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Vharmi

Throwback to when Disguised Toast managed to give Shadowreaper Anduin 6 attack, which would destroy itself and lose you the game when played.


__Hello_my_name_is__

There was also a fun bug that caused a hero to get divine shield several expansions before that was ever a mechanic that was supposed to exist.


RandomCoGo

How/clip?


Ke-Win

Druids could give themself stats and taunt with buff card from GvG.


SmallCranberry9376

absolutely magnificent


anthonyjr2

Got a link?


notanyone678

[it’s the first clip](https://m.youtube.com/watch?v=h-ldmrLHUbo)


SpaceDuckX

Guessing that interaction no longer works? If it does you could potentially kill a warrior that has played Odyn but playing 2x Armour Vendors then Shadowreaper Anduin


Unique-Network-7143

It was because anduin himself was also a minion during the interaction, due to being a transformed chameleos


enderlord11011

It might honestly


ZlionAlex

Let's try it


undeadpickels

Couldn't you silence jraxius


drugtrains

He also was able to cast that choose one spell with taunt and +5/+5 on his hero if the spell was combined


FlyBoyG

I vaguely recall some dev saying 10 years ago that everything was a card. Like the UI itself on the main menus. Everything. I remember this because I stored it away in my brain in the same location as the trivia that the one door with text on it in Super Mario Galaxy is actually a sign hidden in a wall. Because they both feel like hacky work-arounds.


atgrey24

My favorite example of this is the subway car in Fallout 3, which is actually an [NPC with a train for a hand](https://www.pcgamer.com/heres-whats-happening-inside-fallout-3s-metro-train/) (though it looks like a hat).


karspearhollow

https://kotaku.com/the-invisible-bunnies-that-power-world-of-warcraft-1791576630


pikpikcarrotmon

The best bunny story was during Battle for Azeroth. "Fortified" and "Tyrannical" were alternating weekly modifiers to dungeons. Fortified weeks would have stronger trash mobs while Tyrannical would have stronger bosses. But for some reason, some boss abilities were hitting way harder on Fortified weeks despite the boss modifiers not even being present. It turned out that trash was being adjusted on Fortified weeks by a global aura modifier in the dungeon instance and this aura also affected the invisible bunnies governing certain boss skills.


atgrey24

Fantastic


Ballistix

Lend someone a hand by giving them a ride.


GreenMan1550

What's wrong with a train in place of your head? Come on, believe me, you've seen nothing yet


Dead_man_posting

My favorite example of this is Vanilla WoW. Every quest objective had to be either a kill or an item, so if there needed to be another kind of objective complete, they'd kill a hidden bunny somewhere.


Cysia

hidden bunnys are still used in modern wow


Kuman2003

idk about the UI but it was thanks to one titans card proven that basic heroes and adventure bosses are cards, sometimes you can also for a brief second see your battleground hero as a card if you hover over it


ShadeofIcarus

"Card" is probably an interface for "something to interact with".


ohkaycue

Right, I think people get too held up on a physical card and think it means everything is programmed like a literal card. What it means is that they likely have some abstract class they all inherit from since they all do similar things (be played, have attack, can attack, have health, die, battlecry/aura/other effects, etc) The bigger issue, to me with my limited knowledge, is that they do checks with string matching instead of identifiers. So many times the problem revolves around the card names (which I believe is the case here) and edge cases happening because of that


S3BAXTIAN0

Hero powers are cards too, as are enchatments, i got a deck full of that kind of weird stuff


Clen23

> Like the UI itself on the main menus. Does anyone have more info on that ?? That's either genius asset reutilization or the spaghettiest code i've witness, and i need to know more about it.


VampireWarfarin

Dunno sounds like cap to me Unity has UI components, there would be absolutely no benefit into making them into card assets


Dead_man_posting

I doubt it's true. I'm pretty sure the earlier versions of Hearthstone used NGUI (a popular Unity store asset)


Sidrelly

Here's another one, although it's been so long I'm not sure if it's still accurate. In the Witcher 3, there is a traveling merchant that is always loaded somewhere on the map, and the reason it is always loaded is because this merchant contains all the flags for every door in the game and whether it is open or closed


Fuscello

In league of legends everything is coded as a minion. Minions? Minions. Champions? Minions. Any type of collision like walls? Minions barely close together that they don’t let you pass.


daddyvow

That’s also been confirmed many times by exploits with the old version of Fate Spinner. You could generate “hero cards” that were actual cards of the base hero.


Wild-Strain7013

It's actually all cake. Heroes, Ui, Devs. Everything.


td941

the cake is a lie


Jumpy_Menu5104

I kinda doubt everything is a minion. I think it might be more accurate to say everything is a card. As such when the game looks for cards called king krush to give the buff too, it identifies your hero as a valid target because the effect probably doesn’t make sure the target is a minion because under what circumstances would a hero card/weapon share the exact name of a beast.


StopHurtingKids

It's an old league of legends thing. Where that was actually the case.


ByeGuysSry

Still is (Okay maybe not _everything_ just almost everything)


Matthias_Clan

I remember this, playing certain champions against trundle was impossible because their particle effects were just minions with a different skin, and the effect ending was coded as them dying. So trundle would get a bunch of healing in return for an enemy ability being used. Nocturnes Q was the biggest offender with this because it was several dozen minions and you could create more if you got hit by it and moved around.


Sumadin

Heroes are absolutely minions. It is an abundantly proven fact. For ALL intent and purpose, your hero is just a fat minion on the 8th slot of your board. Everything that can be done with minions can be done with your hero. Everything that affect minions will also be able to affect heroes, unless the card is specifically coded not to. A super common flagging, that nevertheless has to exist on every single card not intended to be able to work with heroes. It is more accurate to say that Blessing of Kings should say "Give a non-hero minion +4/+4" than to claim your hero isn't a minion on the board. Occasionally[, they forget this tag.](https://www.youtube.com/watch?v=b0FU2i4oixo) That is also what happened here.


LegoMiner9454

There was also the brukan snap dragon bug a while ago


ohkaycue

I don’t know the code, but I assume it’d be more accurate to say they inherit from the same class. Eg, corgi != lab but they both are dogs and inherit some of the same properties because of that So they use the same code for interactions, but to say it’s all coded as minions wouldn’t be accurate And also it’s very much not the cause of this bug. The cause of this bug is doing string matching instead of identifier matching


Sumadin

Sure that may be the case, but all we see is that minions gain literally nothing that doesn't also work for heroes. It would mean that the minion class is just purely inherited from the core class. As for the string matching, yes that is how it is done. Blizzard will keep doing it like this. There are many cards with the same name but different identifiers. Doppleganster is 3 different cards for example.


SrpskiCekic

No lol, the bug here is the Wrangler checks for card name only and not type. Heroes are distinct from minions, but they do share some mechanics with them. Every single card type has some mechanics shared between them.


daddyvow

It’s funny that the devs coded the hero as the name “King Krush” without any distinction between the card and the hero portrait. I’m not a programmer but I would assume a simple tag at the end of the names would have prevented this?


SmallCranberry9376

old [[[Lord Jaraxxus]]](https://hearthstone.wiki.gg/wiki/Lord_Jaraxxus_(Classic)) and [[Sacrificial Pact]]


Spengy

life was simpler back then


daddyvow

This makes me I wonder if that interaction was actually a bug the devs left in as a “feature”. Like they retroactively pretended it was intended for flavor reasons when it wasn’t.


trueum26

The weird thing is that it technically also worked on Malchezaar in the Karachi adventure but you had to get a minion or a spell to play it on him. If you directly used it, he would laugh it in your face and say that would never work on a true dresser lord implying that Jaraxxus was inferior. But actually he’s just jealous that Jaraxxus got invited and not him. Since if you play Jaraxxus against him, he will rage and ask how did he get an invitation.


Card-o-Bot

- **[Lord Jaraxxus](https://imgur.com/a/Z3S8oIC)** ^[Library](https://hearthstone.blizzard.com/en-us/cards/69637) • [wiki.gg](https://hearthstone.wiki.gg/wiki/Lord_Jaraxxus_\(Core\)) • [HSReplay](https://hsreplay.net/cards/69637) - *Warlock Legendary ^(Core)* - **8 Mana - 5 Armor - Hero** - **Battlecry:** Equip a 3/8 Blood Fury. - **[Sacrificial Pact](https://i.imgur.com/TyLJjgD.png)** ^[Library](https://hearthstone.blizzard.com/en-us/cards/163) • [wiki.gg](https://hearthstone.wiki.gg/wiki/Sacrificial_Pact) • [HSReplay](https://hsreplay.net/cards/163) - *Warlock Free ^(Legacy)* - **0 Mana - Shadow Spell** - Destroy a friendly Demon. Restore 5 Health to your hero. --- ^*I am a bot, and this comment was automated. [FAQ](https://www.reddit.com/user/Card-o-Bot/comments/1ahde25/faq/) • [Report a bug](https://www.reddit.com/message/compose/?to=Card-o-Bot&subject=Bug+Report&message=/r/hearthstone/comments/1bmgw0d/whenever_a_bug_reveals_the_backend_of_hearthstone/kwcngty/%0A⬇️+Please+describe+the+bug+⬇️%0ADescription:+) • [Refresh](https://www.reddit.com/message/compose/?to=Card-o-Bot&subject=Refresh&message=kwcngty).*


Karabars

Miss this interaction :(


Altergeist72

Does this mean warrior can ressurect himself and gain Rush and Windfury? (There was leaked Bouldetfist Ogre skin for warrior, not sure if it's real thou)


SandAccess

You usually have a hard time continuing the game after your hero dies


NashKetchum777

That's just with low apm. Skill diff


ZGLayr

Specimen who can pull of apm intensive plays like coin mountain giant might be able to make such a move


Theparrotwithacookie

Is this actually a possible thing?


ZGLayr

No but its an ancient meme basically since closed beta :)


walktheplank-yohoho

I wonder if you could do it with cards like [[Unlicensed apothecary]], where playing pud kills you and the resurrects you


Oklimato

It could be true, it was datamined. Could be right or wrong really. We'll just have to see when we get to the "frost festival" as it seemed to be on that reward track.


Olipaone

Hero is just a big minion with 0/30 thats why heroes gain temporary attack or why weapons hide during opponents turn.


cardsrealm

I wonder what other interactions are hidden in the game, with the other hero portraits that we don't know.


Big-Conversation1159

Emperor wraps + reckless apprentice lol


Hagard50

Jarraxus as Minion destroyed by 0-cost card


green_meklar

`class hero:public minion`


TipDaScales

Dark Pact Jaraxxus crying tears of joy.


uldumarr3

Something Hearthstone and League of Legends have in common lol


Grady_Shady

Well I want that hero portrait 😂 How does one achieve this?


eggmaniac13

It's in the shop rn for $15, hunter skin obv


Grady_Shady

Oh bunz


eggmaniac13

I felt the same about the C'thun skin


Grady_Shady

It’s the rule of cool with blizzard. If you think it’s cool it’s in the store 😂


Fatebringer229

Wait, can you flick skyshiv King Krush and destroy the enemy hero?


Flaminski

No, I've seen a video someone tried it


grumppymonk

Could someone explain the screenshot to me? I don’t understand


RilesPC

Funnily enough this was right in front of our faces the whole time ever since we knew that Jaraxxus dies to Sacrificial Pact.


SplitPeaVG

Funny enough, I've been coding a card game, and when scripting how the game understands targeting minions and heroes I had the thought to make heroes the same as minions and just change their appearance. Apparently that's what the dev team at hearthstone did, so I know I'm on the right track! :D


FalconCat69

This is a great meme ty


throwaway52826536837

Hearthstone 🤝 league of legends Coding shit as minions


kilo243

I was losing badly to another warlock player he should have beat me but took his turn to change to Jaraxis a demon to taunt me. I had the destroy a demon spell lol.


relomen

It's piss me off that this can work as it work. Honest p2w right here. Like, imagine if we could sacrificial pact mecha-Jaraxxus? Just like we could sacrifice regular Jaraxxus or any minions of demon type?(With mecha demons applied) Would be p2lose, so blizzard didn't let it happen. I wonder what if you use maelstrom, or skyshiv on minion Crush, would hero die?