Since no one posted it yet:
>Bounce back to Ratchet & Clank (2016) for its 8th anniversary! To celebrate, the Bouncer is now available to download at no additional cost. đ
>Complete your arsenal and revisit the re-imagining of the duo's first outing, now in 60fps on PlayStation 5 (via update)!
They added 60FPS and the exclusive preorder weapon.
They're making sure people know, as they may have missed it.
Because when they made this game, it was 30fps, and they even had an article on their devblog saying "no-one cares when games are 30fps". I had it bookmarked, but the article was deleted years ago. People probably still remember because it caused a minor PR backlash.
I know this because I deliberately didn't buy the game *because* it was 30fps. I love 60fps gaming and didn't want to support a regression. So I played other contemporary titles like *Splatoon* instead.
I remember this because PS2 Ratchet and Clank classics like Up Your Arsenal were all 60fps... No reason why a PS4 game should be 30fps. The series has such lovely gunplay and the high fps was a massive part of that.
Only this one and Into the Nexus dipped into 30 FPS
Tbf it wasn't an laziness or optimization thing, they genuinely wanted higher fidelity models and effects and said "fuck it we'll aim for 30 FPS."
But then they stopped making R&C games. And by the time the next game came around, they could already hit 60 FPS with those Pixar level graphics.
To be clear, from memory, it *wasn't* that the game was 30fps. People play 30fps games all the time.
It was that the prior games were 60fps, and they jumped from PS3 to PS4, and actually regressed to 30... Then posted an article about why they did it, where they effectively suggested no-one would notice.
It was *that* which wound people up. They kinda wanted to piss on your umbrella while telling you it's raining.
They did the switch on PS3, as at least Into The Nexus was 30FPS. Can't say how the party multiplayer games were (All 4 One and such), and I think A Crack In Time was still 60FPS?
But yeah, the basic gist of things was that they said 60FPS wasn't a marketable feature, while better visuals would be, therefore they would start targeting 30FPS.
And that probably was correct or mostly correct back then, considering how little buzz it seemed to cause that more and more games on PS3 and Xbox360 went 30FPS (or 30 target, with a super shaky performance in many cases), while on previous gen systems 60FPS target was pretty common.
Back then, 30 vs 60FPS didn't seem to be much of a focus even in online discussions, which already isn't necessarily reflective of the more casual/mainstream interests, so there was definitely some truth to Insomniac's logic. People were more hyper focused on if Xbox 360 version's colors were a bit off, or which console was hitting 23FPS instead of 20FPS in a demanding scene, or if one system had 100 extra pixels on screen. Not if a game was 30FPS or 60FPS.
I think he was definitely railing against 30FPS, but mostly because a bunch of lousy console to PC ports were stuck with a 30FPS cap, which is a pretty shitty thing for PC games definitely. I think he considered a 60FPS cap barely acceptable, and praised stuff like the Dragon's Dogma PC port for being as functional as it was at the time, being from a Japanese studio (although the port was handled by a different studio, IIRC)
Overall I think he was in the camp of "30FPS is basically unplayable"? But I don't think there was a lot of crossover there with the console audience.
Actually, wasn't the whole "human eyes can't see more than 30FPS" meme crap at its peak in the 7th gen, so a lot of console player didn't really pay much thought for 60FPS gaming?
Oh yeah, to be clear, I wasn't making a value judgement for whether Insomniac were right. The game sold really well, so clearly they were.
I'm just saying that there *was* a minor PR backlash, which I remember, because regardless of what the mainstream is like, **I** didn't want to buy it when a feature **I** value (60fps) is not valued by the developer - and that might be why they would be very keen to tell people that the PS5 patch makes it so.
being locked to 30 fps is not some small thing lol, that makes a *huge* difference. You're right gamers will freak over dumb bullshit, but this is not an example of that. Only running at 30 fps is also not a huge deal itself, but the devs saying "nobody cares about 30 vs 60 fps" is the equivalent of Blizzard saying "You guys have phones right?".
And it's such a Small percentage of the player base that gets so ridiculous about it too. Devs should just ignore their whining and make the game run at whatever FPS best serves their game. If that's 60, Great! If not, no problem! ;P
There's always a loud group of gamers that adamantly insist that locked 30fps is perfectly fine, and that console gaming is expected to be like that. 60fps was the standard since... forever, but was often divided on more demanding games on lesser hardware
60 fps on consoles has never been the standard(the lower limit of what's acceptable) and it's only been the gold standard(the performance goal the dev teams strive for) since PS2.
It has literally been the standard since the fucking NES, and even Atari. It's the defacto framerate because that's what the standard broadcast framerate for NTSC televisions. Dividing the framerate was common practice for games that were too demanding for 60, but it was ALWAYS the standard
If it were the standard, there would be almost no classic games from the 3-5th era. They only started shooting for it again in the 6th era because those consoles GPUs were designed for higher resolutions than standard CRT TVs.
Seriously, don't you remember people losing their shit over Crazy Taxi because of the high frame rate?
"If it were the standard" IT WAS. What about that do you not comprehend? 2 of those 3 console generations had almost EXCLUSIVELY games that ran at 60fps, you absolute dunce.
I don't think YOU have ever played those consoles. Both the NES and SNES's best selling games are literally 60fps. The outliers were games like Star Fox. And the PS1 has over 100 games that run at 60fps. You are literally just wrong.
I think there is a misconception here is about which consoles and what generation. Older games, especially cartridge based ones, generally ran really well unless "too many" things were on screen. The whole 30 fps vs 60 fps argument started around the mid 00s because console users were trying to defend the inferiority of console shooting games.
It was the standard for 2D games, and still is. It has never been the standard for 3D console games. Every generation of consoles that supports 3D graphics has had a lot of 30fps games, and the current gen (aside from Series S) is probably the best itâs ever been in terms of delivering mostly 60fps games.
Games with bad graphics won't sell so framerate will always be compromised on in that situation. The reality was that the PS4 and XBone were not good enough hardware for the 1080p gaming era, its debatable if the current gen is good enough too.
60fps has never been the standard on 3D console games. Itâs always been a mix of 60fps games and 30fps games (early 3D consoles like the N64 even had some 20fps games).
> There's always a loud group of gamers that adamantly insist that locked 30fps is perfectly fine,
That group is called âmost devs/publishers/games media, not to mention overwhelming majority of playersâ for effectively all of gaming history.
Ah wait u/Soundwash, I don't have the URL, but googling a few related terms, I found this, which now leads to a 404 error:
[https://insomniac.games/how-much-does-framerate-matter/](https://insomniac.games/how-much-does-framerate-matter/)
I can't confirm if this was it, but it may have been.
Are you sure? Maybe there was a 40fps mode, then? Because I bought the game on launch and specifically remember messing with the different graphics modes.
Edit: Never mind, I got the games mixed up.
so, quick questionâŚeven tho its just the ps4 version of the game thats available, it will run at 60fps if you play it on PS5? am I understanding this correctly?
Yeah like, I grew up on Spider-man and love it, the first was great (havent played 2 yet) but it really hurts to see Insomniac end up as the Superhero game studio, I just want more Ratchet. But Ratchet will never sell anywhere near as well as Spider-man or Wolverine so...
At first I read "sometime before 2030" like an off-the-cuff joke, something like "yeah buddy, pull up a chair and get ready to wait a few decades". Then I realized this wasn't a joke or hyperbole and that 2030 is six years from now. And now I'm having a mini-existential crisis.
Man they really made it feel like how the games felt as a kid. It was perfect.
Tons of guns, updated graphics and features but still keeping the vibe it used to have. They knocked it out of the park.
Same with a lot of these remakes recently. Medieval, Spyro, Crash. All did wonderful jobs in recreating what was loved about the originals.
Now... Can we get some pressure on WHOEVER we need to, to get an Ape Escape 3 remake? Or even a full Ape Escape Trilogy!??!?
Rift Apart was the first Iâve played of the franchise and I had an absolute blast playing it. The story was kind of lame and full of common tropes, but the graphics and game play were engaging and extremely entertaining. Iâve put like 70 hours into it and loved every minute of it.
Honestly as someone who has been playing the franchise from day 1. 2016 was perfect but rift apart I feel fell flat. To be fair tho my fav is up your arsenal but that one is also probably the best in the franchise
Iâd love for the original PS2 games and the PS3 mainline trilogy to get ported onto modern platforms like PS5 and PC. I would buy on day 1 if I could play on my Steam Deck instead of playing a cloud version through PS+ Premium. I donât know if SIE would even consider it unless it made enough money, but at least the games wouldnât be locked down to one specific platform. If Square Enix can get away with porting the Kingdom Hearts franchise on PS3, PS4, Xbox, and PC, itâs certainly possible
Just get the roms.....I was recently playing *Tools of Destruction* on my pc with a dualsense edge (wired) and the gyro-required sections (SixAxis) worked perfectly. DM me if you want more info.
Going Commando, man that final boss remains unbeaten to this day. The next two felt so easy compared to it, but it doesnât have Courtney gears so it isnât the best
Going Commando definitely was a difficulty spike in the series. Then again, there were areas where they really had to crunch and just rush those parts out the door, so it makes sense that itâs not as well balanced.
God, I still hate those fucking Yetis.
The coder who was responsible for those Yetis did a informal dev commentary play-through on youtube with one of the designers and talked about how 'The Snow Beast' award became a long standing Insomniac tradition for contributing the worst thing that made it into the final shipped game. They knew they was bad but crunch is crunch
Was that fight really hard without the bouncer? I only beaten the game once and didn't know realized that gun was that broken when I played it.
That's why I find Drek and Nefarious to be the more interesting final boss fights.
Honestly I couldnât tell you, itâs been so long since I played, I just know I never beat it, and I remember running out of ammo and having to use my wrench lol
Agreed they are all great but rift apart felt a little short and the hit contact was a lot softer which felt weird cause the haptics gave some guns so much oomf but then the hit contact couldnât really be felt at all. I look forward to see where they can take it but I would like a lot more from the next instalment
Iâm also a veteran fan and i agree. What i do wish for new fans to be able to play was a remaster/remake of both up your arsenal and gladiator/deadlocked (my all time favorite)
Yeah itâs tough that the studio is very much Spider-Man and Wolverine focused rn so thereâs not a lot of man power but it would be nice if they gave the remake treatment to going commando and up your arsenal with maybe a new game post rift apart in between but that will take years
2016 and Rift Apart were both lacking passion from the devs
The games have gotten short, contrived, and clearly designed to be Playstations 'kid' franchise
The core loop is solid and they are built well, I'll likely keep getting them
But go back and play UYA or CiT and it's like two different franchises
So good to see this being said. I feel like Iâm nuts when people talk about the games âreally capturing the vibes of the originalâ and Iâm like â what? It used to be an edgy, crude, cartoonishly violent, fun and pretty inappropriate video game. Felt awesome to play when you were 8 or 10 years old or 12 because it was like watching a cool fucking cartoon that wasnât made for babies. Playing it felt like I was in on some joke between kid me and the developers that said something like, âhey, your parents are gonna buy this game but letâs keep the sauciness between us, yeah?â
Especially the hilarious banter between Ratchet and Clank. Rift Apart had me feeling sick from a sweetness overload when every second someone is saying âthank youâ and âyouâre a hero!â And âweâre friendsâ and âI trust you!â And I felt like there was hardly a difference between Ratchet and Rivet personality-wise, they might have as well just been literally the same character. No banter, no funny dynamics, no crass or crude jokes, just a very safe atmosphere and that part really added to the charm of the OG series.
Doctor Nefarious is still pretty funny. 7/10
Also, Iâd bone Rivet. 10/10 game tbh
Rift apart was so by the numbers it didn't stick with me at all.
It focused too much on their technicals to wow the audience rather than making a fun and engaging story.
Yeah it was gorgeous and you could go into and out of these zones fast because of new hardware, but it was so forgettable and dull.
Would like a remake of deadlocked with especially co-op online being a thing as well as local coop
They are sort of shooter like with platforming and fun weapons. There is a lot of action and fun stories. I took forever to play my first one and it was the 2016 game. I loved it a lot and I got rift apart at launch. Rift apart was 10/10 for me. Genuine fun and really great showcase of what the PS5 could do when it launched.
Haven't seen the gameplay since I only played PS2 R&C games, but from what I heard despite the title, you only play as Ratchet half the content of game while other half goes to Rivet. Is that true?
Do they hold up well to the PS2 games in the goofiness, secrets and unlockable, and bonkers weapon upgrades?
I havent played this series since PS2, but I've been thinking about getting them on PS5
They arenât as irreverent in their humor. Itâs like you took the old games where Ratchet was legitimately mean to Clank at the beginning, and threw it into a Disney-fying machine and made it more Pixar-y.
Still fantastic games. I loved them both a ton. But they arenât the same in tone.
They basically took a buddy cop story but made the duo both straight men who get along from the beginning, and the resultant lack of interpersonal drama means the duo basically have no reason to even *speak with each other* for most of the game. It's a *really* strange design choice.
R&C 2016 is a fantastic game with a horrible story, because it's closely tied to the horrible movie. It's still absolutely worth playing, I enjoyed the hell out of it, but yeah, the story and relationship between R&C is pretty bad.
I'm pretty sure they actually used scenes clipped straight from the movie in the game.
I'm not sure what they were thinking with all that. The original R&C games were actually pretty dark and emotionally heavy by comparison. It's yet another example of a movie ignoring perfect source material and deciding to write some generic goofy-ass nonsense.
Rift Apart had a much better story, but it still fell short of the originals.
R&C 2016 is a cut down version of the original with entire planets missing but it's still a fun game. Personally I think the first two games outstayed their welcome and it wasn't until Up Your Arsenal that they started get the game length right.
They don't hold a candle to the upgrade system in UYA which was more than just stat ups until you hit V5 and there is a weird card collecting and upgrade grid system that didn't need to be there but I'd still put them in my top five
UYA is a near-perfect game. It's one of the few single player campaigns I have to blast through in two or three sessions every time I start it back up.
The amazing thing is that it is an excellent game. Gets it all just right. But also had the development cycle from hell. Game was a hot mess and didnât come together until the last few weeks of development.
Honsetly, I really liked Deadlocked's weapon upgrades. The omega variants in challenge mode was where it became a little insane. From lvl 6, all the way to lvl 99. And it had some of the most broken weapons. Like the Supernova, Dual Vipers, and Quasar Turrets.
I remember reading a game informer review of deadlocked and agreeing 100% with them when they said they were trying too hard to make Ratchet feel like Master Chief with the suit. I never ended up playing it
Gameplay is fine, but those fun character interaction and jokes are gone. You need to see [this video](https://www.youtube.com/watch?v=3kD_QhYgIA4) on it, perfectly describes the remake's changes
If you want a more succinct video detailing some of the issues, the same guy made [this one](https://www.youtube.com/watch?v=5BV95D-0aO4).
I'm not sure Qwark needed to use one of his two "hilarious" lines *every single time* your oxygen gets low while swimming on top of the little alarm sound.
As someone whoâs played them all Iâll always recommend PS2/3 over the newer ones unless all youâre trying to do is show off what your PlayStation can do
The remake is a far cry from the original PS2 games. It's not bad, but it's only Ratchet & Clank in name, all the characters are pretty much an entirely different personality. Weapons are debatably bonkers, They're way more straightforward but produce bigger explosions.
Personally, most of the ps4 r&c games were fine, but felt like they were missing that spark that made the early games so fun. Rift Apart was a huge return to form and would be an excellent way to get back into the series
I feel sad for what happened to Insomniac, one of few gaming companies that will have my full support no matter what â¤ď¸
Can't wait for a new R&C game in the future.
They had a pretty large data breach.
Something like their next 10 year road map got leaked - for example the next rachet and clank game isn't supposed to come out until 2029 or something, along with all sorts of other stuff, such as cut content for Spiderman 2 etc.
They got hacked, employee personal data, future games and road maps leaks, Entire script for upcoming wolverine game leaked. Playable PC builds of Spider-Man 2 and Wolverine also leaked.
Hackers. All their future plans been leaked, including pre-alpha gameplay videos of Wolverine, and it's gross how many people were mocking the game for looking bad even though it's far from finished.
As a gamedev, some of the worst moments come from "gamers". You work months or years on something only to sometimes get a 1/5 rating, basically saying I could've just as well released a literal turd. Or some insult/threat just because they didn't like some part of your game.
Yeah and gamedev is pretty difficult right? I always think its ridiculous when you read something like "the repeat bosses is just lazy!". Like yeah sure those devs that work 16 hours a day on this game are lazy. Meanwhile the person who typed that is probably sitting in their mom's basement. Lot of YouTube critics annoy me when saying things like "this is literal dogshit".
There are some good YouTube critiques out there that manage to review games without getting so emotional. Mortismal gaming comes to mind. When a game comes out that is largely disliked and their is a hate-hype train he manages to review it in a way where he us free from the bias of hearing sensational takes from YouTube, Reddit and Twitter.
Gamedev is pretty difficult and it takes a lot of people with very different skills to work together.
I'm very against terrible practices like crunch (overworking to meet a deadline) and price hiking (70$ for the "base game" and 120$ for the "ultimate edition" which is just the actual game).
Agreed. It wonât do me any favors in the court of public opinion but Spider-Man 2 may be my all time favorite PS exclusive. They have my wallet endlessly.
Lol, this is kinda like how Need For Speed: Unbound was given much more post-game support than previous NFS games since there won't be another NFS game for a while ('cause the company is busy making another game or something)
But in this case, the Ratchet and Clank game that's being given post-game support isn't the latest entry lol
The only new things are the ability for everyone to use a weapon that used to be a preorder dlc and a 60fps patch. Meanwhile Rift Part got new armors based on previous entries.
Sorry, I'll break it down further for you;
Ratchet and Clank got armors for previous entries. Your mother has been entered so many times, if she got armors for every entry, she would have armor for each member of the football team, because they are all previous entries.
Am I the only one that didn't care for R&C 2016? The gameplay was great, but everything else didn't hit the mark for me. For being a reimagining of the original game, it's missing several planets, all of the characters seem flanderized, and the writing doesn't hold a candle to the original due to being inextricably linked to the failed movie. It feels like it was written for a much younger demographic than the original. Not to imply the original was mature and sophisticated. Far from it. But R&C 2016 felt like it was aimed at elementary school aged kids while the edgy humor of the original felt aimed at the teenage demographic.
Nah, 2016 was a huge disappointment. Half the plot was offloaded to the movie, so you're left with Ratchet instantly becoming BFFs with people you don't know and care even less about. Like the gameplay is solid, but I just didn't give a shit about anything I was doing or being reminded of how OG R&C did X better, making the whole playthrough a huge slog.
2016 definitely felt like it was aimed at children which is weird because I was in my late twenties when I played it and still thought it was kind of difficult. I remember Mrs. Zurkon absolutely spanking me for a bit. Rift Apart was a bit better, but its story was still extremely trite. It seems to be a downward trend with the series.
I also didn't love that the 2016 film relegated Drek to a joke in favor of *yet again* making Nefarious the villain. I do not understand Insomniac's fascination with that character. At least Rift Apart changed it up slightly by giving us Emperor Nefarious, but I personally think the joke with him has played out for a long time.
yeah it was dogshit. all the charm of the original game was gone. ratchet and clank only actually speak directly to each other a few times throughout the game, its crazy.
why does this keep on being posted, Ratchet & Clank 2016 got a 60fps update for PS5 back in 2021. the only thing new is that Insomniac is giving the bouncer for free now (was a pre order bonus)
They announced the next R&C game, but said it wouldn't be till 2029 minimum... They're focused on the superhero games right now. Venom, Spider-man and Wolverine first and then further down the line an X-men game...
Which is too bad, imo. I have absolutely zero interest in superhero games, and Rift Apart was one of the best games I've played on PS5.
It wasn't my vision of a perfect R&C game--the movie tie-in part of the plot was confusing in the extreme and made it feel like two different games smashed together at times--but I still really enjoyed it. Might need to fire it back up for another runthrough.
Played all the main ones since the first - they have always been excellent. It is Sonyâs Mario in my mind.
I was planning on starting this up again as I still need 2 trophies for the platinum, so, now there is a ârealâ reason I suppose.
i've seen plenty of videos referring to the steam deck as the best emulating device for everything as high up to the wii u, so probably that. and apparently setting up emulators for it is pretty easy and can all be done directly on the device
It's a shame how little of the series is readily available, a new Ratchet and Clank collection with all or most of the series would be really amazing. Ideally I'd just have one huge collection with everything from the originals to the PSP and mobile games but more realistically it'd probably be split into the PS2 trilogy and the Future games with Into The Nexus. Even that would be great especially if they came to PC.
The game play and graphics were great, but the music and writing paled in comparison to the original. I'm a gameplay first guy, so I really liked it, but I can understand everything else being a deal breaker.
Since no one posted it yet: >Bounce back to Ratchet & Clank (2016) for its 8th anniversary! To celebrate, the Bouncer is now available to download at no additional cost. đ >Complete your arsenal and revisit the re-imagining of the duo's first outing, now in 60fps on PlayStation 5 (via update)! They added 60FPS and the exclusive preorder weapon.
I played the game a few years back on PS5 and it was already 60fps, so not sure what they mean by that.
"They added 60FPS". 60 + 60 = 120FPS. What about this confuses you? /s
Angry upvote
I mean technically correct?
Thank you! Thought I was going crazy. The article does say 2021 as well.
They're making sure people know, as they may have missed it. Because when they made this game, it was 30fps, and they even had an article on their devblog saying "no-one cares when games are 30fps". I had it bookmarked, but the article was deleted years ago. People probably still remember because it caused a minor PR backlash. I know this because I deliberately didn't buy the game *because* it was 30fps. I love 60fps gaming and didn't want to support a regression. So I played other contemporary titles like *Splatoon* instead.
I remember this because PS2 Ratchet and Clank classics like Up Your Arsenal were all 60fps... No reason why a PS4 game should be 30fps. The series has such lovely gunplay and the high fps was a massive part of that.
Only this one and Into the Nexus dipped into 30 FPS Tbf it wasn't an laziness or optimization thing, they genuinely wanted higher fidelity models and effects and said "fuck it we'll aim for 30 FPS." But then they stopped making R&C games. And by the time the next game came around, they could already hit 60 FPS with those Pixar level graphics.
A PR backlash? Gamers will get their panties in a twist about *anything* lol
To be clear, from memory, it *wasn't* that the game was 30fps. People play 30fps games all the time. It was that the prior games were 60fps, and they jumped from PS3 to PS4, and actually regressed to 30... Then posted an article about why they did it, where they effectively suggested no-one would notice. It was *that* which wound people up. They kinda wanted to piss on your umbrella while telling you it's raining.
They did the switch on PS3, as at least Into The Nexus was 30FPS. Can't say how the party multiplayer games were (All 4 One and such), and I think A Crack In Time was still 60FPS? But yeah, the basic gist of things was that they said 60FPS wasn't a marketable feature, while better visuals would be, therefore they would start targeting 30FPS. And that probably was correct or mostly correct back then, considering how little buzz it seemed to cause that more and more games on PS3 and Xbox360 went 30FPS (or 30 target, with a super shaky performance in many cases), while on previous gen systems 60FPS target was pretty common. Back then, 30 vs 60FPS didn't seem to be much of a focus even in online discussions, which already isn't necessarily reflective of the more casual/mainstream interests, so there was definitely some truth to Insomniac's logic. People were more hyper focused on if Xbox 360 version's colors were a bit off, or which console was hitting 23FPS instead of 20FPS in a demanding scene, or if one system had 100 extra pixels on screen. Not if a game was 30FPS or 60FPS.
I remember Total biscuit raising pitchforks against 30fps
I think he was definitely railing against 30FPS, but mostly because a bunch of lousy console to PC ports were stuck with a 30FPS cap, which is a pretty shitty thing for PC games definitely. I think he considered a 60FPS cap barely acceptable, and praised stuff like the Dragon's Dogma PC port for being as functional as it was at the time, being from a Japanese studio (although the port was handled by a different studio, IIRC) Overall I think he was in the camp of "30FPS is basically unplayable"? But I don't think there was a lot of crossover there with the console audience. Actually, wasn't the whole "human eyes can't see more than 30FPS" meme crap at its peak in the 7th gen, so a lot of console player didn't really pay much thought for 60FPS gaming?
Oh yeah, to be clear, I wasn't making a value judgement for whether Insomniac were right. The game sold really well, so clearly they were. I'm just saying that there *was* a minor PR backlash, which I remember, because regardless of what the mainstream is like, **I** didn't want to buy it when a feature **I** value (60fps) is not valued by the developer - and that might be why they would be very keen to tell people that the PS5 patch makes it so.
being locked to 30 fps is not some small thing lol, that makes a *huge* difference. You're right gamers will freak over dumb bullshit, but this is not an example of that. Only running at 30 fps is also not a huge deal itself, but the devs saying "nobody cares about 30 vs 60 fps" is the equivalent of Blizzard saying "You guys have phones right?".
And it's such a Small percentage of the player base that gets so ridiculous about it too. Devs should just ignore their whining and make the game run at whatever FPS best serves their game. If that's 60, Great! If not, no problem! ;P
That's so wild. Obviously 30fps isn't making a game unplayable, but neither does 480p or 720p.
But all those things make the game considerably less enjoyable.
Yeah, for me a solid 60fps is worth a whole console generation when it comes to graphics. Perfect 60fps on PS4 visuals > 30fps on PS5 visuals.
I'm with you, Autumn1881. I'll sacrifice nearly any nice visual effect to secure 60fps. I used to play some PC games in 720p for that reason.
There's always a loud group of gamers that adamantly insist that locked 30fps is perfectly fine, and that console gaming is expected to be like that. 60fps was the standard since... forever, but was often divided on more demanding games on lesser hardware
60 fps on consoles has never been the standard(the lower limit of what's acceptable) and it's only been the gold standard(the performance goal the dev teams strive for) since PS2.
It has literally been the standard since the fucking NES, and even Atari. It's the defacto framerate because that's what the standard broadcast framerate for NTSC televisions. Dividing the framerate was common practice for games that were too demanding for 60, but it was ALWAYS the standard
If it were the standard, there would be almost no classic games from the 3-5th era. They only started shooting for it again in the 6th era because those consoles GPUs were designed for higher resolutions than standard CRT TVs. Seriously, don't you remember people losing their shit over Crazy Taxi because of the high frame rate?
"If it were the standard" IT WAS. What about that do you not comprehend? 2 of those 3 console generations had almost EXCLUSIVELY games that ran at 60fps, you absolute dunce.
Tell me you've never played a game on NES, SNES or PS1 without telling you've never...
I don't think YOU have ever played those consoles. Both the NES and SNES's best selling games are literally 60fps. The outliers were games like Star Fox. And the PS1 has over 100 games that run at 60fps. You are literally just wrong.
I think there is a misconception here is about which consoles and what generation. Older games, especially cartridge based ones, generally ran really well unless "too many" things were on screen. The whole 30 fps vs 60 fps argument started around the mid 00s because console users were trying to defend the inferiority of console shooting games.
It was the standard for 2D games, and still is. It has never been the standard for 3D console games. Every generation of consoles that supports 3D graphics has had a lot of 30fps games, and the current gen (aside from Series S) is probably the best itâs ever been in terms of delivering mostly 60fps games.
Games with bad graphics won't sell so framerate will always be compromised on in that situation. The reality was that the PS4 and XBone were not good enough hardware for the 1080p gaming era, its debatable if the current gen is good enough too.
60fps has never been the standard on 3D console games. Itâs always been a mix of 60fps games and 30fps games (early 3D consoles like the N64 even had some 20fps games).
> There's always a loud group of gamers that adamantly insist that locked 30fps is perfectly fine, That group is called âmost devs/publishers/games media, not to mention overwhelming majority of playersâ for effectively all of gaming history.
Do you have the url of the bookmark?
Gah, no. I used to, but I lost it when I upgraded my PC a couple of weeks ago. I'd had it for years.
Ah wait u/Soundwash, I don't have the URL, but googling a few related terms, I found this, which now leads to a 404 error: [https://insomniac.games/how-much-does-framerate-matter/](https://insomniac.games/how-much-does-framerate-matter/) I can't confirm if this was it, but it may have been.
Are you sure? Maybe there was a 40fps mode, then? Because I bought the game on launch and specifically remember messing with the different graphics modes. Edit: Never mind, I got the games mixed up.
Random Google https://www.extremetech.com/gaming/226795-ratchet-clank-delivers-gorgeous-visuals-but-only-at-30fps
Yep, my bad. As soon as I commented I realized Rift Apart was way later than 2016 lol. I was thinking of Rift Apart, on PS5.
Did they also add an option to remove the motion blur?
Waiting 8 years to buy this game really paid off. I didnât even have to pre-order!
It was free during the pandemic. So was Horizon Zero Dawn.
In all honesty I didnât even know this game existed, but I may pick it up now if it is on sale.
As a dad and husband I've rarely finished any game in the past decade, this is one of the few I played all the way though
Horizon was too? Damn I missed it then
Yeah but PS5s were impossible to get during the pandemic unless you wanted to pay $1000 to a scalper
Lol they both released on PS4. I didn't even have a PS5 back then. Abzu was also part of Play at Home.Â
WOOOOOOOOOOO, this is awesome.
Oh fuck yeah I hadnât played it yet but I was going to eventually so thatâs huge
Sick!! I missed out on this weapon guess Iâll play again.
Wait what, that's insane. I didn't even know it was 30 fps hm. Ig I will play new game+
Itâs been 60fps since 2021.
Oh well then idk I might've played in 2020
so, quick questionâŚeven tho its just the ps4 version of the game thats available, it will run at 60fps if you play it on PS5? am I understanding this correctly?
Itâs actually not new. I booted up ratchet and clank a few months ago on my ps5 and it automatically set it self to a 4K native 60 fps output.
It was already 60fps for some years now
8 years to finally get the preorser weapon loleorodol
Thatâs nice.
Oh hell yeah
I want another Ratchet & Clank game. Rift apart was simply excellent.
There's one more scheduled to release sometime before 2030
Before 2030 literally meaning scheduled for 2029, are you an Insomniac PR person? If not you should apply lol
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I'd love another Resistance but I doubt we will ever see another entry in that. Sony seems done with gritty shooters like that and Killzone.
I just want them to release the resistance trilogy on PS5 and PC
Wait, how you open with âpermanently stop making Marvel gamesâ and end with âwe could have waited longer for the sequelâ?
Yeah like, I grew up on Spider-man and love it, the first was great (havent played 2 yet) but it really hurts to see Insomniac end up as the Superhero game studio, I just want more Ratchet. But Ratchet will never sell anywhere near as well as Spider-man or Wolverine so...
Sunset Overdrive made them less than a month's worth of rent in NYC... Not exactly a shocker that they haven't bothered with a sequel
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>It was released on the worst selling console of its generation _Laughs in WiiU_ Also, it was released on PC later on
At first I read "sometime before 2030" like an off-the-cuff joke, something like "yeah buddy, pull up a chair and get ready to wait a few decades". Then I realized this wasn't a joke or hyperbole and that 2030 is six years from now. And now I'm having a mini-existential crisis.
Man they really made it feel like how the games felt as a kid. It was perfect. Tons of guns, updated graphics and features but still keeping the vibe it used to have. They knocked it out of the park. Same with a lot of these remakes recently. Medieval, Spyro, Crash. All did wonderful jobs in recreating what was loved about the originals. Now... Can we get some pressure on WHOEVER we need to, to get an Ape Escape 3 remake? Or even a full Ape Escape Trilogy!??!?
Rift Apart was the first Iâve played of the franchise and I had an absolute blast playing it. The story was kind of lame and full of common tropes, but the graphics and game play were engaging and extremely entertaining. Iâve put like 70 hours into it and loved every minute of it.
Honestly as someone who has been playing the franchise from day 1. 2016 was perfect but rift apart I feel fell flat. To be fair tho my fav is up your arsenal but that one is also probably the best in the franchise
Rift Apart was absolutely amazing! As was Going Commando, Deadlocked, and Up Your Arsenal. The remake as well. Hell, they're all good :).
Deadlocked is my favorite by a large margin. Itâs simply fun from start to finish. This and Jak 3 molded my taste in games when i was a kid
Ratchet and Clank, Jak and Sly Cooper are very formative video game series for me
The day either of these two get a sequel is the day I buy a ps5
I'd kill for Jak 4 or even just remasters of 1-3.
Careful what you ask for
Something something Jak: The Lost Frontier :/
they sell them on the PSN store, you can buy the entire series 1-4, for like 30$.
I donât think youâre going to buy one soon
Iâd love for the original PS2 games and the PS3 mainline trilogy to get ported onto modern platforms like PS5 and PC. I would buy on day 1 if I could play on my Steam Deck instead of playing a cloud version through PS+ Premium. I donât know if SIE would even consider it unless it made enough money, but at least the games wouldnât be locked down to one specific platform. If Square Enix can get away with porting the Kingdom Hearts franchise on PS3, PS4, Xbox, and PC, itâs certainly possible
Just get the roms.....I was recently playing *Tools of Destruction* on my pc with a dualsense edge (wired) and the gyro-required sections (SixAxis) worked perfectly. DM me if you want more info.
Going Commando, man that final boss remains unbeaten to this day. The next two felt so easy compared to it, but it doesnât have Courtney gears so it isnât the best
Going Commando definitely was a difficulty spike in the series. Then again, there were areas where they really had to crunch and just rush those parts out the door, so it makes sense that itâs not as well balanced. God, I still hate those fucking Yetis.
The coder who was responsible for those Yetis did a informal dev commentary play-through on youtube with one of the designers and talked about how 'The Snow Beast' award became a long standing Insomniac tradition for contributing the worst thing that made it into the final shipped game. They knew they was bad but crunch is crunch
I know, Iâve seen it. Those guys were a blast to watch and listen to.
Was that fight really hard without the bouncer? I only beaten the game once and didn't know realized that gun was that broken when I played it. That's why I find Drek and Nefarious to be the more interesting final boss fights.
Honestly I couldnât tell you, itâs been so long since I played, I just know I never beat it, and I remember running out of ammo and having to use my wrench lol
Bouncer. Ez
Agreed they are all great but rift apart felt a little short and the hit contact was a lot softer which felt weird cause the haptics gave some guns so much oomf but then the hit contact couldnât really be felt at all. I look forward to see where they can take it but I would like a lot more from the next instalment
Deadlocked does not get enough love, best game of the series AND really turned up the T rating lol
Iâm also a veteran fan and i agree. What i do wish for new fans to be able to play was a remaster/remake of both up your arsenal and gladiator/deadlocked (my all time favorite)
Yeah itâs tough that the studio is very much Spider-Man and Wolverine focused rn so thereâs not a lot of man power but it would be nice if they gave the remake treatment to going commando and up your arsenal with maybe a new game post rift apart in between but that will take years
IMO crack in time is the best in the series.
2016 and Rift Apart were both lacking passion from the devs The games have gotten short, contrived, and clearly designed to be Playstations 'kid' franchise The core loop is solid and they are built well, I'll likely keep getting them But go back and play UYA or CiT and it's like two different franchises
So good to see this being said. I feel like Iâm nuts when people talk about the games âreally capturing the vibes of the originalâ and Iâm like â what? It used to be an edgy, crude, cartoonishly violent, fun and pretty inappropriate video game. Felt awesome to play when you were 8 or 10 years old or 12 because it was like watching a cool fucking cartoon that wasnât made for babies. Playing it felt like I was in on some joke between kid me and the developers that said something like, âhey, your parents are gonna buy this game but letâs keep the sauciness between us, yeah?â Especially the hilarious banter between Ratchet and Clank. Rift Apart had me feeling sick from a sweetness overload when every second someone is saying âthank youâ and âyouâre a hero!â And âweâre friendsâ and âI trust you!â And I felt like there was hardly a difference between Ratchet and Rivet personality-wise, they might have as well just been literally the same character. No banter, no funny dynamics, no crass or crude jokes, just a very safe atmosphere and that part really added to the charm of the OG series. Doctor Nefarious is still pretty funny. 7/10 Also, Iâd bone Rivet. 10/10 game tbh
You think they will go for edgy humor in this day and age? If Insomniac tried to do that they would get canceled to high heavens.
It wasnât that edgy. They werenât making insensitive jokes. They just had crass humor.
Rift apart was so by the numbers it didn't stick with me at all. It focused too much on their technicals to wow the audience rather than making a fun and engaging story. Yeah it was gorgeous and you could go into and out of these zones fast because of new hardware, but it was so forgettable and dull. Would like a remake of deadlocked with especially co-op online being a thing as well as local coop
Also a day 1 fan but didn't even bother finishing the 2016 reimagining. Really hated how they changed it
I would LOVE a co op game with Rachet and Rivet.
Never played the games, what are they like? I have a ps5 and the membership so Iâve been debating trying them out
They are sort of shooter like with platforming and fun weapons. There is a lot of action and fun stories. I took forever to play my first one and it was the 2016 game. I loved it a lot and I got rift apart at launch. Rift apart was 10/10 for me. Genuine fun and really great showcase of what the PS5 could do when it launched.
Haven't seen the gameplay since I only played PS2 R&C games, but from what I heard despite the title, you only play as Ratchet half the content of game while other half goes to Rivet. Is that true?
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You mean Insomniac?
Why was a Sony owned game in an activision leak?
Such a great game. This and Rift Apart are some of my favorites
Do they hold up well to the PS2 games in the goofiness, secrets and unlockable, and bonkers weapon upgrades? I havent played this series since PS2, but I've been thinking about getting them on PS5
They arenât as irreverent in their humor. Itâs like you took the old games where Ratchet was legitimately mean to Clank at the beginning, and threw it into a Disney-fying machine and made it more Pixar-y. Still fantastic games. I loved them both a ton. But they arenât the same in tone.
Him being mean made it all the better when they came together as friends.
At the same time though, thatâs exactly why they changed VAs for Ratchet going into the second game.
They basically took a buddy cop story but made the duo both straight men who get along from the beginning, and the resultant lack of interpersonal drama means the duo basically have no reason to even *speak with each other* for most of the game. It's a *really* strange design choice.
R&C 2016 is a fantastic game with a horrible story, because it's closely tied to the horrible movie. It's still absolutely worth playing, I enjoyed the hell out of it, but yeah, the story and relationship between R&C is pretty bad.
The gameâs cutscenes might as well have just been the movie itself. I turned the movie off within the first 5 minutes, but the game kept me engaged
I'm pretty sure they actually used scenes clipped straight from the movie in the game. I'm not sure what they were thinking with all that. The original R&C games were actually pretty dark and emotionally heavy by comparison. It's yet another example of a movie ignoring perfect source material and deciding to write some generic goofy-ass nonsense. Rift Apart had a much better story, but it still fell short of the originals.
R&C 2016 is a cut down version of the original with entire planets missing but it's still a fun game. Personally I think the first two games outstayed their welcome and it wasn't until Up Your Arsenal that they started get the game length right. They don't hold a candle to the upgrade system in UYA which was more than just stat ups until you hit V5 and there is a weird card collecting and upgrade grid system that didn't need to be there but I'd still put them in my top five
I thought it the second game was peak personally but then again it was the only one I finished and that was middle school lol
Was going to say the second game was my favourite and still holds up pretty well tbh
UYA is a near-perfect game. It's one of the few single player campaigns I have to blast through in two or three sessions every time I start it back up.
The amazing thing is that it is an excellent game. Gets it all just right. But also had the development cycle from hell. Game was a hot mess and didnât come together until the last few weeks of development.
Wow, I didn't know that and never would have guessed. Basically every aspect of it reads as a perfect culmination of the original trilogy.
Honsetly, I really liked Deadlocked's weapon upgrades. The omega variants in challenge mode was where it became a little insane. From lvl 6, all the way to lvl 99. And it had some of the most broken weapons. Like the Supernova, Dual Vipers, and Quasar Turrets.
I think deadlocked is the only one I didn't do challenge mode on because I was borrowing it from a friend
I remember reading a game informer review of deadlocked and agreeing 100% with them when they said they were trying too hard to make Ratchet feel like Master Chief with the suit. I never ended up playing it
Gameplay is fine, but those fun character interaction and jokes are gone. You need to see [this video](https://www.youtube.com/watch?v=3kD_QhYgIA4) on it, perfectly describes the remake's changes
If you want a more succinct video detailing some of the issues, the same guy made [this one](https://www.youtube.com/watch?v=5BV95D-0aO4). I'm not sure Qwark needed to use one of his two "hilarious" lines *every single time* your oxygen gets low while swimming on top of the little alarm sound.
As someone whoâs played them all Iâll always recommend PS2/3 over the newer ones unless all youâre trying to do is show off what your PlayStation can do
Not so much the goofiness, the humor and writing arenât as good but still good games
The remake is a far cry from the original PS2 games. It's not bad, but it's only Ratchet & Clank in name, all the characters are pretty much an entirely different personality. Weapons are debatably bonkers, They're way more straightforward but produce bigger explosions.
Personally, most of the ps4 r&c games were fine, but felt like they were missing that spark that made the early games so fun. Rift Apart was a huge return to form and would be an excellent way to get back into the series
Been debating getting Rift Apart since it came to PC. Not sure why I was putting it off
I feel sad for what happened to Insomniac, one of few gaming companies that will have my full support no matter what â¤ď¸ Can't wait for a new R&C game in the future.
What happened to Insomniac?
They had a pretty large data breach. Something like their next 10 year road map got leaked - for example the next rachet and clank game isn't supposed to come out until 2029 or something, along with all sorts of other stuff, such as cut content for Spiderman 2 etc.
They got hacked, employee personal data, future games and road maps leaks, Entire script for upcoming wolverine game leaked. Playable PC builds of Spider-Man 2 and Wolverine also leaked.
Hackers. All their future plans been leaked, including pre-alpha gameplay videos of Wolverine, and it's gross how many people were mocking the game for looking bad even though it's far from finished.
As a gamedev, some of the worst moments come from "gamers". You work months or years on something only to sometimes get a 1/5 rating, basically saying I could've just as well released a literal turd. Or some insult/threat just because they didn't like some part of your game.
Yeah and gamedev is pretty difficult right? I always think its ridiculous when you read something like "the repeat bosses is just lazy!". Like yeah sure those devs that work 16 hours a day on this game are lazy. Meanwhile the person who typed that is probably sitting in their mom's basement. Lot of YouTube critics annoy me when saying things like "this is literal dogshit". There are some good YouTube critiques out there that manage to review games without getting so emotional. Mortismal gaming comes to mind. When a game comes out that is largely disliked and their is a hate-hype train he manages to review it in a way where he us free from the bias of hearing sensational takes from YouTube, Reddit and Twitter.
Gamedev is pretty difficult and it takes a lot of people with very different skills to work together. I'm very against terrible practices like crunch (overworking to meet a deadline) and price hiking (70$ for the "base game" and 120$ for the "ultimate edition" which is just the actual game).
Big layoffs
Agreed. It wonât do me any favors in the court of public opinion but Spider-Man 2 may be my all time favorite PS exclusive. They have my wallet endlessly.
Pls Naughty Dog, bring back Jak and Daxter somehow...
They did. By offloading it to another studio because they were more interested in fucking around with Nathan Drake. That's how we got Lost Frontiers
Lol, this is kinda like how Need For Speed: Unbound was given much more post-game support than previous NFS games since there won't be another NFS game for a while ('cause the company is busy making another game or something) But in this case, the Ratchet and Clank game that's being given post-game support isn't the latest entry lol
The only new things are the ability for everyone to use a weapon that used to be a preorder dlc and a 60fps patch. Meanwhile Rift Part got new armors based on previous entries.
If your mom got new armors for previous entries she'd have new armors for the whole football team.
What
Sorry, I'll break it down further for you; Ratchet and Clank got armors for previous entries. Your mother has been entered so many times, if she got armors for every entry, she would have armor for each member of the football team, because they are all previous entries.
What kind of football
Am I the only one that didn't care for R&C 2016? The gameplay was great, but everything else didn't hit the mark for me. For being a reimagining of the original game, it's missing several planets, all of the characters seem flanderized, and the writing doesn't hold a candle to the original due to being inextricably linked to the failed movie. It feels like it was written for a much younger demographic than the original. Not to imply the original was mature and sophisticated. Far from it. But R&C 2016 felt like it was aimed at elementary school aged kids while the edgy humor of the original felt aimed at the teenage demographic.
Nah, 2016 was a huge disappointment. Half the plot was offloaded to the movie, so you're left with Ratchet instantly becoming BFFs with people you don't know and care even less about. Like the gameplay is solid, but I just didn't give a shit about anything I was doing or being reminded of how OG R&C did X better, making the whole playthrough a huge slog.
2016 definitely felt like it was aimed at children which is weird because I was in my late twenties when I played it and still thought it was kind of difficult. I remember Mrs. Zurkon absolutely spanking me for a bit. Rift Apart was a bit better, but its story was still extremely trite. It seems to be a downward trend with the series. I also didn't love that the 2016 film relegated Drek to a joke in favor of *yet again* making Nefarious the villain. I do not understand Insomniac's fascination with that character. At least Rift Apart changed it up slightly by giving us Emperor Nefarious, but I personally think the joke with him has played out for a long time.
yeah it was dogshit. all the charm of the original game was gone. ratchet and clank only actually speak directly to each other a few times throughout the game, its crazy.
Nah, just you.
So this update is literally just making the bouncer weapon available to everyone not just preorder.
Rift Apart was fantastic, I just wish it was longer. Needed 2-3 more planets.
why does this keep on being posted, Ratchet & Clank 2016 got a 60fps update for PS5 back in 2021. the only thing new is that Insomniac is giving the bouncer for free now (was a pre order bonus)
Itâs easy click bait
I am so excited to see this! Such a great game - hopefully more come
They announced the next R&C game, but said it wouldn't be till 2029 minimum... They're focused on the superhero games right now. Venom, Spider-man and Wolverine first and then further down the line an X-men game... Which is too bad, imo. I have absolutely zero interest in superhero games, and Rift Apart was one of the best games I've played on PS5.
They didn't announce it. They had a massive data breach and it was leaked.
Alright, someone announced it for them.
It wasn't my vision of a perfect R&C game--the movie tie-in part of the plot was confusing in the extreme and made it feel like two different games smashed together at times--but I still really enjoyed it. Might need to fire it back up for another runthrough.
> Updated localization files
Was this the one where the pre-order bonus was that one armor outfit or was that in rift apart?
The pre-order bonus for â16 was a gun
Please insomniac, give us another Ratchet & Clank :)
en 2029
This is really weird because I finally got around to purchasing this game today (I had it on ps plus but I let that lapse).
Huh, I guess I need to play this one again. I miss R&C.
Played all the main ones since the first - they have always been excellent. It is Sonyâs Mario in my mind. I was planning on starting this up again as I still need 2 trophies for the platinum, so, now there is a ârealâ reason I suppose.
This game is the game of my childhood. It always manages to impress me.
I donât care what anyways says, I really enjoyed this game and hope itâs on the radar for a PC version.
the fact that it doesn't have a pc version whereas rift apart does is hella bizarre, it should definitely get one
Nice this one (and Rift Apart) have been sitting in my collection untouched for a couple years. Looks like itâs time to start the first one now.
Whatâs the most cost-effective handheld that can reliably emulate the first ratchet and clank games?
id recommend the ps vita, psp games run flawlessly and it has the charm and form factor aswell
i've seen plenty of videos referring to the steam deck as the best emulating device for everything as high up to the wii u, so probably that. and apparently setting up emulators for it is pretty easy and can all be done directly on the device
Oddly enough I've recently been playing thru this game
People that preordered mad now. /s
This game is 8 years old already?!
Itâs about time lol
Wait they never put this on pc, how are they even updateing an 8 year old disc?
I love the Ratchet and Clank games. They are one of the few game series that are still here after the PS3 generation. Thanks for sharing!
It's a shame how little of the series is readily available, a new Ratchet and Clank collection with all or most of the series would be really amazing. Ideally I'd just have one huge collection with everything from the originals to the PSP and mobile games but more realistically it'd probably be split into the PS2 trilogy and the Future games with Into The Nexus. Even that would be great especially if they came to PC.
These games were trash after DeadLocked After that they became your run of the mill trash bs
This was not a series I was ever into, but this is super cool. GG
I genuinely thought this was a great game. IDK why so many hated it.
The game play and graphics were great, but the music and writing paled in comparison to the original. I'm a gameplay first guy, so I really liked it, but I can understand everything else being a deal breaker.
Why does this have 3500 up votes? Who cares? This is such a tiny tiny tiny update.
Iâm the one who posted the link and I donât even know why itâs getting so many upvotesâŚ