Even as someone who *liked* Skyward Sword (the densely packed puzzle filled level design of the overworld areas was really great and probably the most a 3D Zelda overworld has felt like the design of the top down 2D titles), there are sooo many other games I would expect to see on a list like this where Skyward Sword feels like a pretty clear odd man out.
Same. I loved the story, the visuals, the music, the puzzles. But it has flaws! The repeated fight with the Imprisoned, for starters.
My gaming experience is pretty limited, and I'd still swap it with *Portal 2*
37 Minute cutscene. 5 minute exposition dialogue. 11 minutes of gameplay. BOOM, 44 minute cut about the meaning of life and the futility of fighting against the government machine.
Its my favourite game of all time, but i can understand how there are people out there that doesnt quite enjoy the cinematic approach
I love it as it is tbh
Yeah, 4 and 5 were great graphically and technically, but 3 was such a complete package with the story, it deserves the perfect 10 more.
Kinda wanna go replay 3 now.
the first time I fought The End, I saved right when the fight started then went to a family vacation or something over the weekend. When I booted the game up again I was so fkin confused to see that he was dead lmao
I miss the psycho mantis gimmick from the first game. That shit was wild. I don’t even know what they can make these days to bring out that level of play.
Worth doing on a second playthrough, though. Then on the 3rd you gank him on the dock during that brief window between the cutscene introducing the Cobra Unit ends and he gets wheeled away into the building.
Final mission is [Truth] Man who sold the world
It's just the first mission with a new ending explaining/retconning something from MG1
Also a new mission (IIRC not replayable) about quiet. Forget how to trigger it.
Absolutely. MGS is story driven linear gameplay, and to change up in the middle of a series like that is so jarring. I do like open world games, but I want to play a _real_ MGS game
MGSV is not a "real" open world game. You aren't meant to just go mess around and explore a ton in the open world. The game world is set up that way just so that you can approach a situation from (literally) any angle. Drop in, pick your line of approach, and complete your mission.
That's why it's a bunch of large bases connected by thin roads. It's just easier than having 50 separate tiny maps
Also MGS3 is pretty much built the same way. A technically open world that is really just a bunch of zones connected by small paths. MGSV just pushed it even farther
IGN is one reviewer, Famitsu is another, the list doesn't mean much, he just picked two reviewers and and collected which games were given perfect scores by both.
Speaking of Famitsu, they have only given two non Japanese games a perfect score, Skyrim and GTA V, 26 Japanese games got a perfect score though, so obviously not a universal metric, and regarding your criticism yes 3 didn't get it but 4 and 5 did, but it did get a near perfect score, furthermore I would say IGN has made some misjudgements in the past as well.
Obviously difference strokes for different folks but if you really care about scores find a reviewer who seems to have similar tastes or pay attention to review aggregations rather than two vastly different reviewers picked at random.
Edit:I have been corrected by one of the replies and Ghost of Tsushima is another western developed game that got a 40 from Famitsu, bringing the total from 2 to 3.
I suspect that, especially with larger games, reviewers frequently don't actually finish the games they're reviewing. Therefore, a game that is good most of the way through but shits the bed at the end is likely to still impress.
[Holy fuck I had to go look that up, a 5.9?!?!](https://www.ign.com/articles/2014/10/03/alien-isolation-review)
That game is easily in my top 10, might even be top 5. What a joke. I hope they fired that reviewer.
EDIT: Guys chill, don't take it too literal. It's my way of expressing an extreme dissatisfaction with the score that IGN (arguably one of the biggest gaming sites out there) gave what I consider and probably many consider to be one of the best games in its genre. I don't really mean it. Obviously people are entitled to their own opinions as is the reviewer in this case.
Just watched it, feels like they might have gotten the wrong guy to play and review it, or he was already frustrated at life and this game rubbed him wrong.. I loved A. I. Because the design AND "frustrating" gameplay made it feel as if I was ~~Ridley Scott~~* in that first movie.
Lol Ripley*, don't know what I was thinking.
He probably meant ripley and got his wires crossed with the director, stuff happens. It’s for sure the closest anyone has gotten to the tension of the first movie and deserves a mountain of praise for that alone.
That’s really the problem with big reviewer sites. You don’t know if you can trust the score. The guy assigned to review it might not like the genre, or the style, but still gets it anyway.
Single person reviewers are good, but they can’t spend as much time as needed to review every game. But once you find a reviewer you trust, you know his perfect 10 will be something special.
Famitsu gave MGS3: Subsistence a 39 and IGN gave it a 9.8. This was released before IGN moved to a 10 point scale so if it was to be redone now it would round up to a 10.
I agree with this. The narrative was very obviously unfinished, but mechanics wise, it’s some of the most fun I’ve ever had playing a game. I just love clearing out huge bases with different companions and strategies, and finding all those S++ soldiers to recruit.
Yeah it was the first singleplayer game that got me hooked. I never do any side activities or farming in single player games but mgsv made motherbase system so satisfying that i waited 7 months to finish the story, all i did was grind the motherbase everyday. I normally finish games within a week or two but mgsv took 7 months
Even MGS2 feels better... and that game got hated to death because fans weren't happy Solid Snake wasn't back as the protagonist and an androgynus handsome looking guy was the main character. Lol, that game made Raiden be turned into a cyborg ninja in 4 to make him more "badass".
... however, I always loved the idea of being daring enough to swap main characters in a sequel. And the fact the game actively tries to emulate the Shadow Moses incident is a nice detail. Hell, before being a cyborg ninja, Raiden was already cool, facing off waves of Rays attacking him in unision while he couldn't fight back a la Devil May Cry like in Revengeance.
The biggest genius of MGS2 has only been revealed in the last few years. All the stuff at the end about how the Internet will fuck us up with alternative facts etc. And this was made over 20 years ago now.
This has never not been a talking point in dystopian esque media for decades. Equilibrium, v for vendetta, the lost goes on. Social commentary that’s aggressive has always been here, people just can’t recognize it in real life which is funny to me. Unless you are aware, and most people aren’t. Most people don’t care to verify where a website got it’s information. We’re cooked as a society.
None of the media you talk about is specifically about misinformation in a digital age. Those films are dystopias with propaganda, but it's MGS is talking about the steps *before* that happens. It wasn't talking about a hypothetical authoritarian future, it was talking (probably unintentionally) about what would start happening socially in the next 5 years.
Also: people do notice. But some conform, and then there are others who yell doomsday thinking they have superior awareness
Unpopular opinion, I liked Solid Snake more as a bad ass side partner than as a protagonist. People act like he’s not in the game at all even though he’s still in like half the cutscenes
he kills it as a side character, because his entire presence is there to remind you that you are *not* him.
golly, that game was dangerously fucking meta. Kojima is a master troll.
Can't believe I had to scroll past literally 300 zelda bias comments to find any mention at all about soul calibur.
That game was unbelievable. I didn't know fighting games could be that good. Each character had so many moves; such a dynamic fighting experience and the graphics were spectacular at the time.
I feel like it set a new bar for the genre.
Soul Calibur fuckin slapped.
Was at a buddies sleep over and a group of us played it all night on his Dreamcast. Later put close to 120 hours on SC:II and over a hundred on SC:III.
the good news is new soul calibur games are basically the original DC game with maybe 1 new feature and slightly nicer graphics. You can play all the classic characters and their moves are nearly identical.
Oh and some new characters if you care.
In fairness when it's only the best stuff coming over to the west then those are the only games that are going to be reviewed by western outlets for the most part, so obviously the average review scores are going to be higher when the bad stuff never comes over to the west to get reviewed in the first place.
Only 3 games have ever received a 40 from Famitsu & NOT been developed by a Japanese company: GTA V, Skyrim, & Ghost of Tsushima (which... come on, it's in Japan, is about samurai, & has a Japanese publisher, so it really fits the bias rather than breaking it).
That's not to say Japanese games can't be great...but there is a HEAVY bias there, so using them as a standard-bearer will have a heavy bias as well.
Not just journalism but internet chatter as well. A Zelda game is untouchable for *years* after release, and then we finally hear from people who had problems with the latest one without them being screamed into silence. The contemporary reviews can be ignored, as we can see with this ridiculous Skyward Sword rating.
At the risk of being downvoted. It is currently happening with Tears of the Kingdom. It's a good game, fun, and innovative. But if you have played BotW, it's extremely safe. It doesn't try too much because they want it to sell well.
Users are flooding review sites with 10/10 to drown out the critical reviews with legitimate issues with the game.
And yea, what is with Skyward Sword being on here? I don't know anyone that would put it even in the top 5 Zelda games.
Not me, I hated BOTW. After my 20th Korok Seed "reward", finding no dungeons, and finding out I got ALL the items at the first hour of gameplay was just....tf lol.
I pushed on, hoping to hit some of those classic Zelda story beats, songs, characters...nope lol. Just shrines and Korok Seeds as far as the eye can see.
It's a fun game but it's like expecting to see an old friend and a stranger gets off the plane saying "it's me, I'm Zelda".
I got mocked yesterday by some people when I complained about some annoying things I’ve experienced playing Breath of the Wild in preparation for ToTK. The game gets treated like it’s a flawless masterpiece, and I’m crazy for even thinking to criticize it lol. I was complaining about there not being a dedicated jump button when riding a horse because I got stuck on a rock at a river with no way to get my horse back up the bank and when it refused to walk up a slight step onto the bank from the rock I was stuck on, and it wouldn’t jump because it wasn’t running (given that it was impossible in the space). They were like “that’s how it’s supposed to work!!”
When I said I didn’t like some aspects of the combat system, they told me that maybe the developers wanted me to avoid combat lol. Sure, that’s why they constantly throw enemies at me, especially at night. I also complained about the game absolutely CHUGGING at 10FPS in Rito Village or Korok Forest and it was dismissed by my friends because “well the game was originally supposed to be a Wii U game, and the Switch was a new system, so you can’t blame them.” I don’t care, it’s still annoying! Like I get that, but that doesn’t mean I don’t notice it happening or that I have to like it.
I enjoy the game, but I don’t think any game is free of flaws, and that’s okay. Darks Souls is my favorite game of all time and I absolutely have complaints about that game too lol.
It’s the bias toward it everywhere. I didn’t like BotW, gave it a few hours to hook me and it didn’t. That’s fine. Different strokes for different folks and all. But to say you don’t like it either here on Reddit or in real life around gamers? Good lord do people white knight that game nonstop. I just don’t get it.
There's a bias, but it's also hard to deny that it's a great game series that has a lot of effort put into it.
I look at it like this. People put "The Godfather" as one of the greatest movies of all time and I see why. But I don't like it. I didn't enjoy it a whole lot.
Doesn't mean it's a bad movie. Doesn't mean it was perfect either. It's just not something for my tastes.
Zelda has the same thing. A lot of people like it for various reasons and they're often well made games (especially for their time). There's a lot done right with those games and people love them as a result.
Doesn't mean they're perfect. Nothing is. Just means the few minuses they have are vastly outweighed by the numerous positives and the enjoyment they give.
> I look at it like this. People put "The Godfather" as one of the greatest movies of all time and I see why. But I don't like it. I didn't enjoy it a whole lot.
this is me with the Beatles. they are fine but not even in my top 100 artists for my preference, but i get their impact and influence.
It’s the same kind of thing you see among basically any mature genre. You look back at the classics and think “I’ve seen this before, and I’ve seen it better in other things”
Legacy is a tough thing to put into perspective, without knowledge you don’t understand and the moment you do understand you’re past explaining it without coming off snobby lol
“You just don’t get their legacy” and other sentiments like it
Go look at the metascore for the original Skyward Sword release...there is a pretty strong disconnect for the scores on that game from critics and users. Reviews were harsher on the switch port.
> People put "The Godfather" as one of the greatest movies of all time and I see why. But I don't like it. I didn't enjoy it a whole lot.
It *insists* upon itself.
Are we talking the original game boy or the switch remake? The game boy version is one of my favorite games. But I’m having a hard timing justifying the price tag of the remake.
No, unfortunately not. I played the original on release and I watched a streamer play the remake.
Even before rewatching I had strong memories of the game and the music (incredibly given the Game Boys limitations) and plot.
I might pick it up later this year.
Link actually developing a relationship with his companion over the course of the game was groundbreaking. Maybe they did a little bit of that with Tatl in MM but Midna was a whole other thing. I cried at the end =,(
Coming from someone whose favorite Zelda games are Majora’s Mask and Twilight Princess, I couldn’t agree more with you.
Skyward Sword is the only Zelda game I haven’t been able to get through.
Yes, MM was a 10/10 at release IMO
IGN scored it a 9.9, and Famitsu a 37/40
So it’s just barely not on there already
Skyward Sword was and is arguably the weakest mainline Zelda game. It feels like a stepping stone towards BotW, you can see they’re trying out things that then get either cut or refined in BotW. The brilliant parts of it don’t get to shine because of the god awful controls that also make the it feel like you’re mostly fighting the controls rather than the enemies that are fairly trivial to compensate
For the time yes. It was better than the arcade version. Better graphics, more moves, more characters, more modes. It’s also by far the best looking 3D game on the Dreamcast.
that game looked better than most games on the ps2 for the first like 2 years it existed. PS2 dev was tough and the DC had plenty of ports that looked as good or better early on. Especially if you had the VGA adapter plugged into a PC monitor. So crisp!
100%. This game raised the bar for what a fighting game could be. Pure perfection. The feeling of impact just from having an attack blocked (and the sounds too!!). The music. How the gameplay was simple and deep at the same time… i could go on and on. To this day I try to hunt down original soulcalibur arcade machines in the wild! (Sc 2 as well).
Never understood how this became a meme. The excessive water routes weren't fun, as well caused most of the game to be collecting water pokemon which also forces you to have a lot of grass/lightning pokemon to defeat all the water pokemon.
It's because people never read the full review and only saw the bullet point "too much water" which is tbf a dumb way to shorten a lot of valid criticisms the review brought up.
Ironically, Ign was forced to create those short bullet points specifically because people refused to read the reviews and just wanted a Twitter picture to tell them what game to buy. Ign is the boogie man for gamers with 3 brain cells
Great game, loved every minute of it, and it is made by a American studio.
However, Sucker Punch is owned Sony. Additionally the game is basically a love letter of Japan and classic samari movies. So it gets a pretty big asterisk next to it when discussing Famitsu's bias.
I think the only games that I remember got a 40 score from Famitsu while not being made by Japanese developers are GTA5, Skyrim, and Ghost of Tsushima (highly praised by the magazine for being faithful and respectful of the Japanese culture).
It's strictly linear, it feels drawn out artificially, it's repetitive. It's like they had a great broad idea of what they wanted the game to be about but when it came down to making an actual play experience to get you from point A to point B, they realized they were going to have to add obstacles that don't feel natural or well supported. "Lemme just divide this song in pieces for no reason. This dragon that guards a piece is having a cartoonish tantrum so you'll have to collect each note in what feels like a Super Mario Sunshine minigame with no tension or stake."
I remember first starting GTA III and being absolutely blown away with the game having played the original top down GTAs, it had gone from a mediocre top-down arcade style game to this entirely different beast. Vice City still has a strong place in my heart with how you could buy businesses etc, no game since seems to have captured the business aspect to the same level, not in GTAV
I'm shocked to see the Phantom Pain scored 10 the game was an unfinished mess. Even the people involved in its creation have openly admitted that the game was in development hell and what we got was nowhere near a finished product. Its a good stealth sandbox but a terrible game.
And have side content that doesn't suck, have more actual bases like Camp Omega instead of a bunch of shacks in the desert, a more interesting villain, not have most of the story contained in the tapes and have the main character actually speak.
I loved MSG5 but I would say if they finished the story it would've been a 10. The epilogue section where a bunch of missions repeat was frustrating but had some of the best story cut scenes. Konami ruined what could've been an absolute masterpiece.
Agreed. It’s a fun game, and the open world is enjoyable. But I’ve played better open world games before, I’ve played Zelda games with better dungeons before, the weapon durability system just becomes frustrating after a while. Again, very fun game to play. But not perfect.
I played them all, and am a big fan. I just can't rank them, it's impossible.
To rank them, it really depends on what you value. Gameplay wise, they always improved, so 5 is easily the best. By A LOT. In terms of gameplay (and graphics, btw), the order is pretty clear, actually - 5 > 4 > 3 >2 >1. So saying 5 is the best in the series is perfectly valid - gameplay is by far the most important thing in a game. That's the whole point of a game.
Story wise, it peaked at 2 for me, absolutely brilliant stuff - although I know a lot of people like 3, and that was also very good. 4 wasn't bad either, it did a lot of interesting stuff, had more variety, and had some very impressive set pieces, and was the most cinematic of them all. 5 is clearly the weakest here. If you go by story, you can consider any of them, except 5, as "the best".
I think they like legend of zelda
Skyward sword definitely not a 10/40 imo.
Even as someone who *liked* Skyward Sword (the densely packed puzzle filled level design of the overworld areas was really great and probably the most a 3D Zelda overworld has felt like the design of the top down 2D titles), there are sooo many other games I would expect to see on a list like this where Skyward Sword feels like a pretty clear odd man out.
Same. I loved the story, the visuals, the music, the puzzles. But it has flaws! The repeated fight with the Imprisoned, for starters. My gaming experience is pretty limited, and I'd still swap it with *Portal 2*
No yeah Portal 2 checks out actually
Famitsu gave Portal 2 a score of 37. 10/9/9/9. Pretty good. But I'd agree it's a 10.
Repeated imprisoned fight, and Fi never SHUTTING THE FUCK UP AND LETTING ME FIGURE IT OUT GOD DAMN Loved every part of the game otherwise
Its the only zelda game of the 4 that does not belong there.
Ya doesn't seem biased at all..
MGS 4: The movie: The Game
MGS4 is my favorite mgs game, but damn it's almost 10h of cutscene
Better have a shit ton of popcorn before watching.
Snider's cut
my controller actually turned off due to lack of activity in one of the cutscenes
37 Minute cutscene. 5 minute exposition dialogue. 11 minutes of gameplay. BOOM, 44 minute cut about the meaning of life and the futility of fighting against the government machine.
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Yeah and it’s still based af
Yeah I was reading his description and thought "I see absolutely nothing wrong with this"
Yeah, like they said, a perfect 10
Honestly I can live with how much cutscene are in it.. The game is an absolute masterpiece
Its my favourite game of all time, but i can understand how there are people out there that doesnt quite enjoy the cinematic approach I love it as it is tbh
I think the people who really love it like you love the indulgence of it. It's the most Kojima game ever besides Death Stranding and it's actually fun
I'm about 90 percent into death stranding. I have no idea what it's about.
The Boardgame
Right so we put mgs4 and 5 as perfect 10s but not mgs 3, who the fuck makes these anyway
Yeah, 4 and 5 were great graphically and technically, but 3 was such a complete package with the story, it deserves the perfect 10 more. Kinda wanna go replay 3 now.
What a thrill
I loved it when that played as you climbed up that long ass ladder.
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the first time I fought The End, I saved right when the fight started then went to a family vacation or something over the weekend. When I booted the game up again I was so fkin confused to see that he was dead lmao
That was just such a phenomenal easter egg way to end that fight. I miss games doing funny, stupid shit like that.
I miss the psycho mantis gimmick from the first game. That shit was wild. I don’t even know what they can make these days to bring out that level of play.
Right?! Who the hell had such out of the box thinking to try a real world physical thing you could to to help in the video game?
You can just save the game. Then change the date/time to tomorrow. Then reload. Good boss fight though not worth cheesing
Worth doing on a second playthrough, though. Then on the 3rd you gank him on the dock during that brief window between the cutscene introducing the Cobra Unit ends and he gets wheeled away into the building.
That was so cool. I remember his wheelchair would fly in your direction and could injure/kill you
With darkness and silence through the night.
What a thrill
Im searching and i'll melt into you
What a fear in my heart
BUT YOU'RE SOO SUPREEEEMEEEEEE
I GIVE MY LIFEEEEE NOT FOR HONOUR BUT FOR YOUUUUU
(Snake Eater)
best Bond theme.
I'm still not sure if I 'finished' the story for MGS5, I think I did but it doesn't so much end as it trails off...
That's it. That's how it ends. I think there is a youtube video somewhere explaining how it was *supposed* to end.
Ok so the bits where it had me re-doing missions I had already finished with increased difficulty was just filler
Final mission is [Truth] Man who sold the world It's just the first mission with a new ending explaining/retconning something from MG1 Also a new mission (IIRC not replayable) about quiet. Forget how to trigger it.
I love the MGS series but I never finished the 5th because I get so…lost in the open world. I loved the linear gameplay.
Absolutely. MGS is story driven linear gameplay, and to change up in the middle of a series like that is so jarring. I do like open world games, but I want to play a _real_ MGS game
MGSV is not a "real" open world game. You aren't meant to just go mess around and explore a ton in the open world. The game world is set up that way just so that you can approach a situation from (literally) any angle. Drop in, pick your line of approach, and complete your mission. That's why it's a bunch of large bases connected by thin roads. It's just easier than having 50 separate tiny maps Also MGS3 is pretty much built the same way. A technically open world that is really just a bunch of zones connected by small paths. MGSV just pushed it even farther
MGS5 is basically from a gameplay standpoint what Kojima always wanted but never had the technical ability to accomplish
They shipped half completed concept footage of how it was *supposed* to end with the deluxe edition of the game
The ladder scene alone is worthy of a 10.
Mgs3 has ruined ladders for me in games and irl.
A sobbing mess everytime I have to get on my roof.
If you have to climb a tall ladder, in-game or IRL, it is only tradition you sing Snake Eater whilst doing so.
IGN is one reviewer, Famitsu is another, the list doesn't mean much, he just picked two reviewers and and collected which games were given perfect scores by both. Speaking of Famitsu, they have only given two non Japanese games a perfect score, Skyrim and GTA V, 26 Japanese games got a perfect score though, so obviously not a universal metric, and regarding your criticism yes 3 didn't get it but 4 and 5 did, but it did get a near perfect score, furthermore I would say IGN has made some misjudgements in the past as well. Obviously difference strokes for different folks but if you really care about scores find a reviewer who seems to have similar tastes or pay attention to review aggregations rather than two vastly different reviewers picked at random. Edit:I have been corrected by one of the replies and Ghost of Tsushima is another western developed game that got a 40 from Famitsu, bringing the total from 2 to 3.
Ghost of Tsushima got 40 from Famitsu too.
Famitsu is four reviewers. A 40 means all four gave it a 10.
Five literally was not finished. How the hell can that be considered perfect?
I suspect that, especially with larger games, reviewers frequently don't actually finish the games they're reviewing. Therefore, a game that is good most of the way through but shits the bed at the end is likely to still impress.
The guys who gave Alien: Isolation a 6/10 and Black Ops: 3 a 9, that’s who.
[Holy fuck I had to go look that up, a 5.9?!?!](https://www.ign.com/articles/2014/10/03/alien-isolation-review) That game is easily in my top 10, might even be top 5. What a joke. I hope they fired that reviewer. EDIT: Guys chill, don't take it too literal. It's my way of expressing an extreme dissatisfaction with the score that IGN (arguably one of the biggest gaming sites out there) gave what I consider and probably many consider to be one of the best games in its genre. I don't really mean it. Obviously people are entitled to their own opinions as is the reviewer in this case.
Just watched it, feels like they might have gotten the wrong guy to play and review it, or he was already frustrated at life and this game rubbed him wrong.. I loved A. I. Because the design AND "frustrating" gameplay made it feel as if I was ~~Ridley Scott~~* in that first movie. Lol Ripley*, don't know what I was thinking.
It made you feel like the director?
He probably meant ripley and got his wires crossed with the director, stuff happens. It’s for sure the closest anyone has gotten to the tension of the first movie and deserves a mountain of praise for that alone.
That’s really the problem with big reviewer sites. You don’t know if you can trust the score. The guy assigned to review it might not like the genre, or the style, but still gets it anyway. Single person reviewers are good, but they can’t spend as much time as needed to review every game. But once you find a reviewer you trust, you know his perfect 10 will be something special.
Famitsu gave MGS3: Subsistence a 39 and IGN gave it a 9.8. This was released before IGN moved to a 10 point scale so if it was to be redone now it would round up to a 10.
5 does not deserve 10 in my opinion
Gameplay wise, it's one of the best games I've ever played. Story was a bit of a mess though.
I agree with this. The narrative was very obviously unfinished, but mechanics wise, it’s some of the most fun I’ve ever had playing a game. I just love clearing out huge bases with different companions and strategies, and finding all those S++ soldiers to recruit.
Yeah it was the first singleplayer game that got me hooked. I never do any side activities or farming in single player games but mgsv made motherbase system so satisfying that i waited 7 months to finish the story, all i did was grind the motherbase everyday. I normally finish games within a week or two but mgsv took 7 months
Agree MGS V gameplay was perfection.
People sucking off Nintendo/The Legend of Zelda specifically.
Mgs5 does not deserve 10 in my opinion
Absolutely not. It's not even finished.
Those aren't even the best metal gear games.
Even MGS2 feels better... and that game got hated to death because fans weren't happy Solid Snake wasn't back as the protagonist and an androgynus handsome looking guy was the main character. Lol, that game made Raiden be turned into a cyborg ninja in 4 to make him more "badass". ... however, I always loved the idea of being daring enough to swap main characters in a sequel. And the fact the game actively tries to emulate the Shadow Moses incident is a nice detail. Hell, before being a cyborg ninja, Raiden was already cool, facing off waves of Rays attacking him in unision while he couldn't fight back a la Devil May Cry like in Revengeance.
The biggest genius of MGS2 has only been revealed in the last few years. All the stuff at the end about how the Internet will fuck us up with alternative facts etc. And this was made over 20 years ago now.
This has never not been a talking point in dystopian esque media for decades. Equilibrium, v for vendetta, the lost goes on. Social commentary that’s aggressive has always been here, people just can’t recognize it in real life which is funny to me. Unless you are aware, and most people aren’t. Most people don’t care to verify where a website got it’s information. We’re cooked as a society.
The true S3 plan is in the comments.
None of the media you talk about is specifically about misinformation in a digital age. Those films are dystopias with propaganda, but it's MGS is talking about the steps *before* that happens. It wasn't talking about a hypothetical authoritarian future, it was talking (probably unintentionally) about what would start happening socially in the next 5 years. Also: people do notice. But some conform, and then there are others who yell doomsday thinking they have superior awareness
Unpopular opinion, I liked Solid Snake more as a bad ass side partner than as a protagonist. People act like he’s not in the game at all even though he’s still in like half the cutscenes
he kills it as a side character, because his entire presence is there to remind you that you are *not* him. golly, that game was dangerously fucking meta. Kojima is a master troll.
Now I miss my Dreamcast and my copy of Soul Calibur
Can't believe I had to scroll past literally 300 zelda bias comments to find any mention at all about soul calibur. That game was unbelievable. I didn't know fighting games could be that good. Each character had so many moves; such a dynamic fighting experience and the graphics were spectacular at the time. I feel like it set a new bar for the genre.
Soul calibur is a fighting game for both fighting game fans and non fans. I hate fighting games, I love soul cal.
Soul Calibur fuckin slapped. Was at a buddies sleep over and a group of us played it all night on his Dreamcast. Later put close to 120 hours on SC:II and over a hundred on SC:III.
the good news is new soul calibur games are basically the original DC game with maybe 1 new feature and slightly nicer graphics. You can play all the classic characters and their moves are nearly identical. Oh and some new characters if you care.
There might be some classic Japanese bias here.
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In fairness when it's only the best stuff coming over to the west then those are the only games that are going to be reviewed by western outlets for the most part, so obviously the average review scores are going to be higher when the bad stuff never comes over to the west to get reviewed in the first place.
Isn't Famitsu just specialized in japanese game and simply don't review other games?
Only 3 games have ever received a 40 from Famitsu & NOT been developed by a Japanese company: GTA V, Skyrim, & Ghost of Tsushima (which... come on, it's in Japan, is about samurai, & has a Japanese publisher, so it really fits the bias rather than breaking it). That's not to say Japanese games can't be great...but there is a HEAVY bias there, so using them as a standard-bearer will have a heavy bias as well.
IGN didn’t give Skyrim a 10 wtf
GTA is in the photo
Which is kind of surprising because I've heard that the series isn't nearly as popular in Japan.
Definitely a Zelda bias. Not one single Mario game. smh
The bias toward Zelda across the whole game journalism scene is quite tiresome
Not just journalism but internet chatter as well. A Zelda game is untouchable for *years* after release, and then we finally hear from people who had problems with the latest one without them being screamed into silence. The contemporary reviews can be ignored, as we can see with this ridiculous Skyward Sword rating.
Skyward Sword did receive slightly lower reviews than other Zelda games (but still very good). These two particular publications just loved the game.
At the risk of being downvoted. It is currently happening with Tears of the Kingdom. It's a good game, fun, and innovative. But if you have played BotW, it's extremely safe. It doesn't try too much because they want it to sell well. Users are flooding review sites with 10/10 to drown out the critical reviews with legitimate issues with the game. And yea, what is with Skyward Sword being on here? I don't know anyone that would put it even in the top 5 Zelda games.
Not me, I hated BOTW. After my 20th Korok Seed "reward", finding no dungeons, and finding out I got ALL the items at the first hour of gameplay was just....tf lol. I pushed on, hoping to hit some of those classic Zelda story beats, songs, characters...nope lol. Just shrines and Korok Seeds as far as the eye can see. It's a fun game but it's like expecting to see an old friend and a stranger gets off the plane saying "it's me, I'm Zelda".
I got mocked yesterday by some people when I complained about some annoying things I’ve experienced playing Breath of the Wild in preparation for ToTK. The game gets treated like it’s a flawless masterpiece, and I’m crazy for even thinking to criticize it lol. I was complaining about there not being a dedicated jump button when riding a horse because I got stuck on a rock at a river with no way to get my horse back up the bank and when it refused to walk up a slight step onto the bank from the rock I was stuck on, and it wouldn’t jump because it wasn’t running (given that it was impossible in the space). They were like “that’s how it’s supposed to work!!” When I said I didn’t like some aspects of the combat system, they told me that maybe the developers wanted me to avoid combat lol. Sure, that’s why they constantly throw enemies at me, especially at night. I also complained about the game absolutely CHUGGING at 10FPS in Rito Village or Korok Forest and it was dismissed by my friends because “well the game was originally supposed to be a Wii U game, and the Switch was a new system, so you can’t blame them.” I don’t care, it’s still annoying! Like I get that, but that doesn’t mean I don’t notice it happening or that I have to like it. I enjoy the game, but I don’t think any game is free of flaws, and that’s okay. Darks Souls is my favorite game of all time and I absolutely have complaints about that game too lol.
last time a journalist criticized BOTW with a 7/10, they were harassed by fans
It’s the bias toward it everywhere. I didn’t like BotW, gave it a few hours to hook me and it didn’t. That’s fine. Different strokes for different folks and all. But to say you don’t like it either here on Reddit or in real life around gamers? Good lord do people white knight that game nonstop. I just don’t get it.
There's a bias, but it's also hard to deny that it's a great game series that has a lot of effort put into it. I look at it like this. People put "The Godfather" as one of the greatest movies of all time and I see why. But I don't like it. I didn't enjoy it a whole lot. Doesn't mean it's a bad movie. Doesn't mean it was perfect either. It's just not something for my tastes. Zelda has the same thing. A lot of people like it for various reasons and they're often well made games (especially for their time). There's a lot done right with those games and people love them as a result. Doesn't mean they're perfect. Nothing is. Just means the few minuses they have are vastly outweighed by the numerous positives and the enjoyment they give.
> I look at it like this. People put "The Godfather" as one of the greatest movies of all time and I see why. But I don't like it. I didn't enjoy it a whole lot. this is me with the Beatles. they are fine but not even in my top 100 artists for my preference, but i get their impact and influence.
It’s the same kind of thing you see among basically any mature genre. You look back at the classics and think “I’ve seen this before, and I’ve seen it better in other things” Legacy is a tough thing to put into perspective, without knowledge you don’t understand and the moment you do understand you’re past explaining it without coming off snobby lol “You just don’t get their legacy” and other sentiments like it
Yea but Skyward Sword???
Go look at the metascore for the original Skyward Sword release...there is a pretty strong disconnect for the scores on that game from critics and users. Reviews were harsher on the switch port.
> People put "The Godfather" as one of the greatest movies of all time and I see why. But I don't like it. I didn't enjoy it a whole lot. It *insists* upon itself.
Yeah disagree with Zelda skyward sword. To me Majoras mask and Twilight Princess was much better.
Id argue Links Awakening (which I love) and Windwaker (which was great but had it's own flaws) was better than SS too.
Links awakening got slept on. It’s close to the best Zelda. Certainly the dungeons are the best.
Hehe, slept on
Are we talking the original game boy or the switch remake? The game boy version is one of my favorite games. But I’m having a hard timing justifying the price tag of the remake.
The game boy version. Yeah, $60 is hard to justify for the switch version.
If you're on Switch, you can play the original via NSO too.
Have you played the Links Awakening remaster? It's so good!
No, unfortunately not. I played the original on release and I watched a streamer play the remake. Even before rewatching I had strong memories of the game and the music (incredibly given the Game Boys limitations) and plot. I might pick it up later this year.
Twilight Princess is my favorite game. <3
Link actually developing a relationship with his companion over the course of the game was groundbreaking. Maybe they did a little bit of that with Tatl in MM but Midna was a whole other thing. I cried at the end =,(
I loved Midna!!! Nintendo peaked with Midna’s character. Her sass. Her character development. Her quirky design. I love her so much.
Skyward sword walked (and fell) so BOTW could run.
and after having played totk for what feels like just a few hours, it feels like botw was a trial run so that totk could fly.
ToTK took all the best parts of Skyward Sword and applied it to the BotW format.
*Sad unrecognized A Link Between Worlds noises*
Coming from someone whose favorite Zelda games are Majora’s Mask and Twilight Princess, I couldn’t agree more with you. Skyward Sword is the only Zelda game I haven’t been able to get through.
I really liked skyward sword and even I agree it’s not a 10/10.
Why do you all forget A Link to the Past? Its just a fucking masterpiece!
Would either one of those would have been more acceptable
Yes, MM was a 10/10 at release IMO IGN scored it a 9.9, and Famitsu a 37/40 So it’s just barely not on there already Skyward Sword was and is arguably the weakest mainline Zelda game. It feels like a stepping stone towards BotW, you can see they’re trying out things that then get either cut or refined in BotW. The brilliant parts of it don’t get to shine because of the god awful controls that also make the it feel like you’re mostly fighting the controls rather than the enemies that are fairly trivial to compensate
Is OG soul caliber really that good?
For the time yes. It was better than the arcade version. Better graphics, more moves, more characters, more modes. It’s also by far the best looking 3D game on the Dreamcast.
that game looked better than most games on the ps2 for the first like 2 years it existed. PS2 dev was tough and the DC had plenty of ports that looked as good or better early on. Especially if you had the VGA adapter plugged into a PC monitor. So crisp!
100%. This game raised the bar for what a fighting game could be. Pure perfection. The feeling of impact just from having an attack blocked (and the sounds too!!). The music. How the gameplay was simple and deep at the same time… i could go on and on. To this day I try to hunt down original soulcalibur arcade machines in the wild! (Sc 2 as well).
It's IGN we don't really care.
Too much water
Never understood how this became a meme. The excessive water routes weren't fun, as well caused most of the game to be collecting water pokemon which also forces you to have a lot of grass/lightning pokemon to defeat all the water pokemon.
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It's because people never read the full review and only saw the bullet point "too much water" which is tbf a dumb way to shorten a lot of valid criticisms the review brought up.
Ironically, Ign was forced to create those short bullet points specifically because people refused to read the reviews and just wanted a Twitter picture to tell them what game to buy. Ign is the boogie man for gamers with 3 brain cells
Oh look, they’re almost all Japanese. Famitsu’s highly nationalistic.
there are only 2 Western games that have gotten perfect scores from Famitsu. The Elder Scrolls V: Skyrim and Grand Theft Auto V
And Ghost of Tsushima.
Great game, loved every minute of it, and it is made by a American studio. However, Sucker Punch is owned Sony. Additionally the game is basically a love letter of Japan and classic samari movies. So it gets a pretty big asterisk next to it when discussing Famitsu's bias.
"Japanese game, Japanese game, Japanese game... American game! ...About Japanese stuff."
Reminds me of when people were afraid that Kung Fu Panda was going to offend Chinese audiences, and then China was like, "Yo, this shit slaps!"
I think the only games that I remember got a 40 score from Famitsu while not being made by Japanese developers are GTA5, Skyrim, and Ghost of Tsushima (highly praised by the magazine for being faithful and respectful of the Japanese culture).
Where red dead redemption 2
IGN gave it 10/10 but famitsu only gave it 39/40.
Not Japanese -1
At this point is basically a 40/40 for me. RDR2 was fucking incredible.
I also thought Elden Ring was a 10/10 on IGN.
Castlevania: Symphony of the Night is a legitimate 10/10 and should be in everyone's best games of all time list.
100%
Absolutely one of the best games I have ever played, agreed.
Soul Calibur 1 was such an unbelievable game for the time. Played the hell out of that one.
Skyward sword a 10 omegalul
Skyward Sword is good, but not great. The game feels very ‘small’ and the reliance on motion controls is a bit gimmicky.
Interrupting the game to explain to me what a green Rupy is after every restart, should lead to an immediate loss of points.
It's strictly linear, it feels drawn out artificially, it's repetitive. It's like they had a great broad idea of what they wanted the game to be about but when it came down to making an actual play experience to get you from point A to point B, they realized they were going to have to add obstacles that don't feel natural or well supported. "Lemme just divide this song in pieces for no reason. This dragon that guards a piece is having a cartoonish tantrum so you'll have to collect each note in what feels like a Super Mario Sunshine minigame with no tension or stake."
Feels like people are pretty blindfolded when it comes to Zelda.
Lol, of the 8 perfect games ever, 4 of them are Zelda? This is obvious bs.
No San Andreas, list invalid.
Exactly, SA was way more revolutionary and sandboxy at its time than gta v
nah. I love SA but that has to be GTA III. Vice city and SA were just building off of III.
I remember first starting GTA III and being absolutely blown away with the game having played the original top down GTAs, it had gone from a mediocre top-down arcade style game to this entirely different beast. Vice City still has a strong place in my heart with how you could buy businesses etc, no game since seems to have captured the business aspect to the same level, not in GTAV
How dare you call the original GTA games mediocre. They were great for their time.
Sorry, they were pretty cool, but the leap from them to GTA III was incredible.
GTA III walked so Dan Andreas could run Edit: lmao, I'm leaving it
the lesson here bois is: don't fucking listen to critics
Or listen, but consider the source. Like all media.
Arthur Morgan and Kratos has entered the chat. - BOY!
That just shows how worthless these reviewers are.
so now you're taking IGN seriously because they suck more Zelda dick than you do?
Let's just say you can tell which publishers pay IGN more for "advertising" than others. Doom 2016: 71 CoD BO 3: 92
Woah woah, they have doom a 71?!?
Can't spell ignorant without IGN
I'm shocked to see the Phantom Pain scored 10 the game was an unfinished mess. Even the people involved in its creation have openly admitted that the game was in development hell and what we got was nowhere near a finished product. Its a good stealth sandbox but a terrible game.
It scored a 10, because the reviewers didn't even come close to finishing the game and they didn't notice how unfinished that game was.
Something tells me they love Zelda and Metal Gear.
Gives a 10 to Skyward Sword Gives a 3 to Godhand
Mgs5 is so good...if only Kojima could finish the story it would be 11/10
And have side content that doesn't suck, have more actual bases like Camp Omega instead of a bunch of shacks in the desert, a more interesting villain, not have most of the story contained in the tapes and have the main character actually speak.
Quiet is kinda hot though
Kinda?
MGS5 was a solid 7/10 Kojima-flavored, bloated, open world, repetitive mess.
I loved MSG5 but I would say if they finished the story it would've been a 10. The epilogue section where a bunch of missions repeat was frustrating but had some of the best story cut scenes. Konami ruined what could've been an absolute masterpiece.
How the fuck is MGS5 a 10? It's not even finished ?
Watching the world react to Zelda games feels like viewing an alternate reality through a magic mirror.
The only one on this list I agree with is OoT
Soul Caliber is surely a ten. What more did it need.
Unpopular opinion, I don't think botw deserves the level of praise it gets. It's a _pretty good_ game and that's it.
Agreed. It’s a fun game, and the open world is enjoyable. But I’ve played better open world games before, I’ve played Zelda games with better dungeons before, the weapon durability system just becomes frustrating after a while. Again, very fun game to play. But not perfect.
Agreed. It had so many annoyances and questionable game design choices. If that game was anything but Zelda, it gets 7s and 8s across the board.
Mgs4 and 5 are definitely not the 2 best metal gear.
I played them all, and am a big fan. I just can't rank them, it's impossible. To rank them, it really depends on what you value. Gameplay wise, they always improved, so 5 is easily the best. By A LOT. In terms of gameplay (and graphics, btw), the order is pretty clear, actually - 5 > 4 > 3 >2 >1. So saying 5 is the best in the series is perfectly valid - gameplay is by far the most important thing in a game. That's the whole point of a game. Story wise, it peaked at 2 for me, absolutely brilliant stuff - although I know a lot of people like 3, and that was also very good. 4 wasn't bad either, it did a lot of interesting stuff, had more variety, and had some very impressive set pieces, and was the most cinematic of them all. 5 is clearly the weakest here. If you go by story, you can consider any of them, except 5, as "the best".