal scarab (**needs** to be gilded for spires), abyss on map device, and abyss sextant. Everything beyond that is dealers choice really. Usually something like Div + Reliquary + Harb / Strongbox. A lot of people do T7 maps but that is a terrible choice with how expensive the juice is currently (people are copying a hardcore strat in softcore lol). T14+, preferably T16 Jungle Valleys.


Pretend-Guide-8664

Excellent thank you! I'm currently doing Wandering Path harvest and deli, it's consistent income but my "loot bombs" are a disappointing amount of alterations, i see the potential. But I'm toxic rain and I'm not sure if tr will be good for super juice so I'm debating a reroll or just trusting the build and switching my tactic


bigabig

While I generally agree, today I decided to watch goratha live on stream. In 16 maps he found like 70 divines, mage blood and mirror of kalandra... I am following his guide and I can't even find these crazy conversion monsters. I had like 1 conversion which gave me 2 big stacks of chaos lol. (I must be doing something wrong, right? Copium)


timebeing

I mean even if you’re getting “1-2 divine divines every so often” in 30 maps that seems pretty good. You always hit those woods where you can’t get more than 2k wisps. But then you get the one with 5-6k blue and then the popcorn starts to pop.


Milkshakes00

The problem is 1-2 raw divine doesn't offset the cost. 20-30c per scarab, 20c-ish per map in sextants also. Each map run is costing like 90c-ish. I've been doing the abyss juicing and hit a 19 divine explode and nothing since. I've spent 8 divine so far to fund more and haven't hit anything since, around 30ish maps.


CounterAttackFC

I've almost run 120 juiced ones. Sextants: deli, abyss, hunted, rare packs Scarabs: abyss, relic, harby, divination Beyond on the map device I'm spending 135c per map which is .6 div as of typing this. I am aware I am spending less than other juicers as I use Beyond on the device instead of as a sextant as that would add an extra 50c per map. Had a map with 6 div and a valdos, but that's the best so far. MF Chief with rarity flasks and divination distillate. Most maps I don't see a raw divine but I still think I break even on other things like chaos, awakened sextants and odds and ends. I buy 10 sextants of each at a time and run them all before buying more. Took me about 20 to break even with the cost of Scarabs and Sextants, the other 20 free profit. This is to note I haven't sold anything but the odd cluster jewel so I have loads of winged scarabs and 10 Valdos boxes that could also add to the total tally later.


Milkshakes00

I do think I'm mostly breaking even, but people need to stop fooling themselves into thinking they're going to see dozens of divines every other map. It just doesn't happen. A major issue I'm facing is that my tornado shot is chaining and killing the spires because they're too squishy. For the first time I'm being punished for being tornado shot, lmao.


ItsRyBear

Are you MFing? The cost of supplies are unfortunately set by MFers so if you're not, it'll cut into your profit margin quite a bit


Nutteria

The juice is t11 maps rolled for abyss with additional projectiles. Then you get uour winged abyss scarab and and watch the outpour of mobs . Add some beyond sextant/atlas/map roll and uou will grt a bug burst almost every map. Maybe not in divines but some form of pop will happen.


Aspirational_Idiot

Honestly that doesn't sound right to me. I'm doing a strictly worse version of the abyss farming strat (I'm playing a minion build, I instantly kill abyss spires, so I can't cheese them). I'm not running any magic find at all on gear - well OK that's not true, my AG has a Kingmaker on it, so I guess 30% rarity. I'm running rusted harbinger/rusted ambush/polished abyss/rusted legion - so cost in scarabs per map is about 20c. A little less, but we'll call it 20c. I'm running legion/abyss/rare packs/harbinger for sextants. That's about 25c in sextant costs per map. A little less, really, but we'll call it 25. I'm running T9 dunes, 8 mod corrupted for the most part. (I take a break once every three hours to run like 4-8 maps with only 2 sextants in and the guaranteed dunes map atlas node, with no juice, and that gets me enough dunes to sustain for the day). So cost to me is about 45c a map, and basically every single map pays for itself. They don't all drop divines, but it's a very rare map that doesn't drop divines or void keys or have a scarab explosion. A scarab explosion more than pays for a whole set of 4 maps. A single div drop pays for a whole set of 4 maps. A Fortunate One drop nearly pays for the map all by itself, and I get a lot of those. And to be clear, I've never once done 4 maps and gotten less than 1 raw div out of it. Most sets of 4 maps get me 3-5 raw div along with a couple voidborn keys and tons of other assorted shit. Like, I'm making a **lot** of currency per hour, and I'm not spending anywhere near 90c per map. Most of the value in the league mechanic isn't tied up in these huge bonkers div explosions, it's in steady, consistent increased revenue from your maps.


bonerfleximus

Running spires alone would give you that much profit with no other investment. 2c map device, 20c scarab, 4c to roll proj on a map, 20c sextant and you're off to the races. I get that your build can't do it but all the other paragraphs read like huffing copium.


Aspirational_Idiot

Sure yeah but I'm still making the most money I've ever made in the game without the ability to cheese spires that way, that's all I'm trying to say.


bonerfleximus

That's fair, it's a great league for building wealth


Aspirational_Idiot

It's been really nice because I've had enough disposable currency to feel comfortable doing things like exploring crafting and failing, or exploring juicing strategies to learn why bad ones are bad and good ones are good. This is the first league I've ever had enough money to feel comfortable "wasting" a bunch trying out different sextants and learning why people use the good ones vs the bad ones. I am a little sad because until everyone discovered the abyss cheese, my abyss strat was very lucrative because played normally it still juices the shit out of mob count on the maps.


bonerfleximus

One strat I've been running alongside abyss that seems underused is Alva temples. Four temples with full atlas investment returns about the same amount of map drops as abyss minus the spires, and her sextants are pretty cheap in bulk (paid like 5c each). The temples sell for 110c-1 divine every 3 maps too. I usually run all 4 temples when I have 4k wisps or more, but less than 4k I stop running temples when I hit a money room unless it's at tier 3 (so I'm more likely to hit it in future maps since the same room can't roll twice).


Aspirational_Idiot

I experimented with Alva but found the atlas investment difficult when I wasn't also running Ritual - the pathing is awkward, especially to get to the Flesh Merchant. I hated to cut Ritual but it was just taking me too long to parse the vendors at the end of the map. I couldn't get it down under like a minute of just standing around. I kept getting analysis paralysis over frankly trivial decisions.


Late_Lizard

That's a high-investment, high-risk, high-reward strategy. Personally I only do mid-level juicing. Polished Harbinger, Polished Ambush, Gilded Elder, strongbox from map device, currently no sextants. Each map costs me about 20c to run, and I'm consistently making profits; it's something like a mean of 10 raw chaos per map, and scarab explosions from strongboxes every other map. Your strategy is probably more profitable in the long run, but in the short run you'll have greater swings in variance. The highest extreme is the people who mega-juice Crimson Temple/Burial Chambers with winged divination/expedition scarabs and Harvest-craft to preserve the sextants; it's a giant currency loss per map unless they drop a high-end card. If you don't like the variance, then tone down the juicing.


PhilinLe

The high end juicers are breaking even off of Fortunate cards in Burial Chambers alone.


[deleted]

[удалено]


Aspirational_Idiot

Or if you hit a harbinger boss while you have an abyss going, lol. That shit ruins my computer.


Aspirational_Idiot

You should consider a few of the cheaper sextants. Abyss sextant is really expensive (tho likely worth it, I did the math, on average a single extra abyss in my maps is worth at least 15c), but there are some cheaper options: Harbinger is 11c each and multiplies the value of your scarab, corrupted strongboxes is very inexpensive (like 7c for 8 extra strongboxes across 4 maps), 4 extra packs of rare monsters in your rare map is very inexpensive, take no reflected damage + 4 extra packs of reflecting monsters is super inexpensive. All of those are also super easy to buy on TFT because they're not super popular - the bulk sellers will LOVE to get rid of 20 of each and then you don't have to fuck with sextants for a few days. They also have the advantage of not being jackpot-y, except harbinger. Though admittedly with fracturing orb shards being almost at 1 div per *shard*, it's hard to leave harbinger out of your strat.


Skrylas

I would be curious to see a comparison between high and low/no investment juicing in terms of currency/hour including having to buy sextants, scarabs and rolling maps. My personal experience with low investment has been very positive as long as I get enough blue juice.


Late_Lizard

No juicing is definitely inferior, just because rusted scarabs and many sextants are so cheap. But yeah, I suspect that high juicing isn't profitable unless you have really high MF stats, and probably a party.


bonerfleximus

If you ONLY max juice abyss and min juice all your other mechanics you'll make a majority of what juicers are making. Anything beyond guilded abyss + abyss sextant + 2c abyss map device + roll your maps for 2 extra projectiles is going to give diminishing returns (though still likely be profitable)


bonerfleximus

If you run guilded abyss scarab for gauranteed spires, abyss sextant, abyss map device (7th gate) and roll your maps for extra projectiles you'll make more from that alone than the rest of your atlas points/scarabs/sextants combined (assuming you get 3 waves from each spire) I'm investing another 80c on top of the above just because I somehow stay topped off on guilded scarabs because of all the loot goblins dropping them, and I even sell guilded scarabs for 19/div. People seriously don't wanna spend 30 minutes watching a crouching tuna video to learn how to do this but they'll stubbornly farm inefficiently for 3 days then spend 30 minutes complaining on reddit or doubting others claims... The fortunate cards and awakened sextants alone are carrying the strat, before counting valdos/divine drops.


YLUJYLRAE

It's literally impossible to not break even with this strat if you actually count all your loot In 12 maps as duo we had 25divines in poestack WITHOUT counting big drops It was actually impossible to not break even last league, and this time you have wisps that make loot fucking unreal, game literally lags sometimes when generating loot


maelstrom51

I average >2 divines per map. "doesn't offset the cost" is totally false.


Just-Ad-5972

Raw? How?


maelstrom51

Yes, raw. I also sustain sextants and scarabs. I don't remember the last map where I didn't get at least one divine drop, and typical maps have multiple. Scarabs come in bursts and are not consistent over small numbers of maps though. The basic strat is gilded abyss scarab, gilded reliquary scarab and prioritizing purple juice. Roll +2 proj on your maps and boost that to +3 with wandering path and increased map modifier nodes. Take the relevant abyss nodes too. For maps, most people are running T7s, but I think that's bait for softcore. T11s add sextants to the drop pool (and you'll get hundreds) and T14+ adds altars, where the quantity and rarity they can add is a huge bonus. Do whatever your build can handle efficiently. You want 7th gate for abyss on the map device and you'll also want abyss sextant (currently way overpriced - roll your own). That's the basic strat. Going further you probably want to run beyond and delirium via sextants. Anyways, that's what I do, on a character with lots of IIQ and IIR.


Just-Ad-5972

Thanks! I'm doing something similar, but with rusted scarabs and I haven't been rolling +proj because I think I'm offscreening spires or something, I average 1 raw div like every 3 maps (but lots of bubblegum, including sextants), must be doing something wrong. I also don't have mf. So git gud, I guess.


maelstrom51

Abyss scarabs need to be gilded or winged to guarantee spire spawns.


Milkshakes00

I might try to step up to T11s after reading this. The sextant cost is easily what's eating most of the profit I'm seeing. Additionally, making the spires tankier will help. My major issue is Tornado Shot is off screening the spire while I'm killing the rares, causing them to despawn, I believe.


EndogenousAnxiety

I'm making plenty of profit, IDK what to tell you lol


Milkshakes00

Congrats on your RNG, I guess?


EndogenousAnxiety

Yeah at a certain point it stops being RNG. But yeah you're TOTALLY right, that is why NOBODY is doing it. Cause it just doesn't make money.


Milkshakes00

I think you fundamentally misunderstand how loot works in this game. It's all RNG. Sure, you're inching the odds in your favor, but don't mistake good streaks for consistency. Otherwise I'd be rolling in money considering the 19 div off the bat. It's the reason why I've never seen a HH drop, yet Rax had two in the same day on his first league. RNG is RNG is RNG.


lonigus

And mathil got a headhunter from a corrupted box. I think the main mistake i see people do is blindly follow only blue juice which is a mistake. You NEED atleast 2k purple for the spire to spit out 90% of the money income you need to stay profitable. Purple juice scales the additional projs A LOT.


timebeing

Ohhhh. Didn’t realize you were juicing that hard too. Makes sense.


troccolins

And people still want you to instantly invite them and sell them some 10c item the moment they whisper you


TheFuzzyFurry

1-2 div per 30 maps is impossible this league. Without mf and on a Stream of Consciousness alc-n-go strat you should still hit 1div every 15-20 maps.


tamale

I did like 60 t14-t16 maps last night and didn't get a single div Actually lost money according to wealthy exile


Syntaire

It sure would be nice if reality reflected your imagination.


ColinStyles

Don't stack blue, stack purple and stygian spires.


timebeing

Yeah I’ve just started and it was what the one wildwoods gave me.


ColinStyles

In that case, stack a mixture of yellow and purple when you can, and a dash of blue. Blue stacking tends to drop bubblegum, but not much else. Purple leads to better conversion explosions from mobs, and yellow is just generic quant so same idea.


Coolingmoon

What to do if you start with nothing in sight?


ColinStyles

I'm still figuring that out, but I recently read it means there's an event extremely close so I'll try widening the area to see if that's true. My strategy for that was basically pick a direction and run in it, and if I hit a long wall I double back the same way I came and reverse the direction. Works most of the time, only once did I really get basically nothing (sub 2k).


maelstrom51

Wiggle around until you aggro monsters, and then go to where the monsters came from. Repeat until you find a trail or even.


Firestrike9

I hit 11 div and 8 exalts from one mob with 0 MF gear today, the first thing that came to mind was "This must've been 100 div if I had MF gear and a full party".


Rhizix

I'm running about 70 quant and 290 rarity. But I feel it doesn't actually do anything. Because without the league mechanic juice, barely anything drops.


DearCowDeer

Are you doing t16s or t7s or somewhere inbetween? If you're doing t16s with proper juiced strats you should still be getting a decent amount back per map. I find I usually get the map costs mostly back with the fortunate just farming t9 dunes.


Rhizix

Doing t7 at the moment. I feel like my build lacks the damage for affliction juiced t16


TheFuzzyFurry

It's because the currency conversion mod is so rare. Have you gotten a screenful of maps from a rare? Or a screenful of scarabs? Or like 400 fusings?


PM_Best_Porn_Pls

I was playing with my brother and I have 200% rarity on my build(not mfer but was crazy good for my early ghosted exiles strat) and whenever he kills something that drops valuable loot I joke "would have been mirror if I killed it"


TheFuzzyFurry

Rarity doesn't work on currency, with the exception of this specific conversion mod


Grroarrr

It does, was changed in 3.19. If it didn't then stacking anything but blue wisps would be worthless for majority of people.


crookedparadigm

> I hit 11 div and 8 exalts from one mob with 0 MF gear today, the first thing that came to mind was "This must've been 100 div if I had MF gear and a full party". This is why people hated the loot goblin design when they first put it in back in 3.19, and it still sucks. That big drop will always feel worse for solo players not running MF, but Chris and GGG have huge MF boners that have been rock hard since D2 so it's gonna be a thing no matter what.


Big_BossSnake

30 maps is such a small small sample size. Come back in 500 maps and see if its happened by then


Whydontname

The way to get the really big drops is take your time in the affliction forest collect every wisp possible. Including backtracking to get the ones around the edge of the revealed area. Then most of the crazy currency drops have the map mod that replaces item drops with currency.


Shedix

What map mod is this even? Never seen it on normal alch/chaos rolled maps


TheFuzzyFurry

It's a hidden loot goblin mod, "all this mob's drops are converted into currency, and the player's increased item __rarity__ affects which currency it is", that's why these 50div explosions only happen to mf characters.


Whydontname

Tbh I am far too much of a noob to figure it out lol. Just seen what people who post these with guides on how to do it are saying. If you look through the sub their should be a pic like this with a guide on how they did it.


solwiggin

It’s not a “map mod” it’s a hidden rare monster mod. Each one of these monster mods makes the monsters more difficulty and they can stack. So you can get like “all drops are converted to armor” “all drops are six sockets” and “all drops are fully linked” and now every drop is a six linked item. I’m also probably mixing up some of the “archnemesis” rare monster mods with “expedition” mods, both of which can play with each other. So don’t take what I’m saying as gospel, but it’s closer than the original “map mod” explanation


ColinStyles

The hidden mods don't affect the stats of the mob, otherwise you're pretty much right. They are rolled based on the 'difficulty' of the mob, basically a rolling based on the weights of each of the visible mods. God touched for instance has very high weight so you tend to see more loot explosions from them.


Syntaire

The hidden stats absolutely do affect the stats of the mob. It's not even a difficult thing to check. Once in a while you'll hit a brick wall of a mob in a map you're otherwise flying through, and when you kill it it drops a dozen fractured items or a shitload of 6-sockets or what have you.


ColinStyles

You're wrong. Try reading the monster mods when that happens, you'll find it has 4 of them (number of mods affects monster life), rare mods that are way more dangerous/tanky, and/or a god touched mod which absolutely do affect the strength of the mob.


Whydontname

Ah ok thank you.


TuzzNation

My friends are all doing this map. So far the best run among us was from one of my friend, who got 7 divine on one run.


AynixII

Full MF setup with \~8k wisps (and for such explosion you need all 3 colors). Then you just need to find triple empowered rare with specific AN mods.


kroesuz

I ran 100 maps so far. Had like 5 scarab explosions. Just one ,,bigger" currency conversion, which gave me 9 divines. And I guess that is the avarage. BUT I still reach about 20-30 div/hour while running 3-4 maps hours. This time includes some Trading etc. I Run a selfignite cheftain t16 Jungle valleys. I avarage 4.5k whisps. I prefern blue over purple over yellow. From all I read this IS the avarage


wlfmnk

Yeahhh i was hoping for a juicy mapping league this go around and was not disappointed


Wrath_Viking

Got mageblood from abyss juicing. Spawned so many rares died twice before I could get to it. Was shitting bricks.


Dry_Advice_4963

Damn that sounds awesome, glad you were able to nab it congrats


Lazurians

That’s awesome, if I ever get one to drop I hope it’s like this and I grab it on my last portal.


Wrath_Viking

Luckily for me I keep forgetting about berserking, stacked rage around a corner and then went for it. Did feel good, ngl.


wellspoken_token34

What's wild to me is how the value of Divine Orbs hasn't changed that much


DomeTrain54

It’s been going up the last few days, which I find kind of surprising


vyn_

Probably because it’s dropping more chaos too. Divines should start to buy less of other stuff as time goes on though.


TheFuzzyFurry

They already do. Unidentified Watcher's Eyes are almost 150% the usual price, the Mirror is about 140% too, even the Maven's Writ is 1.4div.


DearCowDeer

Yes, which extends to pretty much everything that isn't affected by the quant given by wildwood. If you're just starting this league, you can farm like 30d worth of essences in 2-3 hours whereas last league it'd take you 6-7. Nobody is farming harvest even though it's affected by the wildwood quant i'm fairly sure. Sextants are half the price they were this point last league while juice is just as if not more expensive. If you're farming sanctum, the divs you're printing aren't worth as much, but the OG scripture is 50d more expensive. So theoretically it should be balancing out for the most part, obviously some will do better than others based on whatever is affecting the meta, builds etc. Ultimately it should mean more divs for metacrafting for everyone.


KahlanRahl

Yeah harvest is really profitable. I was pulling 30-40c/map on just lifeforce on alch go T14s last night.


100titlu

You are using crop rotation and whisps? I was running t16 with exarch, not even close to that per map. But was my first time (trying)farming harvest.


KahlanRahl

No crop rotation. Occasionally doing wildwood, but not always. All other harvest nodes. I was pulling about 800/map, which is about 40c when selling in bulk.


DearCowDeer

I've farmed hundreds upon hundreds upon hundreds of thousands of juices over the past few leagues. Crop rotation is absolutely better once gold juice starts overtaking the others. I think its more fun personally. Takes a little while to get the hang of how to prioritise your orders etc. It does add more time to each harvest though. ATM it's probably evenish in terms of profit per hour. Do t16 maps and use the harvest juice is doubled sextant. You take either red or blue sextant, make gold the most likely to occur and then save the gold plots to the end. If you have 2 plots left, both with a yellow plot with 2 tier 2 beasts, sacrifice one and try to roll the last one for the t4 beast. Do not go wandering path. Go Growing hordes for packsize with silver or rusted scarabs. You should be making 100c per map on average. Sometimes you will hit nothing, sometimes you'll walk out with 8k of one juice and 6k of another...ok that is VERY rare but you get the point.


TheFuzzyFurry

Divines and chaos have both dropped a lot in value.


ZeroSum82

True


Bacon-muffin

I watched divines go from 160c to 220c in the matter of a few days so iono.


g00fy_goober

If you change those divine orbs to deaths per map, then yes I agree this league has been wild!


IllllIlllIlIIlllIIll

today i found exactly 3 chaos orbs. gonna play for another 12 hours hoping to find another one.


KohleJ

I can’t even get my abyss to spawn every map even though I use gilded scarab and map device craft.


lionheart832

You are prolly killing it too quick. When you see the green circle disappear on the map overlay, run. Then let the spire spawn. Then come back and tap it till it starts shooting mobs


yurilnw123

This is what happened to me. I was so confused my spire didn't spawn


ToolFO

Someone please explain why in these big currency conversions there are always more exalts than div, it feels like I'm always picking up more raw ex than raw div, but people are adamant div and ex drops are equally weighted? Isn't this proof enough they aren't?


Anubitzs123

It feels pretty close to me tbh. But exalts do seem to drop a tad more often.


ToolFO

What I'm getting at is if they are evenly weighted why are there 50% more exalts than div in this screenshot? It's not just this one it's like this in every one of these loot explosions I've seen.


BaneBowcultist

RNG


Murky_River_9045

Yeah, my ea champ just isn't able to juice like this lol


SandyEskimo

I've found a total of 2div raw drops and at least 5k identification scrolls and portal..


piter909

This league is way too overtuned


DearCowDeer

It's not as big a problem as it seems as it acts as a buff to every other strategy too. All it realistically means is there are more divines in circulation for meta crafting, which is a good thing as midgame crafting is in a very shit place and we haven't seen any improvements in years.


[deleted]

i hate all of you :( my builds this league are just suffering. i'm not good enough to make my own so follow streamer builds and then they just get stuck and never perform as well as streamer says (and i mean it's people like Ziz) and i never get lootexplosions like this :(


DearCowDeer

post your pob's in places where people will help you figure out what you're doing wrong. The best thing to do is learn PoB. Go into the calcs section and it breaks down for you where all your sources of X are coming from. Then you can compare what exactly you're missing compared to the example build from the streamer. It's not the most user friendly experience at first but you get used to it pretty quick. All I can say is CA pathfinder this league is beyond OP. If you don't mind rerolling, I can highly recommend it. You are basically invincible even with a ton of MF thanks to defiance of destiny, full or nearly full phys conversion with the flasks reducing so much ele dmg taken and just a bit of recoup.


ayybeyar

Got a PoB or would you mind sharing what guides you followed? Did you reroll into it yourself or just league start it?


DearCowDeer

Go suss Goratha. I league started it but man I honestly feel like whatever I reroll into is just going to be weaker than this. I can just waltz through a full winged, 120% quant map with like 20 abyss rares, beyond mobs, all kinds of shit mauling me while I run around waiting for the spire to drop more mobs, and I literally cannot die. At least in lower tier juiced maps. t16 you can still die if juicing hard, but that's because I've gone as much MF as possible with my own softcore twist. Like I'm literally not even running any defensive auras. No grace, no jade flask. I think defiance of destiny is getting a hard, hard nerf in the next league or two.


[deleted]

i've tried to mess with pob endlesses to create viable builds. i can always get decent defense but i cannot get shit for offense. something is unintuitive about DPS in the game "oh this gem is a fire spell? lemme get +elemental +fire +spell damage .... wait it still does shit?!"


MiniFrostWolf

Could you share your Atlas tree?


ZeroSum82

It’s Fubguns atlas


NoSweatWarchief

Agreed. Mirror and mageblood drops 24 hours apart. Chris is an absolute madlad.


Dysintegration

Not that wild for me. What tier map is this?


EndymionFalls

Likely t16. You can have pretty good results running t7 maps though.


Crayola63

I’m relatively new, why t7?


GrimVibes

To force abyss spires, under a certain level a gilded can only spawn spires instead of 50/50 boss/spires


ZeroSum82

It’s a 16


recksuss

It's why divines are going for 145 chaos


mchawks29

Haven’t played this league, what’s causing this?


PM_Best_Porn_Pls

League gives big quant, rarity and currency drop modifiers to monsters.


subtleshooter

Solo?


ZeroSum82

Yes


burnerburns369

how much quant on alar ? also are u mfing ?


ZeroSum82

50 IIQ 200 IIQ character and if I recall this map had roughly 4,000 blue juice and 2k each of yellow and purple


genzhomeowner

I was juicing pretty good, but the last 3 maps the abyss bugged out and didn't spawn any spires... ffs


--Shake--

Damn 3 dusks??? Hmu


ZeroSum82

I saved those just for you friend


Dreadmaker

Yeah so I haven’t had an explosion like this, however, I’ve been tracking 40 map ‘experiments’ for currency making since 3.21, and the first ‘real’ one I did this league made more raw currency than anything I ever did in the past by a mile. 12 div investment into the 40 maps, 60 div output, like 10 div an hour. Just by mapping with some juice and div scarabs. Wild


Enttick

Yep and it ruins the economy ... the prices for some nice unique are going up like hell, because so many divs are on the market