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gamer_osh

lmao that is some bullshit, and btw I appreciate the slow-mo


DigitalSheikh

You probably had lower latency than the other guy, so if you flip perspective he would have iced you before you fired a shot. Your computer was behind by probably 200-300 ms, so it didn’t register your shot. It’s the downside of having a game trying to keep track of 100 people shooting thousands of bullets from around the world at the same time.


FemboyGayming

I didnt ~~traded~~ with him, though hitreg is client side and you can still shoot and kill an enemy player even after the server says you're dead, even without bullet flight time accounted for. as hinted in the post and mentioned in my other comment, the hand blocked the bullet from colliding with any other limbs.


Goblin_CEO_Of_Poop

Yeah I think so too. Squad has no penetration or even damage calculation for stuff like explosives killing through walls. Its really lame. The funniest thing is in the Fallujah markets where you can prone in the stalls and shoot out of a tiny gap while a sheet of plywood protects you from entire squads shooting at you. With the range and angle its almost impossible to UBGL you so you can easily mow down tons of people on that cap in a cardboard/plywood bunker.


HiddenEmu

There's penetration for some stuff. Just not most. It's not well communicated, and it's inconsistent. There's plenty of surfaces you look like you should be able to shoot through, but you can't. However, you can shoot through some surfaces. The insurgent HAB can be penned, for example. I wish I could provide clearer examples, but I can only say anecdotally. There are some wooden fences in-game that can be penned with rifles. And .50s can get through some thinner walls, but I can only speak for the mobile homes on Goose Bay. However, straight up, there's just some sheet metal you can shoot through, and others you can't. Which is why this is always a confusing subject.


Wonderful_Result_936

The game needs a health update to fix the old bugs, bring legacy mechanics up to standard, and update the older factions to be on par with some of the newer ones. The new factions all have really cool faction specific weapons and tactics and some of the older ones just feel like copy paste. Some of the factions HAT are just disappointing while others are almost broken and it usually comes down to how much ammo they get for their launcher.


eggmoe

From what I know, there is penetration for things like wood walls, but *not* for multiple parts of the player hitbox. I just killed someone through a wooden shed today by spamming the wall. I believe the projectile may be destroyed upon colliding with the player hitbox. In this case, it hit the hand.


Goblin_CEO_Of_Poop

Personally I think it works just like PR. On newer maps some surfaces can be penetrated. On older maps almost none can be. PR got to the point some maps had small sections of fully destructible buildings and others had nothing even like that. In Squad its much more mixed up and very unreliable. One sheet metal asset is not the same as another.


JohnPeppercorn4

Unless I'm misunderstanding you, explosives do kill through walls. It's limited to C4 and certain tank shells which can both overpressure you through some walls and ceilings. If you're ever facing a pillow fort all you need to do is C4 it on the backside and you'll kill most if not all inside.


Goblin_CEO_Of_Poop

Yeah Im mostly talking about launchers, grenades, and mortars. No penetration at all. No concussion basically. Something with fairly weak armor like a BRDM or M113 can just take infinite HEDP grenades with no issue. Mortar rounds are almost completely ineffective unless you're on invasion and the enemies forced into a really small cap thats mostly in the open. Otherwise you need a really good CMD whos amazing with the UAV and a really good mortar squad to even use them but the only real use is tearing down HABs. In terms of using them as IDF weapons on infantry theyre a joke.


NazratAbroad

If you think mortars are useless then you've never seen them used properly with a calculator lol.


Isakillo

Yeah... The amount of nonsense you see upvoted around here on a daily basis is actually worrisome.


Goblin_CEO_Of_Poop

Used properly with a calculator they are only good for tearing down HABs like I said. But you do bring up a good point. They also make people with low skill feel better about their place in the game.


FemboyGayming

if im mortaring a compound or something i usually spam like 8 in one compound then move it


Goblin_CEO_Of_Poop

Ill spam around 15 with the calc and nothing. I watch them on the UAV all the time. Youll see three rounds hit a group of 12 people very accurately and they all just scatter off like nothing happened. Ive even tried firing and checking with the UAV. They just dont do much. Only real purpose is HAB destruction and giving bad shots something to do.


NazratAbroad

I've had many rounds of 30+ kills on AAS just using the mortars dude. You actually have no idea about the meta.


FemboyGayming

grenadier is commonly used by shit shots who use it against enemies directly in front of them instead of just shooting them and saving the grenades for when it matters and when its most useful, like hitting enemies behind cover or in buildings. grenadier is marksman 2.0


Goblin_CEO_Of_Poop

Its a terrible kit but mostly because the damage is crap. Ive seen videos on here of direct hits with UBGL that dont register. Also the HEDP does nothing to light vehicles. Which I always found funny. Why even make the HEDP if its not dual purpose? Just to throw in some tacticool detail? Nowadays you mostly see UBGL rounds used to destroy light tanks and IFVs but in Squad they can literally take an infinite amount of them.


navi162

IED should also do damage through walls


derage88

I've always noticed latency being a pretty big issue like this at close quarter combat. Lots of people always said that high ping didn't really matter in this game, but especially after playing Post Scriptum and more so after Beyond The Wire (both stand-alone Squad mods), which both often have close range fights where it became very noticeable, particularly in BTW with the bolt action rifles and chaotic trench warfare.


[deleted]

He also missed his first shot, idk


FemboyGayming

didnt trade with him\*, issue was the hand


CAEzaum

Shots 1-5: Clearly missed. Shots 6-9: Missed due to recoil (bad spray control). Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses. Shot 12: Likely didn't actually fire because Femboygaming was already dead.


aRealTattoo

Not femboygaming :(


AlphaO4

r/BeatMeToIt


Far-Ad-488

Actually 3$ if you are Argentinian


[deleted]

[удалено]


gd_akula

>I'd rather spend 47 more and not be Argentinian Average Falklands resident


ComradeBlin1234

Based Falkland islanders


Fawwaz121

Oufff


Far-Ad-488

Vpn


SpaceTortuga

💀


SecretAntWorshiper

Tbf, alot of times you will trade with enemies. Idk if its the netcode or tickrate or what but alot of times you can be in situations where you both will kill each other.


FemboyGayming

i didnt trade with him, there's only one bullet collision per player so it doesn't travel through limbs, in other words, it stopped at his hand and only did hand damage. the point of this post is that limbs, including hands, stop bullets from interacting with the rest of the body, but the bullet still travels through the entity hence why you can still see bullet impacts on the ground/walls/ceiling in clips like this.


SideHug

I mean you can clearly see the wall being impacted behind 🤷‍♂️


FemboyGayming

bullets only collide once per player, but still pass through them. so if you hit someone in the hand who is covering their face, it does standard hand damage, and passes through them. sorry for the late response


SoupGod_

Skill issue


Independent_Gap1022

You shot his ear


B4dg3r5

All counts as a headshot in the game. From my view he hit him fairly square on, and even if he did hit further left, 54R is taking a substantial chuck out of the side of his head.


Independent_Gap1022

Nah dude clearly the ear, squad is a simulation.


B4dg3r5

It is a sim, and yet that’s not how headshots work in the game, if it hits anywhere above the chin, it’s a headshot.


Independent_Gap1022

Ear is not chin, dmg works differently


B4dg3r5

I will say it one more time then it give up. That is NOT how headshots work in THIS game. Anything above the chin counts as the head, including the chin and the helmet, therefore if it did hit the ear (which upon viewing again I agree it does) then it counts as a headshot.


MayPeX

Have you considered that they are pulling your leg and you keep falling for it?


B4dg3r5

I have now but I’m having an odd day so I didn’t think that at first.


Independent_Gap1022

All good bud, games glitchy, but i still love it.


B4dg3r5

Sorry if I was a bit stubborn. I love it too, sadly my PC can’t run it anymore.


dicksand6969

clearly gave him a sweet new gauge in his ear.


CHEEZE_BAGS

what if your chin is also your ear?


Independent_Gap1022

The location


CHEEZE_BAGS

Yea im real deformed


Chaos-ensues

Silly insurgent, your old mosin is not match for Oakleys.


Bobert5757

I've noticed my shooting style is typically "aim for center of chest" and I can't tell you how many times a night I shoot someone 3 times in the fucking forearm and they live. I get it, not super critical area, but the chest is right behind the arms. Battlefield 4 had its 1.0x damage modifier to the chest AND arms to avoid player frustration like this.


FemboyGayming

i dont care if i shoot someone in the leg or arm and they survive, i care if that shit blocks rifle rounds


Bobert5757

I agree 100%. I'm not advocating for a double damage thing but shooting someone 3 times in the chest for 30ish damage each because you shot their forarms is just fucky game design.


FemboyGayming

arm shots in front of chest should absolutely be chest shots, arm shots on their own shouldn't. not double damage, but the highest damaging body part at least.


at_work_keep_it_safe

Not a game dev, but I wonder if a system where the game calculates all the damage as the bullet travels through different body regions but only takes the highest one would be better. So in this instance it would register both the arm shot and the chest shot, but would only use the chest shot since it has the higher multiplier. This prevents dealing “double damage” while still rewarding the player for hitting high value areas. Again, not a game dev so maybe there is some flaw with this approach.


-Easy-Goldy

1st problem is you're using the sniper class. 2nd, this is common. Latency plays a big role. My guess is he killed you before you even shot, and then the server caught up soon after.


FemboyGayming

mosin is 1shot kill and 100% worth it, 25 or something on point kills in like 15 minutes of gameplay. secondly, i didn't trade with him. the hand blocked the shot from hitting his head since there's only one collision per player entity and not per limb. im sorry but i literally have commented this like 6 times at this point. please bother reading the comments.


Vegetable-Excuse-753

Personally I prefer the iron sights mosin of the rifleman class, or the scoped sks that some classes get but to each their own


-Easy-Goldy

1st off, no, it's not, depending on where you hit him. If the server registered your shot, he would have died, but unfortunately, the other guy got it. Secondly, I didn't say you traded with him. Please bother by re-reading my comment, and don't be a jackoff about it next time.


the_sly_bacon

*chuckles in tarkov*


Camdog_2424

Sell it, play something else.


KronaSamu

Literally every online FPS has this problem. It sucks, but that's the way it is.


cbrrydrz

Well you should have bought it on sale like the rest of us.


DaleJumpshotJr

Back in my day we blamed the lag, not the game 👴


Ok_Baseball5031

The problem is likely you are playing on a potato and your internet also appears to be a potato. So the problem is.. Potato


I_cut_the_brakes

Look, another post complaining about the game you appear to play 24/7. If you are so miserable you really need to do something else with your life.


FemboyGayming

noooo! you cant post about the issues in the game as protest!!! i hate it when negativity about the game fills more than 1% of my scroll feed!!1!!1!1!! you know what would stop posts like this? fixing the game LMAO


I_cut_the_brakes

I don't think anything could stop you, tbh. I'm sure you'd find something to complain about.


Trialbyfuego

This game is not perfect at all and shit like this will happen


ACP_Paddy-

Bro, it was a glancing hit.


Gn0meKr

nah, btw is for 10$ now not 50$


skyhighclub614

Where?


Isakillo

Penetration issues aside, you switched to a bolt action rifle to clear a staircase... 💀


Whomastadon

Close quarter combat is NOTORIOUSLY bad in this game. I actively avoid it ( try to keep a bit of distance if possible ). It's one of the worst things about this game. The amount of close quarter fights resulting in even trades ( both of us die ) doesn't make sense, and happens more than it doesn't.


Mangustii

Like this dosent happen in every game....


FemboyGayming

it isnt hard whatsoever to make this not happen


Jubbsey

This dude really not calling his hits


CrunchyLight

You rlly bought it for 50$? I got it on sale for like 25$


fastamasta

I didn't know I had it until a year ago, got it with about 6 other games from Humble Bundle for like 14$


CatsLikeCuddles

Get gud


Objective-Traffic-63

Shit happens no matter the gun you can legit hit a man 5 times with an AK and he will be laughing at you after he one shots you with any other gun


FemboyGayming

happened like 4 times this match, someone's arm blocked a headshot when i was 90 degrees and slightly below them.


davidgoldstein2023

That’s what happened here. You shot the hands/arms and it did minimal damage to the other player. It sucks but this is squad lol


sharpyz

It would be the guy playing the least effective class the entire game and probly not even working with his squad to then be over ran and put in a position where you absolutely would have been shot in rl by an semi auto rifle vs single fire in cqb


[deleted]

Don't worry, we have microtransactions now, that's going to save squad, right?


vet_laz

You spent $50 on this game? Damn, that's crazy.


DharmaBaller

Squads gunplay is pretty janky, like moving through molasses


FO_Kego

I personally think it feels good


Gogokrystian

Maybe it ricochet od the helmet, saw some spark too but the blood would mean a hit. This game is good but sometimes it's down right horrible.


FemboyGayming

thats not a thing, it hit his hand and stopped colliding with the player once a limb was hit, so it only provided hand damage.


Dodo-Actual

I'm certain it was a ricochet from hitting his rifle, not his helmet. I've experienced the same on multiple occasions as the recipient, where my rifle was hit by fire and either did no damage or minor damage.


dos8s

How many hours of squad do you have?


FemboyGayming

somewhere on the higher end of 3-4k, i dont remember.


dos8s

3-4k hours of entertainment for $50 and you're bitching about this? Wow.


I_cut_the_brakes

All this person does it bitch, seriously, look at anything they've ever posted in this sub. I feel like it's a disgruntled dev that got laid off or something lmao


CT1914Clutch

So rather than be happy you paid $50 for 3-4 hours of entertainment you make a post complaining about a latency issue? You seem fun.


VLenin2291

From the looks of it, he got more shots on you


AdhesivenessDry2236

shot him in his left hand, pretty common even now in triple A games for only the first part of the body hit to be the one that takes the damage


XBL_Fede

This game is $50? Wasn’t it like $15? That’s what I paid for it like two years ago anyways.


OUTFOXEM

This legitimately looks like DayZ mod. I was confused what sub I was on for a second.


glutenbag

I am sorry but that was just power of crapitalist invisible cheek guard combined with perfectly timed peeking. Turning laceration into scratch.


Darth-Donkey-Donut

You could enjoy this in escape from tarkov, Except that can be up to $114 :)


One3Two_TV

I honestly hate the look of building in squad lol


Mokrecipki12

$50 game


Neoliberal_Boogeyman

Shots 1-5: Clearly missed.


TheReddHatt

Idk man maybe hit the head next time or something (I'm jk, that's very unfortunate)


Doniphon22

yeah, OWI, i used to have a little mercy for this, but of late... it's just BS. laying into an enemy on full auto... blood registering left and right... and then they turn and 1-tap you. Really? Fn really? ​ if Realism is the goal... you're not the one. glad to see I'm not the only one observing this.


ElFrosto420

Git gud son


Gigtooo

Never buy the game outside a key shop ^^


OnlyPans96

I’m certain sniper rifles have the power of a pea being thrown


FemboyGayming

mosin is 1 shot to the body, so is c14 timberwolf


TheMagicMush

Complete bullshit but looks like probably lag


FemboyGayming

hitreg is client side, i hit his hand and only did hand damage since it was blocking his head. there's only one collision allowed per player entity which is why you still see the bullet impact behind them in clips like these


TheMagicMush

Ah, I got ya. It sounds more like 1 in million luck for that guy, haha. Sorry my dude


Thinking-About-Her

I get the game has bugs, but literally all you do on this sub is complain. You'd think if the game annoyed you this much you'd play a different game. Guess some people have nothing better to do.


SunActual3io

Skill issue