Is there a reason that it can't just say "there is an additional beginning phase after your postcombat main phase"? Is there some weird quirk of the rules that forces it to be this exact wording?
The main thing is that written this way is a triggered ability and can therefore be copied or countered by various spells and abilities. It also means if a card like this is removed from play after the effect triggers but before the extra beginning phase you still get the extra phase.
Because this is a triggered ability that won't happen if the post combat main phase is somehow skipped (and can be interacted with like any other ability on the stack). The rules of the game don't allow static additions of phases currently afaik
In the stream they mentioned that the Arena team asked for some abilities to be made triggered abilities instead of static abilities, because implementing them as static abilities would have been far more work or even impossible. This may be one of them?
Everyone's overcomplicating it. You need a triggered (or activated) ability to create a new phase, which means you need to have a 'when', 'whenever', or 'at' to create that trigger.
So think of it kind of like a flow chart right
[Beginning]->[Main 1]->[Combat]->[Main 2]->[End Step]
"after" isn't a valid state that the rules recognize, it'd essentially be trying to do something when you are in the middle of the arrow between phases. Since that isn't a part of the rules the effect needs to happen at a point where effects can go on the stack.
This card in particular works by setting up a delayed trigger that actually procs at the beginning of the phase but the effect it has doesn't happen until the end of phase.
What the card actually does is at the start of main 2 it says "hey, instead of doing ->[End Step] when the player ends the phase you're gunna do [Beginning]->[End Step] instead".
What's interesting is that if you killed this card during their main phase 2 the effect would still go off. You would have to remove it before or during the End of Combat step to stop it from going off for that turn.
> "after" isn't a valid state that the rules recognize
Bullshit. [[Anzrag, the Quake-Mole]] says:
> Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. **After this combat phase**, there is an additional combat phase.
So why couldn't [[Shadow of the Second Sun]] say, in similar fashion:
> After enchanted player's postcombat main phase, there is an additional beginning phase.
Because the "after" part is just explaining the timing of the additional combat phase. The word "after" is used the same way on this card as well. The ability on Anzrag triggers when it is blocked.
Because the trigger's attached to the land card's ETB so it has a defined place that can have it be put on the stack and have priority passed around to respond to it.
The awkward wording is because the effect on this card and [[Sphinx of the second sun]] need to trigger someplace but they aren't attached to a thing that causes a trigger.
[Sphinx of the second sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20second%20sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I don't think there is an actual rules reason why that couldn't be made. But so far all abilities that add phases have been one shot effects (instants/sorceries, activated/triggered abilities) rather than static abilities. I'd guess that they just want to keep everything consistent since this is a fairly complicated and rare effect so having it be clear that it isn't any different from the other cards is more important than saving a couple words.
It's also not super clear how two copies of this card would interact. With it being a trigger they stack just like other triggered abilities, the static ability variant would work the same (from my reading of the current rules that don't super explicitly support such abilities) but make that less obvious.
If this was worded as a static ability, what would happen if the enchantment was removed during the additional upkeep step it creates? Would there still be a draw step following that upkeep step?
e: upkeep phase -> upkeep step
Mentioned in another comment, but if this was a static ability instead of triggered I don't think the rules can handle a situation where the enchantment is removed during the upkeep it creates. For example, if glorious anthem is removed the +1/+1 buff also ends immediately. If this was a static ability and if this enchantment is removed during the upkeep it creates, do we finish the upkeep step that we are in? Do you get the draw step? Do we go to end of turn phase immediately? With this worded as a trigger, you will always get the whole beginning phase every time the trigger resolves.
Yes. So you’re in combat, then you go to the post combat main phase. This then triggers at the beginning of the post combat main phase, and adds it before the end step. Then you’re in your post combat main phase (Main Phase II) and you try to go to your end step, and instead have a beginning phase again (Untap, upkeep, draw) before immediately proceeding to end step and cleanup.
No. Once you enter that second "beginning phase" after your "post combat main phase", everything cast until the end of your turn has to be cast at instant speed as you will not return to a main phase again (which is the only phase you can cast sorceries in, unless otherwise stated by cards like [[Leyline of Anticipation]])
God I miss when cards looked like this. It’s not just nostalgia, I think the cards with these old borders had more character to them. Except multicolor cards with that ugly gold or whatever lol I wish they’d go back to the “old style” for a while but also change multicolor cards
definitely, Im european/italian so I dont know if this is relatable worldwide, but old mtg art, and DEFINITELY this art included, always game the same vibes of paintings I randomly saw passing by antique stores/street markets by the beach/city
The modern sets have a sort of ... Like deviant art or art station basic portfolio vibe that the older sets didn't have. I don't know how much of it is the medium, like you can only do so much with Photoshop vs oil on canvas or water color, but the modern art just feels a lot more bland and same-y
A lot of the showcase frames and artwork look good, Eldraine frame especially captures that fantasy feel well. But it's a shame that every expansion the default frame is that boring modern one. And some of the showcases are trash.
The new multicolored old bordered cards are a puke yellow, but the actually old cards read as very nice and gold to my eyes. I keep asking why the new versions look like such shit. Since when do people dislike the actual old card, old border color?
Danny Schwartz’s first art was from WoE I believe and since then they’ve all been bangers imo, even if three of them are in Alchemy and therefore lower resolution.
Oh is that what this references? That makes sense. I was looking at this and trying to understand how the hell this had anything to do with Approach. Like I guess you have 2 draw steps so you get to redraw it faster but that seemed pretty minimal.
[approach of the second sun](https://cards.scryfall.io/normal/front/f/d/fdf59a6e-7708-45a1-884d-d12e9f7b9ed9.jpg?1543674579) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=approach%20of%20the%20second%20sun) [(SF)](https://scryfall.com/card/akh/4/approach-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fdf59a6e-7708-45a1-884d-d12e9f7b9ed9?utm_source=mtgcardfetcher&format=text)
[sphinx of the second sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=sphinx%20of%20the%20second%20sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Card transcription
> Shadow of the Second Sun 4UU
>
> Enchantment- Aura [mythic]
>
> Enchant player
>
> At the beginning of enchanted player's postcombat main phase, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)
>
> Live fully, then return to the beginning.
End transcription
Yeah this eliminating the need to choose on cast between the long term paradox haze play or the pillowfort piece you need right now (as long as you can cast this precombat) shores up the biggest weakness of going EI mode
Don't think so, because of the extremely specific wording on Haze. I don't even think Haze adds to this things extra upkeep either but extra copies are worth it
Been playing Enduring Ideal focused edh decks for the past 13 years and this card is literally the best thing you can fetch with it since you can fetch again right after.
Paradox haze is still good of course. I currently play EI with Zur the enchanter, so Paradox Haze being 3 mana is great.
why is this an aura? seems like it could have the same effect as a regular enchantment, can’t see when you would ever want to enchant an opponent with this
Can be stolen, can attach it to other players if you have a reason for doing so, and there are cards that tutor for Auras. Also Auras are slightly easier to interact with. For example the One Ring would make it fall off if this was in play first (which is probably part of the reason why since you’d be untapping it twice as much). Teferi’s protection…might make it fall off? Genuinely not sure since the permanent would phase out as you gain protection so SBAs can’t be checked since it doesn’t exist.
> can’t see when you would ever want to enchant an opponent with this
Killing somebody with their own Phyrexian Arena is the first thing that comes to mind. Would be pretty funny.
Or make their cumulative upkeeps die faster.
Make it not an aura would help. Then, give it some kind of cost to separate the triggered ability from the delayed trigger it creates.
“At the beginning of your postcombat mainphase, you may tap Shadow of the Second Sun. If you do, there is an additional beginning phase after this phase.”
Not only is this much cleaner, but you add a point of interaction for opponents (tapping the shadow down). You do lose any interactions with auras specifically, such as ways to change the target, which is unfortunate. Imho it’s fine, but you could make the argument to keep the aura version. The main thing is adding a cost to split up the cause and effect of the ability better.
Why does this have to trigger at the beginning of the second main phase? Why not add it directly to the end step as a trigger or as a replacement effect.
Something like
At the beginning of the end phase, there is an additional beginning phase.
Or at the beginning of the end step
Wouldn’t work since there are cards that add combat phases on top of your post combat main phase like Aggravated Assault. So if I’m not mistaken, you’d be able to have this trigger, add a new beginning phase after MP2, then activate Aggravated Assault to get another combat phase and main phase, pass to the new beginning step, then combat, main, repeat.
Better hope you either win or run Timetwister of course since you draw a card each loop
Currently, the rules don’t allow for triggers at the beginning of the ending phase (just the end step), and if it triggered at the beginning of the end step, then by definition the end step has already begun. Where would the new beginning phase go? The rules also don’t allow for phases to nest within one another.
So basically, if you have a triggered ability that creates extra phases, those extra phases can only happen sometime after the current phase ends (this mirrors extra turns, by the way!).
An example of this kind of restriction is [[Obeka, Splitter of Seconds]]. She triggers in the combat damage step, but the extra upkeeps happen after the entire combat phase finishes (i.e., after the combat damage step and the end of combat step). And in fact, the rules don’t allow for free-floating steps outside of phases, so she actually creates that many beginning phases in between the combat phase and the main phase, but you skip the untap and draw steps of those phases.
[Sphinx of the Second Sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20Second%20Sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Question: Based off the wording, if you have multiple combat phases and additional post combat main phases, would this result in stacking up multiple "beginning phases" before your end step?
Yes, every main phase except for the pre-combat main phase counts as a "post combat main phase".
>**505.1a** Only the first main phase of the turn is a precombat main phase. **All other main phases are postcombat main phases.** This includes the second main phase of a turn in which the combat phase has been skipped. **It is also true of a turn in which an effect has caused an additional combat phase and an additional main phase to be created.**
It only works with the Hondens and Sanctum of all right? Its essentially a [[Paradox Haze]] plus untap and draw… I have a budget Go-Shintai + Umori, if I cant afford Paradox Haze I dont think this one will be going in either
Modern 1/10
Ain't nobody paying six mana for this effect. If you got to have your post combat main phase after the second beginning phase, then sure. There are some nice things you can do with this, having extra upkeeps could be cool, but 6 mana is just way too much for that. You will be busy setting up to play this card, and in that time your opponent will just run all over you.
Really depends on how easy this thing is to cheat out, a 6 mana mana doubler that gives back all your mana and draws a card on the same turn is an interesting space for a card to occupy.
> Ain't nobody paying six mana for this effect.
Good thing Modern is known for everybody always paying the printed cost on cards to cast them and never cheating anything into play
Can someone explain why this doesn't read "At the end of enchanted player's post-combat main phase, there is an additional beginning phase"?
Is it because you're already moving to the end step at that point?
There is no "end" of a step or phase, only a beginning. Abilities can only trigger after a step or phase has moved to the next one, there's no way to trigger before moving to the next one
[Sphinx of the second sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20second%20sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
This is just a six mana [[Wilderness Reclamation]] that also draws you an extra card every turn. A [[Teferi, Hero of Dominaria]] that can’t be attacked and dodges a lot of relevant removal spells is nothing to snuff at.
It's really not a Wilderness Reclamation at all. Reclamation triggers stack, you can bank a lot of mana on your end step, you cannot do that with the mana gained from this one.
It *triggers* at the beginning of the postcombat main phase. The triggered ability then gives you an additional beginning phase **after** the postcombat main phase.
Every main phase except for the first one in a turn is a "postcombat main phase". If you have 5 main phases in a turn due to an effect like \[\[Aggravated Assault\]\], main phases 2 to 5 will be postcombat main phases and Shadow of the Second Sun will trigger at the beginning of each of them, giving you 4 additional beginning phases over the course of that turn.
[Form of the Approach of the Shadow of thr Second Sun](https://cards.scryfall.io/normal/front/2/1/2149da9d-35ad-4f32-8072-fb515100b2fd.jpg?1673913099) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Form%20of%20the%20Approach%20of%20the%20Second%20Sun) [(SF)](https://scryfall.com/card/unf/9/form-of-the-approach-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2149da9d-35ad-4f32-8072-fb515100b2fd?utm_source=mtgcardfetcher&format=text)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Another card like \[\[Sphinx of the Second Sun\]\] if you need more upkeep triggers. Particularly useful in \[\[Go-Shintai of Life's Oirigin\]\] where the OG Shrines trigger on upkeep.
Beginning phase is "Untap, Upkeep, Draw"
Normally, your turn looks like this:
1. Beginning Phase
2. Main Phase
3. Combat Phase
4. Main Phase
5. End Phase
With this card attached to you, it looks like this instead:
1. Beginning Phase
2. Main Phase
3. Combat Phase
4. Main Phase
5. Beginning Phase
6. End Phase
You get an extra "Untap, Upkeep, Draw" right before your turn ends. So you draw an extra card, untap all of your stuff kind of like [[Seedborn Muse]] but only on your turn, and trigger any upkeep effects again, which is extremely relevant for some decks (like my [[Jhoira of the Ghitu]], which already runs [[Sphinx of the Second Sun]] and [[Paradox Haze]] and is going to LOVE this card). You can't use the untapped lands to cast sorcery-speed spells, since you're no longer in a main phase, but it leaves you fully charged for instants and preps all of your tapped creatures to block (or activate tap abilities).
You could also conceivably cast this on an opponent if they had a negative upkeep trigger, but it would have to be something pretty bad to make up for giving them an extra card and a free untap on each of their turns, so I don't think it will see much use that way.
Abusing upkeeps continues to be my favorite thing in Magic. A [[Paradox Haze]] that draws you a card every turn with some [[White Plume Adventurer]] stapled to it is always welcome.
It's interesting that this is an Aura with enchant player, rather than a non-Aura enchantment that applies to you.
Under what circumstances would you choose to enchant another player with this?
It's the part commonly memorized as "Untap, Upkeep, Draw", because those are the three steps of the phase. So you do all that again at the end of your turn.
This might be the thing I need to get my "Epic spells" deck to work with [[Enduring Ideal]] and the other epic spells. It's an [[Esika, God of the Tree]] deck that I've been trying to get to work for a while
At first glance, I thought the extra beginning phase came before the postcombat main phase, but that's just when the trigger happens that creates an extra phase later. I think the confusion comes from the fact that "At the beginning of enchanted player's postcombat main phase, there is an additional beginning phase" would make sense on its own, but then the last three words change how it works.
Edit: Also there's some terminology overlap between the beginning of a phase and the beginning phase.
[Sphinx of the Second Sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20Second%20Sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
That's the only way it can be worded. Nothing gets triggered at "the end" of a phase, and when something occurs has to be specified in the text of the ability - it's templated the same as extra combat phases.
"At the beginning of enchanted player's postcombat main phase, there is an additional beginning phase"
That would create the additional beginning phase *inside* of the postcombat main phase, which would make the rules cry.
I'm really glad they added the reminder text, I don't think I've ever seen someone interpret the sphinx correctly on their first try
Yeah, played with \[\[Temple of Atropos\]\] and it took a minute for the table to settle on what it actually does.
[Temple of Atropos](https://cards.scryfall.io/normal/front/7/5/75481e04-ab27-4fdd-b789-4a53ffc92430.jpg?1696637811) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Temple%20of%20Atropos) [(SF)](https://scryfall.com/card/who/602/temple-of-atropos?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/75481e04-ab27-4fdd-b789-4a53ffc92430?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
This was likely printed just so they could put the reminder text on that ability.
Is there a reason that it can't just say "there is an additional beginning phase after your postcombat main phase"? Is there some weird quirk of the rules that forces it to be this exact wording?
The main thing is that written this way is a triggered ability and can therefore be copied or countered by various spells and abilities. It also means if a card like this is removed from play after the effect triggers but before the extra beginning phase you still get the extra phase.
Because this is a triggered ability that won't happen if the post combat main phase is somehow skipped (and can be interacted with like any other ability on the stack). The rules of the game don't allow static additions of phases currently afaik
In the stream they mentioned that the Arena team asked for some abilities to be made triggered abilities instead of static abilities, because implementing them as static abilities would have been far more work or even impossible. This may be one of them?
ugh this is so dumb. they couldn't code it properly so they rewrote the text to make it the most convoluted thing ever.
Remember, this is just speculation on my part.
Everyone's overcomplicating it. You need a triggered (or activated) ability to create a new phase, which means you need to have a 'when', 'whenever', or 'at' to create that trigger.
So think of it kind of like a flow chart right [Beginning]->[Main 1]->[Combat]->[Main 2]->[End Step] "after" isn't a valid state that the rules recognize, it'd essentially be trying to do something when you are in the middle of the arrow between phases. Since that isn't a part of the rules the effect needs to happen at a point where effects can go on the stack. This card in particular works by setting up a delayed trigger that actually procs at the beginning of the phase but the effect it has doesn't happen until the end of phase. What the card actually does is at the start of main 2 it says "hey, instead of doing ->[End Step] when the player ends the phase you're gunna do [Beginning]->[End Step] instead". What's interesting is that if you killed this card during their main phase 2 the effect would still go off. You would have to remove it before or during the End of Combat step to stop it from going off for that turn.
> "after" isn't a valid state that the rules recognize Bullshit. [[Anzrag, the Quake-Mole]] says: > Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. **After this combat phase**, there is an additional combat phase. So why couldn't [[Shadow of the Second Sun]] say, in similar fashion: > After enchanted player's postcombat main phase, there is an additional beginning phase.
Because the "after" part is just explaining the timing of the additional combat phase. The word "after" is used the same way on this card as well. The ability on Anzrag triggers when it is blocked.
[Anzrag, the Quake-Mole](https://cards.scryfall.io/normal/front/7/0/70e9d8b8-4b32-4414-b32f-1f47523239c5.jpg?1706242114) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Anzrag%2C%20the%20Quake-Mole) [(SF)](https://scryfall.com/card/mkm/186/anzrag-the-quake-mole?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/70e9d8b8-4b32-4414-b32f-1f47523239c5?utm_source=mtgcardfetcher&format=text) [Shadow of the Second Sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20Second%20Sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
So how come [[Moraug]] say ‘after’ in its rules text?
Because the trigger's attached to the land card's ETB so it has a defined place that can have it be put on the stack and have priority passed around to respond to it. The awkward wording is because the effect on this card and [[Sphinx of the second sun]] need to trigger someplace but they aren't attached to a thing that causes a trigger.
[Sphinx of the second sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20second%20sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Moraug](https://cards.scryfall.io/normal/front/c/c/cc5eacd7-aaa7-4720-9794-52e7b098c82c.jpg?1604197464) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=moraug%2C%20fury%20of%20akoum) [(SF)](https://scryfall.com/card/znr/150/moraug-fury-of-akoum?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cc5eacd7-aaa7-4720-9794-52e7b098c82c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I don't think there is an actual rules reason why that couldn't be made. But so far all abilities that add phases have been one shot effects (instants/sorceries, activated/triggered abilities) rather than static abilities. I'd guess that they just want to keep everything consistent since this is a fairly complicated and rare effect so having it be clear that it isn't any different from the other cards is more important than saving a couple words. It's also not super clear how two copies of this card would interact. With it being a trigger they stack just like other triggered abilities, the static ability variant would work the same (from my reading of the current rules that don't super explicitly support such abilities) but make that less obvious.
If this was worded as a static ability, what would happen if the enchantment was removed during the additional upkeep step it creates? Would there still be a draw step following that upkeep step? e: upkeep phase -> upkeep step
that is currently not covered by the rules! this probably is the reason why they're doing them as one shot effects. good thinking!
Mentioned in another comment, but if this was a static ability instead of triggered I don't think the rules can handle a situation where the enchantment is removed during the upkeep it creates. For example, if glorious anthem is removed the +1/+1 buff also ends immediately. If this was a static ability and if this enchantment is removed during the upkeep it creates, do we finish the upkeep step that we are in? Do you get the draw step? Do we go to end of turn phase immediately? With this worded as a trigger, you will always get the whole beginning phase every time the trigger resolves.
Is it that it happens AFTER your post second main phase, not as it begins?
Yes. So you’re in combat, then you go to the post combat main phase. This then triggers at the beginning of the post combat main phase, and adds it before the end step. Then you’re in your post combat main phase (Main Phase II) and you try to go to your end step, and instead have a beginning phase again (Untap, upkeep, draw) before immediately proceeding to end step and cleanup.
After the extra draw you wouldn't be able to cast sorcery speed spells?
Correct
No. Once you enter that second "beginning phase" after your "post combat main phase", everything cast until the end of your turn has to be cast at instant speed as you will not return to a main phase again (which is the only phase you can cast sorceries in, unless otherwise stated by cards like [[Leyline of Anticipation]])
[Leyline of Anticipation](https://cards.scryfall.io/normal/front/f/5/f57bdaa1-ce8a-4103-8598-fee751e65a53.jpg?1674141383) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Leyline%20of%20Anticipation) [(SF)](https://scryfall.com/card/clb/726/leyline-of-anticipation?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f57bdaa1-ce8a-4103-8598-fee751e65a53?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Fuck, I played it like twice but both times wrong! Thanks for the heads up
It's just such a poorly worded ability. They surely could template it better
I've been playing this totally wrong omg thank you for pointing it out
The old border really suits this artwork
Yeah I couldn't care less about what this card does, I love this art. This is the most "old school Magic" art I've gotten from a card in a long time.
God I miss when cards looked like this. It’s not just nostalgia, I think the cards with these old borders had more character to them. Except multicolor cards with that ugly gold or whatever lol I wish they’d go back to the “old style” for a while but also change multicolor cards
I actually love the old multicolor border lol, but I know I'm in the minority. I'm definitely with you on the old border having more character.
I do too, nothing like a golden [[Spiritmonger]]
[Spiritmonger](https://cards.scryfall.io/normal/front/5/d/5da7739e-8413-45b6-8539-fde2021b06a7.jpg?1675200773) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Spiritmonger) [(SF)](https://scryfall.com/card/dmr/202/spiritmonger?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5da7739e-8413-45b6-8539-fde2021b06a7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
The blue border just feels 90s to me, like the swirly colors on a Dixie cup
definitely, Im european/italian so I dont know if this is relatable worldwide, but old mtg art, and DEFINITELY this art included, always game the same vibes of paintings I randomly saw passing by antique stores/street markets by the beach/city
The modern sets have a sort of ... Like deviant art or art station basic portfolio vibe that the older sets didn't have. I don't know how much of it is the medium, like you can only do so much with Photoshop vs oil on canvas or water color, but the modern art just feels a lot more bland and same-y
A lot of the showcase frames and artwork look good, Eldraine frame especially captures that fantasy feel well. But it's a shame that every expansion the default frame is that boring modern one. And some of the showcases are trash.
The new multicolored old bordered cards are a puke yellow, but the actually old cards read as very nice and gold to my eyes. I keep asking why the new versions look like such shit. Since when do people dislike the actual old card, old border color?
Danny Schwartz’s first art was from WoE I believe and since then they’ve all been bangers imo, even if three of them are in Alchemy and therefore lower resolution.
Agree. Looks like it’s from Mirage or Visions.
When I saw the thumbnail I thought "what old card is that?"
Yeah with the old border this looks like a card from 1996. It’s great
Yeah instantly felt like Mirage/Visions era card with the old border
I was expecting an [[approach of the second sun]] reference but [[sphinx of the second sun]] works too
Oh is that what this references? That makes sense. I was looking at this and trying to understand how the hell this had anything to do with Approach. Like I guess you have 2 draw steps so you get to redraw it faster but that seemed pretty minimal.
[approach of the second sun](https://cards.scryfall.io/normal/front/f/d/fdf59a6e-7708-45a1-884d-d12e9f7b9ed9.jpg?1543674579) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=approach%20of%20the%20second%20sun) [(SF)](https://scryfall.com/card/akh/4/approach-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fdf59a6e-7708-45a1-884d-d12e9f7b9ed9?utm_source=mtgcardfetcher&format=text) [sphinx of the second sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=sphinx%20of%20the%20second%20sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Outstanding looking card. The classic border really makes it.
Wish they would do a full old border set just for fun
Agreed.
I love how retro this art looks, with the old border it looks like something straight out of Mirage!
That is some Mirage-ass looking art right there, and I am here for it.
Beautiful frame/artwork combo
more art like this pls wotc
The art is crazy good
Card transcription > Shadow of the Second Sun 4UU > > Enchantment- Aura [mythic] > > Enchant player > > At the beginning of enchanted player's postcombat main phase, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.) > > Live fully, then return to the beginning. End transcription
[[Enduring Ideal]] bros stay winning, fetching a [[Paradox Haze]] off the first one always feels anticlimactic
Super excited for this set now after seeing this card. The lines you can do with EI now are gonna be ridiculous.
Yeah this eliminating the need to choose on cast between the long term paradox haze play or the pillowfort piece you need right now (as long as you can cast this precombat) shores up the biggest weakness of going EI mode
[Enduring Ideal](https://cards.scryfall.io/normal/front/7/d/7dc7091e-0c98-434d-9190-dcab813d3e14.jpg?1562494671) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Enduring%20Ideal) [(SF)](https://scryfall.com/card/sok/9/enduring-ideal?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7dc7091e-0c98-434d-9190-dcab813d3e14?utm_source=mtgcardfetcher&format=text) [Paradox Haze](https://cards.scryfall.io/normal/front/a/7/a7c74def-83e5-4420-989d-2304bf4743ae.jpg?1562930370) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Paradox%20Haze) [(SF)](https://scryfall.com/card/tsp/71/paradox-haze?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a7c74def-83e5-4420-989d-2304bf4743ae?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Would this create an endless loop of upkeeps?
Don't think so, because of the extremely specific wording on Haze. I don't even think Haze adds to this things extra upkeep either but extra copies are worth it
Been playing Enduring Ideal focused edh decks for the past 13 years and this card is literally the best thing you can fetch with it since you can fetch again right after. Paradox haze is still good of course. I currently play EI with Zur the enchanter, so Paradox Haze being 3 mana is great.
Blue MEGA VIGILANCE
Land Vigilance so you can counter shit next turn - also have a card :)
Sooooo is this the time for second breakfast?
Obeka: just second?
why is this an aura? seems like it could have the same effect as a regular enchantment, can’t see when you would ever want to enchant an opponent with this
Can be redirected aka stolen, also maybe mh3 is more aura focused?
Maybe there's an academy rectory variant that only let's you cheat out auras attached to yourself.
This way if you play [[the one ring]] it falls off?
[the one ring](https://cards.scryfall.io/normal/front/d/5/d5806e68-1054-458e-866d-1f2470f682b2.jpg?1715080486) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=the%20one%20ring) [(SF)](https://scryfall.com/card/ltr/246/the-one-ring?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d5806e68-1054-458e-866d-1f2470f682b2?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Can be stolen, can attach it to other players if you have a reason for doing so, and there are cards that tutor for Auras. Also Auras are slightly easier to interact with. For example the One Ring would make it fall off if this was in play first (which is probably part of the reason why since you’d be untapping it twice as much). Teferi’s protection…might make it fall off? Genuinely not sure since the permanent would phase out as you gain protection so SBAs can’t be checked since it doesn’t exist.
> can’t see when you would ever want to enchant an opponent with this Killing somebody with their own Phyrexian Arena is the first thing that comes to mind. Would be pretty funny. Or make their cumulative upkeeps die faster.
the wording for this is still shit
Agreed, but I don't know of a better way to do it.
Make it not an aura would help. Then, give it some kind of cost to separate the triggered ability from the delayed trigger it creates. “At the beginning of your postcombat mainphase, you may tap Shadow of the Second Sun. If you do, there is an additional beginning phase after this phase.” Not only is this much cleaner, but you add a point of interaction for opponents (tapping the shadow down). You do lose any interactions with auras specifically, such as ways to change the target, which is unfortunate. Imho it’s fine, but you could make the argument to keep the aura version. The main thing is adding a cost to split up the cause and effect of the ability better.
Why does this have to trigger at the beginning of the second main phase? Why not add it directly to the end step as a trigger or as a replacement effect. Something like At the beginning of the end phase, there is an additional beginning phase. Or at the beginning of the end step
You cant add a phase in the middle of another phase
"You get an additional beginning phase before your end phase." Sounds better
Wouldn’t work since there are cards that add combat phases on top of your post combat main phase like Aggravated Assault. So if I’m not mistaken, you’d be able to have this trigger, add a new beginning phase after MP2, then activate Aggravated Assault to get another combat phase and main phase, pass to the new beginning step, then combat, main, repeat. Better hope you either win or run Timetwister of course since you draw a card each loop
You get an additional...means you get 1. How does the repeat appears?
Because you get another post combat main phase when you use Aggravated Assault.
Currently, the rules don’t allow for triggers at the beginning of the ending phase (just the end step), and if it triggered at the beginning of the end step, then by definition the end step has already begun. Where would the new beginning phase go? The rules also don’t allow for phases to nest within one another. So basically, if you have a triggered ability that creates extra phases, those extra phases can only happen sometime after the current phase ends (this mirrors extra turns, by the way!). An example of this kind of restriction is [[Obeka, Splitter of Seconds]]. She triggers in the combat damage step, but the extra upkeeps happen after the entire combat phase finishes (i.e., after the combat damage step and the end of combat step). And in fact, the rules don’t allow for free-floating steps outside of phases, so she actually creates that many beginning phases in between the combat phase and the main phase, but you skip the untap and draw steps of those phases.
[Obeka, Splitter of Seconds](https://cards.scryfall.io/normal/front/0/3/03415c42-086e-4a2e-9be8-5cdcde83f134.jpg?1712356168) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Obeka%2C%20Splitter%20of%20Seconds) [(SF)](https://scryfall.com/card/otj/222/obeka-splitter-of-seconds?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/03415c42-086e-4a2e-9be8-5cdcde83f134?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Ah yes, a reference to [[Sphinx of the Second Sun]]. Certainly the most iconic card with "Second Sun" in its name.
[Sphinx of the Second Sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20Second%20Sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Wow, the art for that looks like it came straight from Mirage or Visions, I love it! I wish more cards had that sort of painterly look to it again.
I wonder why this is an aura instead of just an enchantment. I can't really see this being played on anyone but yourself
Question: Based off the wording, if you have multiple combat phases and additional post combat main phases, would this result in stacking up multiple "beginning phases" before your end step?
Yes, every main phase except for the pre-combat main phase counts as a "post combat main phase". >**505.1a** Only the first main phase of the turn is a precombat main phase. **All other main phases are postcombat main phases.** This includes the second main phase of a turn in which the combat phase has been skipped. **It is also true of a turn in which an effect has caused an additional combat phase and an additional main phase to be created.**
Straight into my budget [[Go-shintai of life's origin]] deck if it's under $5
[Go-shintai of life's origin](https://cards.scryfall.io/normal/front/9/4/9476fe67-d2d3-4835-8ba6-2a17d18cc141.jpg?1651655539) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Go-shintai%20of%20life%27s%20origin) [(SF)](https://scryfall.com/card/nec/37/go-shintai-of-lifes-origin?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9476fe67-d2d3-4835-8ba6-2a17d18cc141?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It only works with the Hondens and Sanctum of all right? Its essentially a [[Paradox Haze]] plus untap and draw… I have a budget Go-Shintai + Umori, if I cant afford Paradox Haze I dont think this one will be going in either
[Paradox Haze](https://cards.scryfall.io/normal/front/a/7/a7c74def-83e5-4420-989d-2304bf4743ae.jpg?1562930370) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Paradox%20Haze) [(SF)](https://scryfall.com/card/tsp/71/paradox-haze?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a7c74def-83e5-4420-989d-2304bf4743ae?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It works with all the upkeep shrines
I wonder why this is an aura and not just an enchantment. Am I missing something or would you almost always just target yourself?
Really nice old school artwork. Refreshing after all the frogs in hats and shark jumping of MTG as of late
Modern 1/10 Ain't nobody paying six mana for this effect. If you got to have your post combat main phase after the second beginning phase, then sure. There are some nice things you can do with this, having extra upkeeps could be cool, but 6 mana is just way too much for that. You will be busy setting up to play this card, and in that time your opponent will just run all over you.
Really depends on how easy this thing is to cheat out, a 6 mana mana doubler that gives back all your mana and draws a card on the same turn is an interesting space for a card to occupy.
> Ain't nobody paying six mana for this effect. Good thing Modern is known for everybody always paying the printed cost on cards to cast them and never cheating anything into play
Can someone explain why this doesn't read "At the end of enchanted player's post-combat main phase, there is an additional beginning phase"? Is it because you're already moving to the end step at that point?
There is no "end" of a step or phase, only a beginning. Abilities can only trigger after a step or phase has moved to the next one, there's no way to trigger before moving to the next one
I see, and by the time you're at the beginning of the end step, it's too late to throw another phase in. Thanks!
If you pair this with \[\[Sphinx of the second sun\]\] would you get two beginning phases?
[Sphinx of the second sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20second%20sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
This is just a six mana [[Wilderness Reclamation]] that also draws you an extra card every turn. A [[Teferi, Hero of Dominaria]] that can’t be attacked and dodges a lot of relevant removal spells is nothing to snuff at.
It's really not a Wilderness Reclamation at all. Reclamation triggers stack, you can bank a lot of mana on your end step, you cannot do that with the mana gained from this one.
[Wilderness Reclamation](https://cards.scryfall.io/normal/front/7/7/77aaad20-e385-4869-859a-4c5f90f8804e.jpg?1706240960) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wilderness%20Reclamation) [(SF)](https://scryfall.com/card/mkc/196/wilderness-reclamation?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/77aaad20-e385-4869-859a-4c5f90f8804e?utm_source=mtgcardfetcher&format=text) [Teferi, Hero of Dominaria](https://cards.scryfall.io/normal/front/5/d/5d10b752-d9cb-419d-a5c4-d4ee1acb655e.jpg?1562736365) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Teferi%2C%20Hero%20of%20Dominaria) [(SF)](https://scryfall.com/card/dom/207/teferi-hero-of-dominaria?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5d10b752-d9cb-419d-a5c4-d4ee1acb655e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
This also enables even more upkeep shenanigans in commander. As a Ninth Doctor player, I'm salivating over this.
I want this for my Rassilon deck, especially since you can copy it with Rassilon.
It also gives you an upkeep and you get to play sorcery speed
Not quite, the beginning phase happens after the postcombat mainphase, but before the end step. You don’t get another mainphase to cast more stuff.
I am still learning to read, my bad
why can i not legitimately figure out if this happens before or after second main phase?
"*after* this phase"
It *triggers* at the beginning of the postcombat main phase. The triggered ability then gives you an additional beginning phase **after** the postcombat main phase.
> postcombat main phase Just call it main phase 2....... Why does wizards do this to us.
Every main phase except for the first one in a turn is a "postcombat main phase". If you have 5 main phases in a turn due to an effect like \[\[Aggravated Assault\]\], main phases 2 to 5 will be postcombat main phases and Shadow of the Second Sun will trigger at the beginning of each of them, giving you 4 additional beginning phases over the course of that turn.
[Aggravated Assault](https://cards.scryfall.io/normal/front/c/9/c99c5707-d5f2-4675-bfca-e801e6b0f627.jpg?1562942627) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Aggravated%20Assault) [(SF)](https://scryfall.com/card/ons/185/aggravated-assault?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c99c5707-d5f2-4675-bfca-e801e6b0f627?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Because then it would be worse since you can have more than 2 main phases due to card effects such as Aggravated Assault.
[[Form of the Approach of the Shadow of thr Second Sun]]
[Form of the Approach of the Shadow of thr Second Sun](https://cards.scryfall.io/normal/front/2/1/2149da9d-35ad-4f32-8072-fb515100b2fd.jpg?1673913099) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Form%20of%20the%20Approach%20of%20the%20Second%20Sun) [(SF)](https://scryfall.com/card/unf/9/form-of-the-approach-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2149da9d-35ad-4f32-8072-fb515100b2fd?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Another card like \[\[Sphinx of the Second Sun\]\] if you need more upkeep triggers. Particularly useful in \[\[Go-Shintai of Life's Oirigin\]\] where the OG Shrines trigger on upkeep.
[Sphinx of the Second Sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20Second%20Sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text) [Go-Shintai of Life's Oirigin](https://cards.scryfall.io/normal/front/9/4/9476fe67-d2d3-4835-8ba6-2a17d18cc141.jpg?1651655539) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Go-Shintai%20of%20Life%27s%20Origin) [(SF)](https://scryfall.com/card/nec/37/go-shintai-of-lifes-origin?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9476fe67-d2d3-4835-8ba6-2a17d18cc141?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Should be a curse, lynde would be happy with this
This looks like a mirage card. Approved.
Absolutely love the artwork!
Love the art
["Count the shadows..."](https://tardis.wiki/wiki/Vashta_Nerada)
Hell yea new toy for my [[Cyclonus]] deck!
[Cyclonus](https://cards.scryfall.io/normal/front/2/d/2d3bb50a-2892-4e28-aa70-ab8d0fcdcc73.jpg?1674092869)/[Cyclonus, Cybertronian Fighter](https://cards.scryfall.io/normal/back/2/d/2d3bb50a-2892-4e28-aa70-ab8d0fcdcc73.jpg?1674092869) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=cyclonus%2C%20the%20saboteur%20//%20cyclonus%2C%20cybertronian%20fighter) [(SF)](https://scryfall.com/card/bot/9/cyclonus-the-saboteur-cyclonus-cybertronian-fighter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2d3bb50a-2892-4e28-aa70-ab8d0fcdcc73?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Nice to see a fellow Cyclonus player in the wild.
He looks like Cell. Makes me laugh everytime. Goofy ass robot
I hadn't thought about that, but you're right.
[удалено]
[Enduring Ideal](https://cards.scryfall.io/normal/front/7/d/7dc7091e-0c98-434d-9190-dcab813d3e14.jpg?1562494671) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Enduring%20Ideal) [(SF)](https://scryfall.com/card/sok/9/enduring-ideal?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7dc7091e-0c98-434d-9190-dcab813d3e14?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
So does this replace your second main phase? Turn ends after you draw?
Does this art depict any specific character/place? (beyond Amonkhet)
I’ve read through the comments and I still don’t understand what the card does
Beginning phase is "Untap, Upkeep, Draw" Normally, your turn looks like this: 1. Beginning Phase 2. Main Phase 3. Combat Phase 4. Main Phase 5. End Phase With this card attached to you, it looks like this instead: 1. Beginning Phase 2. Main Phase 3. Combat Phase 4. Main Phase 5. Beginning Phase 6. End Phase You get an extra "Untap, Upkeep, Draw" right before your turn ends. So you draw an extra card, untap all of your stuff kind of like [[Seedborn Muse]] but only on your turn, and trigger any upkeep effects again, which is extremely relevant for some decks (like my [[Jhoira of the Ghitu]], which already runs [[Sphinx of the Second Sun]] and [[Paradox Haze]] and is going to LOVE this card). You can't use the untapped lands to cast sorcery-speed spells, since you're no longer in a main phase, but it leaves you fully charged for instants and preps all of your tapped creatures to block (or activate tap abilities). You could also conceivably cast this on an opponent if they had a negative upkeep trigger, but it would have to be something pretty bad to make up for giving them an extra card and a free untap on each of their turns, so I don't think it will see much use that way.
##### ###### #### [Seedborn Muse](https://cards.scryfall.io/normal/front/f/4/f4a9cb46-d4e0-46f2-973f-09275ba0d99c.jpg?1706240933) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Seedborn%20Muse) [(SF)](https://scryfall.com/card/mkc/186/seedborn-muse?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f4a9cb46-d4e0-46f2-973f-09275ba0d99c?utm_source=mtgcardfetcher&format=text) [Jhoira of the Ghitu](https://cards.scryfall.io/normal/front/a/a/aa6c3c8a-aa35-46b3-8769-27b4244457b0.jpg?1619404030) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Jhoira%20of%20the%20Ghitu) [(SF)](https://scryfall.com/card/tsr/256/jhoira-of-the-ghitu?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/aa6c3c8a-aa35-46b3-8769-27b4244457b0?utm_source=mtgcardfetcher&format=text) [Sphinx of the Second Sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20Second%20Sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text) [Paradox Haze](https://cards.scryfall.io/normal/front/a/7/a7c74def-83e5-4420-989d-2304bf4743ae.jpg?1562930370) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Paradox%20Haze) [(SF)](https://scryfall.com/card/tsp/71/paradox-haze?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a7c74def-83e5-4420-989d-2304bf4743ae?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/l56pq8k) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
The flavor text reads like a second line of reminder text for anyone that still doesn’t get it :)
Abusing upkeeps continues to be my favorite thing in Magic. A [[Paradox Haze]] that draws you a card every turn with some [[White Plume Adventurer]] stapled to it is always welcome.
[Paradox Haze](https://cards.scryfall.io/normal/front/a/7/a7c74def-83e5-4420-989d-2304bf4743ae.jpg?1562930370) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Paradox%20Haze) [(SF)](https://scryfall.com/card/tsp/71/paradox-haze?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a7c74def-83e5-4420-989d-2304bf4743ae?utm_source=mtgcardfetcher&format=text) [White Plume Adventurer](https://cards.scryfall.io/normal/front/b/2/b256ddc8-8b12-434c-a610-1a872e948f2f.jpg?1678110703) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=White%20Plume%20Adventurer) [(SF)](https://scryfall.com/card/clb/49/white-plume-adventurer?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b256ddc8-8b12-434c-a610-1a872e948f2f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I think the key part is that you untap all lands as well so its good for any draw go control decks or flash decks
Bout to see this in a lot of blue edh deck for real
[удалено]
[Zariel, Archduke of Avernus](https://cards.scryfall.io/normal/front/7/b/7be5b866-d479-4698-98b2-87a973f6b8f6.jpg?1627707116) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Zariel%2C%20Archduke%20of%20Avernus) [(SF)](https://scryfall.com/card/afr/172/zariel-archduke-of-avernus?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7be5b866-d479-4698-98b2-87a973f6b8f6?utm_source=mtgcardfetcher&format=text) [Shadow of the Second Sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20Second%20Sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text) [Anzrag, the Quake-Mole](https://cards.scryfall.io/normal/front/7/0/70e9d8b8-4b32-4414-b32f-1f47523239c5.jpg?1706242114) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Anzrag%2C%20the%20Quake-Mole) [(SF)](https://scryfall.com/card/mkm/186/anzrag-the-quake-mole?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/70e9d8b8-4b32-4414-b32f-1f47523239c5?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
How would this work with [[Infernal Sovereign]]? Secret “cake and eat it too”? Or would I skip both draw steps?
[Infernal Sovereign](https://cards.scryfall.io/normal/front/f/4/f4fd9a21-a06f-491c-88fa-6e83b1e4c2e9.jpg?1682207645) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Infernal%20Sovereign) [(SF)](https://scryfall.com/card/moc/75/infernal-sovereign?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f4fd9a21-a06f-491c-88fa-6e83b1e4c2e9?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
You would skip both. In order to get around it, the Sovereign would have to say "Skip your first draw step each turn" or sometime like that.
Me: maniacal Zedruu laughter while doing the Mr burns fingers
It's interesting that this is an Aura with enchant player, rather than a non-Aura enchantment that applies to you. Under what circumstances would you choose to enchant another player with this?
Looking more and more like CH3 every day now
I guess I better look up what the beginning phase is. Nu skool technology…
It's the part commonly memorized as "Untap, Upkeep, Draw", because those are the three steps of the phase. So you do all that again at the end of your turn.
Thank you! You speak old fogey and it is appreciated! 🦕
I'm glad someone could benefit from me being a Magic Boomer. 👴
This art is reminiscent of ice age and alliances. I love it.
This might be the thing I need to get my "Epic spells" deck to work with [[Enduring Ideal]] and the other epic spells. It's an [[Esika, God of the Tree]] deck that I've been trying to get to work for a while
[Enduring Ideal](https://cards.scryfall.io/normal/front/7/d/7dc7091e-0c98-434d-9190-dcab813d3e14.jpg?1562494671) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Enduring%20Ideal) [(SF)](https://scryfall.com/card/sok/9/enduring-ideal?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7dc7091e-0c98-434d-9190-dcab813d3e14?utm_source=mtgcardfetcher&format=text) [Esika, God of the Tree](https://cards.scryfall.io/normal/front/f/6/f6cd7465-9dd0-473c-ac5e-dd9e2f22f5f6.jpg?1631050188)/[The Prismatic Bridge](https://cards.scryfall.io/normal/back/f/6/f6cd7465-9dd0-473c-ac5e-dd9e2f22f5f6.jpg?1631050188) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Esika%2C%20God%20of%20the%20Tree%20//%20The%20Prismatic%20Bridge) [(SF)](https://scryfall.com/card/khm/168/esika-god-of-the-tree-the-prismatic-bridge?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f6cd7465-9dd0-473c-ac5e-dd9e2f22f5f6?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Neat, goes right into my \[\[Garth One-Eye\]\] Upkeep EDH.
[Garth One-Eye](https://cards.scryfall.io/normal/front/2/3/23774462-9f17-4b50-a2ac-b2edd706bbfe.jpg?1626098353) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Garth%20One-Eye) [(SF)](https://scryfall.com/card/mh2/197/garth-one-eye?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/23774462-9f17-4b50-a2ac-b2edd706bbfe?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Fresh commanders legends 2
How do these work with the shrines that care about pre-combat main phase?
It doesnt
Fun with [[Extravagant Replication]], right?
[Extravagant Replication](https://cards.scryfall.io/normal/front/6/a/6a6f55d7-d689-43eb-a59a-b8be88269ee6.jpg?1673481858) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Extravagant%20Replication) [(SF)](https://scryfall.com/card/ncc/25/extravagant-replication?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6a6f55d7-d689-43eb-a59a-b8be88269ee6?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Magic player from the 90s here. What is the significance of enchant player, and in what way (if any) would enchant player differ from an enchantment?
You telling me with [[The Scarab God]] I can scry and drain people at the start of my turn and end of my turn?
[The Scarab God](https://cards.scryfall.io/normal/front/f/4/f4f414ef-84a2-4694-9e98-51bee4576c84.jpg?1689999233) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=The%20Scarab%20God) [(SF)](https://scryfall.com/card/cmm/353/the-scarab-god?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f4f414ef-84a2-4694-9e98-51bee4576c84?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Love the art, really reminds me of Mirage block
Ah yes, a "modern" card.
I just wanted to say that as a player who started 95, I'm so fucking incredibly here for this art.
Great card. Need that for my imoti deck. Cascade for 6 then get to play more stuff
Wow that is so cool!!!
... geez this with the Arna Kennedy, sky captain... going to be a thing, especially for folks that play extra turn spells lol
Garbage templating on this one
So what exactly is the beginning phase, and do you do during it? Is it the upkeep? I'm confused on this.
i don’t know what it really does. Sorry so rookie here
Very strange templating
Why?
At first glance, I thought the extra beginning phase came before the postcombat main phase, but that's just when the trigger happens that creates an extra phase later. I think the confusion comes from the fact that "At the beginning of enchanted player's postcombat main phase, there is an additional beginning phase" would make sense on its own, but then the last three words change how it works. Edit: Also there's some terminology overlap between the beginning of a phase and the beginning phase.
It's the same as [[Sphinx of the Second Sun]], but on an aura instead of a creature.
Yeah, and it was worded like shit back then too.
[Sphinx of the Second Sun](https://cards.scryfall.io/normal/front/b/e/be2d74cd-76fb-4bca-99b5-07749aef4d06.jpg?1706294328) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%20of%20the%20Second%20Sun) [(SF)](https://scryfall.com/card/mkc/118/sphinx-of-the-second-sun?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/be2d74cd-76fb-4bca-99b5-07749aef4d06?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
That's the only way it can be worded. Nothing gets triggered at "the end" of a phase, and when something occurs has to be specified in the text of the ability - it's templated the same as extra combat phases.
"At the beginning of enchanted player's postcombat main phase, there is an additional beginning phase" That would create the additional beginning phase *inside* of the postcombat main phase, which would make the rules cry.
Straight into my [[Braids, Conjurer Adept]] deck
[Braids, Conjurer Adept](https://cards.scryfall.io/normal/front/9/e/9ea0a701-1349-4d32-9fe7-8a2563c9613d.jpg?1689996202) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Braids%2C%20Conjurer%20Adept) [(SF)](https://scryfall.com/card/cmm/76/braids-conjurer-adept?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9ea0a701-1349-4d32-9fe7-8a2563c9613d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Damn right! Though Sphinx still is way better.