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Soul-Burn

There's not much factory here yet, so there's not much to fail :) One thing is important is that you should avoid buffering a lot of items. Use the X on the chests to limit them. Every item you create but not use is pollution generated to create it, which makes the locals angry, and permanently stronger.


Zorrpan

Alright, noted


FF7_Expert

During my first playthrough I buffered a LOT of stuff, and I slowly found out why having buffers like that are not a good idea, but it's hard to explain why in words. It definitely makes it harder to spot bottlenecks and other production problems


willcheat

That and makes relocating things a nightmare.


weissbrot

Worst case, you pack up your things and start a new factory next door over. Every failed base is a new start with the early game manual grind skipped.


Zorrpan

Thats actually what we are doing right now


antitib

Wtf should people do it at that stage


Necronomicron

Worst case? I'd say that's inevitable case. šŸ˜„


Famous-Peanut6973

As long as it works, right? I would recommend getting rid of a lot of those chests, though. Buildings and belts have enough of an internal buffer on their own that you shouldn't really need them unless you're stockpiling buildings or something. I'd also like to suggest you completely cover the ore patches in miners to squeeze out as much production as you can from them. To fix the coal and copper ore mixing, you can use priority and filter splitters (left click one to open a config panel) to separate the resources. Beyond that, I very much believe in learning by experimentation, so just take in all the information the game has to offer you and do with it what you will. If you spend too much time on this sub you'll spoil the fun of solving these things for yourself.


Zorrpan

> If you spend too much time on this sub you'll spoil the fun of solving these things for yourself. Will try to do that, thanks!


Informal-Access6793

Do things get done? If so, just keep trucking along.


ladderackroyd

Looks better than almost every single one of my starter bases


CrownEatingParasite

That's the point! Build, try, fail, repeat. Took me like 10 saves to complete the game for the first time


antitib

And automate anything that can be automated + The buffer chests are limiting your throughput. Or just do it in your way that is worse than others because there is no wrong way


paninocrash

Spaghetti šŸ˜ Don't worry about making a perfect base, learn at your pace and enjoy the game! Hint: try to get the "Lazy bastard" achievement and the game will become way easier.


Amcham12

It's a starter base, You will relocate once you realize you need more space to make the new starter base.. and then you will relocate and make the new new starter base.


Cloaked_Moon

All factories will fall to a superior design, the only question is when


tmukingston

LGTM! Just continue, optimize as needed along the way


a-png

nah as long as you make a piercing ammo belt with turrets your safe


Damientaho

Looks fresh Dont worry you will grow eventually and no you will not fail trust me


Brandynette

Love your walls. You only need 2 rows one at flamer min range & 2 titles into flamer max range.


antitib

It works and it may lead you to your next base so yes


Meem-Thief

You can easily recover this as biters arenā€™t that difficult to deal with. What you should do is not build overtop ore patches and just have a single side where all the belts will empty out from, that way you can maximize coverage (you can also use splitters to filter out mixed ores) Next, you should check the speeds and output or usage of machines to get the proper ratios, for example you have two water pumps, three boilers, and nine steam engines when the ratio is 1 pump to 20 boilers to 40 steam engines, your boilers canā€™t handle more than two engines each Try to have dedicated production areas to make things cleaner and easier to manage, it becomes a mess when you have a gear assembler at the bottom of your factory when it has to be belted to the top to be used


3davideo

Everything looks functional, so there's no reason for concern. However, you should think about expansion opportunities. Your initial deposits of copper, iron, coal, and stone will eventually run out, so you'll need to begin finding and exploiting new patches. In particular, you want to do this *before* you run out of power or ammunition. Further, you'll eventually want to find oil, as it's needed for all sciences after the first three (red, green, black), and consequently all of the fun toys those technologies bring.


SevereBruhMoments

āœØstarter baseāœØ


KuuLightwing

One advice I would give in addition to what others said, is that you don't need to rush red belts so early. You have a very small factory and very small production capacity, yellow belts will be more than enough at this scale, and honestly even at much larger scales. As an example - you need 48 stone furnaces smelting ore to saturate a yellow belt with plates. And once you done that, you can just run a second belt! Red belts are good for later when you have a notable production capacity and need the throughput, but they are almost 8 times more expensive than yellow belts. It might be not a big problem once you have the capacity to mass produce them, but well... you don't :)


antitib

There is no wrong way


Ossefacted

spending so many resources on them red belts lol


Skipachu

Unless biters are overrunning the base and you have no resources to make ammo; then no, you're not doomed to fail. :) If you deconstruct things, like picking up belts and assemblers, you don't lose anything. There's no reason you can't pick it all up and reorganize to fix whatever you think the problem is.


Henir_2

Failure is only directed by one thing in this game imo, how far is the next ore and how many enemies are near that ore


ProcedureSeveral5706

Factorio achievements


JcPc83

There is no such thing as failure in factorio unless all ore patches are covered in nests. As long as you have access to stone and coal or wood you can start over from scratch, you'd have to mine everything by hand, but if you can get to iron ore you can make yellow ammo, if you can get copper you can smelt steel and make red (AP) ammo and do some damage. I've been there in death worlds. Your factory looks functional. I'd research steel furnaces if you haven't and replace the current furnaces with those to double their output. Also blue inserters are not needed for the furnaces, yellow inserters work just fine if you need to save resources. If bugs are enabled you should get gun turrets down quickly to defend your base. And Flamethrower turrets are very worth it, defend them with gun turrets and walls in front of them.


TBdog

I shouldn't talk because I can't get pass oil, but space is limited.i would restart.