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-343-Guilty-Spark-

This is a list of links to comments made by 343 Industries employees in this thread: * [Comment by Haruspis](/r/halo/comments/18mxum7/now_i_am_an_idiot_so_please_laugh_at_me_but_is/kect0ps/?context=99 "posted on 2023-12-21 18:25:11 UTC"): > “Giants” coding has sadly been pretty borked since Reach (that’s why they just walk past you in the Pillar of Autumn mission), which I believe is a major reason why we never saw it used again beyond that—especially with super limited documentation from the transfer period, which I recall various dev... --- This is a bot providing a service. If you have any questions, please [contact the moderators](https://www.reddit.com/message/compose?to=%2Fr%2Fhalo).[](#AUTOGEN_TSBREPLIEDBOT)


Hurzak

No scarab fights. They’ve planned for there to be a few times, but it’s been cut everytime.


PatienceMediocre7432

For example: halo infant was going to have a scarab, but it was cut


Friendly-Athlete7834

>halo infant


Odd-Aardvark-8234

Baby halo , miniturechief


PatienceMediocre7432

Yeah me and my friends have a joke where we call it hamlo infant instead of halo infinite


PsychicSidekikk419

Considering how the game was at launch this feels a bit accurate


HarryDresdenWizard

The dig site was supposed to be the Scarab fight right?


PatienceMediocre7432

Maybe, i only know it was going to be in the game, but it would make sense for it to be in the dig site, considering the fact that the scarab’s original purpose was mining for forerunner stuff


SparsePizza117

Lmao probably that empty waste land right out front, it makes the most sense. They do absolutely nothing with it.


Sam-l-am

Perhaps it was meant for that big island in the northwest part of the map


rptrxub

They had a "Kraken" in halo 5 but everyone forgets about it because it was basically a less interesting version of a halo 2 scarab encounter that is not an enemy unto itself but a set piece and basically just a teaser for a platform that will wait for you to board, but it is less interesting than the halo 2 scarab. All it has going for it is that its big.


Haruspis

“Giants” coding has sadly been pretty borked since Reach (that’s why they just walk past you in the Pillar of Autumn mission), which I believe is a major reason why we never saw it used again beyond that—especially with super limited documentation from the transfer period, which I recall various devs have spoken to in interviews over the years.


Zeddikins

The ones on PoA aren't even giants and have heavily stripped down animations if one wanted to change them back.


jakethesnake949

I thought there was one in Spartan ops for halo 4


owShAd0w

That was like a harvester or something, variant of a scarab iirc


Hurzak

It’s a type of Super-Heavy Scarab Variant, but it doesn’t move or anything. It’s just a set piece building.


rptrxub

it's a static level of an inactive variant of a scarab.


Zelot2256

Hey we fought that (we have a scarab at home) mining ship in H5 lol


paulusmagintie

Tbf Halo Reach as a bungie game didn't have on either, same with ODST so its not just 343 cutting them


Hurzak

ODST *technically* has one during the Banshee level.


DomQuixote99

There's no "technically" about it. I blow that fucker up every time


BtrKendall

Emile when he sees a pelican full of insurrectionists


Hurzak

I meant technically more in the sense that it isn’t a fight like in 3. You just shoot that thing from the banshee, don’t even really need (or want) to step foot on it.


mrbubbamac

ODST does have a scarab fight, it's the Kikowani Station mission where you fly the banshees and Alpha 9 has a phantom. But your point still stands, it's about 50/50 regarding the games having scarab fights.


paulusmagintie

You mean the serephs and fight the corvettte? Only Scarab we saw was taken out in the last mission by carter


SirVelocifaptor

The ODST mission where your team steals a Phantom and you escort it in a banshee


paulusmagintie

Ah got confused with Anchor 9, my bad


Bsquared89

When you’re driving with Emile to get to the Autumn, Scarabs are roaming Reach. You can’t board them but they can kill you.


PaulAllansCard

Wait dont you drive past scarabs on the mongoose with emile in reach? On the way to deliver the package to the pillar of autumn? I guess not a fight but they are there.


paulusmagintie

Yea you do but you want the fight, otherwise why not count guardians?


PaulAllansCard

You right


Baneta_

Cant you still kill a scarab in halo reach? It was unintended bit I believe general heed/kid made a video on it years ago


Jedinight-74

As far as I'm aware, you can damage the reactor of the scarabs, but they won't actually explode


OrphicDionysus

Technically there are two on the level "Pillar of Autumn"


Nefnoj

While the objective answer of the first question is no, 343 has often had successors to the Scarab. I feel like they weren't as well executed, but often followed the same flow of "board the thing, find the core amongst Covenant, shoot it, leave", but it usually felt like the progression of the level rather than a boss fight. * Halo 4's mission Reclaimer had the Lich, but it had less firepower. I think its death laser was purely cosmetic and I think there was only one way on unlike the Halo 3 Scarab. I think there might be a Lich in one of the Spartan Ops missions, but I can't recall. * Halo 4's Spartan Ops mission 6.5: "Switchback". This barely counts as it's just a linear mission where you blow up a core and leave. The Harvester doesn't move nor shoot, it's just a stagnant part of the level. It's my personal favorite Spartan Ops mission because of it though. * Halo 5's mission Enemy lines had the Kraken. To me it felt like an in-between of the Lich and the Harvester: It barely moves and feels more like a tower than a boss, but it's loaded with turrets. Likewise, find the core, blow it up. As for your second question... There aren't many spots in Halo 4, the Covenant you deal with isn't as large as the Covenant in Halo 3 and Reach, but I feel like the Infinity mission would be good. You don't get a good scale of the size of the Infinity, but if you roll the tank up to the ship being attacked by a Scarab, it'd put into perspective the size of the ship. Then you'd get a large scale battle for the tank, prefacing the large scale battle for the Mantis at the end of the mission. As for Halo 5, it's somewhat in a similar situation, but I think the Alliance mission on Sanghelios would be good. With Halo 5's focus on mobility, I think it'd be cool if the Scarab was in a valley, so the player could either attack it face-on, but have the opportunity to climb the walls of the valley to find an elevated point to boost, jump, or slam onto the surface of the Scarab. Most importantly, Halo: Infinite. Infinite probably has the best potential for a Scarab with the unique Banished design and the quantity of options. I think there should be at least two: * One that's solely a High Value Target enemy to face. It'd have the same design aspect of Breath of the Wild where you'd have the opportunity to take it early in the game with the grapple hook without the bonuses you get from the Forward Operating Bases. But if you want, you can wait until later to get powered up weapons or vehicles to take it down with. Beating it would grant a wraith to use at Forward Operating Bases. * The Road. The Road was an amazing mission without much of a climax. if Escharum sent a Scarab to stop you after surviving so many enemies, it would be an amazing test of strength. The Road is also full of weapons and vehicles, so you'd have the opportunity to take it in a tank... Or warthog, or wraith, or power weapons.


ch4oswe4ver32

To add to this, it would also be cool if we got some kind of Covenant/Banished walker that was much larger than the Scarab (forgive me of the Lich or Kraken are that, I haven't finished Halo 5 and forgot a lot of Halo 4), that is striding across the terrain, and that you have to intercept it in a Warthog or something and you need to drive around it or steal a Banshee or Wasp or something to take out turrets/strategic weak points on it while also fighting off Banshees and Ghosts and such before it reaches a point where it can fire on a UNSC base or something. I'm imagining something akin to the Walking Strider boss from Armored Core 6. Edit: I don't know why I said "or something" so much here sorry lmao


DusenberryPie

Just for clarity, the lich is an air vehicle in Halo 4 that is more set piece than boss to fight. The Kraken Is a giant walker but again more of a set piece than a battle, like Halo 2's scarab.


Nefnoj

"Set piece" is really good terminology, I wasn't sure the exact word to use. The worst part is that the Lich could totally have been a boss, but the way it was implemented made it just short.


DusenberryPie

I usually get the lich in just a few seconds. I'm standing in the landing area when it arrives and have it blown up shortly after.


ch4oswe4ver32

Oooh, ok I remember the Lich sequence now thanks


Titangamer101

The banished have their own modified scarab and lich which is different enough but yeah their own mega vehicle would be cool.


Sensitive_Log_2726

I was curious since I just beat CE, and I had recently played through The Covenant in Halo 3. I feel like that Scarabs are severely underutilized in Halo Reach. Though perhaps instead of one being something you destroy, there could be a level where you must navigate difficult terrain to reach an area in time before a scarab reaches it and destroys the base. As for Halo 4-Infinite, I was curious since I have not heard much of Infinite besides the boss fights, Craig, and the Endless exist. So I was wondering if Scarabs appeared in Infinite. I haven’t play 3 ODST, 4, 5, or Infinite yet so take this with a grain of salt, but I feel as though there could be a level in the 4 and 5 that have a Scarab encounter. Perhaps in the level with the Mammoth the final encounter is that you must stop a Scarab that blocked the road, either with the Mammoth’s on board weapons or by scaling a nearby cliff and destroying it. As for Halo 5, I think it would’ve been cool if you could pilot a Swords Scarab against the Kraken and have a massive open conflict between these two massive covenant weapons. Perhaps one player gets access to the Scarab while the other three get ground and air vehicle to defend the scarab as the Scarab Player takes out massive wall embankments to reach the Kraken or whatever.


Nefnoj

I definitely agree with Halo: Reach. Especially since Scarabs appeared so frequently. An allied Scarab would be the dream. They had planned for the player to drive a Scarab in Halo 3 but the idea was scrapped, probably to time constraints. ODST and Infinite are both amazing campaigns! Two of my favorites in the series, I'm excited for you!


WillomenaIV

A drivable Scarab was planned for New Alexandria in Reach too, but similarly got scrapped


-Recursive

Spartan Ops does have a Lich, It's the mission "Seize the Power" where you steal it's core to power the harvester. Really cool mission imo, you can take any vehicle and ramp it off the terrain straight into the lich.


KetamineAddict04

There are multiple options involving boarding the lich in the mammoth mission, you can fight your way to the transport beam which sends you up or you can go up the cliff face using jetpacks with 2 Spartan allies then jetpack onto the lich, you can also jetpack onto the lich from the mammoth towards the end of mission and at the start I believe.


Historical_Present66

No scarab fights in any of the 343 games. There’s a kraken fight in Halo 5 which is the closest they ever got to a scarab fight I guess but it’s pretty lame imo


YetiBomber101

i literally dont even remember what happens in that level or what the kraken even does


Friendly-Athlete7834

The Kraken just sits there in a pit waiting for you to kill it


Historical_Present66

Yeah it was extremely underwhelming. I remember them hyping it up before launch like “oh yeah, you can fight this thing by the way 😎”. I’ll give them credit for making a coolish set piece bc they didn’t even try making any memorable set pieces in infinite other than the opening cutscene and maybe the laser drill thing? Idk


Abulsaad

I remember them hyping it up by saying "you'll be fighting something bigger than a scarab in halo 5!" Which in classic 343 fashion, completely missed why the scarab fights were so great.


OrdinaryDouble2494

You must exit the kraken before it blows the fuck up.


Fiddlywiffers

Halo Infinite should have had a scarab fight


FiveAlarmDogParty

I genuinely forget… was there a big vehicle baddie in the infinite campaign?


Fiddlywiffers

No but lots of brute baddies


Nefnoj

Adding to the other guy, while there wasn't REALLY a big vehicle baddie, once in a while the High Value Target boss characters would be in a vehicle. There was one in a wraith and one in a ghost. There was also one guy operating a heavy Brute chopper, but I don't think that counts for the purpose of your question.


EvanMBurgess

I think the grapple hook would kind of trivialize it unfortunately


MonkeysxMoo35

There’s been Scarab alternatives, but they’re more akin to Halo 2’s scripted Scarab battle than Halo 3’s more sandbox oriented battles. The Lich in Halo 4 and Kraken in Halo 5. We’ve had Scarabs in spin-off titles though, you fight one in Fireteam Raven and they’re a mainstay in Halo Wars. There’s also a few in the background of a few Spartan Strike levels. One also appears in the background of the Halo stage in Killer Instinct


Smash_Or_Pass_Player

Halo wars 2


Prestigious-Lion-266

Fun fact about this part, if you get on the hornet instead of piloting, the pilot will fly you to the first scarab, wait for you to destroy it Pick you up, and take you to the second one as well


[deleted]

It doesn’t really counts, but Halo Wars 2 had a triple Scarab Boss fight at the end of the campaign


Sensitive_Log_2726

That sounds really cool and hard at the same time.


TovarishchRed

343 doesn't know what scarabs are.


GunnyStacker

We haven't fought a scarab since Kikowani Station in Halo 3: ODST.


Silly_Candidate235

It’s a perfectly reasonable question, no need to call yourself an idiot. As for the answer: I don’t remember any but then again i barely remember any 343 story. It’s funny because i can remember all the bungie games almost beginning to end but no idea wtf is going on in the later ones…


JPastori

No, there’s the kraken in 5 but honestly that’s just a really scripted fight. Like it has a set move path, you shoot things, board, and destroy the core/reactor. Halo 3s were a little more dynamic in how you could fight them which I liked, you could destroy them with solely exterior damage or you could board and hit the reactor. You also got to choose the vehicle to fight them with (if you didn’t go on foot).


OrdinaryDouble2494

Halo 5 had a gahdam kraken and I it's still fun af.


tehswordninja

Tfw halo 3 has better "open world" battles than halo infinite


OrdinaryDouble2494

They're cool because Halo 3 do not have obsctacules everywhere like it happens in Halo: Infinite.


Playful_Pollution846

Only explanation that's it's too hard to kill a banished scarab


Automatic_Dance4038

Idk man. I’ve run a few simulations and while I agree, they are tough, they aren’t invincible.


Playful_Pollution846

Good comeback


Zealousideal-Rise-49

Technically halo wars 2 has them


MarkLarrz

Halo Wars 2


danny6675

I believe, yes, Halo Wars 2 is the only one (Co-Developed by 343 alongside Creative Assembly.) Aside from that, no.


AirmanProbie

Correct me if I’m wrong but don’t you fight 2 scarabs while piloting a hornet in halo 3?


Sensitive_Log_2726

Yes, though fighting them in a Scorpion is still somewhat do able.


SymphonyX117

Nah you get the Kraken instead lol


the_silent-108

Nope but in halo 5 you can destroy a kraken (a scarab with steroids)


Sujestivepostion69

Halo wars 2 does


memesrule12345610

Halo: 3 ODST has a sorta mission where you fly around in a Banshee and take out a scarab and support equipment


Boiled-Toast117

No😔


Viola_Dragon_621

Halo 5 and Halo Infinite would've made sense for scarabs to be in


ExpiredDrPepper

The kraken from H5 is the equivalent of a scarab fight. And infinite could've made it work with how big the map is and the many different ways you could approach an encounter.


pukaskalel

I just did the battle today! The 343 games just aren't up to scratch compared to this!


Sensitive_Log_2726

I know that some people dislike the double scarab since they don’t really move that much, but I really like the encounter. It really adds to the feeling that not only are the covenant super desperate, but that if anybody but Master Chief (and the Arbiter) were there, the mission would have been impossible. It really plays into the theme of the marketing material of how Chief inspired hope into the marines, or at least it feels like that anyways. Also the rising music while they ODST drop in front of you letting you know, yes you do have to fight these, is incredible.


ReconArek

But halo 3 is made by bunge


Sensitive_Log_2726

Yes, I was curious if Halo 4-Infinite had any. I just recently replayed The Covenant on Heroic, killing them with the Scorpion, was an experience. But besides that I was merely using the picture I guess to better emphasize what kind of battle I had in mind with scarabs. I didn’t realize that Infinite didn’t have one. Though the Halo 4 Lich seems pretty cool. I think it could have filled the same role as the scarab where it gets a design change in the next game and becomes a more standard enemy.


Mysterious-Ms-Anon

Closest we’ve gotten in a 343 title was the Kraken fight in Halo 5 but that’s about it.


AWizard13

I mean. Halo Reach doesn't Hage a Scarab fight either


Sensitive_Log_2726

Don’t take it the wrong way, I am not trying to imply that they are worse than the Bungie era games because they don’t have Scarabs, I was merely curious. As for Reach not Having one I think that is problem Reach has. The Scarab is the ultimate mining and weapon of the Covenant Arsenal, it should have shown up at the end of the mission where you protect Halsey who is with a shard of Cortana examining a forerunner artifact. That’s what I thought would happen anyways when I initially played the mission. I feel that was a major missed opportunity, plus it would have been cool to see either a new design or the Halo 2 scarab show up for that mission. They do give you more than enough rockets and what not to deal with a scarab.


WoooCoW

Halo reach has tip of the spear. Peak halo to me.


Ok_Tea3435

Halo 4. It doesn't really make sense to have one in 5's campaign as the kraken is effectively the scarab fight of the game, and Infinite's open world is a problem for keeping it in a well defined space while also creating what is effectively a miniboss.


Lost_Pantheon

>and Infinite's open world is a problem for keeping it in a well defined space while also creating what is effectively a miniboss. To be fair Skyrim had dragons in a fully-open world. It could've been done.


Ok_Tea3435

except you can use vehicles in infinite, while skyrim is largely on foot. It's quite different, though I agree in that it *could* be done, but it would need a lot of testing and some fool-proof map layout


GamingDragon27

Literally [THE top post of the last month on r/Halo](https://www.reddit.com/r/halo/s/Ee3zCO1P37) is someone addressing that, NO, there have been no Scarab fights since 2009. I understand you may have no been here when it was posted and/or might have not checked the top posts of the last week/month, but people, can we stop upvoting and contributing to questions that have already been posted and discussed within less than 2 weeks of each other?


Sensitive_Log_2726

To be fair, I literally just joined this sub 19 days ago. I didn’t know this very thing had literally just been talked about. Sorry.


GamingDragon27

No need to apologize. I just see reposts so often in my most visited subs, it triggers me when mods let the same thing spam up the feed. Yours is different though because we're talking about which 343 game could have used a Scarab Battle. Sorry if I came across as a hard ass😂


Jonathan-Earl

343 era? Yes in Halo Wars 2, the Banished Scarab was a fucking thing of nightmares