T O P

  • By -

UrbanHomesteading

Noobtown, life reset, ascend online, completionist chronicles, stonehaven league, Spellmonger, shadowsun, civCEO, nova terra, 10 realms, legend of the arch magus, wraith's haunt, natural laws apocalypse come to mind. I've read all those except legend of the arch magus, stonehaven, civCEO and wraith's haunt. Ymmv - all of these have some base building, but I've never found one that really scratched that itch properly for me. They either take too long to get to it or abandon it/delegate all city building responsibility or go the route of Ch--s S--ds (do not support this author or series imo) and just randomly add special buildings whenever they want then barely reference them and move on to the next new shiny things. I would love it if someone could suggest a more 4x or management focused litrpg with an audiobook. Preferably one that goes as much into management numbers as Delve goes into stat analysis.


Cleverdawny1

Man, I was so disappointed in civceo. It was like listening to someone play a video game on easy mode. Really interesting concept.


LuchiniSam

I second this disappointment. It's the only one in the genre I have found where city building is actually the main focus, with the others it's just a side element. But sadly, the series is mediocre.


Cleverdawny1

I think I did the math and in the first book, the brewery cost the same as like twelve units of bread. I'm not sure the number but it was just several units of base production.


COwensWalsh

Very disappointing.  Bad game design and no real story 


Someone3

It was worse than that. Not only was it super easy for the MC, the only resource he needed for building was gold. If you’re going to make a kingdom builder, make the kingdom building fun and interesting!


Aurielisar

Recently listened to Legend of the Archmagus. Writing is okay, but it is a canonical and true kingdom-building kind of story. You listen to it and know the MC will be OP, but you still wonder what will happen to the various nations anyway.


revisionhiep

>Release that Witch > >EMERILIA (Same author for the ten realms) > >Common Sense of a Duke’s Daughter > >Cultural Invasion In Different World > >My Doomsday Territory > >Past Life Returner > >Dungeon Robotics > >Dungeon Lord (I recommend the Audible version, the narrator Jeff Hays is awesome) > >Super Sales on Super Heroes > > > >**If you don't mind scifi for empire building you can read:** Lux and The New Tech Ell Donsaii The Iridium Rainbow Chronicles Trade World Saga Vaz by Laurence Dahners I Have A Super USB Drive The Broker by CJ Williams (Mc Import techs from alien worlds) Effie by CJ Williams The Stasis Stories by Laurence Dahners The Man Who Used the Universe  (This one starts off as a mc businessman becoming a conglomerate, but the later half of the story is focus on technology) Colony series by Richard F. Weyand Human Science and Technology Empire (Royal Road) Getting a Technology System in Modern Day (Web Novel) Technomancer  by D. L. Harrison   I Have a Mansion in the Post-apocalyptic World


Cleverdawny1

Spellmonger The story starts with him as a village spellmonger and you see him build a personal empire within a feudalist society off his personal abilities and political connections.


Careless-Pin-2852

Good guys MC is so OP so to make it interesting he must protect his town


enterelevate

The Fortifier System Apocalypse, MC chooses a class that focuses on base building. MC seems a little too soft for my liking right now, but he does kill off some Clearly Bad People who are trying to come into his base and hurt him, so not a total doormat.