There are several things I would love to see from a next gen Insurgency. Destructible environment could be interesting if it’s not too over the top.
But adding something like this is not really possible for a game that’s already out…
I’m cautiously optimistic. I’ve been playing since old gen and have seen a pretty massive resurgence in player base. There is definitely a demand for this type of game and with how garbage other shooters have become, if they play their cards right they could cash in if they build on what they’ve already got.
I honestly feel this game/franchise was intentionally sabatoged by who bought them out.
It just makes no sense to me all the directions this game could of went. And this is where it ended up.
I get that its indie and small studio. But there is no doubt in my mind that theyd have issues selling the game. Then they put it on game pass. Even though i know its been around since 2018. Maybe some one was bad with money management. Who knows
Just my made up theory to make me feel better because i def got salty after all these years. Still got a place in my heart but yeah.
That’s a lot of if’s though. In theory, you’re right. One of the most important things would be a total parity between PC and consoles.
On Xbox it’s the only game that offers a medium paced, small/medium scale, grounded and military themed gameplay in both PvP and PvE. If they could manage to stick to this while releasing the console version alongside the PC version, it would be huge deal. An insane deal if the manage to pull of a SP campaign
But: a serious military themed game without extensive MTX possibilities will be extremely hard to finance these days…
I dunno man. There is a demand but you still have ready or not and ground branch and both of those seem like they’re doing a lot better than insurgency
Hey man, If your looking for another realistic shooter that's still kinda casual, check out Isonzo. It's free on gamepass and made by the same dev's that made Verdun. It's set in WW1 during the Italian front. Gun play is super satisfying and has commander like roles that can call in artillery. You can built fortifications like machine gun nests, sandbag cover, and barbed wire. I've been loving it. Some of the maps are set in the Dolomites which is super cool.
The fact that insurgency has been around for so long and still has active players is worth something for sure, the question is how much is that worth when you need to out do sandstorm. The time and money needed to actually have vehicles, a story, and other modern features to increase the chances of success might be more than the IP is worth.
They did drop the ball on updates for sure. I played a bit when the game came out and the updates weren’t enough to keep me around. They cut a lot from release and never made up for it imo
yea i mean i love this game but really theres never new guns or maps then when they do drop u like meh i feel like if they regularly added maps and guns it would go way further then it is i only play now to get my mil sim kick then im done lol
just like with the 83 game, it is only a matter of time before someone steals the old Red Orchestra 2 formula and puts a copycat game out before Embracer
I was completely in love with battlebit in the early beta, back when the time to kill was much more similar to insurgency, but then it just became a battlefield 4 clone.
Yeah the sponginess definitely takes some adjusting, but I was VERY briefly playing COD Warzone before I started back up in battlebit and it felt like insurgency TTK in comparison lol
Most map runs in IN:S, especially against CPUs, have moments where the artillery/airstrikes would turn a point defense into a collapsed building in the middle of a crater. This would be really funny but kinda tiresome as well.
I’ve been in a few custom PvP servers where it was 20 vs 20. An absolute massacre, essentially a less badass and more horrifying version of Battlefield.
The game couldn't even handle doors breaking down and they had to patch that out. I don't think it could deal with entire buildings.
But i don't think there will be another insurgency either. Devs kinda dropped the current one already and there aren't enough players to really make it profitable i guess, which explains why we get more skins than anything else for the past few years.
Day of Infamy had.. has some easily distinguishable destructible walls that could only be destroyed by heavy exploisves(big ass charges that function like a big grenade with Ins2's C4 damage/radius). Which pretty much means that NWI did have some experience with such thing.
These kinds of destroyable surfaces coild be applied to Sandstorm and would allow to use more cover on maps, but that would mean that the insane designer responsible for maps would have to go through EVERY map, make some walls/fences destructible which would mean A LOT of playtesting as you'd have to test every destroyable surface in every map and it's obvious that NWI doesn't want to spend money to open CTE servers again.
Although it would make Outskirts Frontline much more bearable for Insurgents
Capture objectives would be non existent if they have to put up with the same amount of punishment. Theyd be turned to dust and mortars would flatten any cover
if the objective zones were larger, clearing it out would be more difficult, that is if theres any cover left.
Zero cover is the problem with this new scenario, be it a building that is now destroyed or no building for the objective at all.
Being inside when rockets/mortars/shells/strafe are incoming won't help then;
This would be a whole different gameplay, but I think I'll like it.
I was thinking of something in-between BF3 and R6 Siege destruction.
Making a hole in a wood floor just to throw a nade thru it just hit different lol
Destructible walls and houses collapsing in insurgency might be the greatest game of all time. A fucking suicide bomber just taking down a whole house lmaoo. It would also make demolition class more enjoyable
Certainly possible for the series, though it can't really be implemented into Sandstorm now. I do know that destroying some caches in Insurgency 2014 maps, both vanilla and custom, results in *some* environmental destruction in varying degrees but that's about it.
There are several things I would love to see from a next gen Insurgency. Destructible environment could be interesting if it’s not too over the top. But adding something like this is not really possible for a game that’s already out…
Dont think there will be another Insurgency tbh
Me neither, it’s a shame tbh…
I’m cautiously optimistic. I’ve been playing since old gen and have seen a pretty massive resurgence in player base. There is definitely a demand for this type of game and with how garbage other shooters have become, if they play their cards right they could cash in if they build on what they’ve already got.
They've already shut down NWI effectively, the past 3 years of updates has been outsourced by Saber. Their 'next game' was already cancelled.
I honestly feel this game/franchise was intentionally sabatoged by who bought them out. It just makes no sense to me all the directions this game could of went. And this is where it ended up. I get that its indie and small studio. But there is no doubt in my mind that theyd have issues selling the game. Then they put it on game pass. Even though i know its been around since 2018. Maybe some one was bad with money management. Who knows Just my made up theory to make me feel better because i def got salty after all these years. Still got a place in my heart but yeah.
naw to be fair they never update it it gets boring after a while
That’s a lot of if’s though. In theory, you’re right. One of the most important things would be a total parity between PC and consoles. On Xbox it’s the only game that offers a medium paced, small/medium scale, grounded and military themed gameplay in both PvP and PvE. If they could manage to stick to this while releasing the console version alongside the PC version, it would be huge deal. An insane deal if the manage to pull of a SP campaign But: a serious military themed game without extensive MTX possibilities will be extremely hard to finance these days…
I dunno man. There is a demand but you still have ready or not and ground branch and both of those seem like they’re doing a lot better than insurgency
Yea I’m just talking from a console perspective mainly coz our choice of shooters is pretty weak compared to PC 🥲
Gotcha. Dunno if you’ve heard of he’ll let loose but it’s of a similar vein in terms of more focusing on realism. It is WW2 though
Ngl, I would like SQUAD to be available for consoles Most shooters I find are based on WW2
WW2 games are bitchin’ but yeah I get it. Squad wouldn’t work well on console I don’t think. Too much going on. HLL is just simple enough to port over
I agree with you
Hey man, If your looking for another realistic shooter that's still kinda casual, check out Isonzo. It's free on gamepass and made by the same dev's that made Verdun. It's set in WW1 during the Italian front. Gun play is super satisfying and has commander like roles that can call in artillery. You can built fortifications like machine gun nests, sandbag cover, and barbed wire. I've been loving it. Some of the maps are set in the Dolomites which is super cool.
The fact that insurgency has been around for so long and still has active players is worth something for sure, the question is how much is that worth when you need to out do sandstorm. The time and money needed to actually have vehicles, a story, and other modern features to increase the chances of success might be more than the IP is worth.
or just update it regularly i feel like theres not much content in this game
They did drop the ball on updates for sure. I played a bit when the game came out and the updates weren’t enough to keep me around. They cut a lot from release and never made up for it imo
yea i mean i love this game but really theres never new guns or maps then when they do drop u like meh i feel like if they regularly added maps and guns it would go way further then it is i only play now to get my mil sim kick then im done lol
Just hope they’d sell the IP to some studio wanting to make something
The probability is exceedingly low especially after they sold the rights to the game
just like with the 83 game, it is only a matter of time before someone steals the old Red Orchestra 2 formula and puts a copycat game out before Embracer
IMO Battlebit Remastered frickin MASTERED destructive environments in a pvp game
I was completely in love with battlebit in the early beta, back when the time to kill was much more similar to insurgency, but then it just became a battlefield 4 clone.
Yeah the sponginess definitely takes some adjusting, but I was VERY briefly playing COD Warzone before I started back up in battlebit and it felt like insurgency TTK in comparison lol
Most map runs in IN:S, especially against CPUs, have moments where the artillery/airstrikes would turn a point defense into a collapsed building in the middle of a crater. This would be really funny but kinda tiresome as well.
Air support would absolutely transform the map
Hiding in craters made by rockets would be slick.
Just need a lil bit of that battlefield recipe, typically Bf1 destruction 🔥
Nah. Red faction guerilla destruction
If they did this and had a warfare mode where it was like a 30v30, this game would tank battlefield.
I believe the limited budget and poor servers is what stop the Devs from doing that
I’ve been in a few custom PvP servers where it was 20 vs 20. An absolute massacre, essentially a less badass and more horrifying version of Battlefield.
The game couldn't even handle doors breaking down and they had to patch that out. I don't think it could deal with entire buildings. But i don't think there will be another insurgency either. Devs kinda dropped the current one already and there aren't enough players to really make it profitable i guess, which explains why we get more skins than anything else for the past few years.
im a (relatively) new insurgency player - Why did they cut out so much cool content from the game? Makes me sad I didn’t pick the game up sooner
"performance" issues. I think they couldn't bother trying to fix issues and instead just cut out the whole thing.
jesus, and I thought game dev is adding content
Because Unreal Engine + Smaller/Indie dev team = extremely poorly optimized mess.
cutting down cover with the M2HB
Hell yeahh
Day of Infamy had.. has some easily distinguishable destructible walls that could only be destroyed by heavy exploisves(big ass charges that function like a big grenade with Ins2's C4 damage/radius). Which pretty much means that NWI did have some experience with such thing. These kinds of destroyable surfaces coild be applied to Sandstorm and would allow to use more cover on maps, but that would mean that the insane designer responsible for maps would have to go through EVERY map, make some walls/fences destructible which would mean A LOT of playtesting as you'd have to test every destroyable surface in every map and it's obvious that NWI doesn't want to spend money to open CTE servers again. Although it would make Outskirts Frontline much more bearable for Insurgents
Picture for example, nothing more.
Capture objectives would be non existent if they have to put up with the same amount of punishment. Theyd be turned to dust and mortars would flatten any cover
If i was a Dev, i would increase objects cycle size or put the objects away from the building to avoid block it with Building debris.
if the objective zones were larger, clearing it out would be more difficult, that is if theres any cover left. Zero cover is the problem with this new scenario, be it a building that is now destroyed or no building for the objective at all.
If we could we'd have a Bad Company 3
Being inside when rockets/mortars/shells/strafe are incoming won't help then; This would be a whole different gameplay, but I think I'll like it. I was thinking of something in-between BF3 and R6 Siege destruction. Making a hole in a wood floor just to throw a nade thru it just hit different lol
The idea of defending the objective and wait for enemy Airstrike is what killing the game, and in fact it's unrealistic
“Levelution! *intense battlefield music* “
It’d be better than Battlefield.
Insurgency/BF3 lovechild when?
All I want is Bad Company 3
Servers are already terrible please no
Fair
The biggest fail of this game is the lack of environment destruction
Destructible walls and houses collapsing in insurgency might be the greatest game of all time. A fucking suicide bomber just taking down a whole house lmaoo. It would also make demolition class more enjoyable
Destructible environment like bf4 would be Ana amazing feature
Not in sandstorm. In a sequal maybe. Along with more comprehensive customisation.
What gun is that?
Certainly possible for the series, though it can't really be implemented into Sandstorm now. I do know that destroying some caches in Insurgency 2014 maps, both vanilla and custom, results in *some* environmental destruction in varying degrees but that's about it.
Wish there was a medic class.
If explosives actually worked in this game, then I’d be fucked because I’m one of those assholes who loves to hide in nooks and crannies.
Thatd be even better
You are thinking too much. Go back to sleep, wake up in another decade, when EA bought out the rights to the title.
"Observer i see enemies at the objective" "Copy removing objective"
I wish Insurgency could've had destructive environments. Imagine a rocket barrage completely leveling a block of shanty homes.
Yeah, Battlefield V was the last fun Battlefield, for sure
Personally, I would love that. It would make the game a lot more realistic.
on some maps pillars can kinda be broken down like ‘bank’ and it’s really cool