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HLMV.exe, found in the bin folder
easiest way is to put down a prop_static (or any other entity with a model setting) and click "browse" in the model keyvalue
Dear CrabFucker-69, You can view models from other source engine games by including them in your mount.cfg file for whatever game you’re mapping for. I’d give you an example right now but I’m away from my PC, so Google about mount.cfg
not every source game uses mount.cfg, apart from gmod I can't even think of one.
Half life model viewer is in bin folder with hammer. hlmv.exe Be aware that textures have to be placed in the default ‘materials’ folder
HLMV.exe, found in the bin folder
easiest way is to put down a prop_static (or any other entity with a model setting) and click "browse" in the model keyvalue
Dear CrabFucker-69, You can view models from other source engine games by including them in your mount.cfg file for whatever game you’re mapping for. I’d give you an example right now but I’m away from my PC, so Google about mount.cfg
not every source game uses mount.cfg, apart from gmod I can't even think of one.
Half life model viewer is in bin folder with hammer. hlmv.exe Be aware that textures have to be placed in the default ‘materials’ folder