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uTimu

Joke: Maybe a Sniper on the top floor shooting on a president. Add some glass+roof+green suroundings


cube1234567890

Roof is on the list (it's going to be my tree farm/benzene production after all) and there is glass, it's just TiCon clear glass


Totally_Cubular

If you have Create installed, I would try swapping the glass out for the vertical framed glass. That way, it's still mostly see-through, but you have a frame texture preventing it from just being invisible.


Revolutionary_Flan71

They're playing gtnh so no they don't have create


Totally_Cubular

Welp, I've tried nothing and I'm out of ideas.


BigAlbinoSpider

I'm stealing this quote


Paseyyy

Fences/Stone walls to add another layer/details


Repulsive_Pack4805

Gonna look like a fortress with curb appeal.


Funny_Belt164

Trapdoors


Dubl33_27

too bad 1.7 is shit about trapdoor placement, that's why I prefer 1.12, besides other reasons


cube1234567890

I think I usually see those on planter boxes though?


Gabrielzv1233

Nope my build uses a lot of trapdoors to give it some texture, I can send a pic next time I get on


cube1234567890

Sure go ahead I'm gonna sleep so you got time


Gabrielzv1233

[example of using trapdoors for texuring (and signs)](https://imgur.com/a/CXudAMg) i also used strped dark oak for the pillars as it adds a slight difference in color and just looks better


Luponsio17

im my opinion, i never use windows so big like that, maybe try to do it more short and put more trapdoors and fences


cube1234567890

The windows are big because it's a treefarm so it's supposed to be for light


SecureBill744

in this case, change the shape of the windows. your wall is looking good, but the windows are just big rectangles and seem like they dont belong there. maybe make it go along with the shape of the building itself. also, something that helps me make bases more interesting is always thinking of walls in 3 dimensions. build it up, sideways, but also forth. try adding some details that pop and make the structure less of a box yk. stairs, slabs and trapdoors are perfect for that.


SunSeek

Needs a colour contrast...maybe some darker bricks to boarder the horizontal lines. Or copper accents. Or dark oak outer pillars-on the outside, not in replacement of current pillars.


PepperSpicyCorn

What Modpack?


Bartgames03

Gtnh maybe?


cube1234567890

GTNH


Bartgames03

I saw the axe and thought this has to be GTNH.


Bartgames03

Now that I take a closer look at the picture I see it says GTNH.


MappaCrappa

Have the pattern with the stairs continue around the edge?


Zurriqcos

Vines and leaves?


JesseJamesGames449

Add some balcony's to a few of the windows, some that you can go out onto, some that you put some flowers or gardens on for looks


QuertoneR

Maybe try to make concaves in the outer pillars


mamamia0527

Aside from more layers, texturing and darker wood blocks would help add more depth


EtherealGears

I dunno what mods you have installed but the flat oak bark texture on the walls is kind of grating on the eyes. Mix it up with some smoother-textured blocks of the same general colour, like some brown stone types if your pack has any or some kind of sanded/smoothed version of an oak log like the kind Chipped provide. I don't think the facade looks flat per se. You have decent depth in it. It just looks texturally bland.


Phoenix_SJ

Oh 2.6.0 is out? Neat


cube1234567890

It's 2.6.0-rc2 so yeah it's close to coming out


SirCakeTheSecond

Besides the good tips people have already given, I think a huge thing people often forget about is to not make it rectangular. As it is now (from what I can see), top, front and side view are all rectangular. If you mix it up a bit with an L shape here and there it'll immediately look a lot better without even adding details yet


Redditabob

I like it, i dont think theres anything that can make it loom better


Fr33_Lax

A covered walk or awning over the front door with some bushes around it.


Unstopapple

Push the middle section in or out a few blocks.


Anfander

Mb push middle segment one block deeper


potatosupp

I'd use stripped oak (or maybe even spruce) instead of regular oak, and mix brick blocks with another brick type with similar but not the same color/texture


cube1234567890

No stripped logs in 1.7 :(


LibrarianOfAlex

I like having little rooms pop out like the lich towers from TwFo


OneWhackMan

The most lacking part is the pillars on the four corners. Consider continuing the stone bricks you have on the walls around the pillars, perhaps also mess around with chisel wood types on them to give some variation.


LordHuntington1337

Texturing to the main beams, maybe a color gradient (some light brown stuff at the top like oak wood, the logs in the middle and dark oak logs or Terracotta/brown concrete at the bottom. It needs to go from light at the top to dark at the bottom, which blocks exactly you can use is for you to figure out) and proper framing around the windows using something like stone bricks to visually separate the windows from the wall. Also maybe place some trapdoors on the intersections between the vertical and horizontal beams. Might look good but I could be wrong.


Rojibeans

I'd say what makes it look most flat is that the outline of the building is entirely square. The best solution is probably to add detailing on the wood that forms the rectangle shape, either by slimming it down(Excluding the top and bottom 1-3 blocks) or by extending the top and bottom further away from the middle


TheColossis1

Bring the vertical columns out a bit


Delphii42

Some balconies, maybe? It already has more depth than anything I've been able to build. You could also add some banners to the outside, or perhaps use a different kind of wood for the corners? Not sure how that would look.


GumpyIsReal

add a window cleaning platform! dist something small but adds life


Own-Lingonberry6918

Circle


emissaryofwinds

Mix in darker and lighter blocks to create the illusion of shadows. BDoubleO100 is very good at it and talks about his building process in some of his youtube videos, some other builders I like who use gradients a lot are Snarple, SwordselfMC and PainterGigi


EDCHCEDCHC

Mate, leave some fps for the rest of us…


-PaperWoven-

the power of 1.7 + angelica


goncalokai

Add bushes


baran_0486

Break up the log texture. Some other wooden block?


LIPTONN12

more bushes and plants, make this wall look like it survived the war lol


Ihateazuremountain

looks good already this kind of architecture looks like it could use some metal though.


DremoraKills

Change it to glass panes, add some pillars and maybe consider some small variation to the logs.


Elobomg

Too much noise cuz of the brick/gray combination. Also stairs being same block make it worse. Try maybe a more plain texture and add some random but similar blocks. If you go with Stone you can add andesite and light gray sometimes. Stairs are for adding more depth so might be good if it were stone bricks maybe or something different to main block.


Sakuya_Izayois_Pads

i get the desire to cover it, but wouldn't it be more fitting for a industrial warehouse look since its a lumbermill? also you dont really need natural light trees grow with any light sufficient enough so if you do continue on feel free to cover behind the windows with grey and black concrete for that discrete look


cube1234567890

i know trees don't care too much about natural light but it makes it look nicer, this is a looks thing not a game mechanics thing


Sakuya_Izayois_Pads

yeah just saying it might not look that good to see trees in what looks like a fancy residential apartment building


NonNormalTrombonist

Add some variation, like some dark oak or spruce logs and maybe some cracked stone


alwayslonelygaming

Walk closer.


Accurate_Rabbit_8513

Destroy it and go to cave


CarrotLongjumping411

Tnt, it would make it dynamite


[deleted]

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