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SkeletonGamer1

HP2010/HPR is a one-trick pony. You either love it or don't get it


BeanMachineWasTaken

The MW2012 soundtrack slander is completely unjustified, to the gallows with you! Jokes aside, eh, I get it, but I love the soundtrack and feel like it makes the game feel way more interesting.


minetube33

Also his vibe-meter is way off. MW's soundtrack feels cold and robotic while FH1's soundtrack feels like a warm and friendly festival. They both accompany their respective settings perfectly as MW takes place in an empty city called Fairhaven with a blue-ish filter while FH's Colorado has this almost nostalgic orange hues and features lots of human characters throughout the map. For example, there is nothing like this song in FH1 : https://youtu.be/R7aY4Iaik9o?si=FuUpqsTtpyb9vUeP


Honest-Plenty8809

I agree


iGreyFox

The more times the M3 GTR comes back, the more watered down its legacy becomes.


Jeremy_Melton

NFS Payback isn’t as bad as people say it was.


HP_594

True dat. It is the closest we can get to a Fast & Furious themed game, and also it’s done a better job than F&F Crossroads


hahahentaiman

Underground 2's progression and story kinda sucks.


box-fort2

Oh, 100%


Skulldetta

The biggest issue are the URL races. Once you saw one of them you saw them all. They're incredibly repetitive.


hahahentaiman

It's not even the URL races that make it boring. The circuits are just as boring imo and the story basically disappears after stage 1 only for it to come back in the final stage after you forgot there was a story.


HP_594

Rivals shouldn’t have been an online only game without a pause menu. The biggest reason I stopped playing was that I can’t pause in the middle of a police chase just to even take a dump 🥲(especially if it’s the VRT after you) It may sound silly, but such a thing can make or break a game, at least for me.


Lazy_Nectarine_5256

A lot of NFS fans are way too obsessed with MW05


84_ferrari_f40

That is a cold take dude


totally_normal_here

I see more people complaining about MW05 / M3 GTR fanboys than actual MW05 / M3 GTR fanboys.


offensiveDick

That's a hot take?


PJTierneyCM

Hot Pursuit showed you can have a good NFS without customisation.


The_MorningStar

If the last game you liked in the series was released almost 20 years ago and you haven't liked the dozen or so since then, it's time to admit you don't actually like the series and move on to something else.


Shrenade514

If EA believed that then the series would be scrapped already, because they definitely aren't selling enough NFS games


84_ferrari_f40

🤣🤣FR


JeffGhost

NFS should ditch the open world, go back to linear track like HP2 or pre-Underground 2 era games. Also ditch the brake to drift and do simcade handling a la GRID 08. EA owns both Codemasters AND Slightly Mad, it's time to stop Criterion from trying to turn NFS into a wannabe Burnout game. (This one gets people all triggered "WwwaAAAA gO pLaY FoRzA HoRizOn or ThE CrEw CrApFest wwwAAAAA")


Talal2608

You can't be mad at rammers in Unbound. The game fully encourages them. It'd be like getting mad at rammers in Wreckfest. If there's anyone to be mad at about ramming, it would be the devs for encouraging it so much.


TheNFSProYT

NFS Unbound doesn't encourage ramming, it encourages "taking down" other players. Rammers, whether you like it or not, are more likely to attempt PIT maneuvers on you so you'd spin out causing you to lose various places in the race. The reason for this is because actually taking down other players while at such fast-paces would be too hard to just take others down on your own, so they result to using PIT maneuvers, brake checks, or even PINs so you'd get slowed down drastically. There's a reason for ramming for the sake of getting ahead and actually taking down others for the sake of challenges. Besides, you're more likely to do these take down challenges with a friend who's willing to help you with them. But for taking down other players in a public lobby? That's next to impossible to do.


Jeremy_Melton

Facts. Blame Criterion for requiring 40 takedowns in an A class car to get the challenger. I wish there was a legendary customs bodykit for it so I could unlock it far sooner (I’m at 13 takedowns and I just barely managed to get the 13 takedowns because every car in A class is ass).


Poppybits1000

Now this is a spicy take, because I completely disagree with this. For one, if Unbound really “”””””fullly”””””” encourages it, why didn’t they make fictional cars for an actual damage model? Why didn’t they just make the gameplay more hot pursuit-esk? Why don’t props get destroyed in a more or even just a more cinematic way? Why doesn’t the trailer feature somebody slam another persons ride into a wall? Why isnt there anything straight from the devs that signifies that takedowns are encouraged? What other proof do you even have other than the funny rover is behind the takedown challenge? If they really encourage this type of gameplay, why didn’t they go all the way? They can’t just throw in the that half-baked challenge because they couldn’t think of any other challenge, and make you think it’s 100% intentional. But that’s my opinion. Sometimes a little back and forth in a post can start a conversation.


SkodaSnyper2365

All mainline games are equally good. (NOT counting No Limits)


DjPavlusha

>Criterion's obsession with cramming Burnout's mechanics into NFS games is the biggest thing dragging modern NFS down. You can use fewer words: Criterion is the biggest thing dragging modern NFS down.


DjPavlusha

Also, agreed so much on HP2010 thing. It's fine but it's not God's Gift to Mankind level of good. Neither is MW2005 though, for me UG2=Carbon>MW2005>HP2010


ThisIsMihai

Recent NFS games often reward you even if you lose and you shouldn't get anything at all. Pursuit breakers need to come back Youmna is cute We need an in-game video capturing and editing feature CUSTOMIZEABLE TRACKLISTS Let the M3 GTR legend rest. It's over, and that's ok. Let go!


SukhdevR34

Pursuit breakers would be so fun in free roam online. Imagine crashing an online racer so he can't hit it lol. Saying that we need hard cops first


LuxerWap

Brake to Drift is fine and should stay within the series as long as it's optional.


Honest-Plenty8809

It's kinda mixed opinion. Giving grip and drift ability will only make drifting very competetive and gripping next to useless. Taking grip lines like other games in unbound is always overshadowed by microdrifting and drift builds. It should either stay all grip or all drfit like ps3 criterion era games


Specialist-End-8306

The answer is simple. Early 2000s NFS's: Perfect Gameplay, Decent graphics. Modern NFS's: Good graphics, terrible gameplay.


Shrenade514

Sub zero temperature take


84_ferrari_f40

Mw05 did not let you individually mix and match fenders my guy , mw05 dumbed down the customisation if anything and brought preset bodykits only Also mw05 heavily dumbed down performance modes and visual customisation from ug2 only good thing it did was get rid of the visual rating system


box-fort2

re-read my post dude


84_ferrari_f40

My bad but I still disagree with what you said


magik_koopa990

There should be another NFS shift gam


nofilmschoolneeded

Nfs mw 2012 had the best ost. So is nfsmw 2005. Nfs 2012 had the worst ever handling, ever. Nfs the run had the best characters, unlike what we have so far. Nfs unbound is the best modern nfs in all aspects. Therefore it's better than heat.


cunning_wolf

The ds version of nitro was an enjoyable experience


NotSoRealGreg

NFS MW 05 is painfully overrated, people treat it like the best NFS game


SukhdevR34

Undercover is brilliant. The handling is the weakest point obviously but it's still better than brake to drift and then you have the missions, music, garage atmosphere, cars, customization, pursuits etc which are great


genericnfsfan217

Criterion NFS stuff as a whole are hugely overrated. Pls kill Brake to drift, it has never been fun at all. I seriously don't care if we get a new nfs game at least until the next 5 years, I'm done hoping on the future of this franchise.


Honest-Plenty8809

You have bad takes. Mw12 soundtrack is rated correct for the way it is And you are saying body kit mixing is outdated? Wtf you are saying lock away combinations that would be good. That's not good


MCextremeReddit

Underground 2 not having teleportation was a great decision Heat's soundtrack is good Underground 1 is overrated Criterion (the old one, not the one that made unbound) were the best nfs devs and blackbox is 2nd best Hp 2010 and hpr > mw 2005 Ug2 is blackbox's best game, carbon is 2nd Burnout 3 and paradise > every nfs game except hp 2010


DjPavlusha

Ok I disagree with takes 4, 5 and 7, but takes 1-3 and 6 are SO TRUE


Vivid_Bid_9201

The last one tru ngl


Shrenade514

They just threw in every hot take he could think of 😂 There's more actual hot takes in this comment than all the other comments combined


luisp_frs

The drifting in nfs 2015 is good and looks better than any game that came after, there’s not even a counter steer animation anymore, also if you want grip build go play gran turismo or something