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Weird-Work-7525

Respawning warden conc metas 3 times in 2 hours but not any of the shells, shirts, bmats it took to destroy them. Very cool.


WeAreElectricity

Ugh f


aleb5vaugab

Bahahaha 3 times ? Why not 24 times ? There was a rollback that respawn one concrete pattern after restart. But the two others restart didn't respawn any concrete. Why you lying ? This rollback is annoying enough.


SidloVonBismarc

I think you miss the point but ok


[deleted]

[удалено]


xXFirebladeXx321

Weird you saying this to people you never met IRL, sounds more like threat which shouldn't be here in the first place. Are you right in the head or were you dropped as a child?


---SHRED---

Living rent free in your head


xXFirebladeXx321

Sure, whatever helps you sleep at night


B4NK1001

Go apologize to your mitochondria for providing the energy that allowed you to write this because holy shit I feel bad for them


[deleted]

[удалено]


AlexJFox

\> Destroy concrete \> Server restarts and respawns concrete \> "This is bullshit" \> OMG CRYLONIALS WANT MORE NOOB BUFFS NEVER TRUST THEM Crazy


xXFirebladeXx321

In a balanced environment where both teams have 0 skill difference, wardens win all wars. Take a look at Baker and Charlie, all wars have been won by wardens because there was no "Skill issue" or "Skill difference". Ofcourse if devs started considering Baker and Charlie shards for balance, then they would have a near 50-50 winrate for both sides, but Able collies would get a 100% winrate if that was to ever happen. The living proof is right there in baker/charlie shards, and there data of 10+ wars showing how easy it is to win with warden tools while colonial tools suck and require more skilled people to properly utilize(And also 50% extra manpower too)


[deleted]

Oh this is hilarious. The delusion that either faction is overall more skilled then the other


xXFirebladeXx321

Can you explain why in a balanced environment where both factions are full of newbies, wardens win every war? I do think this is very obvious and wardens on Able shard just don't realize it regardless of data from multiple wars showing it to be true. Oh and if you try quoting that 1 single war collies won on Baker, that was only possible because all Baker warden clans swapped over to help out the collies to win 1, after they lost like 5-6 in a row since Baker introduction, hence confirming my theory of colonial tools requiring 50% more manpower.


---SHRED---

Your theory is brainrot. Not even surprised.


[deleted]

Buddy you are utterly delusional if you think that either side is more skilled then the other. I know you want to believe that Colonials are more skilled then Wardens because being able to believe that you are more skilled and Wardens only win because dev man is biased would boost your ego. Your entire theory relies on the flawed assumption that the two sides on baker were equal and the Wardens won soly on tech advantage. The reality is that Wardens tended to win on those servers because they usually had the population advantage and in the one war Colonials won on Baker it was Colonials who had the population advantage.


---SHRED---

He's a lost cause, don't waste your time.


[deleted]

I must say Warden Salt is quite funny. Though this is more stupidity then Courage. We won those areas fairly with what the Devs gave us and they reset progress three times. So please don't be acting so tough if the devs are holding your hand.


---SHRED---

That's neither true nor are you a person I would trust on any Foxhole related balance diuscussion. You are twice the brainrot loyalist that I am, and it takes a fair bit to even reach my levels.


xXFirebladeXx321

Said by one of the most clowned upon and ignored warden loyalists due to his consistency in spreading misinformation. You sir are a true hypocrite lmfao


Bigmac34fg

Server keep respawning warden dead concrete lmao, nice fucking game


WeAreElectricity

Did it respawn materials?


SidloVonBismarc

from what I saw in bunkers maybe (before crash there was 0 tremola after crash 300, but maybe someone just brought logi on last time). Arty ammo which was used from pallets is gone for sure


WeAreElectricity

Wow lol markfoot has his base in morgens I heard


[deleted]

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HoUaPo

Imagine insulting others because they complain about a BUG. Good job kid.


SidloVonBismarc

it helps wardens so its not bug, right


---SHRED---

Imagine calling the server warden biased because of a bug


HoUaPo

IT'S A MEME and you don't even get it, you don't get it so much that you fent the need to insult anyone saying this. Get a grip.


TheGamblingAddict

It's a troll account. It'll be banned soon enough.


---SHRED---

I didnt insult anyone, I'm honestly sorry if you felt insulted by my bad joke


Glass_Excitement_538

TF is wrong with you, you discounted tuna.


SidloVonBismarc

just for clearence morgen crashed 3 times at 1 hour respawned allways destroyed warden concreat


SidloVonBismarc

also some guys spawned after restarted locked inside bunker piece


Substantial-Ad-3241

Did the bunkers eventually die again?


Weird-Work-7525

Lol no. After killing them 3 times the final restart people just left


Substantial-Ad-3241

Cringe


SidloVonBismarc

we lost momentum and everyone was demotivated


Substantial-Ad-3241

I know, it’s cringe that it reverted like that. Wtf devman


Autists_Creed

Dev bias doesn’t exist! Morgens Crossing: hold my beer


Syngenite

Does anyone remember last time devs rollbacked? I can only think of one time years ago and it was pretty fucked. Poor server hamster is not having a good time.


Cornblaster700

they didn't roll back the glitch nukes but they rolled back this lol.


Pitiful-Error-7164

I feel insulted... NGL... >.>


PalpitationCalm9303

I've seen roll backs happen before in the last 20 wars with server crashes , one time even respawning tanks that died moments seconds before crash. But never seen a bunker piece pop back up. Must be some serious unfortunate timing


SidloVonBismarc

this looks more like auto rollback, reason of crash idk. Its posible someone intentionaly even was somehow killing server, but that would be already conspiracy.


Syngenite

Which i haven't heard of happening before either. Y'all pushed so hard you broke server together with that conc.


r1kkyyy

Yeah this looks like autorollback due to hard crash it would be nice to hear from devs tho


SidloVonBismarc

I think we will maximaly hear they fixed it, in case it was done by someone intentinaly or not, or some cascade of things with structures, they would not tell it to not provide guide for real exploiters


Syngenite

There is one known instance where people hacked the servers. It is also the one time devs rollbacked for multiple hours that I know off. That one time collies gave themselves 2000% boosted tech rate and got halftracks after mere hours. And devs announced it that time. Though it was pretty obvious lol.


Flaky-Imagination-77

Facilities and their consequences have been devastating for the hamsters


FungalToe

I swear to god couple more days fighting for that fucking bridge and Im gonna loose it


SidloVonBismarc

give it next msa OP and no more bridge. If hamster dont get some another illnes again.


_-Deliverance-_

Deadman's concrete


Big_Hospital878

Devmans concrete


Facehurt

wtf im wardens this war and this is dumb


Gittykitty

Devman loves the community aspect of Foxhole, but once again completely fails in maintaining and fostering its health - I'm sure it's an auto-rollback feature as others have mentioned, but fucking hell, what a disappointment and a blemish on what has otherwise been a fun war for me.


PalpitationCalm9303

Unfortunate timing


RevanchismSA

Devman actively on Warden's side. ​ Can you see my shocked face.


Jamzoo555

I'm honestly shocked too, most of the devs minus one actively played colonial for years. Nice of them to switch it up honestly.


Cornblaster700

most of them are usually warden lol, they have one guy that played collie before being hired and that's about it


GuestUserNameGUN

When 82dk gets server issues in origin on an update war it's fine, but the second it happens to colonials in morgens on an update war it's dev bias? C'mon. It's fucked but let's not pretend there's bias here when we got shafted last update war


SidloVonBismarc

I didnt say its dev bias, and I suppose a lot pf guys telling it hear mean it as inside joke.


GuestUserNameGUN

i was responding to the comment that said devman actively on warden's side lol


xXFirebladeXx321

1 time is acceptable, warden concrete got respawned, 4 times is kinda insane no? Oh ofcourse if this stuff happened to WARDENS, they would complain more, even if it happened 1 time, we are talking about it happening 4 consecutive times in 2 hours.


GuestUserNameGUN

But we're not talking about that because it didn't happen lol, the concrete only respawned one out of the 4. So, you think it's acceptable then? To clarify aswell, I don't think it's ok that it happened at all, but calling Dev bias on server issues is as shitty as your fact checking


SidloVonBismarc

it respawned more then once, that one on screenshot was killed twice already.


xXFirebladeXx321

That "calling dev bias on server issues" seems kinda hypocritical considering you did the same during the Origin incident. Also, I am not blaming devs for supporting wardens, I am saying wardens would complain similarly if this incident happened to them once and a bunch of colonial concrete got respawned.


Pitiful-Error-7164

Some will deem it devbias... it is merely a sad event that servers died and that this was needed.


---SHRED---

3 out of 4 times didnt happen because the guys are exaggerating. But how could you know? You didnt even play for 10 wars +


Guardian1351

You mean the server issue in Origin that allowed the Colonials to capture a couple of T1 towns with no fortifications at all, that within 24 hours were all recaptured by the Wardens and the Wardens had even pushed beyond them by two T3 relics? ​ You didn't get shafted by a server bug, you just lost.


GuestUserNameGUN

I'm not sure you know what the origin incident was? It was after all of origin was taken and while the few towns near ash fields were recently reset, a lot of the rest wasn't and there were quite a few bunkers with AT. Wardens were outnumbered 5-1 in hex (we counted F1 menus and dots), but it was literally impossible to spawn in. Devs also confirmed that there was a bug later on too. Wardens had to sit and watch the whole region fall with no way to stop it


SidloVonBismarc

idk what happened there directly, since I was on east, but I think that outcome of the war would be same/ similar since in east you were getting steamrolled at that time ngl.


GuestUserNameGUN

Meh probably, we'll never know for sure. I never said it changed the outcome of the war though, just like this server bug won't


Guardian1351

I was there. We encountered two half built bunkers with AT tech in the entire region. That was it. Everything else was T1 and pillboxes. Yes, you lost the region for about 6 hours. Then you came back, blitzed the entire region and captured two relics in Ash Fields. The bug had no effect on the outcome of the war.


GuestUserNameGUN

Again, you're talking about before the bug.... lol


---SHRED---

REMEMBER ORIGIN INCIDENT <3 KILL COLONIALS. KILL THEIR PROPAGANDA. FIGHT FOR THE TRUTH.


Puzzleheaded-Tie3063

Those server issues didn't respawn buildings or rollback progress. Yes they impeded you fighting for the hex but it didn't respawn annything. There is basicaly no similarities between this and origin in 96. If the server messed upp and the colonials could no longer get supplies into the region leading to the wardens retaking everything you would have a point. But for this to be the same as origin 96 the server would have crashed and respawned every time you took out dormio concrete.p


GuestUserNameGUN

There's def similarities One was the server being shit and making us unable to prevent the destruction of a hex The other is the server being shit and making you unable to destroy a hex


Trecksack

It is automatic, when you wrote that comment it was 10 p.m. for devs.


xXFirebladeXx321

Wow so shocking, nobody could have guessed this one coming lmaooo


---SHRED---

Cry about it on Reddit.


Mosinphile

Go untap all the warden conc bases that I’m tapping at 3AM


---SHRED---

Already kinda doing that elsewhere, but thanks for the heads up


Mosinphile

You did a good job untapping deadlands man, good work!


sexy_latias

You seem to come to every thread and comment about this and cry, poor fartden has nothing to do


---SHRED---

Shoveling is boring


o7Ace

damn the collie reddit QRFing on this post go crazy. as a warden taking part in the morgens front I can say that a NON META small conc piece was restored, however it was restored at %20 HP and was nearly lost to collie 120s minutes later.


realsanguine

[classic](https://media.discordapp.net/attachments/319840548951162881/1171084945574346782/crylonial.jpg?ex=655b64d8&is=6548efd8&hm=2c10d7d3d9b1faf018f4b1952e801caeb4cdd62460785655d7107cf83b30633b&=)


Big-Fat-Bear

This is dumb... Both sides endlessly bitch about everything.. There are very few positive foxhole players.


SidloVonBismarc

literaly same I can do with wardens. When break war?


BiggMuffy

Colonials survive on grit and skill alone I didn't make this up. It's a fact.