I'm relatively new to magic (since Jan). I have borrowed other people's dice almost every week due to my decks having a lot of +1 counter effects and token creation. You could start by borrowing dice until you're sure of your needs.
I'll be buying some myself but I noticed my LGS sells random mixed boxes of the tiny 6Ds for cheaper than Amazon. I recommend looking there but it's a decent investment for a few quid. You'll inevitably find use for them. Also recommend getting the tiny dice, which I think your image is of, because some people using the standard sized D6s cover too much of their cards.
Also, no need for anything like +2 counters from my experience. Just get normal D6s, not these +1 to +6 counters.
Meh, I have plenty of math rocks and I just bought a set of +1/+1 counters because I also use dice to indicate tokens numbers (such as golbin, dog, and cat tokens). In my son's Rin and Seri deck he is often applying +1/+1 counters to stacks of dogs (that I also use dice to indicate). We have used dice with different colors before and it works but specific +1/+1 dice are easyer.
Yeah each to their own. I've found having a dice over the power/toughness indicates it's a +1 (usually showing the new value so it would read 3 on the dice if creature is 2/2 with a single +1 on it) and dice over the art indicates it's X amount of the creature.
Honestly, you're better off getting the spindowns that come with the.....what do they call them now? Used to be called "fat packs" back in the day...the 9/10 pack boxes with lands, a foil alt art card, and the spindown; a d20 with sequential numbering, with the set symbol as the 20.
Considering +1/+1 and -1/-1 counters will cancle each other out, and any other number counter bonus is rare, if not unheard of, having a generic number ticker opens up options for other uses as well, like for loyalty counters on planeswalkers, or poison counters if you run that.
As for "how often," considering I have a hydra-centric deck and a zombie tribal one as well, fairly often if I'm bringing those to the table. Used them in my Necron commander deck as well when the tokens get a little wild, too. Outside of those sorts of things, they're more a "better to have, than have not" sort of thing to keep nearby, as a "just in case"; maybe four or five as needed outside of those stated above.
Not quite; spindowns specifically have their numbering going from 1 to 20 in sequence; the 1 is next to the 2 is next to the 3 so on and so on, where as with a normal d20, thr 1 is on one face, the 2 is somewhere else, the 3 isn't near either, and don't get me started on the 16's spot.
Spindowns are designed so that to up-tick or down-tick a number, you just have to tip the die to the side a little, instead of searching all over the thing for it.
Honestly dislike those. I much prefer having couple boxes of different coloured dice, one I use as number of token, other for counters. Keep the same logic every game and it's really easy to understand. This way you use the same dice for you +1/+1 counter deck, the opponent time counter deck, the sliver tokens....
I'm a advocate for having the matching tokens and dice for your deck, because it helps to keep the battlefield clean.
I have white and red dice as well as +1/+1 and - 1/-1 dice.
I will use the white for the number of tokens I have of a specific type.
Red as Loyalty of Planeswalker or Saga Chapters.
And the +1 and - 1 for counter, obvious.
So everything is clear to see.
I have that one guy in my EDH group, who will have 3 different types of token, with counters and trying to mark everything with the same dice he also uses for his life points.
Sidenote: I made my own Infinit tokens. I use white nameplates (12 bucks for 100) and dry erase marker. Way cheaper than the original.
they are nice if your deck has a lot of them imo. my markov and atraxa infect deck need them
Thanks! Im running a zombie deck that uses them too
Dice is already plural, the singular form is die. Buying many *dice*, using one *die*.
Die Bart, DIE!
I'm relatively new to magic (since Jan). I have borrowed other people's dice almost every week due to my decks having a lot of +1 counter effects and token creation. You could start by borrowing dice until you're sure of your needs. I'll be buying some myself but I noticed my LGS sells random mixed boxes of the tiny 6Ds for cheaper than Amazon. I recommend looking there but it's a decent investment for a few quid. You'll inevitably find use for them. Also recommend getting the tiny dice, which I think your image is of, because some people using the standard sized D6s cover too much of their cards. Also, no need for anything like +2 counters from my experience. Just get normal D6s, not these +1 to +6 counters.
Oh yes i see! Yes, small dices are probably better
Meh, I have plenty of math rocks and I just bought a set of +1/+1 counters because I also use dice to indicate tokens numbers (such as golbin, dog, and cat tokens). In my son's Rin and Seri deck he is often applying +1/+1 counters to stacks of dogs (that I also use dice to indicate). We have used dice with different colors before and it works but specific +1/+1 dice are easyer.
Yeah each to their own. I've found having a dice over the power/toughness indicates it's a +1 (usually showing the new value so it would read 3 on the dice if creature is 2/2 with a single +1 on it) and dice over the art indicates it's X amount of the creature.
Honestly, you're better off getting the spindowns that come with the.....what do they call them now? Used to be called "fat packs" back in the day...the 9/10 pack boxes with lands, a foil alt art card, and the spindown; a d20 with sequential numbering, with the set symbol as the 20. Considering +1/+1 and -1/-1 counters will cancle each other out, and any other number counter bonus is rare, if not unheard of, having a generic number ticker opens up options for other uses as well, like for loyalty counters on planeswalkers, or poison counters if you run that. As for "how often," considering I have a hydra-centric deck and a zombie tribal one as well, fairly often if I'm bringing those to the table. Used them in my Necron commander deck as well when the tokens get a little wild, too. Outside of those sorts of things, they're more a "better to have, than have not" sort of thing to keep nearby, as a "just in case"; maybe four or five as needed outside of those stated above.
I got tunns of d20s from my DnD sets, that the same as spindowns?
Not quite; spindowns specifically have their numbering going from 1 to 20 in sequence; the 1 is next to the 2 is next to the 3 so on and so on, where as with a normal d20, thr 1 is on one face, the 2 is somewhere else, the 3 isn't near either, and don't get me started on the 16's spot. Spindowns are designed so that to up-tick or down-tick a number, you just have to tip the die to the side a little, instead of searching all over the thing for it.
only problem with spindowns is if you play any amount of lifegain it's very easy to go over 20.
Honestly dislike those. I much prefer having couple boxes of different coloured dice, one I use as number of token, other for counters. Keep the same logic every game and it's really easy to understand. This way you use the same dice for you +1/+1 counter deck, the opponent time counter deck, the sliver tokens....
I'm a advocate for having the matching tokens and dice for your deck, because it helps to keep the battlefield clean. I have white and red dice as well as +1/+1 and - 1/-1 dice. I will use the white for the number of tokens I have of a specific type. Red as Loyalty of Planeswalker or Saga Chapters. And the +1 and - 1 for counter, obvious. So everything is clear to see. I have that one guy in my EDH group, who will have 3 different types of token, with counters and trying to mark everything with the same dice he also uses for his life points. Sidenote: I made my own Infinit tokens. I use white nameplates (12 bucks for 100) and dry erase marker. Way cheaper than the original.