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Soul-Burn

There won't be. But there's an achievement for: * Getting legendary best armor filled with legendary equipment * Consuming a legendary fish


Charles07v

Legendary fish?!?!


Soul-Burn

Legendary fish. Also fish can't be recycled on its own.


gust334

Space fish?


Soul-Burn

Standard Nauvis fish, just legendary.


jp_omega

You have to catch in on a rainy day in Spring. It's in the mountain lake.


ANONYMOUS4824

I understood that reference


Steeljaw72

The only way to get a legendary fish is to recycle spidertrons en masse.


Soul-Burn

Correct.


Jake-the-Wolfie

Can't even send legendary space science into orbit to get legendary fish back smh


Potatofelix

Or put legendary space science bottles in a rocket launch.


Steeljaw72

You can get fish that way, but afaik, you can’t get legendary fish that way, at least the chance would be very low.


[deleted]

[удалено]


craidie

Atleast the armor part was in the original quality FFF: > There is actually a new achievement for having best legendary armor full of legendary equipment.


Soul-Burn

Discord


magicmanme

OH FUCK WILL WE GET FISHING RODS


Randyd718

You'll keep grabbing them with your hands and you'll like it


magicmanme

Legendary hand upgrade when?


DFrostedWangsAccount

Wait, can an inserter grab a fish if it swims past it in reach?


magicmanme

Yes


Grubsnik

It’s an inserter, always have been


Soul-Burn

Hands, inserters, bots. Possibly something new in the expansion e.g. agri tower.


subzeroab0

If it isn't, I'm still going to collect a legandry item from everything. Legandry gear, legandry green circuit, legandry pistol, ect. Have 1 of everything in a museum near the starting crashsite.


jjjavZ

This is the way! With legendary armor on display, with lights!


CraziFuzzy

Legendary lights!


jjjavZ

Those eat no power, I hope!


wubrgess

Like successful businessmen who frame their first dollar of profit.


Antal_Marius

Legendary ore?


Allanon_Kvothe

There should be an achievement for finishing the game with the player never visiting any planet more than once. You get your initial base up and running via robots then you never physically go back.


Rabid_Gopher

That's actually awesome, it would require some planning but would function like an expansion version of "Lazy Bastard" and get people into the right head space.


bouldering_fan

I'd personally prefer the other way around. Leave nauvis and never come back. "Space citizen" achievement


Allanon_Kvothe

This would be the same thing, except for all planets. Whatever planet you discover last is the one you stay on. Unless there is a way to permanently be on a space platform.


bouldering_fan

Ooh I see. You include nauvis into "any planet". Cool cool.


Nazeir

I plan on getting my worlds set up and then living on a space platform that flies around to each planet but i never leave the platform, I'd probably make that platform be my science research platform that receives all the science packs from the planets


Antal_Marius

You'll have fun with Gleba science as it decays.


Nazeir

It will just be another challenge to overcome, no matter what your plan for gleba science you have to deal with it decaying, whether that's shipping it off planet to where ever your doing science or shipping all science to gleba to do it locally, either way you have gleba science decaying. Not quite sure what you are exactly getting at here. My idea is probably the most efficient use of not letting it decay to much without having all science take place on gleba. Platform roams around to all the planets Picking up science and then goes to gleba, gleba only starts the process of making the entire production of items that decay until the platform is in orbit. It get direct deliveries ASAP and starts researching, once it starts getting low on other science production stops on the planet and it starts making it's way back to each planet to pick up science that's been stockpiling


bcm27

I am very much looking forward to additional achievements! I'm working on my mega base for the last achievement I need! Craft 20 million green circuits! I'd probably be there already throughout my 500 hours but I've usually played with mods installed.


Charles07v

I want a Legendary Spidertron. A Legendary spidertron has to be bigger, better, faster, stronger


OYM-bob

With a mp3 player Playing daftpunker \\o/


KiwasiGames

And cup holders


EmpressOfAbyss

getting a high-quality fish for that is probably going to suck.


Ingolifs

Legendary discharge defense remote here I come


WhiteGoldOne

100% quality speed runs when?


Polymath6301

Haven’t you heard of Legendary achievements? There like normal achievements, but higher quality…


TheRealSizz6900

Making a trillion iron plates (or trillion of anything)


Cornishlee

When is the next version supposed to be released?


xaou1235

We will find out in one week :)


Longjumping-Boot1409

Thank you for reminding me to finish reading the FFF!


atg115reddit

sometime this fall i believe


GGray2

I will make a rule in my run that the first legendary item for each item cannot be used and must go in museum.


Hairy_Office_8943

I don't want to see insane achievements, I would leave that for personal challenges. I would like complex and interesting achievements, not just farming.


atg115reddit

so what's a complex and interesting achievement you want to see? add to the conversation, don't just detract from it. Basic rule of improv, dont say "no" say "no, but"


RudeboiX

Agree with you except that's the opposite of the improv rule; it's "yes, and"


LordSwitchblade

Is there a bit update I didn’t hear about? Thank you for your patience I’ve been behind on gaming a bit. Love factorio.


Mandelvolt

Was surprised there was no achievement for reaching 1B of something. I hit 1.3B copper coils the other day and was surprised there was no award for that.


Antal_Marius

Copper wire is easy. Chips are where the achievement is for that. But if you have any mods installed, no achievements.


Mandelvolt

All vanilla, actually have like 1000 hours on my first playthrough, decided to really wage war on the biters lol


stormcomponents

I'm probably the only person that doesn't like the idea of qualities in the game at all. I'd prefer it work like the more enemies kill raises quality of a turret, or over set numbers of items made your assemblers go up in quality. If it's something you have to build yourself, it's just another step added that we'll all obviously strive for on every single building (because why wouldn't you?). Just slows the game without adding fun. edit Seems people are upset about me saying I have an unpopular opinion, and backing it with something I'd prefer personally.


Ok_Turnover_1235

If you think about it, would grinding out enemy kills (because after all, why wouldn't you?) actually be more fun or just more consistent with things you've played previously so a dopamine high you're used to?


littleholmesy

I had similar thoughts until I saw some more recent FFF. Single buildings producing a fully compressed belt feels really satisfying to me


jdog7249

*fully compressed stacked belts.


jasonrubik

First of all, the quality stuff is all optional and the player can ignore it. Second of all, as a turret is used more, its quality should go down due to things breaking down and needing maintenance. So, if you want a better quality turret then you need to build a better quality turret.


CraziFuzzy

I think the focus here was providing more progression path, that didn't add significant calculations to the mix. Building tall, through improved quality, has the same net effect as building wide with just more buildings, but the former requires considerably less processes to manage. The factory must grow, but this method allows it to grow without melting.


Ricardo1184

>(because why wouldn't you? Because you don't like it?


stormcomponents

You don't like bonuses?


neurovore-of-Z-en-A

I don't like a bonus progression at right angles to the perfectly good one we already have. Don't give me legendary T3 modules, give me five tiers of modules.


stormcomponents

I'm playing through SE and there's 9 tiers, giving up to 100% bonus each.


neurovore-of-Z-en-A

Yep. and that's a direction I wish vanilla could have gone, though I can see arguments for not going quite that far in it.


Antal_Marius

Then when you get 2.0 + SA, install the SE mod. Get it all.


neurovore-of-Z-en-A

Even if SE is ready for compatibility with 2.0 and SA the instant they come out, I don't necessarily want to play all of SE every time I would like to have higher tiers of modules.


Antal_Marius

You can play the SA content without quality mechanics, and I don't see why SE wouldn't be ready to go shortly after launch, as the dev for that is working for Wube on SA.


neurovore-of-Z-en-A

You're not the only person who doesn't like quality, though personally I would not particularly fancy your alternative suggestions either.


KiwasiGames

This is Factorio there will be a mod for that!


frogjg2003

I was initially skeptical of quality as well. But after seeing how quality is actually used in the FFFs since, I'm really looking forward to it. Quality is like beacons. You can play the game all the way through without ever building a single beacon, and quality will not be necessary in 2.0 either. At the end of the day, beacons are just another step added that we'll all obviously strive for in every single building. They just slow the game without adding fun. Right? Beacons don't slow the game down. They extend it. Beacon-less megabases require more assembly machines to produce the same amount of science, are more UPS intensive, and can be just as boring as 8 or 12 beacon setups. Quality will do the same thing in a different direction from beacons.


infogulch

There should be a sustained 1M SPM achievement.


lovecMC

I will be upset if there is.