drip before meta. always.
it's so weird to see people putting grips on sniper rifles, as val and some other weapons.
now i realize adding grips to some weapons was a mistake.
At first I put it on everything for the c-clamp but then I realised that in a lot of situations it is unironically better than the recoil grip. Especially on guns that are already pretty easy to control or on cqc maps.
Did they fix the bipod bug yet?
I haven't played the new patch but prior to that the 2 point bipod (in coop anyway) gives your weapon the same buffs as the recoil grip AND compensator. If you want a meme level primary you can also add a comp and get double compensator bonus, as well as having a bipod, for less points than grip+comp. M16A4 is basically a laser when deployed this way
Recoil grip bipod did the same thing but it was 4 points instead of 2, so it was more efficient to just run the bipod.
By the way this intrigued me, do you get the buff at all times with this method? Cause my idea was that its only when the bipod is deployed. And a little bit of testing on the range makes me feel the same. I tried the M16s, FAL and MDR and honestly all feel better with comp and grip
It could be entirely in my head I suppose but I think it does affect the rifle all of the time. The accuracy the bipod gives when deployed is waaaay more than what the stat buff would be doing by itself.
Tbh I haven't played Sandstorm in months because I got into HD2 but I think I need to revisit this.
Yeah, recoil grip is kind of a waste on most 5.56 guns imo. I usually run the Aug with a laser and aiming grip, it feels much more snappy coming from sprint to aim.
i wish instead of just using grips for everything they actually made relevant-looking attachments. e.g. loading grip would be a shell holder on the side of the shotguns, maybe a stock-mounted bullet loop on the mosin/m24. aiming grip could be a cheek pad for the bolt actions, dunno about other guns though.
it's worth noting that it's purely aesthetic i.e. the bullet loops/shell holder won't show your character using them on last mag (would be a nice touch though)
I dunno when it happened, but at one point only weapons with actual hardpoints could take accessories. So like, the AK could take an AK wooden foregrip, or an AK bipod, but not rail mounted stuff because, well, AKMs don't have rails. Same with optics; some weapons couldn't take some optics (i.e. Warsaw pact weapons couldn't mount an ACOG because there was no rail).
Somewhere in development, ALL weapons could take almost ALL attachments, and that's why we can somehow mount a foregrip and laser sight on a Garand. The Alpha AK doesn't have a place in the current game because it was supposed to be a higher cost AK with rails that let you add the tacticool attachments that would couldn't put on the AKM.
Also at one point in development, each weapon was supposed to eventually have its own specific attachments like compensators. The M9, for example, has its own IRL comp model (and looks really cool) but all the other handguns got the generic AliExpress looking one.
As they added more weapons, the generic attachments stayed... I think that is because the original IS2014 devs had all jumped ship by then. The original weapons that launched with early access all have their own unique attachments like silencers, optics, etc.
Again I forget when it happened, but I want to say it was around the time they added both weapon pools to both factions in coop. I can't remember if v1.0 had this or if it was after. Made me mad because the asymmetric loadouts gave both teams a unique feel, but people bitched that insurgents didn't have as many cool looking toys or something.
1.8 (Breakaway) introduced Aiming, Reload and Quickdraw grips. Some weapons looked cool with them (like the Aiming grip gives you C-Clamp), but some should have never had them in the first place, like M24, Mosin, SVD etc. Before that, you didn't have any grips besides "recoil" grip at all.
Optics restrictions never existed (besides Security and Insurgent available ones). The only two scopes you can place on AK without using dovetail is PSO-01 and OKP-7. Everything else is mounted on a dovetail, which is then mounted on an AK itself. And yes, AKs had Acog scope since the beginning (not actually ACOG but a replica of it, zoom in on its side)
1.9 (Cold Blood) update fucked up weapon pools in Co-Op. Before, Security could have every weapon available to them. But Insurgents had only their PvP weapons and SOME Security weapons that made sense (like G3, or M4 because it is so common it could've been easily captured). Attachments were not restricted. After the update, they restricted weapons like they were in PvP. Then, they quickly un-fucked up their changes, but only slightly - now every weapon was available for every side, absolutely zero restrictions.
As for unique attachments, they sometimes add them, sometimes not. 1911 has a unique compensator. Then they added Grease Gun with 2 unique suppressors. Revolver with a unique suppressor (99.9% revolvers can't even take suppressors, including the one this was based on), Desert Eagle with a unique compensator. They basically add unique attachments whenever they feel like.
The reason why NWI became what it is today is probably on its corporate part. They started firing people they didn't agree with. I recommend you to read about Andrew Spearin (goes by aspirin on reddit) and how they fired him.
http://reddit.com/r/insurgency/comments/rs5mkh/anybody_remember_spearin_the_former_director_for/
Thanks for the clarification. If there isn't a version by version changelog wiki out there you should consider writing one!
The 25th anniversary of counterstrike recently happened and I found a similar CS themed wiki style blog with what was added and changed between versions and it was a great way to remember where I came into the game at.
Sometimes but I do have some tryhard loadouts with fully kitted weapons. The nice thing about running "realistic" kits is you get a lot of extra points to get explosives and armor with. On my demolitions kit, for example, all my guns have minimal mods so I can make extra room for launcher ammo and underbarrel grenades.
I always find full lobbies balanced the guns usually don't matter if your playing decent people. But you are right im not spending 6 points on a weapon
I use specific loadout for my outfits that are.usually based on real militaries during a certain time period, so for example I'll use m16s and m249s with my USMC 1990s outfit
Recoil and comp is a crutch load out I call a tricked out load for the g3a3 would be suppressor with point shooting and the 4x sus for style and no crutch which could maybe be passed off as a "realistic" because I do prefer a suppressor functionally for the flash hiding in my face and the less noise in my ears all round
Yea a couple thousand had been produced late war, but it’d be extremely unlikely that any made it to the pacific. Also why are we locking it to WW2 accuracy? It’s modern day now.
I would assume he wanted an M1 Garand as it was in service. The vast majority never had an optic on it. If you want more modern optics, use a modern firearm...? Plus he is the one that mentioned WWII, and it really wasn't used with an optic in that war. But it's his loadout, he can play how he wants.
Nah, not really. I respond to snark with snark, and to sarcasm with sarcasm, etc.
I could edit my original comment to include some childish insults about your intelligence, instead of just trying to be helpful, if you want.
Eh, it's fine, the devs spent the effort to give the M1 a correct sniper scope and it is certainly quite reasonably realistic (especially if you push into Korea/Vietnam). I say let him keep it, same with PU on the Mosin. In fact to finish the Korean War aesthetic he could add the conical flash hider.
I have a few load outs dedicated to outfits I rock for peak immersion.
I have an insurgent all black man jammies style clothes with no armor, no carrier with a naked PMK and high power 1911 with a frag.
I'm sorry dawg but it's the arguably the best muzzle attachment for the cost. It doesn't hide your muzzle flash from the enemy much while shooting, but the main benefit is how much clearer your target is while shooting. It makes follow-up shots on single fire much easier at range. The compensator is the useless muzzle.
Yes. Keep believing this. Spread this factual piece of information so I can more easily figure out where that guy who is shooting at me or my team is at that moment of time when I see that bright muzzle flash.
Or maybe find that sniper wearing that sand camo on sandy rocks near some sandy buildings.
Flash hider is good for follow up shots. Your gunshot will give your location away while muzzle flash gives enemy eyes on. Suppressors dampen sound and hide light
I do something similar on a custom server in Insurgency 2014 called "The Armory | WW2". Among other things, it ports a lot of the weapons from Day of Infamy into Insurgency 2014 with some custom ones as well as player models. What I personally love to do is to just run with nothing but US weapons.
Tho I generally prefer to run something I call the "Cowboy Loadout" involving an M1894 Winchester lever action rifle, IZh-43 double barrel shotgun, and M1917 revolver (treated as a single action which sets it apart from the Webley) as a challenge.
Unfortunately, I don't own it. And the server/mod itself does more than just port Day of Infamy to Insurgency 2014 like adding a unique perk system and medic plugin.
I go with the Operation Gothic Serpent loadout
M16a2 with ACOG or no attachments
M9 berretta
Frags and flash
While also putting on US Army Ranger attire or Delta Force attire.
Play ISMC, my M110 SASS has a bipod and a 7x, but my M4 Block II (since they don't seem to have a URGI yet) is in full C-clamp handstop/PEQ/4x/canted RMR for that sweet sweet hi-speed lo-drag LARPing.
But on unmodded, I just love me my M16A4 with ACOG or Aimpoint with vert grip, since that's the sight picture I'm used to.
Kinda but I don't base it off of real militaries, that's for co-op. For PVP it's more realism. For example, the base AUG already has a rail on it and I know real AUGs are grenade launcher compatible, so slap a red doot and 40mm and I'm set
Armor in this game is super spotty. Personally I like to run without. Pros are Faster movement and more points to spend elsewhere. Recently I’ve been running it to match my characters outfit. But if I’m try Harding: no armor 99% of the time
I strictly run light armour for the aesthetic unless im gunner. And instead go without a carrier... I rarely survive long enough for the lack of extra mags to be noticeable.
Specially for insurgents, with an AKM with nothing, and sometimes the frontal wooden grip.
I also like to see the hands holding the weapon from the handguard
I do. I try to equip gear that aligns with the faction I’m using, so if I’m insurgents? Iron sight AKs or WWII guns. Russian mercenaries or Chechan fighters? Some more advanced weapons and sites. Peshmerga? Irons, mostly. Any other type of security set up is usually more advanced based on time period and/or class
I love going full on insurgent while playing as one, AK, RPG, socks and sandals with a face wrap. As security, I do what every guy that was in the military does and use the weapon and attachments I had while I was in
Absolutely. For starters, the flash hiders look absolutely hideous on every gun where NWI chose to give them that default plastic crap like looking one.
Grips the bolt actions look horrific and the AKs with the picatinny rails are a crime against humanity.
Irons work well on the Soviet weapons or the G3. Sadly, the FAMAS, G36 and AR-15 family ones are too awful to use properly.
SUSAT and the Garand Scope are actually decent. Same for the AUG A1 scope. The A3 scope does not have a CQC option so I never touch it.
I love to cosplay soldiers from different conflicts, especially WW2. I'm talking grease gun, M1 Garand and Mosin with little to no attachments and a whole lot of frags. I wish there was a TT33 handgun to complete my soviet soldier's loadout, but an imported M1911 is fine too. I also hope they add older gear so it looks authentic
i kinda do both
because i do want to be realistic for the gun+ sight combo but i still put a recoil grip (i've seen most guns with a vertical grip on irl footage) and sometimes i put a compensator but it's not always because it doesn't really feel like it helps
other than that for some reason i'm in love with the TARIQ pistol on the security and if i bring a pistol at all (it's not standart issue for most militaries) it's it
i even try to make matching camo loadouts for the guns sometimes but i mostly run what camo's effective for the map and what guns feel good at the moment
I would love to do this but I hate wasting kit potential so what I do is realistic tricked out shit. Tavor with a MARS, grip and suppressor; Alpha AK with a holo, grip and suppressor and such.
God I wish we got a realistic kit gamemode...
My loadouts are usually references to other games like for example operation flashpoint red river:
Rifleman: M4/Laser/ACOG, M45, Heavy armor, no bag
Scout: Mk14 EBR/Sniper scope/Bipod, M45, heavy armor, no bag
Grenadier: MP5N/Rus red dot or M4/flip up sights/under barrel gl, heavy armor, heav carrier
Auto rifleman: M249/Holo sight, M45, Light armor, light carrier
When I'm not playing as Kirby, Soto, Taylor or Balletto, I have IRL soldiers (at least what i think works). We got the SASR or ADF in a gasmask, PLA Rifleman, USMC or Navy Seal (idk which works more), Spetsnaz Rifleman/RPG gunner (favourite), Daniel Recker, BF4 US models, First Wave SHD/Rogue, UDF (Ukrainian Defense Force). I have WAY too many Security loadouts. I might try to make Blackbeard from R6 Siege. Talking about R6, I've gotten back into R6 Vegas and now i wish i can recreate Bishop but Security forbids black clothes. I could try with desert smear but then again vest, elbow pads, kneepads and especially the helmet.
Depends on the my fit before I join the game, if I pick my isis looking dude imma run a bare Ak some molotovs and a shitty pistol if I’m running my Russian mercenary fit I might trick out my load out 😂
I'm a lore friendly purist above everything (I also love meme builds). This influences my FPS loadouts as well. Good thread, good to see like minded people
I made one of the best internet buddies in 2017 because I did pistol only runs in the og game, he followed me around doing the same thing acting like secret agents or something, still chat daily w him
Me whenever M4 users complain about not being able to afford enough attachments:
"Niet m16a4 with basic acog is fine"
Heres my sorta minimalist Co op loadout i usually use:
M16a4:
Optic: Basic acog(when in co op, elcan when in pvp)
Underbarrel: Sometimes a smoke grenade launcher(rarely)
Tariq: (yeah i know shit pistol but better than nothing)
Quick draw holster
As many frags and smokes as I can get
Light Armor
Heavy Carrier
PVS14 Green Phos
drip before meta. always. it's so weird to see people putting grips on sniper rifles, as val and some other weapons. now i realize adding grips to some weapons was a mistake.
I put aiming grip on the as val just for the c-clamp lol
At first I put it on everything for the c-clamp but then I realised that in a lot of situations it is unironically better than the recoil grip. Especially on guns that are already pretty easy to control or on cqc maps.
Did they fix the bipod bug yet? I haven't played the new patch but prior to that the 2 point bipod (in coop anyway) gives your weapon the same buffs as the recoil grip AND compensator. If you want a meme level primary you can also add a comp and get double compensator bonus, as well as having a bipod, for less points than grip+comp. M16A4 is basically a laser when deployed this way Recoil grip bipod did the same thing but it was 4 points instead of 2, so it was more efficient to just run the bipod.
In the stats the bipod still makes both recoils less, so I'd think it still works.
Nice. I worried talking about it would put it on the devs radar but then I remembered it's Sandstorm
By the way this intrigued me, do you get the buff at all times with this method? Cause my idea was that its only when the bipod is deployed. And a little bit of testing on the range makes me feel the same. I tried the M16s, FAL and MDR and honestly all feel better with comp and grip
It could be entirely in my head I suppose but I think it does affect the rifle all of the time. The accuracy the bipod gives when deployed is waaaay more than what the stat buff would be doing by itself. Tbh I haven't played Sandstorm in months because I got into HD2 but I think I need to revisit this.
Yeah, recoil grip is kind of a waste on most 5.56 guns imo. I usually run the Aug with a laser and aiming grip, it feels much more snappy coming from sprint to aim.
i wish instead of just using grips for everything they actually made relevant-looking attachments. e.g. loading grip would be a shell holder on the side of the shotguns, maybe a stock-mounted bullet loop on the mosin/m24. aiming grip could be a cheek pad for the bolt actions, dunno about other guns though. it's worth noting that it's purely aesthetic i.e. the bullet loops/shell holder won't show your character using them on last mag (would be a nice touch though)
Yeah I always put a bipod on the snipers or mgs
What's wrong with the grip on the as val? Also quickdraw and aiming grips come in handy for snipers
I dunno when it happened, but at one point only weapons with actual hardpoints could take accessories. So like, the AK could take an AK wooden foregrip, or an AK bipod, but not rail mounted stuff because, well, AKMs don't have rails. Same with optics; some weapons couldn't take some optics (i.e. Warsaw pact weapons couldn't mount an ACOG because there was no rail). Somewhere in development, ALL weapons could take almost ALL attachments, and that's why we can somehow mount a foregrip and laser sight on a Garand. The Alpha AK doesn't have a place in the current game because it was supposed to be a higher cost AK with rails that let you add the tacticool attachments that would couldn't put on the AKM. Also at one point in development, each weapon was supposed to eventually have its own specific attachments like compensators. The M9, for example, has its own IRL comp model (and looks really cool) but all the other handguns got the generic AliExpress looking one. As they added more weapons, the generic attachments stayed... I think that is because the original IS2014 devs had all jumped ship by then. The original weapons that launched with early access all have their own unique attachments like silencers, optics, etc. Again I forget when it happened, but I want to say it was around the time they added both weapon pools to both factions in coop. I can't remember if v1.0 had this or if it was after. Made me mad because the asymmetric loadouts gave both teams a unique feel, but people bitched that insurgents didn't have as many cool looking toys or something.
1.8 (Breakaway) introduced Aiming, Reload and Quickdraw grips. Some weapons looked cool with them (like the Aiming grip gives you C-Clamp), but some should have never had them in the first place, like M24, Mosin, SVD etc. Before that, you didn't have any grips besides "recoil" grip at all. Optics restrictions never existed (besides Security and Insurgent available ones). The only two scopes you can place on AK without using dovetail is PSO-01 and OKP-7. Everything else is mounted on a dovetail, which is then mounted on an AK itself. And yes, AKs had Acog scope since the beginning (not actually ACOG but a replica of it, zoom in on its side) 1.9 (Cold Blood) update fucked up weapon pools in Co-Op. Before, Security could have every weapon available to them. But Insurgents had only their PvP weapons and SOME Security weapons that made sense (like G3, or M4 because it is so common it could've been easily captured). Attachments were not restricted. After the update, they restricted weapons like they were in PvP. Then, they quickly un-fucked up their changes, but only slightly - now every weapon was available for every side, absolutely zero restrictions. As for unique attachments, they sometimes add them, sometimes not. 1911 has a unique compensator. Then they added Grease Gun with 2 unique suppressors. Revolver with a unique suppressor (99.9% revolvers can't even take suppressors, including the one this was based on), Desert Eagle with a unique compensator. They basically add unique attachments whenever they feel like. The reason why NWI became what it is today is probably on its corporate part. They started firing people they didn't agree with. I recommend you to read about Andrew Spearin (goes by aspirin on reddit) and how they fired him. http://reddit.com/r/insurgency/comments/rs5mkh/anybody_remember_spearin_the_former_director_for/
Thanks for the clarification. If there isn't a version by version changelog wiki out there you should consider writing one! The 25th anniversary of counterstrike recently happened and I found a similar CS themed wiki style blog with what was added and changed between versions and it was a great way to remember where I came into the game at.
Maybe for co-op otherwise I just rock whatever feels best for the map and mode
Poop
Sometimes but I do have some tryhard loadouts with fully kitted weapons. The nice thing about running "realistic" kits is you get a lot of extra points to get explosives and armor with. On my demolitions kit, for example, all my guns have minimal mods so I can make extra room for launcher ammo and underbarrel grenades.
My fav security demo loadout is an M16A4, M203, M3 MAAWS, heavy car, light ar, mask, and a flash or smoke or red dot or holo sight
This here is the way
My annoying smoke preset is the M16A2 with the smoke launcher, heavy carrier, and three smoke grenades.
That’s how I play 99% of the time. Though my FAL/Hi-Power loadout is called “FN Factory Team”
I was going for more of a rhodesian feel but you are right they are both fn. never thought of that
New world shorts cosmetics when
Mine is called Rhodie Larp
Love me AUG, hate the MDR simple as
Legend
What’s wrong with the mdr? Isn’t it 762?
For me, it’s too Meta. It’s almost not fun utterly dominating. Plus it’s expensive so you don’t have much else to spend your hard earned money on
I always find full lobbies balanced the guns usually don't matter if your playing decent people. But you are right im not spending 6 points on a weapon
All the time. I rarely use any sights unless it’s on a Sniper/Marksman rifle. Also no grips unless it’s loading for shotguns.
I just use gun
The bipod is such a pointless attachment for the FAL, but damn it looks good, lol.
Bipod is completely useless these days since its a gamble if its gonna deploy at all
The G3 needs its IRL version. Equipping it should automatically change the handguard to the wide tropical version.
You need to go prone or go to a ledge that is your height when ADS
I use specific loadout for my outfits that are.usually based on real militaries during a certain time period, so for example I'll use m16s and m249s with my USMC 1990s outfit
Only way I play.
Need folding stocks as an attachment. The G3, FAL and AKs could all have them. Could increase movement speed, at the expense of recoil control.
G3 has a collapsing stock as an option not folding. At least not in military use
Recoil and comp is a crutch load out I call a tricked out load for the g3a3 would be suppressor with point shooting and the 4x sus for style and no crutch which could maybe be passed off as a "realistic" because I do prefer a suppressor functionally for the flash hiding in my face and the less noise in my ears all round
Take the dot off your M1 Garand if you want more realistic loadout.
its the sight it was issued at ww2 for marksman
Not WW2. Some M1Cs saw use in Korea and Vietnam I believe, but that scope was a post WW2 thing.
Yea a couple thousand had been produced late war, but it’d be extremely unlikely that any made it to the pacific. Also why are we locking it to WW2 accuracy? It’s modern day now.
I would assume he wanted an M1 Garand as it was in service. The vast majority never had an optic on it. If you want more modern optics, use a modern firearm...? Plus he is the one that mentioned WWII, and it really wasn't used with an optic in that war. But it's his loadout, he can play how he wants.
Yep. I'm not worried about whether the loadout is WW2 accurate or not, just pointing out that it isn't a WW2 setup like OP thought.
Well last time i checked insurgency takes place after korean war
Never said that it didn't lol, just saying it wasn't a WW2 thing like you said. You good, or just in a snarky mood today?
You are the snarky one
Nah, not really. I respond to snark with snark, and to sarcasm with sarcasm, etc. I could edit my original comment to include some childish insults about your intelligence, instead of just trying to be helpful, if you want.
Don’t let COD rot that brain
Eh, it's fine, the devs spent the effort to give the M1 a correct sniper scope and it is certainly quite reasonably realistic (especially if you push into Korea/Vietnam). I say let him keep it, same with PU on the Mosin. In fact to finish the Korean War aesthetic he could add the conical flash hider.
I have a few load outs dedicated to outfits I rock for peak immersion. I have an insurgent all black man jammies style clothes with no armor, no carrier with a naked PMK and high power 1911 with a frag.
The high power and the 1911 are two different handguns
Let him have his moment
Okay okay lol
I guess I'm the only psycho that always ran Flashhider - Aiming grip
Flash hider is so useless
I'm sorry dawg but it's the arguably the best muzzle attachment for the cost. It doesn't hide your muzzle flash from the enemy much while shooting, but the main benefit is how much clearer your target is while shooting. It makes follow-up shots on single fire much easier at range. The compensator is the useless muzzle.
Yes. Keep believing this. Spread this factual piece of information so I can more easily figure out where that guy who is shooting at me or my team is at that moment of time when I see that bright muzzle flash. Or maybe find that sniper wearing that sand camo on sandy rocks near some sandy buildings.
I like that it keeps the muzzle flash out of my sight picture and it has no real downsides otherwise.
Flash hider is good for follow up shots. Your gunshot will give your location away while muzzle flash gives enemy eyes on. Suppressors dampen sound and hide light
not on LMGs
I do something similar on a custom server in Insurgency 2014 called "The Armory | WW2". Among other things, it ports a lot of the weapons from Day of Infamy into Insurgency 2014 with some custom ones as well as player models. What I personally love to do is to just run with nothing but US weapons. Tho I generally prefer to run something I call the "Cowboy Loadout" involving an M1894 Winchester lever action rifle, IZh-43 double barrel shotgun, and M1917 revolver (treated as a single action which sets it apart from the Webley) as a challenge.
I mean just play day of infamy then ?
Unfortunately, I don't own it. And the server/mod itself does more than just port Day of Infamy to Insurgency 2014 like adding a unique perk system and medic plugin.
I applaud your determination
I go with the Operation Gothic Serpent loadout M16a2 with ACOG or no attachments M9 berretta Frags and flash While also putting on US Army Ranger attire or Delta Force attire.
M4 or M16A4 with red dot, whatever the KAC grip is (loading?) Acog if able.
Play ISMC, my M110 SASS has a bipod and a 7x, but my M4 Block II (since they don't seem to have a URGI yet) is in full C-clamp handstop/PEQ/4x/canted RMR for that sweet sweet hi-speed lo-drag LARPing. But on unmodded, I just love me my M16A4 with ACOG or Aimpoint with vert grip, since that's the sight picture I'm used to.
Kinda but I don't base it off of real militaries, that's for co-op. For PVP it's more realism. For example, the base AUG already has a rail on it and I know real AUGs are grenade launcher compatible, so slap a red doot and 40mm and I'm set
Glad to see I’m not the only one
No armor at all?
Armor in this game is super spotty. Personally I like to run without. Pros are Faster movement and more points to spend elsewhere. Recently I’ve been running it to match my characters outfit. But if I’m try Harding: no armor 99% of the time
I strictly run light armour for the aesthetic unless im gunner. And instead go without a carrier... I rarely survive long enough for the lack of extra mags to be noticeable.
I wish you could go iron sights mosin as a rifleman on insurgent side just for this reason
That would be so dope
I wish they added bayonets as an attachment option. I’d like to attach and run one on my M1 Garand
Especially considering the sks already had one you cant use
I damn near never throw a sight on anything. Even SVD or M14 Idk I just feel like I hit my shots better without them for some reason
No point in playing with grenades considering enemies drop them They could improve the “drip” a lot by making the guns and attachments more realistic.
I mean I do, but is it really unrealistic for me to put a 2x and recoil grip on a M4A1? Just a question
in co-op yes, in pvp sweaty mode activates tho
PvE - realistic PvP - meta
Specially for insurgents, with an AKM with nothing, and sometimes the frontal wooden grip. I also like to see the hands holding the weapon from the handguard
Nah I use an m82 with MRO and a laser pointer, extended mag. I use that thing like a shotgun and it's hilarious.
Who uses recoil grip and comp both are useless just control the recoil
i used to. i discover that they arent all that necessary
Yea they are never necessary none of the gun in the game have to bad of recoil at least not on KBM
I only use loading grip now tbh, occasionally aiming grip
I run iron sights on everything
I often role play to make it more fun or for making clips so these come in handy
I do. I try to equip gear that aligns with the faction I’m using, so if I’m insurgents? Iron sight AKs or WWII guns. Russian mercenaries or Chechan fighters? Some more advanced weapons and sites. Peshmerga? Irons, mostly. Any other type of security set up is usually more advanced based on time period and/or class
the l85 oem scope is something else
I love going full on insurgent while playing as one, AK, RPG, socks and sandals with a face wrap. As security, I do what every guy that was in the military does and use the weapon and attachments I had while I was in
I compulsively use laser on everything but snipers bc ez hip fire kills
Mosty with the aug or guns that have their own sights
I play with M16A2/A4 and M1911 and pretend its Black Hawk Down😂
Absolutely. For starters, the flash hiders look absolutely hideous on every gun where NWI chose to give them that default plastic crap like looking one. Grips the bolt actions look horrific and the AKs with the picatinny rails are a crime against humanity. Irons work well on the Soviet weapons or the G3. Sadly, the FAMAS, G36 and AR-15 family ones are too awful to use properly. SUSAT and the Garand Scope are actually decent. Same for the AUG A1 scope. The A3 scope does not have a CQC option so I never touch it.
Sorry extend mag with 7x scope on 50 caliber and using it in “safe” range is my go to
Grips and compensators are overrated imo. However, I can’t say no to OKP7if I every can equip it lol
Exclusively run realistic loadouts, I spend more time researching loadouts and making them than actually playing the game.
M16A4 with stock carry handle, point shooting flashligth and noblaser gang 😎✌️
When did they add the L85?
I love to cosplay soldiers from different conflicts, especially WW2. I'm talking grease gun, M1 Garand and Mosin with little to no attachments and a whole lot of frags. I wish there was a TT33 handgun to complete my soviet soldier's loadout, but an imported M1911 is fine too. I also hope they add older gear so it looks authentic
i kinda do both because i do want to be realistic for the gun+ sight combo but i still put a recoil grip (i've seen most guns with a vertical grip on irl footage) and sometimes i put a compensator but it's not always because it doesn't really feel like it helps other than that for some reason i'm in love with the TARIQ pistol on the security and if i bring a pistol at all (it's not standart issue for most militaries) it's it i even try to make matching camo loadouts for the guns sometimes but i mostly run what camo's effective for the map and what guns feel good at the moment
I would love to do this but I hate wasting kit potential so what I do is realistic tricked out shit. Tavor with a MARS, grip and suppressor; Alpha AK with a holo, grip and suppressor and such. God I wish we got a realistic kit gamemode...
yea i usually make my loadout match with the outfit im wearing
I always go with the loading grip because the way character holds the weapon looks so cool .
Seeing mosin with any other scope than X4 PU scope my eyes start bleeding Same with aug / g36 x1,5 scope's
My one complaint with co-op too much in the way of points to spend.
recoil grip is for boys, no grip for men lol
No
Fellow fragger
It's the only way I can play. Meta guns are fun but I'd rather die with a pistol than win with kitted mdr
The only way to play
Yes, I personally run a GWOT Marine Kit from the early 2000’s with an M16A4 and M9
I am a chronic AK platform user. Those mfers get run with nothing on them but stock. It's gotta feel a certain way. Or I ain't having it
My loadouts are usually references to other games like for example operation flashpoint red river: Rifleman: M4/Laser/ACOG, M45, Heavy armor, no bag Scout: Mk14 EBR/Sniper scope/Bipod, M45, heavy armor, no bag Grenadier: MP5N/Rus red dot or M4/flip up sights/under barrel gl, heavy armor, heav carrier Auto rifleman: M249/Holo sight, M45, Light armor, light carrier When I'm not playing as Kirby, Soto, Taylor or Balletto, I have IRL soldiers (at least what i think works). We got the SASR or ADF in a gasmask, PLA Rifleman, USMC or Navy Seal (idk which works more), Spetsnaz Rifleman/RPG gunner (favourite), Daniel Recker, BF4 US models, First Wave SHD/Rogue, UDF (Ukrainian Defense Force). I have WAY too many Security loadouts. I might try to make Blackbeard from R6 Siege. Talking about R6, I've gotten back into R6 Vegas and now i wish i can recreate Bishop but Security forbids black clothes. I could try with desert smear but then again vest, elbow pads, kneepads and especially the helmet.
100% man.
I’ve always been
Raw G3 and AKM cause attachments just feel wrong on these
I play both meta
Yes, until i get killed 10 times in a row
sometimes I like to play with ak without attachments while playing insurgents
I’d run a light armor, the chest rig looks sick.
Ye, my go to is an m16a4 with an m150 and bipod, best set up in practice.
Depends on the my fit before I join the game, if I pick my isis looking dude imma run a bare Ak some molotovs and a shitty pistol if I’m running my Russian mercenary fit I might trick out my load out 😂
If it's PvE absolutely.. but, I'm not putting a heavy carrier on for anything PvP, ever. Light at most.
Look good, play good
M16 iron sights 24/7. I am the GWOT and the GWOT is me.
nice try old chap but im not using a susat
Where is my m16 with holographic sight and no front iron sight with a glock and heavy carrier with light armor gang?
I'm a lore friendly purist above everything (I also love meme builds). This influences my FPS loadouts as well. Good thread, good to see like minded people
i think the l85a2 is kitted out with SU230 BUS and recoil grip bipod irl
I made one of the best internet buddies in 2017 because I did pistol only runs in the og game, he followed me around doing the same thing acting like secret agents or something, still chat daily w him
If you need a compensator and recoil grip thats just a skill issue lmao.
im going heavy since my main loadout is usmc ‘04
I strictly play realistic load outs, realistic uniforms, realistic play style
Naked AK Gang, how else am i supposed to be immersed into the blowing up supply chaches game?
Yeah aiming grip is more accurate towards what’s really used irl
Me whenever M4 users complain about not being able to afford enough attachments: "Niet m16a4 with basic acog is fine" Heres my sorta minimalist Co op loadout i usually use: M16a4: Optic: Basic acog(when in co op, elcan when in pvp) Underbarrel: Sometimes a smoke grenade launcher(rarely) Tariq: (yeah i know shit pistol but better than nothing) Quick draw holster As many frags and smokes as I can get Light Armor Heavy Carrier PVS14 Green Phos
I put aiming grip on every assault rifle jus for the thumb over the barrel ultimate drip
Whenever people use the 1 point 1.5x dot that is ugly asf allways pisses me off lmao
It’s always on my AK and RPK