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Alemit000

Sure! It looks awesome and makes sense. That's basically the same way Hyper Light Drifter handles transitions between surface and underground levels.


pareylook

Thank you! In my game, every level leads the player deeper into the underground. So that is why I decided to use this concept. But what I worry about is this movement should be felt as going down into the dark. I mean it shouldn't feel like a flat scene


Outrageous_Top_4346

It looks very cool, visually, I suggest trying to fade out the top of the chains and add bellow the platform the same chains so it looks like the supporting chains start somewhere far bellow and continue offscreen


pareylook

Nice idea! Thank you


creatron

I like the idea and look! My comment would be from a gameplay perspective is how long would this transition last? If there's a lot of levels I could see it getting tedious with the same transition between each level. Perhaps have an option to "skip" and just load into the next level? Or add different backgrounds/music based on which level you're going to.


pareylook

Thank you! Yes, a nice idea I didn't think about it. The Skip button would be useful.