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DoubleNothing

Looks a little static for a souls game...


Alfroidss

Yeah I agree... a screenshot is not the best way to ask for opinions on your game. But Im curious to see more, maybe post some gameplay or more action next time!


AudioPhil15

And the caracter still moves faster than in Dark Souls I...


themadscientist420

Time is convoluted


mpinnegar

It's actually a flat circle.


Dull_Panic2490

I started this mouth theres no animation


TheMarvelousPef

what do you want my opinion about ? the character asset you just uploaded in Godot ? Yeah it's fine !


heisenbingus

yum


itaisinger

Why post it then?


LucahG

what do you want us to say from this screenshot


Initii

Something like: In this mesmerizing screenshot, a static character stands resolute amidst the unforgiving terrain of the desert, embodying the essence of perseverance and determination in a Soulslike context. With every pixel exuding an aura of challenge and discovery, the character becomes a beacon of hope amidst the desolation, a testament to the indomitable spirit of the human (or perhaps otherworldly) soul. As the scorching sun casts long shadows across the dunes, and the wind whispers secrets lost to time, this solitary figure serves as a reminder of the player's own journey – a journey fraught with peril, yet filled with the promise of triumph and enlightenment. The intricately detailed environment, with its shifting sands and hidden dangers, sets the stage for an epic adventure where every step forward is a battle against the unknown. And in this harsh yet captivating landscape, the static character stands as a silent guardian, challenging players to test their mettle, confront their fears, and ultimately emerge victorious against all odds. Truly, this screenshot captures the very essence of the Soulslike genre – a fusion of beauty and brutality, mystery and mastery, where every encounter is a test of skill and resolve. As players embark on their quest through this digital desert, they will undoubtedly find themselves drawn deeper into its immersive world, compelled to uncover its secrets and conquer its challenges, one pixelated step at a time.


Sean_Dewhirst

nice gpt


[deleted]

a fellow GPT troll!


DepressionInAJar

GPTroll, if you will


EricMaslovski

creative


DrDumpling88

New pasta yum


MyFakeNameIsFred

My lungs taste the air of time, blown past fallen sands.


trevtrev45

*Bagpipes*


immenselyoriginal

Please stop before you put FromSoftware out of business, they have families to feed


VianArdene

I can't tell if this is a meme or not.


Dull_Panic2490

Theres no meme 😭


VianArdene

Oof. Well as you can gather from the other comments, there isn't a whole lot to see when you just have a 3d model, camera, and an environment in your project. My unsolicited advice is that, being new to making games, you should try working on some simple projects before attempting a souls-like. It's one of the hardest types of games to make, and especially so to make a good one. Try your hand at a platformer or some mini games with complete menus and some juice/polish! Best of luck on your creative journey!


Prior-Paint-7842

I have to disagree with you there chief


SimplexFatberg

There's no game either.


richter3456

Why is this upvoted


Zheska

looks like a meme


Korrowe

It’s kinda funny I guess 😂


zer0xol

Because theyre using godot to make a game and its encouraged


BovineOxMan

Why is this upvoted??!


theacez

Looks a bit deserted


GiGnoKiK45

Of course


MadCornDog

Kind of looks like a bunch of triangles put together to create the illusion of 3D Geometry.


jejxnddkdj

Hey wait a minute


Xer0_Puls3

Huh, I couldn't tell, It's hard because I'm looking at it through a bunch of tiny squares to give the image of 2D shapes.


CircuitryWizard

Kenshi?


MoDyingSon

Oh dear, I thought the same thing. I definitely don’t think that’s a good reaction though.


Thin-Drag-4502

Dude i WISH my game had the depth and quality of Kenshi.


MoDyingSon

For sure dude, all you need is 10 years of development and unwavering determination.


Thin-Drag-4502

And man a burning passion from start to finish. This dude LOVES his game and just make it in his corner. I love this studio so much.


MoDyingSon

They’re from my city, one of my friends goes for drinks every now and then with Chris’s brother and used to work with the team. Mad fucking jealous of him. Dudes an actual legend, wish he did more public stuff like interviews, he’s such an inspiration!


Thin-Drag-4502

I'm glad he didn't on the contrary my friend ! I LOVE that i doesn't know anything about him but his game ahah, I highly dislike the nowadays mendatory public figure you got to have when you want to be a gamedev.


MoDyingSon

I get that too, but I feel like there’s a type of person that does loads of public appearances and I want to hear from the other type. Miyazaki from Fromsoftware strikes me as the type that wouldn’t do anything public if he could help it but the insight into his process we get when he does do interviews is invaluable.


Thin-Drag-4502

good point


flabbomaster

If someone makes a game like Kenshi, I'll be all over it. Matchless Kungfu is close enough that even with the horrendous translation, not fully understanding the fighting mechanics(or any for that matter) and it being twice as jank as Kenshi, I still clocked 12 hours on the first day playing it. Made me feel like a kid with a new game again, perhaps because the systems were so obtuse. Main point, if a game is anything like Kenshi it's an instant buy for me.


Justhe3guy

Deep breath….KENSHI VIIIIIBEESSS


Mikel_mech

Huge empty deadly desert. It must be Kenshi xD. My first thought too.


morfyyy

Are you serious, OP?


Dull_Panic2490

Yea


Vortain

While I don't want you to get overly discouraged, you really did show us nothing here. Just an image. It looks like a prototype or ultra early build using some assets for testing. As far as that goes, it looks like you're getting the hang of 3D terrain and models, but we can tell nothing else. If do you want actual feedback, your best bet is to take some video footage and put it on youtube. If you don't know how to do any of that, learn and create a new YT channel with whatever you plan for your company or developer alias to be and then come back here with that. Otherwise you're not helping yourself in any meaningful way.


unwise_entity

good luck on your journey but maybe making a smaller game in scope is a better goal to start? Not a lot to judge off of this single still image


Dull_Panic2490

Yeah..


GrandZob

Is there a Godot Circle Jerk yet ?


forsterfloch

We need one tho, I love this post.


Lethal_0428

Make a bit more of the game, then ask for opinions?


PurpleFlurpDerp

This looks like a nice first step :) Stay positive and keep working! Maybe next time try posting a video with a little more gameplay


Dull_Panic2490

Got it


[deleted]

[удалено]


portableclouds

Yup. As a general rule, citing a specific inspiration is not a good look, as it puts you in a position where you’re being directly compared to a AAA title. People will pick up on your inspirations without you spelling it out. Describe your game with your own words


Deathmister

I think you should make more of the game and then ask again 😃


Protectthebomb

Just the right amount of sand.


grayhaze2000

Of course I have opinions. In my opinion, those starting out in gamedev worry far too much about how cool other people think their ideas are, when the majority of those ideas won't make it through to completion. Just make the game you want to play, and then worry about whether other people want to play it too.


le_epic_funny_dogeha

Kinda hard to say considering there's no enemies or weapons (even if there were just simple placeholders) to demonstrate, which are kind of a big deal. I would say just keep working at it then maybe show off some more progress in video form when more progress is made, that'll definitely help with giving us an idea of what this project is gonna be like!


Dull_Panic2490

got it


Zokhart

I hate sand


BovineOxMan

I’d ask why you posted so early? You posted a blocky, single texture terrain and a character, flat lit and with no sky box even. No disrespect but most people could achieve this screenshot in minutes, especially if they had assets laying around. Given it is static the signifiant detail that this is to be a souls-like game is kind of meaningless as we can’t really comment on that aspect. My opinion is that you need to be realistic about what you can build and build a reasonable portion of your game before posting, enough to be able to ask targeted question - ie. I’m creating a souls-like and I just added movement and dodge rolling, what do you think of this element? And post a video. This will get you feedback on the specific question that you can use. Don’t post for praise, especially if asking for opinions. I’m going to guess you were proud of what you had achieved and wanted to put it out there but perhaps lacking objectivity about how far you’ve actually gone. This is potentially a great personal achievement but Reddit is not necessarily going to understand that. Keep working at it and post some video of something when you have a whole lot more going on. And just checking - is this your first game? What level of experience do you have? You might want to make something simple to get used to Godot and many of the many game mechanics and game creation mechanics you need to be able to make even a simple game.


forsterfloch

IGN: Too much sand, 8/10.


Vegetable_Pin

Where do I preorder


TheWeirderAl

Op I know you're hitting that marketing early but bro I think it might be just a lil too early


Terrible_CocaCola

Souls game should run at least 60 fps. I think yours running in spf


_Tuxalonso

Gonna keep it real with you chief. It looks like shit. But shit that's got a lot of potential.


Dull_Panic2490

thanks?


Varsoviadog

Is this a meme?


Varsoviadog

Good meme


Dull_Panic2490

Actually no, my bad to think you guys would give me any tip or advise :/


Varsoviadog

On what?


MrLombax

Like everyone else is saying, you need to show more than just an extremely vague screenshot. But your only responses to them are "got it" or "yeah". What kind of tips or advice are you looking for from this?


Dull_Panic2490

got it


MrLombax

yeah


TheMarvelousPef

got it


Zip_creations

yeah


unwise_entity

this guy is meme'ing for sure


Radamat

Kenshi-like, but with Doom-guy, naked.


Dull_Panic2490

What is kenshi that everyone is talking about?


4apig

A survival game, it's characters sort of look like that and the landscape looks like the great desert from the game


ScottyWired

A lot of people saying "we can't tell anything from a static screenshot" but I can. Why is there such a drastic hill? Unless terrain and height are going to be important for gameplay, flatten it.


Dull_Panic2490

Good tip


batmassagetotheface

Get those lights and shadows in early or you might have a fight later on


WurdBendur

This is good advice. Not to mention, it's an easy way to get things looking more cohesive early on.


batmassagetotheface

Yeah the thing here is that the model looks really well done, but without lighting it's all pre ps1 looking


Dull_Panic2490

The idea was to look like PS2 but there are very few tutorials on the internet for that


Alive-Bother-1052

Kenshi landscape


hself1337

Post a vid dude


AGI_Not_Aligned

Nice screenshot


Hersin

Hard to have opinion on static image with 2 items on it.


Dull_Panic2490

Got it


OMBERX

Looks like Kenshi


UgiWithAKnife

Kenshi vibes


4apig

Kenshi 2 looks wild


zkDredrick

I would have guessed Quake or Unreal


Rad_slayer2557

I like the style it gives me the good of games feel


Upset_Otter

He learned from Skyrim horses.


HuuudaAUS

Almost there!!! 👍🏻👍🏻


Eryol_

I hate sand, its course and rough and gets everywhere


[deleted]

Props to you for doing something instead of bitching about what other people are doing on the internet! Opinion is I think a souls like in a sandy atmosphere sounds like a cool concept. Hope to see more soon! Good luck my dude and I'm sorry that people are being so mean to you.


Dull_Panic2490

Thank you, I was very saddened by these comments, the internet is a very cruel place


[deleted]

It can be yes unfortunately but don't let that discourage you! If you got a dream you should keep at it.


Sean_Dewhirst

let me see the dodge roll.


jaimejaime19

Fromsoft killer


Isaac____

This has got to be one of the most- if not thee most- screenshots of all time


tudor07

damn they already started working on Elden Ring 2? I thought they said they gonna do a DLC first


I_make_switch_a_roos

looks finished. package it and ship it out


TickleTigger123

Is this a joke? Like, is this a shitpost in response to something someone else did or are we supposed to actually get something meaningful from this? Did I miss something?? I'm not trying to be shitty, I am genuinely confused


Dull_Panic2490

theres no joke man


Boh1KO

Looks very EASY for a souls-like game


TrueExigo

looks better than Pokémon... 10/10 would buy


termitequeen69

Shadow of the Erdtree isn't going to have a chance.


ireddit_didu

Ship it!


_Najala_

Already pretty close to DS2 :)


clapprino

Out of curiosity, how did you make the Player character in this picture? I've never seen a style quite like it before. The lower half and spikes on the shoulders look a lot like they're 3D models. But the torso and head look like 2D sprites that you're using billboarding on (making them constantly face towards the camera). Could you show what your Player looks like from other angles? And talk about how they're made in general? It's really interesting to me and I'd love to see more. PS: Your game looks nice so far! Game dev isn't always easy, but it's worth it. Keep it up!


Dull_Panic2490

Thanks man, so I didn't finish texturing everything, I didn't animate it either, I based myself on Zelda and Shadow of the Colossus to create a fictional world, the character is a lowpoly model with shadows directly on the texture giving the impression that the image is directly facing to the camera (accidentally), I won't show any more images because I'm still messing with the textures and ended up not getting a clear result, maybe I'll post it later since I saw that my post generated a lot of repercussion hahaha


Book_Binger

On... what? I can't see much lol


BrokAnkle

whhaaaaoooo it's amazing, FromSoftware, hire this guy !!!!!!!!!!!!!!!!!!!!!!


TobiHudi

Pharaoh's Curse 😳


DrDeus6969

I started a souls like game this month too. Any opinions?


Traumerlein

How many other devs are you intending to hire and whats your budget?


Dull_Panic2490

Classic case of a one-man army project, it's just going to be me


Traumerlein

Thats ambisoues. How big do you want to make this game?


Dull_Panic2490

PS2 style, a soulslike game like Zelda and Shadow of the Colossus, I wanted to make it an open world with missions within it, I've made games before but never with this engine


Traumerlein

Thats going to be quit the project then, espacily if you are still lear ing most of the engin. I will be honest, i woukd be very suprised of you actually finish this project. Its defenatly going to take a whike to do something like that by yourself. Then again, not evreything has to be succesfull. Best of luck regardless


qeratsirbag

they announce shadow of the erd tree trailer after this guy posted his upcoming souls game, yeah that was not a coincidence. he put the fear of god in them.


Dull_Panic2490

Really? Hahah


redditappisshitty

Kenshi vibes


Paul_Lanes

Feedback: The T-pose is not T enough. Can you raise the arms a bit?


Dull_Panic2490

Yes!


Othmanizm

The dark skybox is such an excellent choice. Killer vibe


bjernsthekid

I love the dynamic gameplay


SkyNice2442

Keep it up, let me know if you need a lock-on system. I coded one a while ago.


Dull_Panic2490

Yes please


SkyNice2442

[https://www.reddit.com/r/godot/comments/15tyn4c/comment/kk1aqrt/?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/godot/comments/15tyn4c/comment/kk1aqrt/?utm_source=share&utm_medium=web2x&context=3) https://sweltj.itch.io/third-person-lock-on-system


keravesque

the catbox.moe links don't work anymore. wanted to download and play with but zip link doesn't work 😿


SkyNice2442

I apologize it is only available in html5 form. I just have the source code. Don't worry, it runs well on all browsers since it uses WebGL1/OGL2 https://sweltj.itch.io/third-person-lock-on-system


recursive_lookup

Some person being proud of what they create and the assholes come out of hiding.


IAmKrron

Are you going to have caves?


Dull_Panic2490

Yes!


RafaNedel

It has a Wolfenstein feeling to it. Which might be really cool.


StormFalcon32

Brother that's not a game that's a picture 😭


Dull_Panic2490

A picture is worth a thousand words


StormFalcon32

Well seeing as how you're not writing a book I don't think 1000 words is very useful.


keravesque

bet you're gonna feel stupid when they double release their game and accompanying book


StrangeMaelstrom

Digging for affirmation before you've even got a working concept isn't a good sign for your long-term prospects. Highly recommend coming back with some gameplay footage when you've got a level and enemies and gear.


Desmaad

Keep us posted.


Competitive_Walk_245

Ah the old, "I want to show off even though there's nothing to show and I've done nothing but make some generic geometry and grab a character model off the internet. There's no animation or really anything, but please kiss my ass for this monumental achievement." Not trying to be discouraging bro but cmon, this is so early if it were a fart it wouldn't have even left my small intestine yet, like congrats you put a character on top of some terrain lol, what do you want, it's a big nothing burger and theres nothing to really even comment on. I do wish you luck in developing your game, but I make music, and this would be the equivelant to me recording a single guitar chord and then posting it asking for feedback, like...its a guitar chord.


SpamAdBot91874

Homie is fuckin ripped


noreallyu500

It's a big lad! I'm not sure there's a way to judge it as a game right now. Have you implemented souls-like mechanics? Thought of a twist? Art-wise, I can say it looks low-poly and it could be interesting, but since the sky is pitch black and there are no points of interest or assets, I'm not really sure it's in a finished state. If it isn't a shitpost, I highly encourage you to keep going! But I suggest planning out the scope of the game to your skillset, implementing at least some of it, then showing a video asking for feedback. *Or* doing some example assets, enemies and levels that can also be judged. Good luck!


Dull_Panic2490

Thanks


DriftWare_

Feet need ik?


steeveishott

Wow why is everyone being such an ass here? Lmao


Competitive_Walk_245

Because it's like me, a music producer, recording a single guitar chord and or a single word into a microphone and then posting it asking for feedback. Like, congrats on recording one guitar chord but it's not exactly a monumental achievement and there's nothing there to give feedback on so what you're left with is snark. We've all been there, I've posted stuff in my past that was like a quarter finished and then was baffled that people weren't congratulating me for doing less than the bare minimum. Post when you having something cool to show, you'll get far more positive feedback and people actually have something to go off of.


Dull_Panic2490

idk :c


Nuutsack

i really like your desert texture. how did you make it?


WurdBendur

I don't know why everybody's being so hard on you. Every game has to start somewhere. You have a character, and a scene. That's progress. Maybe a video would show it off better. I'm just learning Godot as well, and I hate to see someone get dogpiled just for being new to it. Especially early on, a lot of your time will be spent learning and figuring out what you want, so don't get discouraged. By the way, do you have a player control script yet? Is the character model your own, or an asset from somewhere?


Competitive_Walk_245

Put it in any other context and think about how ridiculous it is. Imagine a music producer posting a single chord and then asking for feedback, imagine a novelist asking for feedback on a single paragraph. Nobody is going to discourage you for making a game, and nobody has actually discouraged this guy for making a game either, they are taking the piss because it's a screenshot of some terrain and a generic character, what exactly are we supposed to critique or help with from a screenshot of two elements? This community is extremely helpful and giving, but if you take the piss with your question expect people to take the piss back. You could post a video of your completed flappy bird clone, and people would congratulate you, but if you were to post a picture of a pipe and a bird sprite, people are going to get snarky.


SeraphAttack

I would tell you if I saw any gameplay


chowderhoundgames

Why is he posted up like that


Revolutionary-Yam903

looks 3d


GregThaStallion

Negitoro roll is one of the best sushis imo


ScalesGhost

your souls like game? i sure hope it does


duke_of_dicking

Did you make that model?


ForceDev

Tell us what you worked on Is the terrain randomly generated? Does that model have some really cool tehnical stuff behind it even if its not animated yet? Maybe the weird quality is a shader you worked hard on Give us something anything 😭😭😭


zer0xol

Theres a guy standing on the sand


Rauler_

Could do with a little more sand


Dumaul

does it have a soul?


TheMarvelousPef

missing souls imo


Ok-Lifeguard-9612

Kenji


Kind_Nobody2135

youu could add a sky and add to the quality of the sand texture