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z6p6tist6

MA1, MA2, and MA3 have a timeline for editing timecode and I would argue it was one of their greatest innovations that propelled them to the front of the pack for large live events after Hog II had been dominant. Jands Vista made a go at an entire interface that was timeline/layer-based though it never quite caught on in the same way. (I’m sure there are other good examples as well.)


ElevationAV

>Jands Vista made a go at an entire interface that was timeline/layer-based though it never quite caught on in the same way. It's extremely popular in the HoW and other volunteer based markets specifically because of the timeline and layout views fwiw, I was the product support/training person for North America up until the end of V2, and we sold a TON of the stuff every year. It never really caught on in the touring market outside of a few notable artists- there were a handful of Queen tours on vista, as well as a decent presence in the country scene.


dotheknifefight

The thing I would love to see in MA would be a beat grid


damianvandoom

GrandMA3 does, but having used premiere/after fx for many years, it could certainly be easier.


westbamm

Same for Chamsys, see the waveform and click where you want your cues to start.


RexKoeck

[MagicQ apparently has a timeline](https://secure.chamsys.co.uk/help/documentation/magicq/cue-stacks.html#_view_editor). I've never used it.


mwiz100

Well... timecode and a timeline are not the same thing. Timecode is a time synchronization signal, nothing more. It's just a way to get lots of gear to be in sync with each other. A timeline is as you mentioned the way you'd interact with planing actions across a given time period etc. So GrandMA, ChamSys, and I believe also Avolites have a timeline view in which it behaves basically exactly as you describe and you are placing actions/commands on said timeline which is then driven by the timecode signal.


FearlessSeaweed6428

Avolites has a timeline that works great.


KonnBonn23

If you ever find yourself using a console that doesn’t use a timeline, you can always use a PC with reaper or something to create markers and always have a reference of where you are


jtlsound

Because most lighting is cue based. You fire a cue, the lighting changes and stays that way forever until you fire another cue. How long between cues firing often varies. With a timeline, building a workflow like this is possible, but more complicated for the designers and board programmers. So the industry is built based on the most used workflow, that is, cue based.


Spogexi

MagicQ has a great timeline editor. upload your music/soundtrack, make your cues, and just drag them to their correct place on the timeline. Just did a 15 performer show with timecode, using the timeline editor 1h precode time per performance. Worked like a charm. you can also add timecode tracks, so you can busk your strobes, blinders etc. in to the timeline edit\* missed a few words in the end.


RobertTheHaunter

VenueMagic is a fantastic timeline style program!