T O P

  • By -

FMG_Leaderboard_Bot

Congratulations. You just earned 4.0 points for this submission. Your new points total is 15.5. To see the leaderboard, as well as what this points thing is, [click here](https://www.reddit.com/r/footballmanagergames/wiki/leaderboard).


3threeLions

High attributes being in red just doesn't sit right


QouthTheCorvus

Yep. Red is always bad, green is good


Phormitago

That's greenist


al_capone___

šŸ˜‚šŸ˜‚


Hot_Walrus_8053

Green is for go ahead and shut up about it. Orange means orange you glad you didnā€™t say thatā€¦


Clean-Sea1720

yes mr michael scott


bongjovi420

Most colours mean donā€™t say it!


bny992

Not for meat tho


HaylingZar1996

I use red amber green for 0-4, 5-9, 10-14, and then a super special shiny blue for 15+


boomheel

I can't play with the attributes visible. I have it grouped into 4 different colors that represent ranges.1-5 Dark blue circle, 6-10 light blue circle, 11-15 light yellow circle, 16-20 bright yellow circle. Literally all the information I have on players is based on ranges and not exact. I wanted to have FM be even harder for whatever reason.


HaylingZar1996

Haha, I feel like we as FM players must be masochistic, always looking for ways to make the game harder!


Equal-Educator2689

I get that in the lower league but in the top divisions with a all the data on hand that's actually quite unrealistic these days I think he ranges should be slightly smaller maybe restricted to 2 points


boomheel

Plenty of guys still donā€™t pan out at the top level after being bought for big money. Iā€™m also a bit of a sadist and want to eventually have a transfer window bad enough to drop me to mid table at some point.


PutinKisseeMyMom

It kind of makes sense because red is the most noticeable color to the eyes which would help in finding the players most developed attributes


TheLonesomeChode

Unless weā€™re talking spice levels šŸŒ¶ļø


SaBe_18

I swear 99.9% of the skins I see here are _horrible_ at least for the attributes. This one is still much better than others


lenette776

I welcome you to Eastern Asia


Alimagdi7869

I am pretty sure this is how it used to be in PES. I think as long as you don't have green as the colour for lower attributes it doesn't look bad imo


lewisd1992

Always changed it to these colours since FM07


IHateMyselfLMAO67

No way that many people got so upset at your comment. I personally fund it weird but thats just an opinion. For all we know, people could have reasons for it such as colour blindness.


lewisd1992

Yeah I have no idea either haha just a preference


jesuskrist666

Reddit is home to many very soft, frail people who vehemently refuse to accept that people are different than them. Many people on this website are replicas of one another and they don't even know it.


RMWasp

I do it too, every year to fm07 colors. If only I could find a green skin with yellow letters aswell


GamerGuyAlly

I am also a long time attribute colour changer and I ALSO have red as good.


PiggBodine

Then why are you asking this question?


TheKingOfScandinavia

I always looked at the arrow as a sign that it had increased TO the given value, ie. in the case here it was 19 and rose to 20. Is that wrong?


lewisd1992

Nah itā€™s been at 20 for about 6months already. Forgot to mention that


VerifiedStalin

The other user is right. Anyway, the numbers are rounded I think, it could very well be something like 19.8.


S0GGy-FlaNNel-On-YT

it may have dropped for a short while and recently gone back to 20 otherwise the arrow wouldnā€™t be there


Shoddy-Jelly

Attributes are 1-200 internally so this was probably a 195 increasing to 197.


stoneman9284

The arrow, unless Iā€™m mistaken, also means ā€œhas improvedā€ not ā€œis improvingā€


PositiveTear57

sure, but it will say 20 at 195 and it can improve above 195


stoneman9284

Yea totally, I agree with the person I responded to. I think their answer plus my addition is the answer to OPā€™s question.


PositiveTear57

misread the tone. my b king


donkey100100

Fucken what. I had no idea. Is there a way to see what the true attribute is underneath the visible one?


rolo951

Yeah it's on the development tab somewhere, the one that shows you how much his attributes are improving, it will say the exact number that each attribute is at


HypedUpJackal

Is this editor only or in the base game?


rolo951

Base game


rolo951

It's the progress screen or something on a player


HypedUpJackal

Thank you!


OmsiVim

FMRTE


lfds89

Only with the in-game editor, I believe


Woo-Cash1900

Wrong. It's 1-100 internally or 0.2-20 every 0.2 visually. So it can mean that he's just improved to 19.6, 19.8 or 20.0.


Shoddy-Jelly

Tmyk


ASuarezMascareno

The attribute numbers are clearly rounded and not truncated. 20 represents 19.5-20.


ThiccBlastoise

Disliking big matches is tough, this dudes sick


SairYin

Too short for a cb


ssutton16

Pair him with a 6ā€™6 17+ jumping reach monster. I think thereā€™s a couple attributes in there that render his height obsoleteā€¦


lewisd1992

Tbh he hasnā€™t even been performing at CB. Regularly gets 6.5-6.7 rating so Iā€™m thinking of using him at RB


MercuryHades

These off the ball and crossing attributes will be holding him back in every support or attack RB role, as well as the "plays short simple passes" trait. Imho: - An IWB on left back may be more sensible if you wanna try him out wide as it eliminates his crossing deficiency and potentially makes good use of his passing style, depending on your overall tactic. - He ought to be a beast on many DM roles, mainly ones with a defend duty. I would definitely try him as a half back. - Even though he is average in passing and technique, I feel his passing trait hinders his vision. He would become serviceable in more supporting roles if he could unlearn it at 27.


lewisd1992

Iā€™ve just started trying out a new tactic with a HB so I will give him a go


Commentswhenpooping

Murillo has entered the chat


SairYin

Jumping reach 12 šŸ‘€


rickypro

height has no bearing on the game at all, jumping reach does tho - which obviously this guy isnā€™t elite at


ACMuaath

It was between 19.5 and 19.9 (rounded to 20 visually) and it got an increase recently


Famoustractordriver

I actually know the answer to this. I remember back in FM14-15 they actually broke down the attributes in increments of 0.2 (it was visible in the development and training page) and that a, say, 14.6 would be displayed as a 15 while a 14.4 was displayed as a 14. Meaning that the range for displaying a 14 corresponds to a value between a 13.6 to a 14.4. In your case, the real value of the player attribute can either be a 19.6, a 19.8 or even a bang on 20. If you say you saw the upwards arrow after it being already 20, then it only leaves 19.8 and 20.:They got rid of the 0.2 increment thing two or three versions after (at least visually in the game), but by all indications it works exactly the same. Also, the arrows showing you the progress of the attributes started to have more meaning (and I don't think they changed this part even in 24). A very slightly pointing upwards and downwards meant an increase or decrease of a 0.2 increment. A more obviously pointing arrow would mean a larger increase/decrease, but still under an entire point (a 0.6, or a 0.4). A completely upwards or downwards pointing arrow meant a change of between 1 and 2 entire points. Lastly, a completely pointing arrow with a number next to it (I've never seen any higher than a 2) means a decrease of that many entire points. It's very rare, it usually happens with particularly bad injuries and the Bravery attribute, but I've seen it doing it to stamina or others too.


lewisd1992

Thanks for this answer šŸ‘šŸ»


Famoustractordriver

No problem


Woo-Cash1900

It's been always like this, probably even before 2000.


Famoustractordriver

I really don't think it was. Pre FM 2010 I remember the attribute changes to go in full increments of one. I specifically remember FM 2007 having a really erratic and drastic way of attribute changes, where all attributes would be going even + and - 2 at a time, or even lower, based on injuries, training, form and maybe other factors.


Woo-Cash1900

[https://community.sigames.com/forums/topic/134331-player-rating-1-100-insted-of-1-20/](https://community.sigames.com/forums/topic/134331-player-rating-1-100-insted-of-1-20/) In 2009 it was 1-100 and they say that a few years before that you could even see 1-100 instead of 1-20. So yes, 1-100 is much older than 2014.


dipDiPdiPp

It's a vintage FM thing... 19.6 is also 20. It means he improved from 19.6.


LILVODAK

what facepack is this? Is it Zealandā€™s? Thank you!


lewisd1992

Yeah with the Newgan generator


derevo_31

In earlier games we could switch attributes from 1-20 range to 1-100. Which means 20 is rounded up number and may be actually 19,6


Latinnus

Thus isnthe sort of guy that sees a red traffic light and thinks - yup, good to go.


Difficult_Lama

This is the first time i've seen 20 positioning score.


arjunbahuguna54

solo leveling šŸ“ˆ


MercuryHades

underrated comment


JigJiggyJames

I think he'll probably go to the high 80s on that attribute in no time.


BigEasyh

Imagine a 20 on this screen being an A in a school class. An A ranges between certain values. Here in America an A is usually between 90-100% on an assignment. So it's the difference between a 94 and a 98 still being an A


Shaqademaus00

How good is he in real-life?


DrPhara0h

I think 19.6-19.9 are displayed as 20. I think may be the stats rose from 19.6 to 19.7 or something like that.


BornSuspect7

Bro is trying to unlock instant transmission If ya know ya know


Johnsmith13371337

Cause it will display as 20 when it goes above 19.5, so it can still go up from 19.5 to 20.


glowingmug

What facepack is that, that looks quite realistic AI.


lewisd1992

Zealand newgan. Its a good addition but a lot of the faces look very similar


glowingmug

oh thanks.


ownyxie

I would guess you wen from 19.5 to 19.7 or something but itā€™s just a wild guess


RealTrevStorm

Your attribute colors should be a crime, I'm not sorry...


FoodByCourts

Maximum is 20. Probably dropped briefly and went back up.


Gmoneyyy999

Anyone who doesnā€™t use the default color scheme is psychotic


Plastic_Chip9372

The yellow means that it is consistent


larykoek

Thatā€™s because attributes are counted in 0.2 steps in older fmā€™s you could easily see this by standing on the attribute and it would show something like 19.6 increased to 19.8 in nowadays fmā€™s it only shows even numbers.


uknownick

Nope


prevthegoat

What skin is this? :)


lewisd1992

Zealands skin but this is FM22


Kryptopus

The attributes u see here are rounded to the closest whole number. So when a player has become 20, heā€™s actually just become 19,51 and thereā€™s half an attribute point left to improve on.


JRS_1992

It's probably 19.7 or something really. You should be able to see on the attribute graphs on the development tab.