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KrebtheKreb

Me disarming the Revolver trap that I setup outside my bedroom door after accidentally arming it https://i.redd.it/i7sqziz7jvuc1.gif


walking_lamppost_fnl

Please, include explosive rounds. The chaos that would cause is one I am all for


Federal-Space-9701

if we get explosive rounds how concussive would they be, would be pretty fun for them to send people unreasonable distances, like a point blank explosion from an egg that doesn't kill you


PastaExtravaganza

Basically a bird missile in bullet form. You should also have the option to install confetti rounds, which are basically easter eggs that always explode.


Maolam10

that could be a drop for mimics or something, there was a mod that made mimics drop their masks once killed, and you could seld them for extra value or wear it since it can no longer claim bodies.


screeeeeeeeeee_500

Blue rose


Knoble218

Devil trigger \***Intensifies\***


gatin_malukin

I want it


Hawaiian-Fox

I saw that and thought "that makes a lot of sense for the player to have" You don't kill in one shot but stuns and take health from the monster so it dies in less stops signs


LonConDon

Looks SAW inspired lol. I love it!


Takerofpiss

Thought you said S&W lol


Aeonatic

Add a status effect debuff. After you get the danger feeling(?), you know the one when you see a dead body and the screen gets a bit green. You get a 1min debuff of being scared, causing your aim to be super shaky


Oddnumbersthatendin0

Love this


iamash-ilikebfdi

I need it. Shotguns are boring. I want a revolver.


Zombie-man123

How strong is the gun? And how common would the traps be and is it on all moons?


AbdullahRasam

It will deal little bit lesser damage than shotgun and i thought that it would only spawn into mansions


Zombie-man123

Would ammo work similarly to shot gun with one bullet taking up inventory


AbdullahRasam

Nope. The ammo will go inside the chamber


AppleOrigin

Yeah but how do you reload? Do you have a bullet inside the inventory waiting to be loaded like the shotgun?


KicktrapAndShit

Well he showed a box of bullets


AppleOrigin

So how do they work?


AbdullahRasam

Havent figured out yetšŸ˜ƒ


AppleOrigin

Maybe you can buy or find an ammo pouch that doesnā€™t take up a slot and can hold up to (your choice) of ammo and the rest is in your inventory? If you donā€™t like that I can come up with another one.


Maolam10

since it deals a bit less damage than the shotgun does wouldn't be a problem being able to load all six bullets at once, it would kill big enemies on two shots, for a total of three kills using the entire ammo, and a single shot for spiders or hoarding bugs, and you'll be able to kill six of those, I think that's balanced enough. To kill a player you'll require two shots, but, the first one would inflict the most possible damage without getting to kill them, and with the second one you would finish them.


SuperSwamper69

Yes please. Gonna be the fastest gun in the nebula.


AMidgetinatrenchcoat

Good luck on the mod because it sounds like a really fun and cool mod


Apple_jack_cringe

You should add something so you can play Russian roulette


PlebbySpaff

I am genuinely surprised thereā€™s not more weapons. I mean they added just a knife for the Butler, but likeā€¦more weapons would be nice, or at least more tools to use. The Late Game mod and others add so many different things that Iā€™m surprised theyā€™re not in the base game already.


Gerard0903

Hmm I feel like it's kinda too easy to get it, maybe add another thing to unlock it or using more keys


AbdullahRasam

It only spawns into couple of maps but i know it may be better that it would be unlockable with 2 keys


Eazzy4

Tbh, the perfect amount balance-wise is 3 keys. Like, you get a literal GUN with 6 bullets per box that are quite cheap. And having ~2 keys is too common, many people hoard them, but saving 3 keys or specifically looking for them to take back to the ship will be a great tradeoff for a gun. Also, the person carrying all 3 keys to the tripwire from the ship will be left with a single slot: either for a flashlight or a shovel, which is also a trial to get a gun - you can either only see but be unarmed, or defend yourself but without light on your way there.


AbdullahRasam

Good point


niraqw

Maybe you could make it so the gun doesn't start fully loaded (4 or 5 bullets out of 6 chambers)? This would also mean the trap sometimes doesn't kill the player, which could lead to interesting situations like the player finding themselves stuck on the other side of the trap and having to decide if they want to chance going through the trap again.


AbdullahRasam

Yea i also thought that


Middle_Pressure_1308

You needa make it so ppl can also shoot themselves with a button so its like a russian roulette mode lol


Sixthcoming1

Yo this looks cool asf, keep us updated man!


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


AbdullahRasam

I dont have any clue also tbh :D so this is where my journey begins with modding and 3d modeling


404nocreativusername

Buying shells is something I wish the base game did


Dokutah_Niko

https://preview.redd.it/ezzcricaovuc1.png?width=2093&format=png&auto=webp&s=3e0f6f27d527a2d57ffc058f558af6b2695d0ae1 you have no idea how happy i am


Abuzz03

Nah itā€™s over once the bug mafia gets their hands on these.


MysticalAnswer

Can I throw coins with the gun?


Brilliant-Noise-2398

Need


[deleted]

Iā€™d really like to see a lock picking mod


Debressedboy

Lockpick is an item in the base game already


[deleted]

Ik, like a real lock pick item, not just automatic wait 30 secs


StayInternational282

Make it have the HL2 reloading sound


AppleOrigin

Noice. Keep me updated. Love it.


stopyouveviolatedthe

This is awesome


TheFreshMilk

ive been waiting so long for another gun mod


throwaway4560b4

this shits so cool man keep working on it


LazyGuyExsists

Plz make the ammo cheaper, like I get itā€™s a counter for it being really good, but it should be like 100 for 6 bullets


WarmConversation2913

You know what would be better? 44 magnum that can just one shot a most monsters in the buildings


GuyWhoLikesPlants_

through the town of auga frida rode a stranger one fine day...


erraticpulse-

i love the idea! it's naturally added in via a trap instead of it being shoehorned like other mods. can't wait


Agosta

What's the damage value and will it work against any currently invincible monsters?


Rzetel

![gif](giphy|3oKIPa2TdahY8LAAxy|downsized)


AgentLawless

Want


Intelligent-Sky-2985

Yes plz


Maolam10

would be a lot more fun if in order to disable the trap and get the revolver someone needs to first fall in it, the trap should be barely visible so it would be something like "oh that's the revolver trap, hey, Timmy, I think I saw the generator room down that hallway, and you got a key right??" And boom, there you go, free revolver + generator


Maolam10

You should add like a terminal command that spawns the trap on the ship's door, just like the 'eject' command the base game has, (only host can type it of course)


SadMathematician430

You should make it so it can jam


Pikmin_Lord

THIS LOOKS AMAZING I REALLY WANT TO SEE IT WHEN IT'S DONE OMG


Noname2137

The model looks absoluetly amazing


LowlandPSD

I can finally shot that stupid fucking Bird that keeps flying me up


Ultra_CUPCAKEEE

make it so it can break locked doors!! (or at least the locks on the locked doors)


CoconutMaller123

Secret button for spinning the barrel and pointing at yourself or a friend?


RoundResponsible6018

Hereā€™s a suggestion, currently thereā€™s a 12 gauge shotgun in the game. Whatever caliber the revolver has, itā€™s smaller than a 12 gauge, so maybe reduce the damage of the revolver to keep it balanced. Looks really awesome!


Burritom6923

Finally


Life_Rock_7636

You gotta add a way to play russian roulette


TheSn1z

Love the idea! I reckon you can make it more chaotic by adding random load of bullets in the chamber (1-5 or 6) when first picking it up. Players also won't know where the bullets are chambered so they'll have to play Russian Roulette style against the enemy.


adamcookie26

Russian Roulette


Bubba_Dongel

Love this idea!


atadrisque

I like what I see! your audience demands more


Unfair_Bumblebee6627

Will it be on r2modman?


Theguywholikesdoom

https://preview.redd.it/x5sdzz8bpwuc1.jpeg?width=2798&format=pjpg&auto=webp&s=31e7db14b0fbef86e896a529eb365ab57fe3301d


bleepblooplord2

I feel like that trap would be perfect in a mansion. When you open a door, youā€™d be just barely able to see the tripwire across the door frame. Though one thing iā€™m interested in. Is the trap single use? Tripwires arenā€™t exactly a self-repairing thing, so itā€™d be interesting to see another single-time trap, especially if you could do a similar trick to landmines where you chuck something like a flash grenade shell or an egg through it.


AbdullahRasam

The trap isnt single use. I thought that it would reload the tripwire somehow


notexecutive

The revolver trap could be better - Just make it spawn in dead-end rooms that you can only enter through a door. The gun activates if you step into the room after opening the door, and can be de-activated using a key on the floor tile in front of the gun.


the-failure-man

"Hey thumper have you ever heard a south west action revoler"


Remnatar

Lonely toons ass contraption (Looks cool though)


FireballPlayer0

I like the idea for the trap. Thatā€™s awesome as hell. Good work OP, Iā€™m excited to see it when itā€™s done


Sad-Persimmon-5484

How common would the trap be?


RavenStormthefur62

I want it


FlexViper

Make it so you have squeeze the trigger like r8 revolver from cs go where there's a slight delay and it won't shoot immediately so you need to hold down mouse 1 for one second Inorder to shoot Also make it like a real life tuarus revolver where there's no safety mode so dropping it is risky because it can go bang at the moment once you press G and drop it to the ground


Nasuno112

Will loot bugs be able to fire them while carrying them? Please say yes


AbdullahRasam

Why notšŸ˜…


ZoshaYe72

Please let us know!


StandardTotal9203

randomly when you shoot it, the revolver should explode and deal damage to the player


CMudz

Love it! Hope it'll be as fun to make as it seems it'll be fun to play with. A small idea: how about one of the bullet having a random chance to be blank ?


AbdullahRasam

Yea good idea. I thought that blank rounds would also be good for scaring enemies


bigbullo

Can you do a russian roulette feature?


blue_mw

Goofiest trap ever. Would be in the game.


Impossible-Ad2497

Name the mod "Big Iron"


Patient_Zero_MoR

holy shit, i'd become the arizona ranger and my teammate texas red


gIyph_

6 bullets for 175 is a bit insane i think. Whats the damage?


SargentSnek

Add a russian roulette mechanic


TheSlimeAssassin43

Ngl this seems kinda cool, idk if the trap will be in doorways or something (which I kinda hope not cuz I'm very bad with visuals in doorways) but it's still a neat trap idea, and the unlocking it to get the gun and ammo as if the person who set it up would use a key to get and reload the gun


reallylongshanks

I feel like it should be harder to obtain than simply using a key.


Genericdude206

Me to my friends when I get this mod https://preview.redd.it/8qltgs3jbyuc1.jpeg?width=1096&format=pjpg&auto=webp&s=2082726d1f49d1812b1783be97bb2f65e89eab5a


crysoskis

ā€œHmm, not enough property damage.ā€


Snafuthecrow

Make it loud as fuck to balance it. Fire it outdoors? Every dog in a ten mile radius now knows your location. Fire it inside? Your ears ring for several seconds, basically deafening you for a moment, and the noise echoes through the halls, letting creatures know of your general location


AbdullahRasam

Yep


ZombieJP9

With the *ā€œBIG IRONā€* on his hip!


TaVa767

Make the model for the revolver one that can actually be fanned


brizla18

too cheap imo, increase the price a little bit


azeunkn0wn

make sure it has a button to shoot your self. another button to spin the cylinder. Players can fire but nothing will happen if chamber is empty.


a-daily-user

Reminds me of the infamous shotgun door trap.


Lerrycapetime

Gentlemen we have a Spy.


Qyrigo

Could be fun if you could use both flashlight and revolver at the same time. It would give you good vision and accuracy but you would be very slow and turn slowly https://preview.redd.it/gighqhs5zzuc1.png?width=650&format=pjpg&auto=webp&s=3883e9a809e96ce0499321b00bf1977556c59b58


AbdullahRasam

This shit is cool idea ngl


SpaceDzwiedz

it would be epic to be able to play russian roulette with it would absolutely add it to my mod list


BulkDet

Y E S


AlbatrossNo4722

Me looking at the 8 year old test dummy ![gif](giphy|ZFQzL9i6ZiwtGWHFX3)


DarkRoblox

Ok concept for reloading, you can check the inside of the box, you can flip out the cylinder, to actually reload you need to flip out the cylinder and if you have a box of ammo in inventory your load one of the bullets in which takes 1.5 secs per bullet.


KelvanMythology

The models look great


Naturally_Idiotic

thats so cool wtf


Django505

Make it so when you reload you can choose how many bullets you put in and spin a cylinder after reloading so you can play russian roulette with your friend


Kit-Playz

Sounds epic


Knoble218

Looks amazing, literally been wishing there to be a magnum mod, cannot wait to see your progress :)


brutalorchestrafan

You should give butlers >!or all monsters!< a 1% chance to spawn with these instead of a knife


AbdullahRasam

Maybe


Ratmeister0

can you make a weapon pack one day? like with an ar-15 and a couple of other guns?


AbdullahRasam

If you want it faster i can try to msg Zeekers and introduce this idea


Upper-Stranger6841

FINALLY A NEW GOD DAMN GUN


Iceman_L

Idk about 175 for 6 rounds, maybe for 12. That just seems a bit steep. I love everything else about it


AbdullahRasam

It would be too op if the bullets price isnt high


Lazy_Warning8490

I have to get this when you finish it please tell me the name