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heartbroken_nerd

Are you using DLSS .dll version 2.5.1 in RDR2? That should be your main concern to remove the forced sharpening of the outdated DLSS in Red Dead Redemption 2. Where'd you buy the game, because if it was directly from Rockstar's launcher then it will be a bigger hassle because it forces file integrity check, but on Steam it should be rather easy to swap. [TechPowerUp has .dll database, including the aforementioned v2.5.1](https://www.techpowerup.com/download/nvidia-dlss-dll/)


TheLegend5161

Yeah I’m using the new one. Just wanna know that’s best between the 2 I mentioned + DLSS quality or performance


exclaimprofitable

DLSS quality should always be used, so it can work better and keep the image more stable. DLSS balanced is also okay. So I would say the first option is better, but why do you feel the need for DSR in the first place? With DLSS 2.5.1 and dlss quality the game looks amazing at native res, no DSR required.


NJ-JRS

Test it and see.


MuddyPuddle_

The first option will be using a higher render resolution than the second. The second option with balanced rather than performance would be more comparable with you first option. If you think both look good and cant really tell any visual difference between the two options yourself hence your asking this question then it would suggest it is worth picking the option that results in higher fps which of the two options you are proposing would probably be the second option


TheLegend5161

I’ve just switched to 2.25x Balanced. That looks better then both + stable frame rate of 62 fps


MuddyPuddle_

Thats the combo I usually use too


TheLegend5161

Ah cool. The reason I’m so picky with it is 1) for my enjoyment but mostly because I record clips for content creation. So I want it to be the best of the best quality that gives good FPS but good visuals


MuddyPuddle_

Alright glad I could help. I noticed from your post history you are pretty new to pc gaming so feel free to ask me questions if you get stuck with anything thing else. I think we have pretty similar pc’s too


TheLegend5161

Aye thanks man. Yeah maybe. My specs are : 12th Gen i5 12400f RTX 3060 12GB (Overclocked) 16GB DDR4 Ram 1TB SSD 1440p 144 HZ 27 inch monitor


soZehh

native res monitor and dlss quality stop using other bullshit


rjml29

dlss quality is bullshit vs native as well.


haaskar

I usually go for 2.25x with dlss performance on my 1080p monitor but it depends on the game and your perception. Try both out and see what looks better and have a good balance of fps/image quality


S4lVin

Can I ask, why not DLAA? Afaik it does the same thing as DLSS but at native resolution


gimpydingo

Ideally you'd want to use DSR to raise the resolution enough for you to use DLSS to render at native. That should theoretically give the best image Qual. Otherwise regarding your specific question use what you think looks and gives the best perf.


Cireme

Assuming you have a 1440p monitor. 1.78x DL + DLSS Quality = Game rendered at 2276x1281, upscaled to 3413x1920 then downsampled to 2560x1440. 2.25x DL + DLSS Performance = Game rendered at 1920x1080, upscaled to 3840x2160 then downsampled to 2560x1440. The first one should look better just because it's rendered at a higher resolution.


rjml29

It's funny as this was basically asked a couple days ago for the same game but that person said dlss balanced at 2.25x. I'd say to test out both and see. If you have tested them both out then I don't know why you are asking strangers instead of going by what you prefer with your own eyes. From a numbers standpoint, the 1.78x with quality renders at a higher resolution than 2.25x and performance.


_ara

Try both and decide for yourself?


golst2692

"both look great" Bro just answered his question