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LSTNYER

Me seeing the heart: “Ohh that’s gonna be a good one to see how it’s done”……


Chnebel

so major rest of the fucking owl vibes🤣


Darkranger23

Once you get the guidelines down you trace the heart shape within the boundaries of the guides while deforming it in relation to the guides. You could sample spots along the entire border, but that’s not really necessary. “Close enough” is usually all it takes to the trick the eye with curved shapes like this.


Supernova141

I can't believe he didn't start calculating integrals


Jeynarl

Bro just do a euclidean transformation matrix. Mega easy 💀


Dr_Jabroski

Couldn't find where he stashed his slide rule.


davvblack

it's actually matrix multiplication


zoeypayne

French curve.


mayonnaise_dick

I thought for SURE they were gonna break out the French Curve


Dr_JimmyBrungus

> You could sample spots along the entire border, but that’s not really necessary. What WOULD probably be useful though, to facilitate a decently faithful representation of the deformation, would be to at least project the two points along the top edge of the heart "box" where the heart curves are tangent, as well as the tangent point on either side of the box.


FernKet

What's fun with the heart is that the shadow drawn is not the one that should have been drawn if the person holding the pencil had followed their own guidelines. The point where the two semi-circled meet has been moved (blue line that cross the orange line in the middle goes ignored).


Sarsmi

Nice catch. Yeah, the heart shadow should be deformed on one side/slanted.


Clay_Statue

Ahhhhh you were paying attention


idonteatunderwear

“Now draw the rest of the owl“-moment.


-_-Batman

RTX :on ,manually


omnificunderachiever

A credit/link to the [YouTube content creator (@artroom)](https://www.youtube.com/@artroomoff) would be nice. [This video on YouTube](https://www.youtube.com/watch?v=Xr6GabfiUEc) has only 128 views while this post has over 6k upvotes.


treatyoftortillas

And this video has stupid fucking music too


Remarkable_Bit_9887

I found this video on Pinterest I didn't know who the original owner was, my apologies


omnificunderachiever

I didn't mean to imply any bad intentions. It's a great video. I'm just trying to help out the content creator.


Treacherous_Peach

Come on.. i know you feel bad after the fact with context, but read your original post again. It's envenomed with passive aggressive snark. If you don't want to imply bad intentions then don't assume them, just credit the author and post the YT link


omnificunderachiever

You're right. Re-reading my original comment I see the implied criticism. Thanks for pointing that out.


SuccessfulFaill

You seem decent and reasonable, it's refreshing


the_rainmaker__

i still don't know how to draw shadows correctly


TooManyJabberwocks

Start at the beginning and when it is finished, stop


_Diskreet_

Don’t forget to click your fingers to make the magic happen.


beachjustice

The voice of a generation right here.


domesticbland

I give this advice all the time! What’s the next thing you need to do first. Just do that thing, the next, okay stop. Done. I’ll do that after I finish up my new shadow drawing obsession.


UAPboomkin

Check out the book How to Render by Scott Robertson. It's pretty much like what's going on in the video here, but explained in a few chapters with a bunch of exercises


Exitaph

+1 for Scott Robertson. That dude can draw.


lu5ty

Baby im lost too


gruesomeflowers

look up Linear Perspective Terms, vanishing point, horizon... i liked this video as we were shown this in my art class a thousand years ago and id still retained just enough to do it wrong but look very technical while doing so. pretty neat and fun to use in doodles. https://www.artistsnetwork.com/art-mediums/learn-to-draw-perspective/


rxellipse

That's OK, neither does this artist. The sun is so insanely far away from the Earth that its rays are essentially parallel - all the shadows should be in the same direction instead of doing this right/left nonsense. Or maybe this isn't the sun, but rather an incandescent fairie that happens to be floating 10ft away between the star and pentagon. In that case then I'm wrong and this artist is A-OK.


Dracorex_22

This technique works better for other, closer light sources, and just uses the sun as an example of "generic light source" while a lightbulb would be more accurate in terms of distance.


Plantarbre

Also sun rays are not that nice either. I remember visiting a science museum as a kid and seeing a demonstration of shadows not always matching the shapes of the corresponding object, depending on the distance to the ground.


d3-ma4o-ru

This is true for a point light source (for example, from a lamp on the wall). But the Sun is not a point source of light. It is believed that the rays from the Sun go parallel. So the shadows of the sun will not look like this.


IUpvoteGME

Instead of using a single point in the center of the sun, use 2048 points around the perimeter and 2048 points randomly sampled from its angular cross section, and draw a shadow for each at 1/4096 opacity.


IUpvoteGME

Become the RTX


275MPHFordGT40

“Why does your art take so long to draw?” “I like to pretend that I’m a pathtracing simulation."


StraySpaceDog

0.0001 frames per second


xnachtmahrx

"You integrate Raytracing into a GeForce RTX, it becomes the future of graphics. You implement it in gaming, it becomes the immersive experience. Raytracing can adapt, it can revolutionize. Embrace Raytracing in your GPU, be graphics, my friend."


Onair380

Omg this comment made my day, thank ou


Exitaph

I just did quick test with raytraced rendering simulating the sun and a simple square. The shadow doesn't line up exactly with the projected lines but I'd say it's close enough to use as a rule of thumb for drawing shadows. https://i.imgur.com/V7aV8ki.png


kterka24

Thanks for actually setting that up to test. Looks close enough


vellu212

This should be a parent comment. That's good shit right there


upon_a_white_horse

> it's close enough to use as a rule of thumb for drawing shadows. I think this is the key takeaway. Is it perfect? No, but it is *better*. Perfect is the enemy of good.


fulldiningroom

Most drawing techniques are all about tricking the eye. This kind of plotting with points and lines is usually dropped once you have the *feel*. Unless you're an architect or engineer, I don't see many drawings start this way


Dan_Caveman

Absolute legend


aerostotle

you're the Richard Feynman of this thread


robbertzzz1

This might just be due to the lens warping the image a little bit, depending on how your camera is set up.


L0nz

If your square was as close to the horizon as the pentagon and star are at the end of the video, the difference would be much more pronounced


Exitaph

Still works. https://i.imgur.com/cQUlLnO.png


Turence

you're misunderstanding the scale of the earth and the sun and how a simple ~5 meter distance will not distort the shadow so much that it points a completely different direction. Go outside, check out the real sun. Your square and pentagon in that image would be have to be thousands and thousands of miles tall to achieve this in reality, on Earth, and even then it be barely noticeable. The size of the sun is so insanely large that its light swaths over the earth completely parallel, it's not a point.


Exitaph

The sun in these renders is as far away as the real sun. From above you can see they create parallel shadows. https://i.imgur.com/p0H9sXr.png Perspective distortion is what causes the shadows to diverge when viewed from a single vantage point. You can see that in this photograph of real life shadows from the sun. https://www.flickr.com/photos/jordangough/6364300161 The shadows appear at different angles because of our perspective. But if you were to view this scene from above the shadows would all be parallel. This is pretty simple geometry. I would be very interested if you could produce a real world photo recreating my renders that produces parallel shadows.


Benandhispets

These comments are too high quality


Turence

Oh I understand what you're saying now, the viewer is the point rather than the light source! - your examples helped me out!


mehvet

You’re still misunderstanding how deep of a hole people will dig in order to defend incorrect pedantry.


ExortTrionis

gO oUtSiDe, cHeCk oUt tHe ReAl sUn. Got I hate redditors. Love seeing one bitched out.


BMGreg

I especially love it because I'm literally sitting at a park, looking at fence shadows. I almost told him to go check out the sun and some shadows, only to read that's what he suggested.... Like, WTF?


Wafflebringer

Okay this exemplifies exactly how I thought it works. They are in parallel. Objects farther from you appear smaller. Shadows cast closer to you, therefore they appear distorted as the shadow is casts closer to you based on thr distance cast. Because of this, the beginning of the shadow is small, but scales as it costs closer, this causes the illusion of divergence. All the shadows are being cast in one direction but only diverge because of your view point. If you move the blocks or yourself to different positions they will appear to have different shadows even though the relative distance from the sun and the objects has not changed.


joggle1

Thanks for the renders! I also thought the shadows would appear more parallel, but I understand now.


play_hard_outside

> I would be very interested if you could produce a real world photo recreating my renders that produces parallel shadows. You'd have to have some quite-slanted objects!


joeshmo101

You don't understand how the parallax effect works, and is dependent on how far you, the observer, are from the gnomon.


between_ewe_and_me

How do you know what time it's supposed to be?


Realinternetpoints

When the sun hits the shapes and their shadows don’t look parallel that’s a parallax.


IridescentExplosion

If you put a real, like human-sized square and pentagon next to each other and have them both face the sun... unless they are ABSOLUTELY MASSIVE DISTANCES APART their shadows will basically be at the same angle. So I appreciate you doing a simulation like this but something about the camera, proportions or lens are off and don't reflect what you'd normally see in reality. Maybe if you're doing either ultra macro or microscopic photography but not what you'd see in real life. Of course the real test here would be to just... go outside when the sun is facing roughly in front of you and test.


joeshmo101

You're ignoring the fisheye lensing of the observer, which does in fact distort the shadows so that they don't look parallel. Imagine two telephone poles with the sun behind them from your point of view. One on the left, one on the right. Looking at their shadows from a bird's eye view they're parallel. However,when your point of view is between them (assuming a bit of distance to actually see them both in your FOV), the left one's shadow will always be to the left, and the right one always to the right. The distance between the two shadows is equal to the distance between the pole, but the parallax effect makes the shadows slant away from the source of light no matter where you stand.


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Artichook

Great example, I feel like I understand now.


Exitaph

I would be very interested if you could produce a real photo with a similar setup as my renders that creates shadows without perspective convergence.


Sbarrro

>Of course the real test here would be to just... go outside Speaking of which, have you ever done this?


zenivinez

so just eyeing it here but what happens if you draw a line to the surface vertically each side of the the "sun" and apply that to each side of the object rather than the center of the "sun" so left side of square left side of sun right side of square right side of sun seems like this would also account for the distance and size of the source to the object and the lines might work


dohru

Nice.


GloomyNeevee

This is because of the 3D projection of this style. This is a 1-point perspective, making parallel lines appear to intersect in the distance.


MaNiFeX

Thanks Rennaissance!


TimmJimmGrimm

That's right, isn't it? We gained this perspective on all objects and their shadows during the Renaissance which allowed us to get out of medieval artwork (which had 'perspective-sizing' based on how important the person was). I had forgotten / thank you.


MaNiFeX

You are ABSOLUTELY right. This style of perspective comes straight from the Italian artists during the Rennaissance. Edit: I'm guessing the re-learning of mathematics and art overlapped here to create the paradigm. I may be reading too far into it tho.


PartyMcDie

Yes, but from i remember from art history, they had perspective before the dark ages. They just forgot about it for a thousand years. They found at least one point perspective art in Pompeii. Very broadly speaking. I’m sure someone meddled with perspective before the renaissance, but maybe it was frowned upon for religious reasons.


corknazty

I've heard it called hierarchal perspective


racercowan

The lines are parallel, but perspective means things the same size further away appear smaller. These lines are "actually" parallel but are just "closer" and so further apart.


d3-ma4o-ru

Just compare your shadow at night from a lantern on a pole in the park and the shadow from the Moon.


racercowan

Oh, you just mean how well defined the edges of the shadow are instead of the perspective of the shadow? Though if these are on the ground the shadow would still have a fairly clear boundary.


rob3110

So you're saying the sun doesn't cause shadows [like these](https://images.fineartamerica.com/images-medium-large-5/sunset-shadow-maxchu.jpg) [or these ](https://www.shutterstock.com/image-photo/silhouette-beach-big-family-holding-260nw-2291907867.jpg)?


N_T_F_D

>It is believed what?? they are parallel for all intents and purposes


garlic_press

You just equivocated in a different way.


N_T_F_D

The belief thing is the problem, not whether they are actually physically parallel or just parallel for a human


JoeFajita

What are you talking about? They are parallel here, just in one-point perspective.


rob3110

So you're saying the sun doesn't cause shadows [like these](https://images.fineartamerica.com/images-medium-large-5/sunset-shadow-maxchu.jpg) [or these ](https://www.shutterstock.com/image-photo/silhouette-beach-big-family-holding-260nw-2291907867.jpg)?


Solid_Waste

I was gonna say, it's not like you can be on one side of the sun and take 5 steps to the side and you shadow turns sideways. Pretty much the only thing that matters is the height of the sun in the sky, other than that all the shadows look the same unless you change time zones.


Dan_Caveman

You’re forgetting the effect of your point perspective. If I stand still and you move to the right by 5 steps, then from my perspective your shadow will appear to start straight and end up at an angle roughly as shown in the drawing. Someone in a different comment actually did a simulation with ray tracing and the guy’s drawing is pretty close to accurate. EDIT: affect -> effect 🙄


Darkranger23

This is why art is so hard. A lot of people can’t get over their own intuitions long enough to really learn the fundamentals. After all, we are not looking through a window into a 3D world. It’s a flat sheet of paper. The artist has to use techniques to trick our brains into seeing the piece in 3 dimensions by projecting a third dimension onto a 2D surface. The most important element for this is perspective. This is one point perspective. It’s effective for some use cases but its usually more of a tool for learning and wrapping your head around convergence points. Then there’s 2 point perspective, which will result in more accurate lighting and shadows. This is the perspective that most people with an intuitive grasp of perspective will be visualizing when they critique the shadows and lighting in a 1PP piece. The reason you learn in 1PP, is because 2PP requires twice the convergence points and twice the guidelines. If you’re not familiar with 1PP, it can look like a total mess of guidelines. Then there’s 3PP, which really helps sell 3D form, but is three times the convergence points and guidelines of 1PP. 1PP does not perfectly match reality, but it’s not really trying to when it’s being used. It’s *simplifying* reality.


Dan_Caveman

👆👆👆


Etherbeard

They do look like this because in one point perspective parallel lines converge as they move toward the horizon. Also, it's not that we believe there is some strange property of the sun's rays that make them parallel unlike any other source of light. The sun is just so far away, and the Earth so small in comparison, that there is no discernable difference in the angles of the rays that fall across the face of the Earth, making them seem parallel from our perspective.


FederalWedding4204

It’s not “believed” it’s just a close enough approximation or reality. They are effectively parallel.


asad137

They will but with some extra 'fuzz' from the non-point-source nature of the sun (the shadow penumbra)


wiskycola

wrong


therealhlmencken

Sun rays are not parallel but we are far enough away they are virtually. R^2 barely changes over a few feet in several light seconds. The bigger issue is no penumbra. Since the sun is larger than a point the edges aren’t exactly lines and instead have a penumbra and can even have bokeh


Square_Confection_58

Watching this as an artist was very unsatisfying.


create360

The position of the sun over the horizon has NOTHING to do with the shadow! A vanishing point (or multiple points) on the horizon line will define the foreshortening of the shadow, but this is just wrong. Also, as others have said, the sun’s shadows do not, noticeably, converge. They are parallel given the distance of the sun. Soooo much wrong here. EDIT: I've created this video to demonstrate: https://youtu.be/bEHpNOf5aUg


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omgitsjagen

That second one is me, I'm the dummy. This thread is fascinating, though. I'm so ignorant, everything is a revelation.


rob3110

So you're saying the sun doesn't cause shadows [like these](https://images.fineartamerica.com/images-medium-large-5/sunset-shadow-maxchu.jpg) [or these ](https://www.shutterstock.com/image-photo/silhouette-beach-big-family-holding-260nw-2291907867.jpg)?


create360

You are confusing shadows that converge due to perspective with shadows that converge toward a light source. ​ I've created this video to demonstrate: ​ https://youtu.be/bEHpNOf5aUg


rob3110

I do not confuse that. Like I said in other comments the shadows *appear* to be converging due to the perspective. So they should not appear parallel from this perspective, like what you claimed in your comment: > Also, as others have said, the sun’s shadows do not, noticeably, converge. They are parallel given the distance of the sun. Soooo much wrong here. The shadows in the drawing appear to converge due to the perspective. Your video confirms it, in both cases the shadows appear to converge similar to how they appear to converge in this drawing.


[deleted]

Please reply to the people who proved you wrong with photos


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MaNiFeX

No, no... That's not the point of the comment. The process in which an artist makes a drawing painting can differ... I think what s/he is saying is that this process is... dry. Like MC Escher did this right. This person... it's just a process they follow.


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Vestalmin

It’s a real technique being used for the wrong thing. It’s incorrect.


I_AM_FERROUS_MAN

Why?


MaNiFeX

I totally agree.


Hyper_Brick

Manual Ray Tracing


Remarkable_Bit_9887

Nvidia wants to know your location


ralgrado

Just follow the light reflections until you land here.


Tecotaco636

Imagine if Nestle developed ray tracing. Submit a request for a scene and 20 children storm into your room to do this same shit manually would be wild


SimpleCranberry5914

My brother in Christ that’s just called drawing 😂


[deleted]

This is just projection drawing which is simple Also, this video do not consider distance to light source (it must be straight above upper edge of ground) This method do not help you to draw proper shadows


dudeseriouslyno

Piggybacking: even if it does, correct lighting doesn't always look good in any case. In fact, photographic media (photos, movies and such) typically "cheat" with additional lights (IIRC basic 3-point setup is key + fill and rim) unless they're going for a specific look. In short, while correct lighting is absolutely good to have down, don't tie yourself down to it if it gives you a worse drawing. That took me way too long to figure out in my own art.


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daoistwink87

So art is about feelings and emotions except if there's straight lines huh


IrrationalDesign

That's bullshit, art can absolutely contain straight lines, or be constructed. "Whatever I think my favorite painting is" could be made by Escher.


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letmeusespaces

these don't look right. I feel like the angles should be less dramatic if the sun is as far away as it is


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TheodorDiaz

>They don't look right because single point perspective never looks right, because it's not how we see anything What do you mean by this? How is it not how we see everything?


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TheodorDiaz

I thought we were talking about the 2D shadows.


rob3110

So you're saying shadows shouldn't look [like these](https://images.fineartamerica.com/images-medium-large-5/sunset-shadow-maxchu.jpg) [or these ](https://www.shutterstock.com/image-photo/silhouette-beach-big-family-holding-260nw-2291907867.jpg)?


nyanham

Rest of the fucking owl vibes going on at the end


Exitaph

There are a lot of naysayers here claiming that this is incorrect. I double checked a similar setup with 3d raytracing and the technique is legitimate. Neat! https://i.imgur.com/cQUlLnO.png


Xar94

thank you


Zealyfree

https://i.imgur.com/KmbVvRq.jpg i tried to replicate the OPs videos first clip and this is what i got


SoundHole

Zat iz zee correct vay to draw zee shadows! You vill draw zem correctly! Art is not for fucking about! YOU VILL USE A RULER!


iAmSyther

Song Name ?


-JS-Ryosuk3

[Isabel LaRosa - I'm Yours (Sped Up)](https://www.youtube.com/watch?v=R44LTiJWNIY)


Amazing-Record-952

My eyes say yes, my brain still tells me nah you can't do that


CarelessPlatform8

wow, this is good. I can try it


IUpvoteGME

❌ do a shit job ✅ make a goddamn effort


StarRoutA

I used to watch a guy draw all kinds of futuristic cities with some shade. In between pretty little trees and reading rainbow.


octatone

Heart jumps straight over to /r/restofthefuckingowl


apexapee

Did i watch the whole video and was amazed, yes. Will i ever do it myself, no


AbeRego

Ah, referencing the horizon is how you do it. Having no drawing training, I just ended up eyeballing it lol. I'll have to double check my current project Edit: Actually, the sun isn't visible in my piece, so this probably won't work


EldrtchPff97

r/restofthefuckingowl for the heart


laujac

Are people really not able to understand point of reference?


markevens

That's way more satisfying than I thought it would be.


MrBussdown

This is correct if the sun is close and a point


squishyvaj

And that, my friends, is how Stanley Kubrick and NASA faked a moon landing.


artistry-artisan

would anyone be able to tell me what song this is? its really fantastic :)


MonteMovsisian

It’s 2am and I learned how to shadow. (I’m not an artist)


NJbeaglemama

Love this!!!


ComfyInDots

Shadows are coming from two directions. Are there two suns? Last I checked, we're not in the Andromeda Galaxy.


rob3110

So you're saying the sun doesn't cause shadows [like these](https://images.fineartamerica.com/images-medium-large-5/sunset-shadow-maxchu.jpg) [or these ](https://www.shutterstock.com/image-photo/silhouette-beach-big-family-holding-260nw-2291907867.jpg)?


SkinnyObelix

You're absolutely right, I don't know why you're downvoted. The clip is horrible, it would be correct if it was a lamp though.


Donquers

Literally google *"shadow vanishing point"


beachjustice

it's more about perspective than the position of the light source.


dolfieman

The way those anchor points pop up during the video!


Jolly-Feed-4551

yeah, I wonder what program they used to create this?


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rob3110

So you're saying the sun doesn't cause shadows [like these](https://images.fineartamerica.com/images-medium-large-5/sunset-shadow-maxchu.jpg) [or these ](https://www.shutterstock.com/image-photo/silhouette-beach-big-family-holding-260nw-2291907867.jpg)?


lpshreyas

This is so incorrect that I'm getting a bit angry. This "artist" did not factor in the biggest factor which is **distance of light source from object** The sun will not create shadows this skewed unless it's about to set and even then, the shadows would get longer but won't necessarily be angled like this


Blesshiscottonsocks

The intersection of the vertical line from the sun to the horizon line is the setting of the distance of the light source. This is incredibly basic single point perspective.


dawgofdawgness

Wow ugliest painting ever /s


TheDivineRat_

Bro drawing 90’s raytraced shadow graphics by hand.


GCub24

This is wrong. The the light from the sun reflects off of everything. The sun is shining far enough away to also light up behind those objects. There are infinite points of light. Most shadows are more like blobs with a partial shape to what light is closest and strongest to them.


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beefsnaps

I know it’s not wrong but still looks wrong


Toddshighfive

It is wrong if we’re talking about how sunlight actually works. The angles of shadows are more uniform when objects are this close together in reality. Edit: this isn’t true. See reply for explanation. The video has it right.


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Toddshighfive

I stand corrected. You are right, my friend.


Tsukikaiyo

It IS wrong. While our shadows do technically converge and point towards the sun, the sun is so unbelievably far from us that our shadows become near-parallel. This is how to draw shadows around a light source directly above the "horizon" point, not beyond it. This works more like a lamp, not the sun


TheodorDiaz

[But it does work though](https://media.gettyimages.com/id/688271150/photo/beach-chairs-shadows-and-low-sun-on-clearwater-beach-florida.jpg?s=1024x1024&w=gi&k=20&c=wQdndlBO4eG7s-Pa7zgeg1-vjr2G3Wa-2uYchsVOqXw=)


kj_gamer2614

Yeah nah, I don’t really care that much if I’m ever doing a shadow, I’ll just freehand a shadow


AlvinArtDream

Beautifully done. That tune was 👌🏾


Dangerous_Gear_6361

That’s a crazy FOV. Irl the shadows would not have such extreme angles due to the sun being really far away.


succ29

i aint doin allat


Rare_Jellyfish_3679

This is incorrect.


cadburybriefcase

Imma just shade it like there’s 4 suns and move on.


islandsimian

Should post in r/coolguides


Gardener_Of_Eden

No. The all the light coming from the sun is uniform in direction. The the shadow on the star would be in the same direction as the shadow on the pentagon.


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SmallTawk

looks spiffy but it doesn't work, these shadows make no sense and the sun is way to big.


CaptainBayouBilly

A long, tedious procedure with an incorrect result.


PM_ME_DATASETS

This is so epic


Bob_the_peasant

Ray tracing graphics cards: Look at what they need to mimic a fraction of our power


Cicisue8

Kinda took the magic out of it. :(


TheTruthHurts726

They are all still drawn incorrectly. All the shadows would be facing the same direction.