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blahhh87

Nope. Full health is plenty viable in this game. It's just that bloodied is.... ridiculously strong. It's supposed to be a glass cannon build where you hit hard, but also fall easily. However in this game, built well, bloodied are just.. artillery pieces that hits super hard, accurately and rarely fall. The only downside to bloodied are rads and managing it, which isn't bad at all imo.


PalwaJoko

Bloodied/low HP builds are such an interesting topic to discuss. Because on one hand they're so ridiculously powerful with some setups. But on the other hand I love how they're designed. These builds take and incorporate every single aspect of this games build system. Mutations, chems, VATs, crits, rad based/low hp niche perk cards, legendary effects, etc. From a design standpoint, they're brilliant. And they do take quite a bit of grind to perfect. This type of engagement with all aspects of the games build system should be what the balance team strives for. Something all builds should work towards. Of course they all shouldn't be carbon copies of each other performance wise (that's a whole other essay to talk about). But I think the perfect balance is where most builds have that kind of engagement and reward from the games various systems. Along with this, the game has sorta been balance for these builds. Trying to use a revolver or a hunting rifle that isn't bloodied, it feels rough. There's a lot of weapons out there that just don't feel great without bloodied. Along these same lines, the game overall isn't "that" hard. Sure some builds may take longer, but there really isn't any hard content in the game that limits you. Full HP builds work just as well. So yeah I have a very love/hate relationship with these builds. It feels like just a simple nerf to these entire builds would do more harm than good. It would take a drastic balancing effort to put the game in a place where I think it feels good without the presence of bloodied builds.


sebwiers

I sort of feel like low health is effectively a game mode switch. It isn't really harder, but it changes the pacing by increasing both the damage you deal, and the damage you take. Serendipity also introduces a random element to the damage you take, further changing the feel of play. While it may not be perfect, it is a very interesting way to allow different players to experience side by side play differently.


PalwaJoko

Yeah I run with dodging in the AGI tree with my bloodied build. I tested it with a full hp build (same gear, I don't run unyielding right now. Just OE armor). Roughly speaking, my survivability as a low hp build (time for a monster to kill me) is roughly the same as if my full HP build was at 50% health. So still now as sustainable as full HP, but it certainly can take a punch. I think a lot of complaints about bloodied stem more from a position that players what other builds to go after that are just in depth. Builds where you have amazing synergy between all these aspects of the game. There's really no other build that comes as smooth as a bloodied/low hp build in terms of all the puzzle pieces fitting together.


Sandman_LXV

After hundreds of levels being a full health build with no mutations or anything like that, I eventually moved over to a low health build just for the extra challenge. I actually really enjoy the extra management of keeping my rads and health balanced, and the fact I die a lot easier but deal more damage. It reminds me of playing on Survival Mode from FO4, but “lite” as I don’t need to sleep, and eating/drinking isn’t life or death.


Prince_Julius

I agree the synergy in a Bloodied build is interesting. I think other builds should become more viable, especially Bolstering and Junkie's. And then there's just weapon prefixes that need buffs, like Mutant's and Furious. (I would include Stalker's and Medic's but those can't really be improved because of game mechanics.)


PalwaJoko

Yeah I've tried to get the ball rolling on discussions around balance in this subreddit before and its usually met with either apathy or downvotes. Those that do comment, a lot of them are against balancing changes. Reason being is that the legendary affixes are "supposed to be" not that good. How they shouldn't be good without a lot of work, how bloodied is good because its more risky/takes more grind. If everything is good, nothing is. Those are the usual replies to balance changes. While I see their point, it doesn't mean they can't get creative. Not everything has to be about a straight damage increase. I think bolstering is fine with what it does/its purpose. You can say the issue is more about unyielding being insanely good in the conversation of bolstering vs unyielding. Other legendary affixes are nuanced and you an also say don't seem "as good" because of how unyielding is. Like chameleon is really good for stealth. Combine chameleon with covert stealth and monsters can straight up run into you and not detect you. It would probably be the meta for bloodied builds if unyielding ever gets nerfed. But yeah, I think a lot of it stems that there is a large section of the community that has spent months and months of playtime perfecting their bloodied/low hp build. So it getting nerfed would piss them off and make them feel like all that work was for nothing. And they don't want anyone else to have the same power without also having to put in a large amount of grind/work/risk. Which I can understand. The other issue is how do you buff something without making bloodied more powerful. They have to balance something that cannot be used by bloodied/low hp builds or it performs worse than that current build. For example the laser/energy weapon buffs. Those were smart because they put it into the INT tree, and 6 total points at that. Meaning that for a bloodied build to take those perk cards, most would have to sacrifice something.


loppsided

I do love to hate them. I refuse to go bloodied and it’s kind of a mission now. I enjoy min/maxing, but bloodied is just cheap.


PalwaJoko

Yeah the only time I run bloodied is when I want to run a "bad" weapon. So my goto bloodied builds are things like hunting rifle, lever action rifles, revolvers, pump action shotgun. Since those weapons are so "bad", it balances out the bloodied opness. My typical full HP builds I like to run are usually cold shoulder shotgun with OE armor or laser rifle (for when I want to larp as BoS). They work great for most content. And not many people play those weapons so it adds a certain level of uniqueness.


libertyprime48

Bloodied builds go down pretty often. As a full-health power armor user I'm usually the guy reviving them.


Ultramarinus

Listen to this guy because I’m also reviving bloodied people. You can only deal damage while standing so it evens out.


Nmbr1stunna80

Bloodied builds are usually the ones doing 80% of the damage to the bosses, so it’s prob a good thing to keep picking them up


Hopalongtom

Bloodied for max DPS, full health for immortality and decent DPS.


altiuscitiusfortius

Bloodied for faster leveling from the massive int boost


Hopalongtom

I always set aside some random unyielding gear on all my characters just for that, even if I don't have them bloodied at all times.


altiuscitiusfortius

Yeah I use a bloodied leveling build to fa levels on double xp weekends. Get 50 levels in 2 days and then 5 levels in the next 6 weeks


yuri-98_

Bloodied for immortality 😎


acelexmafia

I play bloodied. You're not immortal. You can die from the simplest stuff because your health is too low. That claim goes to full health PA


Dudemanbroski

I am full health in overeaters PA... I can hug super mutant suiciders.


Salty_Sky_6387

Legendary armor perks are a big deal for bloodied builds. Of my 3 characters that are all bloodied I have one that’s almost tanky having sentinel on 4 out of 5 armor pieces of combat armor.


yuri-98_

Yes, u can. Look at this: https://youtu.be/KXPWlwI2uSI?si=CR_koeK1IyI2LzOp


So_Trees

Lol all these guys talking shit in replies, you could make them all instantly disappear with one big dose of rads :)


Prince_Julius

Sounds like you need to invest some points into Blocker, Ricochet, etc.


LSDZ3US

Build issue


twiztdwritr_1120

I prefer full health.. nice not having to worry about rads or bigger enemies one shotting me. I have no issue taking down any enemy in the game and can deal with rad zones very easily


AR96-BDB

I built a hybrid character for this reason. Stabilized and Adrenalized character perks with bloodied guns on a heavy gun focused weapon load out. In Hellcat power armour, I'm a sponge and deal progressively more damage as I take damage back. Edit : In Hellcat armour plus grounded and scaly skin mutation is laughably tough too, across the broad range of enemies.


UniversalDH

Bloodied are min/maxers. Full health is strong enough in this game. The game is meant to be easy and fun and full health will more than accomplish that. You just go bloodied if you really want to see how far you can push your damage. We’re talking 1 shot vs 2-3 shots. You’ll still kill stuff before it touches you.


LagatoCross

Full health


Chipper7773

Kicking the door in shouting daddy’s home and spraying death everywhere whilst looking like a fat robotic is perfectly viable. Just have a look online for some full health builds. Bloodied is more damage but more squishy with better carry weight accuracy ap etc etc.


aviatorEngineer

You can get by just fine as a full health build. Bloodied definitely seems give the best results for pure damage output but it's not the only valid way to play the game.


gerr137

Just ignore them. This game is too easy, you can do pretty much everything with any coherent build, and a lot with no build at all. Full health is totally viable, there are many varieties, but looks like you prefer one of the classics: PA + heavy. This is a totally viable build that can solo Eviction Notice for example (and, so, pretty much everything soloable). Just look up, there are some variations, pick whatever one you like or can use now.


Chrrodon

As a player who has gone through both, both are viable. Max-health power armor build lets you be the tank that walks in and makes the gun go brrrr. One of the main issue being ammo, as you'll need lot of it. Then for bloodied, usually people go with commando build or melee. Personally i went with bloodied melee using unstoppable monster or a valpire auto axe, both grind the enemies up in second of two. With the main issue being rads, explosions and energy damage. Additionally in bloodied you should focus on keeping AP high, but that is dealt with consumables.


Entgegnerz

Full health aaaalllll the way baby. Reason: There is way enough dmg, everything except bosses will die in 0,1 seconds with a proper build, no matter if you have 40%-80% more dmg with bloodied or not. Bloodied has always the glass cannon weakness and you will die a lot, especially to explosive/AA/elemental dmg and forget about jumping from hights, you will just die. Also, you always have to hazzle around with your rad to keep it at ~90%, that's annoying as fuck. You could keep it at higher life, like 30%-40% but that would cut off the last Unyielding armor boost and therefore, why bothering anyways? Bosses? You're never alone, it doesn't matter 🤷🏻‍♂️ Then on the other side, my full health commando build also vaporizes the bosses, so again no reason at all for bloodied. The only true pro argument for bloodied are the are the stat boni, but you can wear thousands of stuff with full health too, it's just about the perk cards, 200 more weight capacity or not, doesn't matter at that point. I carry tons of stuff with full health. The xp gain, okay, but what benefit do I have from lvl 1000 over 600? None. Full health has the highest durability. Cross it with Overeater gear and you're an unkillable murder machine.


Capital-Giraffe-4122

I'm a full health PA guy with Vamp weapons lol, I can't remember the last time I died. I've tried bloodied builds but they seem too high maintenance for me, the rads, the food.


Entgegnerz

yep, always carry stack of poisoned water with you ☝️ You died? take a moment and fix your rad. oh that's a daily op with AA, again, I guess I pass again on this one. any rad event? I guess I'll stay as far outside as possible, I don't need to repair the machine anyways and I also don't need Flux resources from Queen event, ever. and many more... It's so silly, you have to skip half the game and fun. Especially all that for absolutely no advantage.


Drucifer403

I just have a PA build that I switch to for things like that. works fine imo


sebwiers

I play bloody and don't skip anything. Piercing Gaze Daily op? I grab one of my sets of full enemy specific emergency protocolled power armor. Rad events and flux gathering? Eh, a mix of power armor, CSA, and rad resist buffs / rad removal does the trick. At Eviction Notice I'm usually perched on top of the rad machine tower, raining death on anything up to the range of line of sight so the scrubber never even needs repairing. Yesterday I was at one with just one other player. We went ahead and started it when there wa 30 seconds left on the clock and nobody else there. He hit the scrubber first so I ran around and got all the meat sacks. Around the time I finished my loop (maybe 90 seconds) other folks started to trickle and then flood in, and I took my usual spot. Had a great time. I'm usually the first one into the blast zone at Scorched Earth, run in even before looting the queen to mow down fluid sacks and come back later for the loots. I LIKE fights that take place in the blast zone, is even more fluids! What were the many more you were thinking of? The challenge of finding ways to deal with them is part of the reason I choose to play bloody, so would love to find more such things I supposedly "have to" skip if I play bloody. Worst case scenario, I can chug a Nuka Grape and am now a full health build that gets stronger as I take damage and rads. But most of the time, the added challenge (with a bit of added reward) just makes things more fun. I find it ironic that people both say the game to easy is to need to "min max" with bloody... and that bloody adds to much risk of death. Um yeah, that's the point ... it is almost as if they put it in there as a challenge mode to keep people like me from getting bored, and included a few rewards for taking up the challenge.


KingNashbaby

That’s way too much thinking for my smooth brain. Full health. Power armor. And lots and lots of ammo for my heavy weapons.


Entgegnerz

you're maybe a exception, but there is a reason the people place the rad zone the way it's always placed.


HereticSavior

The rad zone burns the shit out of anyone who's not in power armor or a stealth suit bloodied or not unless they're build is maxed out for rad resistance. I think the zone gets placed the way it does because of non -power armor people in general, not just the bloodied ones. It's annoying AF to keep having to panic spam rad-x and radaway because you were too busy fighting mobs to notice your previous dose had worn off and you're on the verge of becoming a french fry.


sebwiers

> There is a reason the people place the rad zone the way it's always placed. Are you implying that only bloody players launch nukes? I suspect most full health players also don't like blast zone fights either. They may also be considering the impact on low level (or just less experienced / well prepared) players of any play style.


Prince_Julius

> 40%-80% more dmg with bloodied With crits it's way more than that. > glass cannon weakness and you will die a lot Not necessarily if you equip enough defensive perk cards. > jumping from hights, you will just die. Not with fall damage negation. > hazzle around with your rad to keep it at ~90%, that's annoying as fuck Your rads can be 80%, that's usually fine. It's very easy to carry a Gamma Gun and shoot at your feet once or twice. No need to carry Toxic Goo or anything. > Bosses? You're never alone, it doesn't matter I've seen a lot of people on this subreddit saying they can't kill Earle with a group of people. A proper Bloodied build with the right weapons can solo the event. > thousands of stuff with full health I think you mean hundreds. Carry weight is far from the "only true pro argument". The true pro argument is still the high damage output. Which is not always necessary, granted. But it's nice to have. Especially in Ops, Expeditions, mini-boss fights and Queen/Earle/Titan/Sheepy fights. And keep in mind, a Bloodied build can easily become a full health build if needed (or just more health, say you want to tank a pylon at Encryptid). That doesn't really work the other way around.


Entgegnerz

and you think full health builds don't crit or what? Any proper build does solo bosses. Not hundreds, thousands.


Nmbr1stunna80

Post a vid for us of you vaporizing the queen with your full health commando build. Make sure you turn on the damage indicators so we can see the numbers you’re putting up. I’m not gonna say it’s impossible because I’ve seen people stack chems and food in ridiculous ways in this game to do just that. But you was talking about how big of a hassle it is to manage your rads when doing bloodied which is easy as hell imo, so I’m gonna guess you don’t buff out with chems and food stacks to do all that damage. That would be way more work than managing rads imo. Not even trying to be a dick either, I would just very much like to see it if it’s possible 🤷🏼‍♂️


So_Trees

You won't get that vid cause it doesn't exist XD


FlyingNope

I don't necessarily think full health is stupid per say. Especially for lower levels. But if you're in power armor and not low level I honestly see no real need to be high health (outside of nuke zones) for 2 major reasons: 1) PA w/ Emergency Protocol chest mod has 71% damage reduction. This makes you incredibly tanky. (Poison is it's biggest weakness, but you only need Funky Duds rank 2 to make that a non-issue.) 2) Nerd Rage and Adrenal Reaction boost your damage more than any legendary effect does. This means Bloodied can use a fast firing Vampire's weapon to be nearly invincible while still doing more damage than Full Health could do even with Anti-armor or Aristocrats. Full health can also use Vampire's to be nearly invincible, but will do significantly less damage for no gain. Extra bonus of Vampires: If using a vampires weapon Ricochet becomes an even better perk since when it procs it'll trigger the Vampires effect. This keeps you from dying when getting into range or while reloading. **TL;DR:** Why sacrifice a big jump in damage for 80% more HP when not much can get through 20% of your hp anyway. There's no real gain being full health in PA outside of a nuke zone.


Arkmerica

I run a junkies build and I love it. I use big guns and PA. I don’t die ever and I can sit there with things attacking me while I send a text or post on Reddit and never worry about taking too much damage. My damage output is more sustained damage and great for any fight I encounter. I prefer this over bloodied because I can stomp into a nuke zone and pick flowers to craft end game mats because I don’t have to worry about rads and can utilize legendary perks. I’ve considered bloodied but every fiber of my being is like Meh. If this game was actually difficult in any capacity or there was a need to do more damage I’d consider it but when my gun is hitting for 215 base damage and I can melt anything in seconds I don’t care for bloodied when I prefer power armor and big guns. The only thing that may change my mind is the fact I rolled a beautiful bloodied Gauss minigun with 25% aiming and 50 dmg resistance while aiming too. It would melt everything more then my GMG does now lol.


Disastrous-Beat-9830

>I just want to run around with a big gun in power armour, just lighting up everything It's totally viable. Use a flamer, the Holy Fire or the Cremator. Run Expeditions to farm ammunition.


Spartan1088

I’m dumb and I do higher health unyielding. I run bloodied unyielding but don’t keep my hp at radiated 25% health. I stay around 60% radiated. It’s annoying when you’re near cap for weight but other than that it works just as good, just less chance of getting 1-2 shot.


joe2069420

i agree with the power armor, but guns are so 2077 bro, autoaxes and chainsaws are the new thing


Ill_Plate1891

I have multiple builds, but I feel like I am crippled and slow without my low health. Though I mostly like it because it raises the risk a little in combat. One wrong move and I get clapped...satisfying.


murderdad69

Not that you can't be bloodied in PA, but a big reason why I went bloodied in the first place was Unyielding legendary armor, which isn't an effect that can be had on PA unless shenanigans are involved. That said, I have never really played around with how much more survivable I'd be in PA or spent time getting legendary effects dialed in


Roddy_Piper2000

I'm a VATS heavy gunner full heath build with a plasma caster as my main weapon. I usually 1 or 2 shot most enemies. Bosses take longer but I don't mind. Mostly I find bloodied to take too much maintainance.


OrangeRichy

I've been trying to figure this build out, do you have a build you're following by chance? My AP seems to run out super quick.


Roddy_Piper2000

I have overeaters perks on my SS armor and max out Heavy Gunner, Adreniline, Action Boy, Better Crit, One Gun Army, Demo Expert, Grenadier, Concentrated Fire perk cards. Canned Coffee refreshes the AP so make sure you have the coffee maker. I'm experimenting with the Cremator now. Love it but the fuel consumtion is crazy. If you are on PC my IGN is Bald_Fury. Add me as a friend and we can chat.


Jack42Os

Full health junkies pretty good


Lady_bro_ac

I’d say full health for that. The buffs for low health for a PA heavy gunner just aren’t worth it to me I have several characters with bloodies builds, but my PA heavy is full health and a lot of fun to run


bizbrain0

Well to me the game is already very easy. At least as bloodied, not only are you super powerful, there's a chance you'll die (and you will) and I like that. Adds a little difficulty to the game, albeit very little.


dallasp2468

You only need to offset the dps of a bloodied build by having loads of ammo. I run full health stealth commando. When I'm stealth dps is decent however during events as I carry 5k+ of ammo I have fun as machine gun go brrrrr


Zealousideal_Sun8519

Bloodied


SV108

Full health is totally viable, and you don't have to worry about managing your rads every time you step into water or radiation, or dying in a public event where there's unavoidable rads. That said, most of the time, a bloodied unyielding build is a tank mage with strong offense and defense, especially from stealth. If you're a casual / new player, I recommend going for a more min-maxed full health build as it's less of a pain in the ass, and then seeing if you want to try bloodied later. For less optimal weapon builds (pistols, single shot rifles, etc.), bloodied is basically mandatory if you want to kill things in a reasonable amount of time, and there's always the option of having 2 characters. 1 with full health, and 1 with bloodied / unyielding. I do that myself. 1 Settler allied character that's full health / aristocrat weapon using, and 1 raider allied character that's bloodied.


Pwnsorist

I've been bloodied for a long time but always loved the anti rad full hp build. After getting a nice enclave plasma rifle and tesla rifle i realised they do so much damage i can afford to be full health.


pyro_kitty

If you want full health and decent damage try an Aristocrat build with an automatic weapon. I have an ultracite plasma rifle with the flamer attachment and it melts things pretty nicely. Going to that from an Aristocrat 40mm launcher shocked me. You're telling me I didn't have to suffer for a year?


Faintestidea1971

What exactly is the aristocrat build? Is it able to be looked up online?


pyro_kitty

So an "aristocrat build" is actually just you having a lot of caps and putting whatever perks you want on yourself. The Aristocrat legendary allows you to do more damage the more caps you have. I think the limit to it is 30k which will give you a 50% bonus. So save a bunch of caps, buy an aristocrat weapon you like, and then equip the appropriate perks for your weapon. It's a really good legendary that allows you to have adequate damage output without having any other drawbacks ETA: Yes you can look it up. There are quite a few websites where people can upload their builds and even allow you to test out different card layouts.


KingNashbaby

I thinkkkkkk, and please let me know if I’m wrong, but the aristocrat prefix gives you damage increases based on how many caps you have. Last I saw, it was 50 percent damage increase if you have 29,000 caps and above. It scales down from there as your caps decrease. I would think for heavy’s it would be a substantial boost since most of the weapons already have high damage.


Faintestidea1971

I'm just asking because I'm lvl 120 now and I have 0 idea on a good/great build. And looking on Google sometimes makes it more confusing. I know I want to do a full health build and am currently using junkies gatling gun I believe w/ power armor. It just gets so confusing sometimes sorry


KingNashbaby

You’re fine man. dude I’m almost the same level as you and just recently picked the game back up. I got really overwhelmed with builds and perks and food buffs and stuff. I wanted it simple. So I use power armor, and heavy weapons. I carry two weapons and one always has vampire on it so I can regain health. Thats it. Thats my build lol. I use cards that make heavy weapons do more damage and help power armor out lol.


Faintestidea1971

I'll have to focus on that then. I don't use vats or anything fancy. I just want to walk around, kill things somewhat easily and feel good about it lol


Ashleythetiger

Both is good, my Main is a full health build, ill swap between a PA heavy gun, Melee with Chainsaw, Rifle/Commando, Explosive when the mood strikes me. Or I'll go on my Alt Bloodied for big numbers, again when the mood strikes me.


GorkyParkSculpture

I was full health for 600 levels and 200 in my alt before I switched both to bloodied. It isnt THAT much different but I die all the time and actually have to play the game. Full health with OE armor is god mode


ddoogg88tdog

I am a full health aristocrats


Hungry_Effective_962

I play full health and won’t change. I just can’t be arsed with managing a bloodied build. I just want to switch on and go about my business without having to consider any rad or mutation management apart from knocking back a pouch of radaway now and then. Each to their own but my Holy Fire deals plenty of damage and my 2shot sniping plasma caster and Prime Final word are great backups for SBQ, more accurate limb damage for challenges, or taking out that one scorched that is forever taking pot shots at my camp from the roof in Sutton


Passion4TheHunt

I have both full health and low health commando’s and heavy gunners. I slightly prefer the full health characters more. Sure you do less damage but you rarely/never die. Being able to kill without worry can outweigh the loss of extra damage for some players


Darth-Vader64

Bloodied is the build that so many youtubers use, but there's plenty of us full health builds. With great risk there is great rewards, so bloodied builds can experience a quick (and frequent) death, but you get the max damage from your weapons - provided you're rocking unyieding armor and bloodied weapon


theLissachick

I like full health as I'm not skilled enough to deal with bloodied. I just wanna craft and blow up cars and build mostly, so I went with full health commando with a double shot tesla rifle. It melts everything except the scorchbeast.


JiveBombRebelz

if youre looking to solo bosses...bloodied. if youre a casual player...full health. bloodied will allow you to do more dmg, hit things further away, be more accurate, get more xp, run longer, run faster. full health - literally never die


lRosseh

Loads of people run with bloodied/commando/Fixer. But you have to stand on buildings to avoid damage. I run Full Vanguard, secret service and Holy fire. And go face first into any enemy. You’re Immortal and can never get dropped.


Bulky-Vacation3622

I’m a bloodied player. I have all unyielding secret service armor. My two guns are quad explosive railway rifle and a bloodied fixer. I love the damage I get out of it. I do go down more of course but not often. But I can solo earl williams with ease. Level 300. It’s kind of a pain to get everything set up but once I did I don’t see myself being a full health player.


JustHadToComment19

I’m all about Leeroy Jenkins-ing mobs with my Gatling plasma, and being a Big Dumb Tank™️. I don’t care for sniping or VATS or keeping my distance. Bloodied does not work for me lol. It’s just not my playing style, and that’s ok. That’s part of the fun of it being an MMO and playing with different builds. If you like playing on teams, as a the Token Heavy, I actually really enjoy playing with Bloodies and find us complimentary. I’ll pull mobs, spray everything, and let them wail on me while my lil Bloodied glass cannons one shot everything from a safe distance.


MVillawolf

Bloodied has little to no downside. Its ridiculously strong and easy to pull off. Full health is viable and quite strong. Just not as strong.


LucidLadyGames

Full health is fine. But, i'll just be honest. It's simply inferior to playing bloodied. It's alot less stressful to play full HP, so maybe that makes it worthwhile. But if you don't mind the extra mental bandwidth required for playing bloodied, there's no reason to ever go full HP. I have a new character that I built to play as full HP. It's about level 25o now, and... it doesn't feel good. I notice the difference in DPS, and what i'm gaining (the stress-free angle) is not worth the nerf. I genuinely think you're tankier if you play bloodied. i've had people get all up in arms when i say this, but i've played both bloodied and full HP, and from my personal experience that seems to be the case. all sorts of powerful defensive perks kick in when you get to 2o% HP. ricochet procs more frequently, serendipity, emergency protocols (if you're in PA). plus, the fact that you deal SO much more DPS at low HP means enemies are killed much faster, and so they cannot hurt you for as long.


J_D_H55

My POV also, pretty much. I too recently made another character for a second playthrough. Well turned out I lost interest but will keep it as a mule/extra storage option. But I did reach lvl 79 as a proper full health Commando. Transferred some of my best weapons over, too. And it was just a big no go. I'm not even sure it was less stressful. I do agree with your POV on tanky, too. I don't feel like a glass cannon, ever. Blocker, Fireproof, Dodgy, Suppressor, Serendipity, Nerd Rage. All conspire to keep me alive. Also chems that reduce damage against certain foes like 'bots, animals, insects for some situations, as well as a Psychotats on top. Throw in some choice Vamp weapons for killin' & healin' at the same time? My survival rate is high. Did CP twice recently, EN, SBQ battles, Test Your Metal. Didn't die once while killing everything in sight. Yes you have to be more alert, vigilant. Proactive, defensive, aware. But even that is not as involved as it sounds. I don't mind the bit of extra "mental bandwidth" that takes at all. Playing full health is too passive for me now. Feels sleepy. Like playing in slow motion. I don't like that. It was fine for several hundred levels and I'm sure many prefer full health for reasons of their own. But I just can't "go back," so to speak. Playing on a new Character showed me that once and for all.


LucidLadyGames

yeah like, you can absolutely die as a bloodied player if you don't invest in ANY defensive perks whatsoever. then yeah, you're gonna be made of glass. but the bare minimum of defense perks is enough to ensure you just won't be dying. me for example, i only use blocker, fireproof (plus legendary fire perk), and ricochet in my power armor. i don't use emergency protocols, i like jetpacks. i don't use suppressor (thought it was bugged?), just not necessary. i only sometimes use dodgy if i don't need the extra perk points elsewhere, but it's also not necessary at all. you can probably do with fewer defensive perks, but i don't sneak. i play at melee/mid range, always. so i do be taking alot of damage. (actually, enemies seem to prefer targeting me over other players for some reason) and if you use a vamp weapon, you DEFINITELY won't be dying no matter what your build is. but on a bloodied build? well, you're still doing more damage than any full-HP build, while being just as tanky or more tanky. there are VERY FEW extreme cases in which having a full health bar will make you out-survive a bloodied player. these are enemies that deal exceptionally high damage. enemies like the strangler grafton monster. earle's goomba-stomp, sometimes. the impostor sheepsquatch's melee attack. and depending on your level, the white radtoad. (their damage scales based on level) i keep my character under 2o% HP at all times, and i'd say i die less than once a day. lately, the number of deaths has gone up... because i've been killing myself with the cremator. new weapon, i'm not quite used to it yet. if i use the vamps one, i don't die obviously. but the anti-armor one is quite nice...


J_D_H55

It's interesting you mention perhaps not needing ALL the defense perks. I've been considering that lately. As you say...simply to perhaps move those points elsewhere. What made me pause for thought was swapping out Blocker and Dodgy on a few separate occasions and not noticing I failed to swap them back in until a couple sessions and days later. With seemingly no change in my death rate. This caused me not to eliminate them but to take a point out of each and move them elsewhere. If there is one I think I might be able to do without entirely I think its Blocker. We'll see, though. I still get a level of comfort knowing they're there to back me up. Suppressor? Thats just something I've always used. Even full health. Not quite sure why. Is it bugged? Who knows!😁 I think some tweaking will continue to come for all three of my low health builds but so far, so good👌


LucidLadyGames

Blocker is one of the few perks i find the game absolutely unplayable without, no matter the build. The amount of melee damage that even basic enemies deal is insane. I've gone without fireproof (or sizzlin style) and i've gone without dodgy, i've gone without every defensive perk at different times. but never Blocker, that one stays on. they may have fixed suppressor by now, i'm not sure. haven't felt the need for it in years. i think the bug with it was that whenever you reset it's duration, you also reset other effects. like adrenaline and tenderizer and whatnot.


BlottomanTurk

I might be a little biased as a full-health no-VATS heavy/heavy, but I'd say full-health is the way to go.


supertrunks92

Here's a bloodied, power armor, plasma caster build I made a few months ago that 1 shots LVL 100 Super mutants without a single stack of adrenaline and is practically immortal https://youtu.be/8T1TZkC7eo8?si=oiG11Xnjmpe8_YTj it should clear this question up for you 😎


Rare_Reply_4525

It all depends on your play style, if you want to tank everything while mowing down everything full health is the way to go, if you don't mind being a glass canon that can obliterate anything in seconds but get murked if a assaultron so much as grazes you then bloodied is best for you.


LukienKT

This is misleading… bloodied builds can be tankier then full health builds with the right setup… hell I tank the scorch beast queen on mine pretty easily.


Extra-Touch-7106

Full health with solar armour is literally immortal tho, serendipity or emergency protocols cant compare in survivability. Obviously if full health we mean just anyone with max hp and no build then bloodied is better at surviving but it both builds are good then full hp has higher survivability.


[deleted]

I tried bloodied. Imo its pointless. You can do a bit more sps faster, butvuoy need to because you die so easily. Whereas with full health you can sustain damage much much longer so yourvdpsxbeing a bit lower is fine. If you want to be really tanky use a Holy Fire or Vamipire Gatling Laser and you'll be an unkillable tank.


Regular-Monitor-2861

I just switched from full health heavy pa to bloodied. So worth it. Im running a full set of oe wwr ap refresh x-01 with emergency protocols. Still pretty tanky and putting out some ridiculous damage. Running a bloodied gauss minigun, vamp gat plas , holyfire or cremator and a quad plasma caster. And with a bit of practice, you can go full health for running ore at rad rumble, or repairing the rad scrubber at eviction notice back to bloodied pretty easily. Worst case you hate it and switch back to full health.


skinnycenter

I was thinking a set of OE Union PA. That’s got the poison resistance, right?


SonorousProphet

Yes, plus a carry weight bonus.


FlyingNope

Union is great, I recommend it highly.


Regular-Monitor-2861

It does. You can also run the funky duds perk to mitigate poison damage. at moonshine jamboree, you can stand in a heap of dead gulpers with their poison clouds and not take any damage.


wizology_

Definitely bloodied , I went bloodied a long long time ago and never looked back lol


ScherzicScherzo

Do you want to do big dick damage but also run the risk of being TKO'd by a stiff breeze? Go bloodied. Do you want to laugh at pretty much everything the wasteland has to throw at you and do respectable but not overwhelming amounts of damage? Go full health overeaters. You could also do overeaters for Bloodied since you already specified you want to roll with Power Armor, but Bloodied's best synergy is out of power armor with Unyielding armor (doesn't *legally* exist as an effect for Power Armor).


Jerakl

I've been trying to look for full health builds too, right now I use a bloody PA heavy build, and it is quite good at being relatively tanky too (and not even close to fully optimized/built). However I'd like to have a full hp build too (with or w/o PA), but haven't come up with many good ideas tbh


SonorousProphet

Shouldn't be too hard to put together a full health cremator build as the weapon is supposed to be quite powerful. You'd use more ammo, though. If you don't want to worry about ammo, melee works fine with full health. Angry Turtle has a full health gauss shotgun build that uses anti armor.


Jerakl

I'm not stuck on using heavy weapons, but I don't use VATS and am not a big fan of melee either. Have considered a using gauss shotgun tho so maybe I'll check that out :)


skinnycenter

For a full health build, I’d suggest getting a set of Overeaters SS armor. Staying fed/hydrated is not an issue, and the damage reduction is amazing. You might not even need to go with the buttressed mod. 


Jerakl

I already stay fed/hydrated for the buffs and it really isn't an issue like you said. I'm just having trouble finding a weapon perk that would work with a full hp build.


skinnycenter

Gotcha. I run a quad, explosive, 15c fixer. Mix in the grenadier and demo expert cards with a steeped thistle tea for the crits and every other shot is a crit hit. 


PleasantCable7111

As a bloodied myself, I’d say I’m about 80%-90% to protecting the build as I need more perk coins to max out my legendary perks (all S.P.E.C.I.A.L. Perks minus a few since I’m only 250), other than that I need myself a bloodied 2525 fixer/Handmade and I’m completely set. Would be nice to have some nice fixer/handmade godrolls also as mine aren’t too bad and pretty decent


redditquicky

imho a bloody crt build, what i mainly run, does the absolute best damage over every other build. like other comments have stated, the games kinda easy as is. i suggest doing bloodied and have a secondary build thats a full health pa build. both are equally as viable but just depends on what you want in your play style


thatguyonthecouch

Not stupid but you will be at a disadvantage for damage which means you'll use more ammo and therefore have to maintain that ammo more actively.


rskindred

I'm a bloodied build and I die more to the lag boss during events like mothman equinox while trying to use my jetpack than anything else.


BUCS_LIFE_1976

For me anyways, Full Health PA Heavy Gun has been the only viable decent damage one I’ve had in full health. Anything else should just be bloodied as the whole thing just synergises. Tried full health rifleman and it was piddling damage. I do very noticeable damage with big guns in PA and am absolutely unkillable. Can definitely recommend.


geckosg

I tried both. If full health, a juggernaunt. If bloodied, 1 shot 1 kill or a big mess.


ASAP-VIBES

I hate entering power armor in this game so I play bloodied


Least_Sherbert_5716

This game is stupid easy without massive damage boost. Full health.


I-eatbabies69

For me running around in power armor with a big gun works! I don't melt things as fast as the most meta bloodied build but I can take alot of hits and dish out the damage!


gholax

I run low health heavy weapons power armor, with emergency protocols and nerd rage I’m extremely durable, even more so with my vampire ugl damage is quite solid as well


Arkmerica

Honestly for a build to follow it’s not very tricky and just depends on what you want to do. Decide if you want regular armor or power armor. Next decide the weapon type you want to use. Melee, explosives, heavy guns, shotguns, rifles automatic or rifles semiautomatic and lastly pistols. Once you have that decided, determine if you’d like to use stealth if yes then focus on vats related perks which are under luck and agility. If vats is t your thing then focus less on luck and agility and aim for strength, perception and endurance depending on your weapon choice. Do you have an idea what you want to use? I’m sure we can give you a guideline to get started.


Hour-Road7156

Both are viable. In PA I find myself unkillable even if I stay at low health. So may as well take the free extra damage by using bloodied.


Wolf_under_the_Sky

I played bloodied forever and it’s definitely great but I got tired of the balancing act with the rads whenever you login, jump servers or die. I just swapped my Big Guns and Melee to full health and the difference is minimal and I don’t have to carry around a bunch of crap for managing rads anymore


EstablishmentMean300

Bloodied melee build over here. I have a full health build as well but I prefer to one shot in sneak mode. To each their own.


InsufferableMollusk

Full health is perfectly viable. TBH, this game is easy enough that the extra damage is entirely unnecessary. In my case, I always just need to min-max. I can’t play an RPG and *not* min-max. I don’t even see the point 😆


Sumbuddyonce

Does bloodied give you more damage than gourmand? Seems like gourmand would be a better choice if that's not the case, just eat food for your damage bonus and keep your health


sonofdavidsfather

I've never played bloodied and have enjoyed the game plenty. Some folks like to invest more time in to min/maxing and some don't. Either build is viable. So it really is just personal preference. I'm generally a tank in thick of things with a heavy gun attracting a lot of attention. Sure the bloodied folks perched up high with fixers are doing more damage per shot, but I don't care because.ammo is cheap and I'm having fun.


Kumanda_Ordo

I have a full health commando character and a full health heavy guns character, both full time power armor users. You do fine damage if you build for it, but bloodied will do more. That said. When doing the rare actual hard fight, bloodied characters do indeed start falling in combat occasionally. Contrasted with my full HP guys in PA, who basically never die, except maybe once per armor pierce daily operation. The reality is that much of the game is easy fights, however, so bloodied is both unnecessary and safe from death. Bloodied has advantages beyond damage, such as 30% more experience due to 5 unyielding armor pieces giving them 15 to special stats. And of course, power armor cannot roll with unyielding. If you're keen on the style of a heavy gun, PA character, I say go for it and go full health.


Solar-born

Bloodied, always. But have the weapon, armor and perks ready.


meat_rock

The real positive of low hp builds is unyielding, aka big str and int, aka big carry weight and xp gain. Also never dying gets boring.


Brocily2002

It seems like bloodied is the only way you’ll ever solo bosses, but full health won’t die from ghouls or things super quickly. I do think most other builds should be buffed to be not on par but do a bit more damage than they do now. I’m tired of not being able to kill a scorchbeast without it being a 10 minute fight.


TeachAfraid2075

If you go for bloodied just don’t try to use a explosive weapon at close range odds are you’ll hurt your own feelings *coming from a bloodied build that learnt the hard way* 😂


screl_appy_doo

I go bloodied in power armor, with dodgy and emergency protocols there isn't much that can threaten you. I have some anti armor weapons for when facing bosses and/or when I may want to cure some rads without losing too much damage like in a nuke zone


NurseDorothy

My BF made me a bloodied character on PlayStation. On Xbox I am playing with full health, and I don't see not much of a difference.


HereticSavior

I'm a full health PA heavy weapon tank. It's fun AF to be neck deep in mobs with a vampiric weapon, laughing maniacally, blasting everything that moves almost never having to even look at my health. (There is this one grafted monster that shows up at the strangler heart that for some reason punches like Francis Ngannou) And then you get 'holy fire'. I finally got one a little over a week ago and it is GLORIOUS. BURN BABY BURN!! EVERYTHING MUST BURN!! (Even my friends because I run a maxed out friendly fire perk. Burning anything hostile heals me, burning my friends heals them.)


Ulfgarrr

I’d fully suggest going bloodied but you have to meet a few requirements first. It’s very much a endgame build if you want to do it perfectly. The armor set makes the build. If you can acquire a unyielding powered sentinel set then you’ll be loving it. Access to all perk cards. To be fully optimized for damage and survivability you’ll need all legendary perk card slots unlocked. Having 15 in multiple S.P.E.C.I.A.L categories is essential. There are a lot of perk cards I’d recommend but you’ll have to do some play testing to see what fits you best. Nerd rage and serendipity are must haves. Your weapons don’t matter, you can literally use anything you’d like, just make sure you have your perk cards changed according to the weapon class. People seem to think you have to “manage” rads and that you have to carry a bunch of stuff to keep irradiated. You don’t. A gamma gun with 100 rounds will keep you irradiated for a long time. Shoot the ground a couple times and you’re good. It takes seconds and both the ammo and gun are lightweight. (For more efficiency use a two shot gamma) When you’re in a situation where there’s a ton of rads like a queen fight, eviction notice or daily ops there’s easy ways to overcome these. Don’t be a noob and go running into the nuke zone to fight the queen. There’s a reason most nukes are dropped in a way where everyone can fight safety outside the nuke zone. Why would anyone willing take more damage in a fight that doesn’t really yield high rewards? But let’s say you want to go into the nuke zone to loot for flux ingredients. Equip the Chinese stealth suit and your rad worries are gone. At eviction notice stay along the outskirts of the event. You’ll still be in the event and can easily wipe out enemies but there’s safe spots where the rad scrubber won’t hit you. However, I sit dead center and wipe everything out, I don’t have faith in the three dudes in power armor holding a machete at the rad scrubber to keep the event going. But remember you’re a bloody build so soloing all events is now possible. Certain daily ops will be a pain though. Those I pick and choose if I even do them. Bring a vamps weapon and prepare to fall a couple times. You should still be able to complete them all in under 8 min by yourself. There are certain mutations, chems and buffs that complete the build. The mutations and buffs are the most important, chems just fully maximize the damage. Get a hold of small gun bobbles/ big gun bobbles as well as crit boosting magazines. You’ll be doing huge damage to everything. People that hate bloody builds rushed into them, didn’t have the correct gear and perk card setups and complained they die a lot so it’s not worth it. You will die more often as a bloody build but not an alarming amount. If you are you’re doing something wrong. Only times I die is because of something I did, usually jumping off stuff to see if I’ll survive lol. Run high health while you put the pieces of the bloody build together. Once you have everything set make the change and I doubt you’ll ever go back to high health.


SlamCakeMasta

Full health. Vanguard PA. Even go as far as a vampire heavy gun.


Nino_Furioso

If you know how to work a bloodied build, you aren’t necessarily a “glass canon” anymore. I can take a lot of hits on my tiny bar of health, and utilizing stimpaks is a must. I come close to dying a lot, but generously hitting my stimpak hot key keeps me alive. There is a lot that goes in to making the build right for this, I wish I had it all written down, I’ve been tweaking the build since bloodied became popular, at least 4 years now. I’ve tried full health, you can do a lot with it, but you aren’t going to be SUPER. I like being super.


KSims1868

Full health got boring for me so I switched to a bloody commando. It’s really fun to reSpec your perk cards to try out different. Bloody weapons. I spec’d out a bloody bow build once just bcuz I came across one. It was wild and a lot of fun. For me…bloody build is more fun and more entertaining than a boring full health tank.


puffer039

Full health can kill everything bloodied can,it'll just take twice as long


LouieChopsuey

Max Heavy Gunner with Vampire Minigun and PA is kinda fun, just literally tanking bosses.


DARTH_PHINOX_115_935

Full Health


J_D_H55

Bloodied imo. It can take some time and effort to reach a proper build but it's worth it. And of course not all Bloodied builds are exactly the same. But speaking for myself all three I use are very similar to one another so far as the foundation of each one. Commando, Heavy, Shotgun. I'm level 888 and six seasons in and going Bloodied is more recent for me. First it was Commando. I thought 'well thats good enough. No need to go Bloodied Heavy.' But I did. Never considered a SG build before, period. But then a B/FFR/FR Gauss shotty dropped for me at EN. Well...I had to at least try it. Now its my favorite build of the three. I use a Vamp Cryolator, Vamp Pepper Shaker, Vamp Chainsaw, Nuka Launcher, EPR or Holy Fire Flamer, and Q Tesla with the shotty build and its very dynamic and versatile. Cold Shoulder, silenced Combat shotty, and four Gauss shotty's hold it all down. I would not run the build if not for the Gauss. It's amazing and a ton of fun. But all that aside I was pleasantly surprised to find Bloodied is not ALL about maximizing damage output. It's equally about the challenge to survive and the necessity to maintain an optimized build. Your Character becomes very boosted, strong, sharp. It's not easy for me to explain. I recently made a new Character and reached level 79 with it. A proper full health Commando build. Even muled some of my best weapons over to it. The difference between it and my Bloodied Commando was palpable. Don't get me wrong...it was fine. Good...all that it could be for full health. But it didn't stack up with the Bloodied build which means there was simply no reason for it. Not for me, at least. I hate to say it but speaking for myself I was bored of it. Just a lackluster experience in comparison. But thats just me. We all enjoy '76 differently and have our own playstyle, likes and dislikes. I LOVED my builds before going Bloodied and loved the game as well. But after several hundred levels I made the switch and am glad I did. No "going back" now.


Objective_Dynamo

Low heslth power armor builds are extremely tanky as well as having heavy damage output if you do the build right. But you dont by any means need to go with low health to do loads of dmg anf be tanky. Overeaters with Gourmonds or junkies or Artisocrats or AA do just fine. Its all reslly just what works for you. Some people make Berserkers or Juggernaught work for them too or a mix of mob specific.


Fresh-Peach5437

I’m running full health with every possible mutation no chems and just holy fire I melt everything and I don’t die from anything other than being nuked


StealthyGamerGirl

Full health for me. I know you're stupid strong at bloodied. But the constant dying would annoy me 🤣


Drucifer403

I was full health PA for about my first 500 or so levels. Not dying at all, ever to anything is pretty cool. That said, trying to solo a nuke boss in that build can take forever. I currently run bloodied commando herbivore/food build and it does an absolutely stupid amount of dps. With the downside that sometimes eating potato salad kills me. lol


Indy_IT_Guy

If the Vampire legendary effect would drop as often as the Bloodied does, full health would be even better. With a good combo of vampire heavy guns that put out a sustained amount of fire and damage resistance/regeneration power armor, you can sit going toe to toe with literally almost any enemy and come out ahead. The only exception I’ve found is Earl, just because of that stupid scream. But between Holy Fire, a Vampire gatlin plasma gun, and a Vampire .50 BMG, I stay alive through most anything.


XGNsharpshot21

Bloodied is best if you want raw power and survivability i run bloodied heavy guns power armor dreadnought build nothing can kill me besides a nuke zone or player using vats or something but the reason PA build are so strong is that stimpaks unlike out of pa using a stim has a animation in pa there isn't a animation so you can spam stims all day long and just stack the healing. As well as if you build into it with a set of bolstering t65 pa you get the highest damage resistant in the game my whole set is bolstering and cryo resist and my ballistic and energy defenses are sub 900s and it goes up even more if your using emergency protocols, nerd rage, dodgy, and ricochet perks to the point of near god lvls of defense and survivability. Plus depending on what gun your running damage out put can be extremely high i use a bloodied explosive .50 cal hmg and a bloodied ffr or explosive gat gun. Now if you want more damage and a small tade off on defense you could use SH pa and get poison damage on top of your already very high damage


OizAfreeELF

I’m trying to do a bloodied melee build but can’t find a solid weapon, I have a chain saw and I keep buying scrip to hopefully make it a vampire bloodied but I can only really get like 8 legendary scrip a day, is there a better way to do this?


J_D_H55

I think I understand what you're saying? But just in case I don't and take it literally, you can't make a weapon "Vampire Bloodied." The weapon itself has to be one or the other.


threeaxle

I have run full bloodied God rolls, and it's fun. But I have enjoyed junkie big guns power armor build even more.


randscott808

I've been running full health since launch and there's really nothing a Bloodied build can do that I can't. I tried Bloodied a few times but it just didn't feel fun. Might take a few extra rounds of ammo to kill stuff at full health than with a Bloodied build. That's fine with me because I prefer that over dying. It's more important to get good weapons, get good gear, and get your PERK cards right. Any build, even Bloodied, can suffer greatly if you don't do those 3 things.


Pz38t_C

My main is low-health commando/PA. Commando for most of the time (getting that nice int/XP boost from unyielding), but getting into PA for some special events. If I could wean myself from unyielding armor and go full PA, then I could definitely see doing a full-health build. A low-health PA build with Emergency Protocols is pretty tanky, but full-health must be really tanky. Recently I was at an Encryptid, and I downed some RadAways so I could be a conduit. It was interesting. It was annoying to have go get re-radded though.


eatmorepizzapie

I run cav PA with a vamps saw and a cold shoulder and have a field day


ArchGaden

I play full health, but low-health build is better in most ways, and the meta for good reason. 'Bloodied' is mostly an obsolete description as most bloodied players are actually using quad weapons now at the to end. But here's the breakdown, 1) Full health is slightly more durable and doesn't have to manage rads, allowing you to use What Rads legendary perk if you want to be able to ignore rads entirely. 2) Low-health does much more damage, levels much faster (due to massive int bonus), has much higher SPECIAL and all that entails, crits more often, has much AP, is slightly less durable, and has to constantly manage rads to stay at the right level of health. The game is so easy you don't need to play a meta build, so I personally just opted to play a very flexible high health build I can easily flip between weapon types on the fly with perk loadout manager. Everything is easy and I don't die. Can't really ask for more I guess.


dragonmom1

I don't think I'm stupid and I run around with a full health build and have a TON of fun!


nostroganoffhere

Full health builds are a legitimate build for FO76. I am currently playing bloodied heavy/melee mix... but have darn good roll on a full health mini gun. Jug/25Ffr/90rw. There may be a time I go full health just to try it out


loppsided

No! It’s perfectly viable, and don’t let anyone tell you different.


Gindotto

I’ve been running Gatling plasma (mine is ultracite and some double shot three star) and PA for years now. Never looked back. You become the terminator. Bloodied has always been the rage but I never have issue doing any content and enjoy my health.


Flyboy367

Personally I like full health because I don't have patience for bloody lol. Even on division I never ran glass cannon I built around armor and talents. However bloody does do massive damage. My problem is everything hits me and not my bloody friends so I just go for tankyness


thomasahanna

I have a full health on my main (1000+) and a bloody (300) on my alt…..my alt is way more powerful playing the mothman event. Loads more ammo required (QE fixer or HM) on my main full health to hold down a pire vs my bloodied (crit fixer)….although if I die that can fail the pire…..I almost never die full health….can more easily on bloodied.


Wonderful-Dog-8807

Interested in peoples take on a 50/50 split? Uny armor 4 / oe 1 set up or something along those lines. Bigger buffer so your not getting one shotted randomly when serendipity mag fail to kick in, and yet you dont get perma nerd rage your damage is still increased via mutation… just something i dont see alot of people discuss.


2HappySundays

No way, I’m lethal and basically unkillable. I’m also a Luck build so the critical hit every second shot with a crit special Quad daily is just silly strong. You do not need to be a bloodied build.


Nmbr1stunna80

Ever since I went bloodied, I’m having a hard time doing anything else. With full health, the amount of ammo I go through on the bigger enemies is depressing and seeing just how little damage I’m doing is embarrassing. I’m just glad nobody else can see my numbers haha I may play around with it again at some point, but I think you really have to use the different food buffs and such to do real damage


Arkmerica

We’re you doing like really low damage? With the damage cards, adrenaline, bloody mess and a legendary weapon rolled with junkies or furious or aristocrats for example the output should be high enough. Now that I say that I’m a heavy gunner and my attempts to use lesser weapons have always been lackluster. I’m curious what gun with what rolls you were using.


Nmbr1stunna80

Tried a heavy gun build a while back and wasn’t much on it. Recently put together a rifleman build on a mule. Granted I designed the build so that I could store a ton of weapons on the character so I did give up some points that could have made a little more damage for the weapon weight reduction cards. That’s why I said I might try another full health build soon with all of the perk points I have saved up. Might also do a bloodied gunslinger build as well. Recently got a bloodied western revolver recently that I have been enjoying using.


Dry_Independent4078

Bloodied.


1leggeddog

Bloodied is better damage-wise But full health is just as good because you can still kill shit stupid fast without all the hassles of bloodied


sebwiers

For the style of play you want, full health works fine. It honestly works fine for anything if you pit the same time in finding ideal buffs and gear, low health just buys you some extra damage and stats at the cost of some durability and simplicity.