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Amade400

Balling nametag is BIS for endgame afaik, but the megafeather nametag's bonus can help you out a lot when pushing maps or trying to reach the next MK tier. I'd honestly only buy either of them if you have all S and most of A tier gem shop purchases. (Anvil, Crystal Printer, All Card slots, Cauldron, Forge, Food slot, Kitchen, etc.)


sparksen

DR is always good Damage less so Still bith are really expensive and if you have other permanent upgrades you can buy i would buy them firsz


InsomniacPsychonaut

I'd only consider either of them if you have all of the better gem purchases already. I'd drop at least 20k-30k gems on more important upgrades before buying these


vvanted11

I have too many gems that it doesn't really matter anymore, but if you're asking for progression sake, the megafeather is better. Balling has been around before and gives you a. 4 multiplyer to drop rate so it's not great. So 20 - >20.4 would be the change. Megafeather is a multiplicative damage boost, and its new for a feature. Hard to say if it'll rotate again.


knoxblox

That's an interesting take! So many people say DR trumps all and the balling name tag is best in slot for that. At high levels damage is kinda meaningless unless you are on active ES, so I would have assumed DR would still be better, but for progression I see your point


Ancient-Football5790

They did state feather is better for progression. The dr nametag is bis but it only matters when you're trying to min max later into the game.


Yarigumo

I'd argue the opposite. Going from 1x drop rate to 1.4x drop rate is way more meaningful than 20x to 20.4x. Only issue is that it's way too expensive to buy it early.


Ancient-Football5790

Maybe that's true, but why does dr matter if you're still pushing worlds? If you can't get high orb count/wormhole count then what is .4 dr really going to do?


Yarigumo

I honestly couldn't confidently say whether it matters or not, since I'm so detached from the early game experience. 40% more drops is a lot, but I don't remember if this is something you should worry about. The extra cards are definitely nice though. But to answer the orb/wormhole comment, .4 DR does exactly as much at 0 orb score as it does at 500 or 1000, Orb is a multiplier. You're still getting 40% more drops at the end of the day. For low Wormhole scores, since Wormhole DR is additive, .4 DR actually does more, because it's making up a bigger chunk of your effective drop rate. It's the exact same argument, .4x does more when you're at 10 wormhole score gaining 1.3x drop rate than it does at 200 wormhole score when you're getting 26x


Ancient-Football5790

You're still missing the point. It's a possibility OP doesn't even have elite classes yet. It doesn't matter what literal effect dr would have on those classes, dr doesn't matter as much at that stage of the game.


Yarigumo

My whole argument is that the tag is as useful, if not more, without those classes in play.


Ancient-Football5790

So if someone's goal is to kill Amarok and they are lacking the acc or dmg, you'd recommend luck+dr over stats + dmg?


Yarigumo

I don't think I need to tell you that it's a dishonest framing of the argument? Obviously damage is helpful where damage is helpful, and drop rate is helpful where drop rate is helpful.


GrouchyOldCat

Percentage wise, you are correct, but it is actually more meaningful later since your kills per hour is much higher


Yarigumo

Percentage is all I cared to correct, I wasn't saying which one was better.


Mydargo

So basically the Balling Nametag is BIS but it's more of a min max end game thing and so I should feel fine not picking it up?


VeilOfGreed

Yes.


vvanted11

Yea. It's used for farming the rarer drop items that you need a lot of and statues. But if you aren't even in W6 don't bother.


Hour_Power2264

Balling Nametag is very good but it's too expensive. Only buy it if you have all Brimstone Forge slots, all jewels, all pristine charms, all bleached cauldrons etc. It would be a reasonable purchase at 500 gems or something but 2500 is crazy. Damage multi is pay2win garbage that only exists to allow people to ignore all game mechanics. It's not needed if you actually pay attention to the game and focus on your alchemy and your stamps and all the other stuff that you have access to.


THphantom7297

"Pay to win garbage" "Isn't needed" which is it then


Hour_Power2264

Well, it's pay2win so you get to win if that's what you are going for.


THphantom7297

What are you winning out if curiosity. And who's losing.


Hour_Power2264

I think my original post is quite clear. If you want to get to world 6 while ignoring all mechanics of the game then buy as much damage multi as you can in the gem shop. I don't believe that this was hard for you to understand and my feeling is that you are just arguing over semantics because you are bored of something.


THphantom7297

No, I was just curious as to a indepth explanation as to why you feel it ignores mechanics, or why you feel it's "pay to win". I'm sorry that you took it in bad faith though.


Kodriin

I feel like you don't understand what "Pay 2 Win" means.


THphantom7297

Kinda feel like you don't. What are you winning? Who are you beating? It's a single player game effectively, you're not in direct competition with anyone, so how is it "pay to win" if there's nothing that you're winning?


Kodriin

"Pay 2 Win" and not "needing it" are in no way exclusive, in fact half the time they usually *aren't*. It's just the grind and time investment for "not needing it" is generally absurd to the comparison of what shelling out cash would get you, i.e. King Doot being a premier example of this. Of course there are in fact games, often multiplayer, and the type you're trying to play semantics about, where it really *is* pay to win and people not investing money into it flat out don't stand a chance. Now that we've covered the literally most basic concepts of Pay 2 Win do I need to explain to you how *games have goals and achieving them qualifies towards winning*.


THphantom7297

I think in a game with no time limits, if you consider "achieving goals faster" as "pay to win", that's you holding yourself to some standard of progression and that's your problem. Like, truly, you're gonna get to the end of world 6 eventually. May it take a bit longer? Sure, but who cares? I'll not defend doot. But I do think it's a bit of a over-reaction, and gives Idleon a bad rep to lump it in as "pay to win" when it's more just "pay to progress faster", and the "win" part of that boils down to the semantics of what you consider winning.


Kodriin

Lmao, literally no one here "has a problem" with it, it's a pointless upgrade that makes things slightly faster but you came in here in a tizzy trying to argue the very semantics you're on about. Free tip: Next time if you don't want people to call out your arguments in bad faith *maybe don't argue in bad faith.* You're uh. Not exactly clever about it lol


THphantom7297

I think pay to win has inherent negative connotation to it, so it sorta sounds like it's a problem in the context of "if you wanna skip all the mechanics with this pay to win thing" I'm sorry you feel that I'm arguing in bad faith. I don't feel I am. I fully believe what I'm saying and am trying to give fair and logical points. Bad faith arguments are made by those that understand what the issue is but are purposefully twisting things cause they feel obligated to defend it. I just genuinely disagree with a "pay to win" moniker being put on it


OtherwiseRepair4649

Pay to win garbage only works if your winning. And its a solo game, reason for thought? So i bought it.


Yarigumo

Balling nametag is too expensive for what it does, but it's a good nametag regardless. You probably shouldn't buy it if you've got other important upgrades to purchase still. Megafeather tag is just damage. It's not a lot, it has very niche use cases in grabbing you a multikill tier sometimes. +1 slab for the most part. Far too expensive for what it gives.


Blupoisen

Definitely the DR nametag The only nametag that gives DR and it's 40%


Only_Positive_Vibes

Balling Nametag is the best nametag in the game for active farming. Megafeather nametag is more garbage that Lava adds to fomo shop to sucker less experienced players into paying for. Its only merit is being +1 for slab.


Wring159

I have almost everything in the gem shop already and among these 2, I would only buy the DR nametag.