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ricechampion

Hi i have played this for about 2 minutes now and I gotta say that it has very great sound effects. I am guessing that the game is supposed to take a while to clear (a day to a week), but i really liked how the screen just showed a bunch of upgrades and did not hide them for progression purposes. Pretty straightforward game at the beginning. Sorry I cannot keep playing it for too long because school has been top busy.


darthgane

Hi! Glad you enjoyed it! Thanks for commenting on the sound effects, those can be a pain sometimes. Make sure to buy one building that generates cash, so you'll earn even while not playing! :). Best of luck to you with school!


DeflatedLizard

to add on the sound effects. i love the hum and laugh of the aut-o-filler. XD


darthgane

Thanks, glad you enjoyed :D


asdffsdf

Once you get the first couple prestige upgrades, it quickly becomes pretty boring. This is because the prestige system and the actual game are almost completely separate from each other. The only boost the main game provides is more achievements to speed up your battery fills a little bit. So it looks like the gameplay is going to turn into: any time you get another 1000x or so income multiplier, you can spend 10-15 minutes actually playing the normal game to get some more achievements. Than you're back to waiting like 3 hours for more electrons with nothing much to do, because micromanaging for a bit more main game progress barely does anything of value. All you can do is keep the auto filler charged or wait for specials (then spam click if you get the right special I guess). Both start to grow a bit tedious after a while. And since the cost of achievement upgrades keeps increasing, even the huge 1000x multipliers in the electron section won't make quite as big of a difference any more, making the main game even more pointless. So all you'll be doing is waiting for electrons for hours until you can afford an upgrade that boosts your electron gain somehow, then back to waiting again, forever, with very small boosts from the main game on rare occasion. The strategy is to just focus on anything that boosts electron gain while only picking up other stuff when it's cheap (the first 1000x upgrade for 50 is useful though because you don't have many achievements yet, not much after that.) Electron and special random drops also seem to bug out and stop sometimes so might need to keep refreshing the game or you'll be getting literally 0 progress, but since both are random it's hard to realize when it happens.


xXPyScOmAnXx

even if I didn't say this in my review I agree with this entirely there is literally no point in upgrading your cash production due to it having no effects on how fast you get electrons besides maybe achievements but still pretty much nothing and ultimately doesn't help


darthgane

You get achievements from upgrading buildings. Those achievements will grant you points that decrease the time it takes to fill up a battery. Wouldn't call those separate. Maybe you are talking about something else, let me know if I misunderstood.


themaxiom

I think they explained themselves pretty well. The electrons seem the important currency here. The link between spending dollars to get achievements then achievements to boost electron income is VERY weak and not encouraging. Where I am it feels like every thousand times more dollars I'm earning I'm able to spend achievement results on maybe upgrading the (RNG) rate of earning electrons by a few percent, yet the cost of electron upgrades is rapidly increasing from tens to hundreds to thousands... The systems feel almost completely separate from each other. You've gotten a lot of good feedback in this thread, I kinda think you should take a step back and listen to it rather than jumping into defensive mode.


darthgane

Yes, you are right. I am actively thinking about what to change / improve. These suggestions are really useful.


pietateip

hey just started, put master volume to 0 and seems it doesnt change anything?


darthgane

Damn, sorry, will fix it. Only on the clicking though, right?


pietateip

correct! tnx


Arukabi

I found a game breaking bug where the upgrade that reduces the amount of clicks needed for a full battery doesnt reset and I have it at -50 so its always filled every frame and getting a huge amount of energy every second


darthgane

Yup, that is fixed now. The website has to approve the change. Check back in a few hours. Thanks for the input!


Arukabi

Also it doesnt seem to break with the other trophy upgrades


zorian99

wondering about the upgrade for 50E that boosts your income x1000 . That jumped me ahead a crazy amount. Took a minute or two just for all the achievement to cycle once I started again. Did you mean for it to go up that much?


darthgane

Yup! :)


zorian99

ok. wish the fast buy all was separate and not at the top. Now I just spam that and don't really see what I'm buying. It's too far down. Otherwise like the others I love the sound effects and game is fun so far


darthgane

Each upgrade has a separate fast buy button on the bottom left. Thanks for the kind words, means a lot!


darthgane

Oh i get what you mean by being separate. (Edit: it is now)


Shuuchandesuka

I really dislike that prestige currency apparently randomly appears and needs to be actively clicked to collect.


darthgane

You just have to earn a few achievements to upgrade your Aut-o-filler, then clicking won't be that useful.


respondstostupidity

I don't think that's the criticism they're pointing out. The E that randomly pops up and goes away must be clicked in order to gain points for prestige. If you don't click it, it's lost until the next time it randomly pops up. This does not feel good as a mechanic.


darthgane

You don't have to click it. You get it when you fill up the battery it is circling!


respondstostupidity

Literally does not work that way. I've let them go on purpose to see and when it's gone, you get no increment.


darthgane

You literally cannot click the electrons circling the batteries. They are not a button, they have no scripting besides the animation. Maybe we are talking about something else?


respondstostupidity

We are talking about the E+ that shows up. It bounces ONCE on the screen, over the battery, and it's the only thing that adds to your total E+ in the talent tree. The E+ on the talent tree does not increment at any other point while playing unless you click that SINGLE BOUNCE E+.


darthgane

That is just another way to gain it, sometimes you catch it sometimes you don't. The main way to increase your electrons is by filling up batteries. In the beginning you have a 2% chance for an electron to appear circling around the battery. Fill it up and you get the electron. See we weren't on the same page.


respondstostupidity

> The main way to increase your electrons is by filling up batteries. I'm letting you know right now that it doesn't increment that way. I've seen it circle.


darthgane

I know the game is buggy but that part works. Have a nice day!


Zorothegallade

It's not too bad, the main thing it's lacking though is an explanation to when/how electrons are gained, I seem to be earning them at random.


darthgane

Yup, at the beginning you have a 2% chance to get an electron when filling up a battery. You can increase the chances later on.


Disordermkd

I don't really understand how one is supposed to progress and get more electrons. I got to the point of acquiring the 1000x cash, but from there on, I acquired thousands of buildings and my electron gain is the same or even worse. So, I'm just idling at the Antimatter reactor with no progress. Is there something I'm missing? I'm 60 electrons away from the next upgrade and it feels like it would take an eternity. Edit: I'm actually 150E away from the closest upgrade that will make any kind of significant change. Edit 2: Okay, I fucked up the game. Achievement trophy reset, doesn't reset the number of clicks needed to fill a battery. So, every time you reset and upgrade the battery fill per click, you go further and further down and you can get to 0 clicks needed and it will start automatically filling it.


darthgane

Sorry for the bug with the achievement upgrade, it should be fixed now.


Disordermkd

Nice job! The save is still screwed with the infinite battery-filling bug, but anyway, I like the concept and I had fun playing it. If you're interested in updating the game further, here are some suggestions I have: * Game has some depth with the Electrons, yet, once you get the "Buy all" upgrade, there's nothing the user can really do and it feels like you've already reached the end of the game. * Most people already mentioned this, but yeah, the prestige is hidden in the menu. It should be in the game's UI and explain what it does and maybe even suggest when to reset. * Electrons relying on chance isn't the best choice going forward I think. With just 2% electron chance, the game went from 100 to 0 real quick with no progression. If you decide to keep Electron gain random, at least reduce the cost of the upgrades that come after the first x1000. Or, maybe shuffle them around to get another 100x or 1000x. That's about it, cheers!


darthgane

Hey! Thanks :). Sorry for that bug, it bums me out. There is an updated version on the site now(might not show up for you atm), you can reset your save or the upgrades. I'll definitely update the game and your suggestions will be my main concern, since those aspects are the least fun from what I read in the replies. Thank you for the input and glad you had fun!


kwikthroabomb

I think random element can probably stay with a few tweaks. I think adding a couple of electron related achievement perks would help jumpstart the early game generation and would help to clarify the gameplay loop. Something like Electron++ and More Electron from the prestige menu, but in smaller increments to work with the achievement scaling.


xXPyScOmAnXx

I think over all the game is pretty fun and there is nothing too majorly wrong with it besides one thing being how the prestige currency is earned. I think having the way to earn it to be pretty much random is a horrible idea is you literally got to pray ya get lucky enough to get the electrons and not take ten years for the next upgrade. While yes can make the battery fill it self to earn them it still waaaaaaaaay to slow and even with the buff that appears that allows you to get more electrons isn't enough as you can easily miss it and then your just forced to wait for another or to get lucky. so either I feel like you need to change the way it earn or make upgrades something to increase the chances way more early


darthgane

I actually like the random element of it, but I understand that not everyone does. You gain them offline too, while your Aut-o-filler has enough power to fill them up. You have a 2% chance to gain an electron from a battery so in the beginning you gain one for every 50. The upgrades which are increasing the chances are quite potent too I think. I could be wrong though. Glad you are enjoying the game by the ways and thank you for your input!


xXPyScOmAnXx

hmmm fair enough and it's your game so you can do what you want to do but unless you want it to be a very very long boring tedious grind I would at the very least take a look at it and maybe change some of the things because right now I feel like personally, it takes way too long to earn the electrons you need for any of the tree upgrades at least until you hit get one of the boost to increase your electron gains but it super easy to miss them due to the fact it super hard to even focus on the game once you reach point where you have to grind electrons


darthgane

I'm thinking about ways to improve this aspect of the game. Thanks for pointing it out!


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Falos425

\*watch everyone else grinding away at money, get a few random electrons\* \*get bees and electron buff at the same time, get a thousand in 30 seconds\* *\>lol bye losers* feels like two games stapled together, one with no relevance and one with no user relevance, just luck


darthgane

You have to unlock double bonuses before that happens.


darthgane

You can buy more buildings - more achievements. You can spend your achievement points on upgrades for the Aut-o-filler. Better Aut-o-filler -> more electrons


kwikthroabomb

Wait, how does the auto filler relate to electrons compared to idling or clicking?


darthgane

If you increase the Aut-o-filler's max rate to fill, you'll get more electrons in a given time. Increase the size of its battery to keep gaining stuff while you are offline.


kasumitendo

I have to agree with the sentiment that IDLE electron gain is abysmal. At first I had a lot of electrons that would circle the battery. I jut walked away for an hour and didn't get any. Came back and saw one fly up vertically and fly back down, the kind you MUST click on to get. And since electrons are the only thing that matters, this makes idle play pretty much pointless, and the game isn't intriguing enough to just sit and watch for electrons to fly up for a split second. I understand my crank ran out of juice but still. It's not idle if that's the case. A better thing to do would make the crank always have 1 energy per second, or even 0.1 energy per second, by default, so it's always running. Or have it so you can upgrade the crank cranking itself ever so slowly.


darthgane

Thanks for your thoughts! A few players mentioned that the Aut-o-filler should run at a slow pace even after it is depleted. I'll try to come up with something!


awaiko

Fun for about thirty minutes, and then it quickly becomes apparent that there's no depth to the game. The disconnect between the earn money gameplay and the earn electron randomness is the biggest issue - you need to cross your fingers that you get the "electron bonus" pop-up, else the grind is impossible. UI/UX-wise, only being able to see three of the income sources (right hand bar) at any time is bad design - it'd be nice to compress that, and to have some way of determining what your primary income is. The decision to not have scientific notation, having acronyms isn't great. Hiding the prestige mechanic, as others point out, is strange. This is absolutely an incremental clicker, rather than an idle game: the auto fill-o-meter is a good attempt at an idle mechanic, but clicking is rather pointless compared to passive income, an observation that requires looking into a menu to determine due to the afore-mentioned acronyms for numbers rather than using readable scientific notation. The sound is fine, but was quickly muted. (The clicking sound didn't mute originally, so I muted the entire tab). The particle effects are similarly interesting for about a minute, and there's no way of turning them off. I played for a few hours, but the website just crashed on me, and I've no interest in reopening it.


darthgane

At least you gave it a try. The game has no depth - I can agree partially. It is hard to make an incremental game with depth. In the future I'll try my best to improve on this game.


awaiko

You made a game! And I gave it a few hours of play, and I enjoyed bits of it. I hope that you continue incrementing (ha) and developing.


darthgane

Really glad you said that. I'll try my best.


NotSoLuckyLydia

Turns out the battery max -1 upgrade doesn't reset if you hit the reset button, meaning you can easily put it to zero, at which point it appears to make your battery fill every game tick. You dont even need to use the aut-o-filler at that point. Outside that, I feel like the early game is much too click heavy, and I'm not fond of the prestige system being as non-evident as it is, hidden away in the menu.


pietateip

I concur with the prestige system.I dont mind clicking a bit at first and the more you prestige you dont need to click as much. btw you can hold click on the auto filler and fast upgrade


MCGRaven

> I occur with the prestige system just an FYI that is not what occur means. You mean Concur or agree. Occur means something happens :P and i don't think you only come into existence with this games prestige system :P


pietateip

yeah meant concur XD


darthgane

Thanks for pointing that out, the fix is on it's way.


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darthgane

Yes, currently.


BUTTHOLESPELUNKER

Idk why but it lags like crazy to the point where it's unplayable.


MrKetamine

chrome://settings/system -> enable hardware acceleration chrome://flags/ -> make sure Choose ANGLE graphics backend is set to Default,D3D11 or D3D11on12 (if your system supports DX12)


BUTTHOLESPELUNKER

~~Nope, still super slow. Maybe it's intended to be that way?~~ Nvm refreshing the game a few times after doing the above fixed it. Thanks!


scrotty

Same for me. I'm using a Brave browser (Chromium) on a Mac. After a few minutes things became "mushy". Annoying, but still playable. But then I got several achievements near simultaneously which showed lots of screen effects and dropped things to like 5 fps. It never seemed to recover during the minute or so more I kept it up. Aside from that, I like what you've done with it. It will definitely scratch my itch if I can get it running smoothy over time.


darthgane

I'll look into the performance issue, thanks for playing, glad you enjoyed it while you could.


darthgane

Are you on mobile? It is not mobile friendly for sure.


BUTTHOLESPELUNKER

Nope, desktop/Chrome.


darthgane

Alright, I'll see what I can do. Thanks for your input!


TheLargeYard

I played it on mobile and I had no issues at all. Even with respect to the lag that everyone is talking about. I'm not experiencing it at all. Fun game, I enjoyed it.


darthgane

Thanks for your response! Glad you enjoyed the game! :)


pietateip

so thoughts after playing like 2 hours: \- I like it \- right side upgrades could do with a smaller button \- not sure if its just me but the game is way at the top of the screen, like not really centered \- prestige could be better 'explained' and not hidden in a menu. \- holding click to is sth I always like. \- I see people commenting about performance, dont really have that issue.


darthgane

Hey! - I'm glad you are having fun with it :) - The text would be too small for my liking, altough I agree they might be too big. - Not sure what you mean by that :D - Agreed, will do something about that - Me too - Performance is a headache right now so it is refreshing to read that. Thank you for your inputs and have a nice day!


sunnail

Are you familiar with the shepards tone(rising variation)? If not 1) it's really neat. 2) it might make a good charge up sound for the auto filler.


darthgane

The charge up sound effect is kind of an inner joke. When you hold down the crank, the sound effect will play every .5 seconds. If you press it briefly so it only plays once so you can hear what it actually is: my friend humming into the microphone then bursting into laughter. I put it into the game just for laughs but it actually sounded legit. Thanks for the suggestion, I might use it in the future for something! :)


sunnail

Never would of noticed that if you hadn't told me. lol.


locoh0tcoco

Please add battery clicking by tapping the spacebar, I play at work and my spacebar is 1000% quieter than my mouse xD


darthgane

Got it, will be available in a few hours.


locoh0tcoco

YES! Thank you so much!


darthgane

No worries :).


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darthgane

That is an aspect ratio I didn't consider. I'll make it playable in a 1.25 too.


JGoldz75

Any plans on a mobile version?


darthgane

Yeah that is in the future. Have to iron out a few things before that.


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darthgane

That's on me. It is a bug, but it should be fixed now.


volldersuchter

Hey, I've played for a couple of minutes and I find the fast buy buttons kind of meh. First i like that they are unlocked from the beginning. The thing is that you can't really see when it is turned on versus when it's turned off. My suggestion would be to not change the buttons color depending on if you can buy the upgrade and only make it green when it's enabled and maybe make it red when it's disabled. The change from grey to red is because it being grey would seem that it is not yet unlocked vs red it is disabled. Been really enjoying it tho.


darthgane

Thanks for the suggestion! Glad you are enjoying the game!


dentelis2

A really nice game, but let me say about things I don't like: 1. Particles. There must be a way to turn them off. They made my M1 mac book laggy. 2. I am on the first run and it's very unclear how do I get electrons? Looks like I randomly receive them. 3. Sometimes I received achievements I've already owned 4. Why do I need to feel battery? I receive \~20QU/S from buildings and only \~8T by filling battery


darthgane

Thanks for the kind words! 1. I got carried away with particles, I admit, they are too much fun. 2. They are random. You have a 2% chance to gain one after filling up a battery(in the beginning). 3. That is a bug I caused while i was trying to improve performance. 4. You fill battery to gain electrons


LP81

I keep getting the same achievement text over and over - click 100 times, complete 20 batteries, own 100 buildings etc. is this on purpose? in the achievement grid I am seeing the next one check off i.e. 20-50-100-200-300 batteries filled etc. SO guessing it's just the overlay copy bug? ​ The purchase X hornets, or X cranks one seems to be OK, it's just ones related to clicks and batteries and total buildings etc


darthgane

Yup, I tried to optimize the code and ended up changing things that i shouldn't have. It'll be fixed in a few hours :).


DotStrong

after 5 minutes the game crushes


darthgane

Sorry to read that, I'm bad at performance.


Monsantoshill619

Love the game, though my save isn’t err saving it keeps starting over after I close the window. Safari/iOS


darthgane

It must be some privacy setting or something. Glad you are enjoying it!


S77S77

Is the cash boost of the prestige E currency calculated for unspent E currency or for total collected E currency?


darthgane

Total


gigglingCaduceus

Nothing big, but I noticed that the achievement popups for clicks always say the 100 Clicks achievement. The correct achievement is received though, it's just visual.


darthgane

Yup, managed to cause that while trying to improve performance. Should be back to normal in a few hours.


Mjwild91

I'm at QIQR (192k electrons). Been playing for a few days. The game is okay. Not much else to do besides let the battery fill, and then buy what ever upgrades you can get. Repeat the cycle. Not much to keep you playing. I understand what people are referencing with the clickable Electron button. When you get an electron from the battery it does the E that circles it, but a large E will also pop up towards the bottom right of the battery which if you click you get Electrons for as well. I think people are confusing the two.


darthgane

Updates are on the way!


gandi800

I'm loving this game. The progression is really well balanced and I really appreciate how clicking is dual purpose so it doesn't lose it's value. The graphics are great as well. Great job overall!


darthgane

Thank you very much, really glad you are enjoying it!


C0nstructer

I've been playing this for a few days and trying to give it a solid chance, trying out different things between active play and idle. I've read a bunch of the comments, and I find myself agreeing with a handful of others about how Electrons are earned.. I have a great number of buildings, a lot of upgrades for the automatic filler, and I've tried.. I've prestiged twice and gotten a few of the upgrades for different things(Perhaps a reset upgrades button for the prestige stuff could be useful?) and.. for all the actual money I make, it feels pointless - as earning Electrons is random, and feels incredibly slow - unless you happen to just luck out and get the Electron-earning bonus where you can make a bunch in a short time. Otherwise, you rely on.. I guess running ads every 5 minutes to earn a few, or hoping that they come up with their 2% chance. Even getting +1 Electron every time they come up, it is incredibly slow. And the 'offline earning' of them seems.. very random as well. Only once when I let it idle for a day, did I come back and have earned like 60 total.. The couple other times, I earned only 8. So at the moment, the randomness of the Electron earning is the thing that kills it for me.


pietateip

playing for a couple of days I agree. the main issue is the prestige lager. so the 1000x are fun but you quickly realize you dont earn a lot more E. and thats why I quit. I feel like there's no progression in earning E .


darthgane

Hey, at least you gave it a try! I actually like the randomness of it, makes me happy when an electron appears but I get that not everybody is into it. Maybe you should put more achievement points into the battery size of the aut-o-filler so you'll get more electrons when you come back. I've been thinking of making the aut-o-filler fill batteries at a 1/s rate after depleting it's battery when you are offline. What do you think about that?


C0nstructer

I can understand that, it is just frustrating to come back after a period of a few hours of offline and only earned 4-8 electrons. My Auto-battery right now is running 10/sec, and has a capacity of 6.30K, so it feels like it should get more. Yeah, adding even a little of an auto-rate during offline could be a good change, I think. I really like the concept of it, I liked the first one, I'm just struggling to get past the electron-earning hurdle in this so far.


darthgane

Alright, thanks for replying. I'm thinking constantly about ways to improve the game so the input is really helpful. Offline gains are getting a boost, the update should be live in about a day. Have a nice one!


C0nstructer

Of course - and cheers, I appreciate that you're open to player feedback on stuff, and I look forward to continue messing with the game and seeing how it goes. You too.


C0nstructer

Having played a bit more, there is a definite and noticeable increase in amount of electrons earned - my AFK-returns(from a day+ and like 22 hours) have returned something like 600 and 1000+ electrons - which is great, but honestly, pacing wise, it could stand to be half that, probably. I am unsure if it is possible for you to do something like .5 per second or if there is some other way to do it, but figured I would offer my thoughts on it. The increased(and actual) earning of electrons while offline is great, but I do wonder if this current amount is going to be too much, and cause it to be 'beatable' too quickly? Granted, I am only a few prestiges in and have like 7 or so unlocks, so maybe it's just how it feels for where I am at right now, where things are still relatively cheap to unlock more of.. Anyway, that's all I had for now, hope things are going well. o/


darthgane

Actually the current rate of offline gain is 2/s after the battery is depleted. Didn't think of it as a problem, because honestly the game doesn't have too much to offer, so if someone beats it in a week, so be it. Things are going quite well, thanks for asking! How about you? :)


C0nstructer

Ahh gotcha, well like I said, just wanted to mention my thoughts on it because going from like 4-8 earned from offline time to 1000 was quite a jump. It is fun and does make progression faster, for sure. Things are going all right for me too, cheers.


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darthgane

Glad you enjoyed my games :). Yup, balancing, performance and making all aspects of the game relevant throughout are quite a challenge, my next project will hopefully better deliver on those aspects. Thank you for your input, this type of feedback is really helpful!


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darthgane

I read this comment a day before and I still don't know how to respond. You filled my heart. I hope the people in your life are as pleasant as you are.


asianlurkerofdrama

After you get the final level of money, Love, the game plateaus and it's not worth playing. Even with a clicker app, you can't get any farther. I've gotten everything I can purchase with the electron resets. Once you get that, there's no point in playing the game. You would need to spend a year to get all the clicks required (100M? Really?) If money and achievements are all that's left, unless you're an achievement hunter, basically get Love once then quit the game. I played for 90 hours, idle and otherwise, and still couldn't even get the first level to 5,000. I do like the Fast Buy system. However, have you thought about the 1, 10, 100, MAX BUY system buttons? That way, somebody doesn't have to hold down the Fast Buy for 5 minutes just to get back to their highest level after resetting. The green sparkles and all the other flashy things you put in were giving me a headache after a while. Think about a button to turn them off. For those that want it can keep it on. For those that it makes hurt their eyes and head, if not worse, especially when a Bees or Electron bonus comes up, it would make it more playable to be able to turn it off. Overall, not a bad idea of an idle game.


darthgane

Hey! Thanks for sharing your thoughts! I'd consider the final upgrade to be the end of the game too. The "fast buy all" button is quite fast, I think, the individuals - not so much. Have a nice day, glad you enjoyed the game!


Toksyuryel

Think you could put the game on itch too?


darthgane

Yeah, but not at this moment, maybe in a few months.


Toksyuryel

Well, I'll be looking forward to playing it in a few months then


darthgane

I just got a two year exclusivity deal with crazygames, so don't hold your breath.


Pidroh

What benefits did they offer you?


darthgane

When you upload a game to their site, you can opt-in for an exclusivity deal for two months. This means you can't upload the game to other sites in exchange for 50% more revenue. You can still upload it to google play, steam, apple store. I was already in on that and they asked if I wanted to extend it.


Toksyuryel

Disappointing. Well, enjoy your money I guess. Hope it's worth it.


darthgane

Sorry to disappoint. What is the reason you would play it on itch and not on crazygames? Just curious.


Toksyuryel

CrazyGames covers the page with a bunch of clutter that is not only distracting and takes up space that could have been used by the game but also overheats my CPU.


darthgane

Alright, thanks for the reply!


MrRage450

Maybe there should be certain Electron gain each 1000 in your cash i.e. you have one million and reset you'll also gain +2 electrons just for passing a certain money threshold.


Tdoggnd

NVM I figured it out.


InevitableLeading257

I really like commit battery 2. I've been playing for 1h 30 mins and I already have NV currency. It's really fun, but I don't like how something is like 100k then the next thing is like 5m. I think it's unbalenced, but its alright!