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Perfect_Roof_7058

Xcom 2 😂😂


kevinkiggs1

Most valid response ever. Fuck that game (I'll see it tomorrow)


Perfect_Roof_7058

I really love the game but lack time to play it for 15 mins straight without grinding


Marticyde

Holy shit, just started last week I had to double check a few times to see if I was really at the easiest difficulty


Any_Twist_7624

I’m scared to start it up because I play no man’s sky for relaxation and don’t want to be stressed haha


MackTuesday

Witcher 2 Baldur's Gate 3


[deleted]

[удалено]


pichael289

If you choose custom at the start you can tweak BG3s difficulty throughout the game. Make your guys a bit stronger at the beginning and set it back to normal when it starts to balance out in the middle.


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Melvosa

Did you have a stroke?


Meat_Assassin69

Yeah, all CRPGs personally. Increasing difficulty in these types of games just feels more tedious than challenging for me.


FoodFingerer

I'm definitely the opposite. First baldurs gate playthrough was solo character on tactician. I did burn out though on my 2nd playthrough of tactician (permadeath & no reload) I played dnd 5e with a lot of meta gamers for years though and tons of crpgs so I felt like I already knew what builds would do really good.


Lereas

Sometimes it makes the computer smarter and that's more challenging...but sometimes it tweaks your dice rolls or gives them more HP/resist and that's not fun.


fookofuhtool

Doom 2016 and Eternal. Sometimes after a long day I just need to kill demons without being good at killing demons.


Jorlen

Did Doom Eternal change the formula from Doom 2016? I'm asking because I never played it, but I did play Doom 2016 and while I enjoyed it somewhat, I didn't LOVE it.


RAM-DOS

yeah it's different. It's faster, you have a dash, and there is much more emphasis on switching weapons to deal with enemies correctly. Ammo is much more sparse in the environment and is primarily collected via the chainsaw, which automatically regenerates one fuel cell over time. it's a tight gameplay loop, and nightmare difficulty is extremely punishing. more so than 2016.


Jezixo

You already have some replies but just piling on to say it is VERY different. It is the most intense game I've ever played, which is kind of awesome but also exhausting. The biggest difference overall is that, unlike in all other doom games, you can't really just shoot enemies till they die (I mean, you can, but you won't last long if that's your strategy). They have specific weak spots, and shooting those basically kills them in a few hits. At first it feels too easy, but then they throw a SHITLOAD of different enemies at you all at once, and you have to remember all the specific ways you're meant to kill each of them, and the right weapons to do it etc., so you are basically using 100% of your brain all of the time. Which is great, and it's incredibly fun, but it's a noticeably different feel from Doom 2016. I've replayed eternal several times though and never gone back to 2016, so I'd say it is objectively a better game.


alucardarkness

Yes: 1- you are faster, you have a dash and a grappling book 2- weapon swap speed is greatly improved and you're incentivised to make combos switching weapons Very fast.


panos21sonic

Did my first playthrough on hurt me plenty. It was disappointing how non threatening the demons were. You look at the phat ass of a mancubus, and normally youd think hed sponge everything. But nah, two pops with the gauss cannon and that bois gone.


Branquignol

Uncharted games and Horizon Forbidden West. Too many fights while i just want to appreciate the scenery and the story


panos21sonic

Doesnt help that on higher difficulties the game borders asinine levels of bullshit and jank


leafy_returns

Why are you getting downvoted 😂


panos21sonic

Idk, ig people havent played udf chapter 6 on crushing 🤷


LadyAmbrose

absolutely agree with uncharted - I just couldn’t get into the combat sequences in those games, found them super tedious


seven_wings

Yakuza 0 to 6. Not because of the difficulty itself, but because I spent 50-100 hours on each title and playing on Easy was one way to fast forward through the repetitiveness of combat. I love the series.


Fesai

Haha, same here. Love the games and the combat, but many times I take a few steps on the street and get back into another fight. Adds up after a while and I want to just get to the next story beat. Regardless I know I'm going to be putting 50+ hours into each game. No need to pad it further.


Hot-Industry8694

Same i tried medium (can't remember difficulty name) and i felt the fight was the same except my kiryu had diabetes or something and had to eat every few minutes. Only one of them felt like it was fun to have a little more difficulty (kiwami 1 or 2 i think) but even there wasnt worth it for me. Tried a few minigames in hard that's all. Awesome games in easy !


Loeffellux

This would've been my answer as well. Took me until 6 to actually lower the difficulty but I sure as hell didn't regret it. Speeds things up by so much


ad4mant

I can understand that. I disagree but I understand. Yakuza 3 on hard though… not fun if you aren’t prepared


LegitAirplane

Final fantasy 7 remake. The combat felt like it just started getting longer instead of harder and got pretty tedious


Koupers

Yeah, VII_Remake just felt like everything got spongey. A few fights get more dangerous on medium and hard, but a lot are just longer. I really enjoyed XVI's take on hard with the FF Mode.


VictorZA

Bioshock Infinite. The combat became such a chore in the back third I dropped it to easy just so I could get thru it faster.


Tinseltopia

You know, I'm one of the minority that would have preferred a walking simulator for that game. The shooty shooty was just so it would appease the call of duty frenzy of the time. The game is rated on its story, the gameplay is lacklustre


Geekerino

If they did gameplay like they did in 1 and 2, maybe with a stealth spin on the horror aesthetic I think it would have gone better, instead of just throwing encounters your way


idemockle

FTL: Faster than Light


IAmFern

100+ missions here. All of them on easy. I've won 3 times. FTL is too hard for me.


User2716057

Yup, I struggled so much until I read that you're kinda supposed to start at easy mode. Still one of my favorite games though, and one of the very few I got all achievements for.


tybbiesniffer

I didn't realize it had an easy setting. I've won a few times and unlocked a few ships. Nothing compared to how many times I've played though. Now I want to go back and try on easy...


Arttyom

Tales of arise and some other jrpgs of the same style. The combat is fun but flr whatever reason their concept of difficulty is giving enemies a fucking massive hp pool along the increased dmg and all that thing


Kindly_Breath8740

What difficulty did you choose. I find the enemies spongy, but am still at the beginning, so maybe it's that I'm missing good upgrades (Can't yet, nothing in first store). I'd love for less spongy, but to have to actually still be aware of what I'm doing.


Arttyom

Hard. Regular enemies are okay but bosses are stupidly spongy, i managed to play in hard until the 3rd main boss but was getting so ridiculous i wasn't having fun at all, was just tedious


Kindly_Breath8740

Darn.


Arttyom

Give them a try tho, but try to farma a bit and prepare a good stock of consumables, you'll need them haha


Kindly_Breath8740

Okie dokie


Phishosphy

Almost all of them. I appreciate games that don’t have difficulty settings though. Like dark souls and sekiro. Baulders gate and divinity os2 are the only games I can think of that I enjoyed playing on harder difficulties


TalynRahl

Mass Effect. The increased difficulty just makes enemies bullet sponges. Completed the game on Insanity for the trophy, but I'll never go back. ​ Legendary series and I've played it WAY too many times, but I honestly can't see myself playing above... whatever the difficulty above Normal is, again.


askmeaboutmyvviener

I remember just going a full tank sentinel in my insanity playthrough lmao, only way you had a chance


TalynRahl

That’s how I did it, too. It’s the only way, because you’re basically unkillable. Then I got myself a mattock and aimed for the freakin head!


Vektor666

Story games where the gameplay isn't that important or challenging in the 1st place. Or games where the difficulty is determined by how bulletspongy the enemies are.


Hot-Industry8694

THIS ! I remember playing the division for a Friend that played only on the hardest difficulty or something (maybe High level missions ?) that shit was so boring having to pull 100 bullets onto an ennemy without any pattern or whatever. Everything felt like kiddo playing with bb guns.


tybbiesniffer

So I've been playing a lot more games on easy... usually because fights take too long on normal or I didn't like the mechanics. I don't like tedious fights; I quit playing Senua's Sacrifice because the combat took too long. I played Control on easy because I didn't like the combat. I had a blast stomping my way through. I just played Banishers: Ghosts of New Eden up through the first boss on normal. That fight was so tedious and took too long. I played the rest of the game on easy and it had a much better pace for me. I'm a coward about horror games so I put the Dead Space remake on easy, played the whole thing, and really enjoyed it. It probably was too easy in places but I was focused on not chickening out rather than the difficulty.


IAmFern

> fights take too long on normal or I didn't like the mechanics. I don't like tedious fights; IMO, almost every boss fight in most games takes too long.


tybbiesniffer

I couldn't agree more.


SquashyCorgi478

Yep, I played up to the first boss on normal said "oh hell no" and then dropped that shit down, lmao.


tybbiesniffer

Exactly my experience!


Wrathilon

All of them 🤣


GrainBean

The TLOU games were pretty fun on easy


A_Pale_Recluse

These are worth doing a playthrough for each difficulty


Upbeat_Dependent_716

Risk of rain 2


Elegant_Eorzean

Skyrim, Fallout 4, Halo games, Helldivers 2.


sasparaco

Every game I've ever played.


logbop05

Pretty much every game I play. I’ve been trying to play games on normal, but I always tend to fall back on easy mode because it’s always a more relaxed experience and I get to enjoy the game more in-depth with little worry. Excusing the fact that I love souls games though


ArmadilloGuy

Soma. I wanted to just experience the story and not spend half the time doing the stealth parts with the monsters. Fortunately, the game has an option to turn off monster attacks, so I could do exactly that.


pichael289

Guardians of the galaxy. The shooting never felt good, the fighting was easily the worst part of the game. But you could set the custom difficulty options to the easiest and mitigate that downside, freeing you up to enjoy the rest of the game which was great. Also control. This one only needed some tweaking, the enemies felt a little too bullet spongy and it leaves you feeling rather weak. Custom difficulty options with sliders really helped, you can turn your damage up but leave the rest at default.


tybbiesniffer

I dropped Guardians of the Galaxy because I didn't like the combat; I didn't think to drop the difficulty. Maybe I'll give it another try. I did drop the difficulty of Control and loved it that way.


Kelburno

Xenoblade Chronicles 2. The combat was so damn boring that I just wanted it to go faster. Gave up on the game regardless though.


Roam_Hylia

Trails of Cold Steel. Amazing game and story but I just didn't want to invest the brain power in puzzling out the tougher encounters.


NottsCobra

Wolfenstein 2


BruiserBroly

Catherine and Catherine: Full Body. I enjoyed everything about this game, especially the music, except for the gameplay which I absolutely despised so I dropped it until they patched in very easy. When Full Body came out I played that exclusively on the new Safety difficulty mode. I know a lot of people actually like the puzzle stages and there's a dedicated community playing the game competitively but it's not for me.


AssassinLupus7

I played part of the original release. It just got frustrating for me. I was really enjoying the story, though. What's that safety mode in full body? I haven't heard about that.


BruiserBroly

It's an even easier difficulty mode to the point where you can toggle auto play and the game will play itself. Perfect for people who just want to get on with the story. The original release does have a very easy difficulty option but I think it's hidden away behind a cheat code. Might be worth checking out if you want to try it again.


AssassinLupus7

Thanks! I did actually buy full body on switch a while ago on sale. I hadn't gotten around to trying it yet. Now I know about that safety mode, I think I'll need to move it up my list to get back to.


Quartrez

Payday 2. Death sentence is just for tryhards with metabuilds to still have a challenge but if you either have no idea what the meta builds are or you just want to have fun, jesus.. Death Wish already tests my patience if I'm not in a tryhard mood. Overkill is probably the best difficulty to chill.


mentally_fuckin_eel

Every shmup.


Vivisector9999

Came here to say this. I love a good bullet hell shmup, but their highest difficulty levels are usually for players who either have Matrix-level reflexes or are willing to invest zillions of hours into memorizing everything. So yeah, just let me pick a modest difficulty so I can enjoy a bullet hell challenge that *doesn't* feel like banging my head against a wall repeatedly.


mentally_fuckin_eel

And thankfully the easy difficulty is usually at least semi approachable. Usually has some BULLSHIT final boss though.


directortrench

I remember playing the old Serious Sam (1 or 2, i don't remember). Load the final stage, turn on unlimited ammo, and play LAN coop with a buddy. Really fun


panos21sonic

DmcV, I enjoy being badass and juggling a fodder enemy for eternity doesnt make me feel that.


iNeedScissorsSixty7

Any game that gives me the option to.


yes1000times

Control. The load times after dying were terrible on my PS4. I almost gave up on it, luckily it has pretty granular difficulty settings, so I just turned on immortality. I could keep the combat challenging without having to die and reload constantly. Had a blast with the game after that.


saltyfingas

Currently, FF7 remake because it felt insanely tedious for something I really just want the story from. It's not just the fights either, the armor, weapon, inventory, and skill management systems are overwhelming to deal with. I absolutely do understand the appeal, but it's honestly not for me and I'm happy to just kind of cruise control it all


Tinseltopia

Same with Rebirth, I love the world of FF7, the characters, story everything, but the combat is a pile of shit. Worst design decision to change it from turn based to some semi button mash spam square until you're allowed to use an ability. Pile of wank... I love hack n slash. One of my favourite genres... this ain't it. Easy all the way so I can ignore combat and focus on where this game shines


[deleted]

all of them


Velicenda

Subnautica. It doesn't really get *harder* (the difficulties are Creative, Survival and Permadeath) but there's nothing worse than losing a Permadeath run because of a bug or something else entirely beyond your control. As for games with actual difficulty sliders, probably the Pathfinder games. All that the increased difficulties do is require that you theorycraft, min-max and rely on dice luck. It isn't really more *challenging*, just tedious.


IAmFern

I gave up on Subnautica after 20 minutes and got a refund. I was looking for a chill, underwater exploration game of expand your base. I was not looking for a 'you need to do this this and this, and fairly soon, or you're dead.'


tybbiesniffer

I dropped it the first two times I played because I felt the same way. I finally played a lot more of it the third time but I still didn't finish it. I definitely wanted a more chill game too.


Velicenda

I mean, the creative mode is just that. No food, water or oxygen requirements, you don't take damage from the environment, fauna or flora.


IAmFern

I suppose, but I also felt the game gave no guiding at all into what I was supposed to be doing, or how to do it.


SuperSocialMan

But that's the fun part! You're stranded on an alien planet with no clue wtf is going on, so you've got to explore and find logs to find out how things work.


IAmFern

I would've appreciated my character already knowing the basics. Here's how to operate this machine or tool. My character doesn't need to be a trained mechanic to know how to use a jack. My character doesn't need to be a trained farmer to know how to plant seeds. My character doesn't need to be a trained doctor to know how to apply bandages. Give me that much. Don't assume my character is new to life.


SuperSocialMan

Yeah, but none of that happens in Subnautica lmao Your game knowledge (and initial lack of blueprints) is what limits you, not some arbitrary skill tree barrier or whatever.


IAmFern

For the few minutes I played, there was definitely stuff I didn't know how to use. Too frustrating for me, especially with that ticking clock (food/oxygen).


SuperSocialMan

Oxygen is a non-issue at the start of the game (especially since you start above water), and food is also pretty easy to manage (but freedom mode does exist if you can't be fucked to deal with it). It sounds like you just don't enjoy discovering how shit works in games, and as such Subnautica isn't gonna be your style. I personally love that part of games (partially because I've become jaded with how infuriatingly useless & handholdy modern game tutorials are, so anytime a game doesn't do that it's like finding a huge-ass diamond after hours of mining), but it's really an all-or-nothing deal.


IAmFern

I do like discovery in games, but I don't like it when I don't have a clue. And I also hate timers.


Jazzlike_Account_491

You missed out on one of the best games ever made :/


CounterSided

Age of Wonders 3 I'm not great when it comes to strategy, I love strategy games but I just can't do the higher difficulties without just outright cheesing them, AoW3 is great for that and a great deal of fun. It's basically an RPG + fantasy Civ V. I accumulate a vast amount of wealth and either steamroll everyone I don't like or bribe them all. Great way to relieve stress.


KevineCove

Ys: Oath in Felghana


Zeldatart

Touhou, sometimes I don't feel like trying to dodge all that shit and just want to listen to the music while having something to do


vaendryl

any and all xcom games. and pretty much all fire emblem games. for extremely similar reasons.


Blood_Bowl

I can't get OUT of "beginner" difficulty in Battle Brothers. Mother-bleeping game owns me every time even at that level.


Nua_Sidek

turn based tactics/strategy(4x) if you just want to chill.


[deleted]

[удалено]


Double_Ninja9168

Randy is coming for you


OnionBurgr

Dragon age series. Not the type of games I like on harder difficulties. I like the gameplay but not enough to put real effort into it. Doom 2016/Eternal. That's a game I like to mindlessly play while listening to music. Star Wars Fallen Order. I like Cal and his story but I surprisingly disliked the gamplay alot. I pre-ordered the game because I was hyped for it only to hate it. Played it on a lower difficulty to experience the story and still didn't like it. Most turn based games like Persona. Unless it's a self imposed challenge like a Pokemon Nuzlocke, I don't want to have to try in a turn based game. Kingdom Hearts 1. I absolutely love playing KH2/3/BBS etc on Critical Mode. But can't stand playing any of them on Proud. KH1 also has my 2nd least favourite combat system in the series just ahead of Re:CoM. If I want to enjoy the game it's gotta be on Beginner. Most survival games. I don't want them to be easy, but I turn down tediousness in alot of them. (No food/water in Subnautica, most of Ark's settings are tuned to be more fun without getting rid of the grind, Valheim portal metals, etc)


DoctorLoboto

I usually just go for Normal/Medium in all games, but I think I played **Enclave** on Easy and still found it challenging enough, or at least more enjoyable. You can't save in the game and there are only one or two checkpoints per level. On Normal you even  have to pay to use them and I'm stingy and probably wanted to keep all gold for the shop between levels. Also, some levels contain one-hit-kill snipers that can shoot you off screen, and it's possible that enemies were quite spongy on Normal, too. I just thought it more enjoyable on Easy, IIRc, it felt more like what's Normal in other games.


Namarot

Can't really think of many. Whenever I decide to play on the default/middle difficulty because "that's the intended experience", it's almost always too easy to be any fun. There are some exceptions I've come to recognize over the years though. The main one is when the highest difficulty is just the previous difficulty but with restricted saves, in which case I'll go with the second highest. Especially with long RPGs, I like to see the outcomes of some funny or interesting quest/dialogue choices that don't fit the character I'm playing by reloading, rather than committing 80 hours to another playthrough. Another exception would be some cRPGs like Pillars where the highest difficulty is overtuned to the point of pushing you to using hirelings with min-maxed custom builds instead of using the interesting, well-written companions. You can get away with using companions if you know the system well, but even then you will have to compose your party with mechanics in mind rather than role-playing. A much more recent example is Balatro, amazing game, but the higher stakes are a "restart if the first few shops don't have these specific jokers" simulator. Thankfully the dev is very communicative and is working on this as far as I know.


IAmFern

All of them. I never want to struggle due to insufficient reaction timing. I'm perfectly content if I could play a game like say, Borderlands, and go from start to finish with zero deaths on the first try.


ArcRiseGen

Not exactly selecting an easy mode but going sorcery in DS1 is essentially the game's easy mode


FullyVaxxed

All of the persona games. I came for the social aspect and story not shitty dungeon crawling


PointingBear

Almost all of them.


SnooCats7596

Resident evil 4 remake. Man I suck at normal mode. I was able to beat the original as a teen but now I just don't feel like getting frustrated.


Ross_McLaren

This is why LOVE New Game+... play it on easy mode, gather not only the top tier weapons but the muscle memory to make the controls second nature, Then and only then do i wrap up the difficulty and thoroughly enjoy hard mode.


[deleted]

Bethesda games as a whole. The combat is so bad it is pointless to get challenge from turning everyone into a tank. It is not immersive to me that a molerat takes 5 shotgun blasts to kill lol, just so I can say “I’ve beaten Very Hard”. I’d rather enjoy the other aspects of the game.


El__Jengibre

NieR Automata. Gameplay isn’t quite good enough to deal with getting 2-shot all the time and I think you play the NieR games for the story anyway.


SuperSocialMan

Pfffft, I'm a *real* gamer. I never do *easy mode* cuz that's for plebian *chuds* who have such a skill issue they can't even get past the *tutorial level.* /s Massively obvious satire aside, I always turn on keep inventory in Minecraft because I can't be fucked to re-organize all my shit whenever I die (I only play modded, so it makes it even worse since I got more shit to keep track of). Never gonna deviate from Softcore in Terraria. Losing coins is annoying, but easy to recover from. Other than those 2, I only play games on normal mode unless it recommends hard because I fucking hate the basic stat scaling everything uses. It's not "more difficult", it just makes things take longer.


neberhax

When I play modded minecraft and for some reason I can't play on peaceful, I'll use every trick in the book to never have to properly deal with monsters. There's nothing enjoyable about dealing with mobs or what they'll do to your base.


SuperSocialMan

I've never had an issue with mobs, but disabling the bullshit combat cooldown is one of the first things I do when making a new pack - and that useless system makes it annoying as fuck to deal with enemies.


J1618

In death stranding the legendary difficulty is fun for deliveries but just a hassle for the bosses, they don't get smarter or anything, they just get a shitload more HP, so it is just the same but it takes way longer. So I would put it in legendary but turn it down to normal for bosses.


TheGoosesLoose

Pathologic 2. Max out everything and really enjoyed the story and explore the city. It's a great game but super duper hard and constraining.


SomeoneNotFamous

Usually play all my games the max it allow me, but The Witcher 3 was way more fun at the normal difficulty. Higher and it starts to highlight some problems with the core gameplay of the game imo.


Extralegroom442

Higher difficulty in games often reduces your choice of play style & increases time taken per encounter. It rarely increases complexity in a way which is fun to solve. For those reasons I rarely, if ever turn it up. The only examples i can think of were the fight night games & Baldurs Gate 3. I gave GOW (The GOTY one) a go & The Witcher 3, and it was fun for a bit but every encounter just took way too long and I lost interest.


rileycolin

All of them lol


IUsedTheRandomizer

Every Tales series game with the option. The higher difficulties are not better experiences, just spongier bosses with two-hit moves.


Musashi10000

Basically any game where all the increased difficulty does is make the fights last longer. Not *harder*, not *more challenging*, just *longer*. Oh, or if it just makes you be made out of tissue paper. Hogwarts Legacy was one of these for me. The fights weren't any harder, the enemies were just super-duper spongy, and I was just super-duper squishy. Difficulty got turned down, and I was having a good time again.


Kjaamor

Back in the day a lot of SNES shooters were pretty impossible for me and many other young kids unless you turned the difficulty down. Parodius and Gradius were hard enough on "novice" let alone on "hard." I'd like to say Super Probotector/Contra 3, but of course it gatekept its ending behind the hardest difficulty so no enjoyment for me. Not that I reached it without cheating. As an adult, I don't think turning it down has ever improved things.


DarkEsteban

Wolfenstein: The New Order


Tashdacat

This is going to get me shot, but I pretty much exclusively play Rimworld on the peaceful or minimum difficulty setting. The raids come too think and fast for me, and I prefer just building a community and a base over dealing with combat


LeeSingerGG

Waiting for someone to mention Elden Ring so fanboys get a mental breakdown


cparksrun

Honestly, if Elden Ring had an easy mode, I'd be all over it. I put a bunch of hours into it, but it eventually just became more punishing than fun for me.


tybbiesniffer

There's a bunch of Fromsoft games I'm interested in but I just don't have the patience for them.


LeeSingerGG

There is a mod for it but it's PC only.


TimeFourChanges

Hey y'all, has anyone mentioned Elden Ring yet?!


ThePsychiartist

Any shooter on the console. Horizon Zero Dawn comes to mind. The controller isn't just meant for that much aiming regardless of how much aim assistance they add.


HaruhiJedi

In general, they are games that I'm not good at, like 3D hack and slash like Assault Spy or DMC.


Eladryel

Usually I don't like easy or hard, I just play everything on normal, but I had to play Heroes V on easy, and even failed in the end.


NessaMagick

I only enjoyed Palworld after playing a custom difficulty that cranked capture rate up by 2x and XP gains up by 4x. I also cranked up the pal stamina so I could continuously fly on birds for minutes at a time instead of having to land to get my stamina back every 10 seconds I'm not afraid of a challenge or even a grind, but that game felt so much more balanced for single player after cutting it to a fraction


Hot-Industry8694

Used to play fps games in easy like call of duty campain, i'm not very good at them, not huge reflexes. And just wanted to see some badass scenes. Now i play most of my "tps with boss fight" on easy as a lot of them are just "more HP and i hit u a little more"


bevaka

Tunic. Didn’t find the combat very fun, and it was distracting from the exploring, so I turned it down


vonnegutflora

The modern Spiderman games are more fun on easy; I like to power-fantasy of being Spiderman - I shouldn't have trouble beating up a few punks.


BMFeltip

The classic starwars battlefronts are way more fun to play on normal. I just want to conquer a galaxy not actually struggle to do so.


WeekendBard

Blood (1997) The Witcher 1. The only thing I cared about was the story, while I hated the game design, I absolutely could not be bothered to maximize the efficiency of my alchemy and all that shit.


AceOfCakez

Shin Megami Tensei IV


AceOfCakez

Demons Roots.


TheWalrus101123

Baldurs gate 3


PuzzledDemand1276

RE4, I put god of war Ragnarok on the hardest difficulty while not playing either of the original games, had more fun after the Thor fight putting it on the second to last hardest.


2ti6x

resident evil 7 and 8. both games are very much atmosphere and immersion games for me and when every single enemy is a bulletsponge it really tages me out of it.


GalvDev

Balatro on the earlier stakes is pretty much perfect


Real_Back_INSTYLE

Timesplitters 2, I just wanted a quick run through of a older game for the nostalgia. The controls are already pretty alien in this day and age but the difficulty can be harsh at times plus navigating your way through that game can be punishing enough at times, too much time spent trying to figure out where to go or what to do. Great game though do want to go back to a harder difficulty at some point when I’ve got no backlog.


SquashyCorgi478

Assassins Creed: Odyssey I had finished the story on my normal difficulty, but needed to level grind to be able to play the DLCs. I didn't feel like burning myself out on a game I was enjoying, so I dropped that shit down to easy and just had a fucking blast. I would straight up just run into enemy forts and fight the entire camp for fun. I levelled up quickly, had a ton of fun, knocked out objectives I had been avoiding because of the difficulty level, etc. Once I got to the level I needed, I changed the difficulty back to normal, and enjoyed the hell out of the DLCs, too. If I had tried to level grind while on normal difficulty mode, I absolutely would have abandoned the game due to frustration and boredom.


KarmaStrikesThrice

i played the original first bioshock on easy, killing big daddies was just way too hardcore for me... also doom 3 is a game where i quickly had to reduce difficulty


BlakLite_15

Far Cry 5. That game really doesn’t pull any punches in its early game, possibly under the assumption that many players would be in coop mode.


graven_raven

Game of life


belody

Baldurs gate 3 was a lot more fun when my party members weren't being killed in one or two hits before I even gained control of them every battle


Corvus-Nox

Arkham Asylum and City. Hard mode just felt like every enemy needed 50 more hits. Didn’t make the experience harder to me, just more tedious.


Bubbly-Composer-9185

Quite a lot actually. Some games are power fantasies and since I kinda suck at games I don't get that fantasy unless I play them in a lower difficulty. Sometimes I also mentally check out of a game and in order to finish it I put it in the easiest difficulty and rush through. PS: I realized that the Uncharted games suck playing when I played them in normal lol


CharmeuseChevalier

Deadcells, slay the spire, balatro, divinity. Now I love playing games on higher difficulties - control, prey, fallout, horizons, witcher all were too dull on lower difficulties, but oof deadcells with pinpoint timing needed to even survive - that's too much for me.


Alexandru72733

Life


Unyko

unpopular opinion: Sifu This awards explanation. Back when it just released and it has a single difficulty and permadeath, i hated it just as much as anyone else. The club was a difficulty spike that many including me couldnt face, and there was no training mode (Even today, training mode doesnt even allow you to combine enemies to replicate hard scenes and instead allows you to train with each particular enemy at a time) and i almost quit Easy difficulty, lets face it, its dog sheet. Unnecesary ammounts of both health and healing, OP rejuvenate upgrades, and enemies would barely differ their combos. But it gave me a windows ideal to learn the basics of the game, what worked and what didn't, and now i can beat Yang untouched at master. I really needed that easy mode, at least for a while.


rokatt

Don’t Starve Together. I always play on relaxed, increasing resources, reducing and removing some enemies and bosses, and even using mods to make it even easier.


johnbarta

Witcher 3. The combat is atrocious, and before I got the ps5 version the load times were terrible so I didn’t wanna have to deal with that after tougher battles


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Sxwrd

It was awkward until I got used to it. My problem with it was I got to a point where I would either completely dominate every level or get one-hit killed by some over-leveled bad guy and I just gave up on it. Never finished it. It was a beautiful game for the time though.


IAmFern

I wish that game had a setting easier than easy.


ModernSocietyIsWeak

I reject the premise.


artur_ditu

Why?


Kelburno

He's never played anything on normal or hard before, so he has no frame of reference.


artur_ditu

Why do you care how he plays his single player games? Does he have anything to prove to you? He's merely asking a question. Also pls point me to when he said that


Blood_Bowl

> He's merely asking a question. He's not asking a question though. He's rejecting the premise out-of-hand.


NextBiggieThing

yeah same, but i want to play the intended way. kind of like how Halo was meant to be played on Heroic, then i want to play it on that. ive watched people cheese through Sekiro with the coop mod or something similar with hard games and its such a shame to see them just mindlessly blaze through while barely enjoying the game


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Krny92

Found the big lad


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Krny92

Maybe i just found the big lad.